IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Greifer der Ylth
CategoryBeastsBiest
IconEnemyEvasion IconEnemyResistanceFireWeak IconEnemyResistanceColdStrong
Ylth Grabber
Spectre
Tagsbeast, cold_affinity, crustacean_beast, expedition_monster, medium_movement, MonsterStab_onhit_audio, not_int, not_str
Packs
  • Spucker der Ylth, Fresser der Ylth, Greifer der Ylth
  • Leben
    120%
    Ausweichen
    +33%
    Widerstand
    IconEnemyResistanceFire-30 IconEnemyResistanceCold75 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    120%
    Genauigkeit
    100%
    Attack Distance
    7 ~ 15
    Angriffszeit
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    120%
    Model Size
    100%
    Type
    Expedition2OctopusParasite
    Metadata
    OctopusParasiteExpedition
    Stufe
    68
    Leben
    9,908
    Damage
    280
    Zauberschaden
    280
    Genauigkeit
    2,502
    Angriffszeit
    1.5
    Erfahrung
    34,361
    Minion Life
    8,316
    Minion Damage
    1,163
    Minion Armour
    2,413
    MeleeAtAnimationSpeedComboTEMP
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Basisangriff
    Base Damage: 224336
    Angriffszeit: 1.5 Sek.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GAExpedition2OctopusSlam
    Triggerable, Attack, AttackInPlace
    Base Damage: 224336
    Angriffsschaden: 95%
    Angriffszeit: 1.5 Sek.
    Abklingzeit: 2 Sek.
    Verursacht 5% weniger Angriffsschaden
    Wandelt 60% des physischen Schadens in Kälteschaden um
    action attack or cast time uses animation length [1]
    attack maximum action distance + [1]
    is area damage [1]
    voll slam damage +% final at centre [15]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpeditionNew/Expedition2/ParasiteFaction/OctopusParasiteExpedition"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Ylth Grabber",
        life = 1.2,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedComboTEMP",
            "GAExpedition2OctopusSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedComboTEMP"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAExpedition2OctopusSlam"] = {
        name = "GAExpedition2OctopusSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "voll_slam_damage_+%_final_at_centre",
            "attack_maximum_action_distance_+",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {60, 15, 1, baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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