IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
刻む者
CategoryDemon悪魔
IconEnemyArmour IconEnemyEvasion
アタック25%の確率で出血を付与する
It That Shreds
Spectre
Area歪んだ領域, ハイヴフォトレス, ハイヴコロニー
Tagsallows_inc_aoe, Claw_onhit_audio, demon, fast_movement, humanoid, melee, not_int, physical_affinity, red_blood, very_fast_movement
Packs
  • 打つ者, 刻む者
  • 歪んだ領域, ハイヴコロニー, ハイヴフォトレス: 打つ者, 刻む者
  • ライフ
    120%
    回避力
    +40%
    耐性
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    120%
    命中力
    100%
    Attack Distance
    6 ~ 8
    アタックタイム
    1.5 Second
    Damage Spread
    ±20%
    経験値
    120%
    Model Size
    100%
    Type
    BreachFodderCorruptedEliteToothy
    Metadata
    BreachFodderCorruptedEliteToothy__
    レベル
    79
    ライフ
    29,822
    Damage
    389
    スペルダメージ
    389
    命中力
    3,786
    アタックタイム
    1.5
    経験値
    97,997
    Minion Life
    11,740
    Minion Damage
    2,029
    Minion Armour
    7,264
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    基本アタック
    Base Damage: 311467
    アタックタイム: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GSBreachFodderToothZone
    Triggerable, Spell, Damage, AttackInPlace
    キャストタイム: 1 秒
    クールダウン時間: 8 秒
    449.8から674.8物理ダメージを与える
    is area damage [1]
    spell maximum action distance +% [-72]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/Breach/Monsters/BreachMonster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2600
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Breach/BreachFodderCorruptedEliteToothy__"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "It That Shreds",
        life = 1.2,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GSBreachFodderToothZone",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBreachFodderToothZone"] = {
        name = "GSBreachFodderToothZone",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -72, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    アタック25%の確率で出血を付与する
    FamilyCausesBleeding
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • bleed on hit with attacks % 25 25 Global
  • Craft Tagsbleed 物理 アタック 状態異常
    Edit

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