IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Apresador Ylth
CategoryBeastsBestia
IconEnemyEvasion IconEnemyResistanceFireWeak IconEnemyResistanceColdStrong
Ylth Grabber
Spectre
Tagsbeast, cold_affinity, crustacean_beast, expedition_monster, medium_movement, MonsterStab_onhit_audio, not_int, not_str
Packs
  • Escupidor Ylth, Devorador Ylth, Apresador Ylth
  • Vida
    120%
    Evasión
    +33%
    Resistencia
    IconEnemyResistanceFire-30 IconEnemyResistanceCold75 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    120%
    Precisión
    100%
    Attack Distance
    7 ~ 15
    Tiempo de ataque
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    120%
    Model Size
    100%
    Type
    Expedition2OctopusParasite
    Metadata
    OctopusParasiteExpedition
    Nivel
    68
    Vida
    9,908
    Damage
    280
    Daño de hechizos
    280
    Precisión
    2,502
    Tiempo de ataque
    1.5
    Experiencia
    34,361
    Minion Life
    8,316
    Minion Damage
    1,163
    Minion Armour
    2,413
    MeleeAtAnimationSpeedComboTEMP
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Ataque básico
    Base Damage: 224336
    Probabilidad de impacto crítico: 5%
    Tiempo de ataque: 1.5 seg
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GAExpedition2OctopusSlam
    Triggerable, Attack, AttackInPlace
    Base Damage: 224336
    Probabilidad de impacto crítico: 5%
    Daño de ataque: 95%
    Tiempo de ataque: 1.5 seg
    Tiempo de recarga: 2 seg
    Inflige un 5% menos de daño de ataques
    Convierte el 60% del daño físico en daño de hielo
    action attack or cast time uses animation length [1]
    attack maximum action distance + [1]
    is area damage [1]
    voll slam damage +% final at centre [15]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpeditionNew/Expedition2/ParasiteFaction/OctopusParasiteExpedition"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Ylth Grabber",
        life = 1.2,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 15,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedComboTEMP",
            "GAExpedition2OctopusSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedComboTEMP"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAExpedition2OctopusSlam"] = {
        name = "GAExpedition2OctopusSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "voll_slam_damage_+%_final_at_centre",
            "attack_maximum_action_distance_+",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {60, 15, 1, baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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