Tawhoa Mystic
Humanoïde
SpectreN
Tagsallows_additional_projectiles, allows_inc_aoe, human, humanoid, karui, medium_movement, melee, physical_affinity, red_blood
Vie
100%
Résistance
0 0 0 0
Damage
100%
Précision
100%
Attack Distance
5 ~ 14
Temps d'attaque
1.395 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
TawhoaMedicineWomanStandalone
Metadata
TawhoaMedicineWomanStandalone__
Niveau
68
Vie
7,757
2,413
Damage
233
Dégâts des sorts
233
Précision
2,464
Temps d'attaque
1.395
Expérience
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 186–280
Chances de Touche critique: 5%
Temps d'attaque: 1.395 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSTawhoaMedicineWomanProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Temps d'incantation: 1 sec.
Tire Projectiles supplémentaires
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
monster projectile variation [1424]
projectile ballistic angle from reference event [1]
projectile spread radius [0]
projectile uses contact position [1]
spell maximum action distance +% [-35]
use scaled contact offset [1]
GSTawhoaMedicineWomanProjectileImpactWall
Triggerable, Spell, Damage
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Inflige 191.3 à 287 Dégâts Physiques
action attack or cast time uses animation length [1]
is area damage [1]
GSTawhoaMedicineWomanProjectileImpactFloor
Triggerable, Spell, Damage
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Inflige 191.3 à 287 Dégâts Physiques
action attack or cast time uses animation length [1]
is area damage [1]
EASTawhoaMedicineWomanHealingAura
Temps de recharge: 20 sec.
action attack or cast time uses animation length [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"

Stats
{
	set_base_heavy_stun_duration_ms = 2650
}

Actor
{
	basic_action = "ChangeToStance1"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/StandaloneTawhoa/MedicineWoman/TawhoaMedicineWomanStandalone__"] = {
    name = "Tawhoa Mystic",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.395,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "MPSTawhoaMedicineWomanProjectile",
        "GSTawhoaMedicineWomanProjectileImpactWall",
        "GSTawhoaMedicineWomanProjectileImpactFloor",
        "EASTawhoaMedicineWomanHealingAura",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSTawhoaMedicineWomanProjectile"] = {
    name = "MPSTawhoaMedicineWomanProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "check_for_targets_between_initiator_and_projectile_source",
        "projectile_ballistic_angle_from_reference_event",
    },
    levels = {
        [1] = {-35, 1424, 0, 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSTawhoaMedicineWomanProjectileImpactWall"] = {
    name = "GSTawhoaMedicineWomanProjectileImpactWall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSTawhoaMedicineWomanProjectileImpactFloor"] = {
    name = "GSTawhoaMedicineWomanProjectileImpactFloor",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASTawhoaMedicineWomanHealingAura"] = {
    name = "EASTawhoaMedicineWomanHealingAura",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
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