ヴァールのミイラ化したスピアーマン
不死者
stance movement speed +% final [20]
Vaal Embalmed Spearman
SpectreY
Area溶融した宝物庫, ジッグラトの避難所, 溶融した宝物庫
Tagsfast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead
Packs
  • 溶融した宝物庫, 溶融した宝物庫: ヴァールのミイラ化したアーチャー, ヴァールのミイラ化したベアラー, ヴァールのミイラ化したスピアーマン, ヴァールのミイラ化したアックスマン
  • ジッグラトの避難所: ヴァールのミイラ化したアーチャー, ヴァールのミイラ化したスピアーマン
  • ライフ
    110%
    耐性
    0 0 0 0
    Damage
    121%
    命中力
    100%
    クリティカルヒット Chance
    5%
    クリティカルダメージボーナス
    +30%
    Attack Distance
    5 ~ 23
    アタックタイム
    1.5 Second
    Damage Spread
    ±20%
    経験値
    110%
    Model Size
    110%
    Type
    ProcessionSpear
    Metadata
    ProcessionSpear_
    レベル
    65
    ライフ
    7,164
    アーマー
    2,023
    回避力
    440
    Damage
    257
    スペルダメージ
    257
    命中力
    1,974
    アタックタイム
    1.5
    経験値
    23,658
    Minion Life
    6,910
    Minion Damage
    1,003
    Minion Armour
    2,023
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    基本アタック
    Base Damage: 206–308
    クリティカルヒット率: 5%
    アタックタイム: 1.5 秒
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 2833
    }
    Actor
    {
    	basic_action = "ChangeToStance2"
    }
    
    Transitionable
    {
    	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Procession/Procession03/Procession03_AggroAudio.ao' ); } );
    	"
    }
    
    Animated
    {
    
    	preload_animated_object = "Metadata/Monsters/Procession/Procession03/Procession03_AggroAudio.ao"
    
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Procession/ProcessionSpear_"] = {
        name = "Vaal Embalmed Spearman",
        life = 1.1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.21,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 23,
        accuracy = 1,
        weaponType1 = "Warstaff",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    stance movement speed +% final [20]
    IdStanceMovementSpeed20
    FamilyStance
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 20 Max: 20 Global
  • Edit

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