Lancero embalsamado vaal
Vaal Embalmed Spearman
Spectre | Y |
---|---|
Area | La cámara fundida, El refugio del zigurat, La cámara fundida |
Tags | fast_movement, humanoid, melee, physical_affinity, red_blood, Stab_onhit_audio, undead |
Packs |
Vida
110%
Resistencia




Damage
121%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
5 ~ 23
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
110%
Model Size
110%
Type
ProcessionSpear
Metadata
ProcessionSpear_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
65
Vida
7,164
Armadura
2,023
Evasión
440
Damage
257
Daño de hechizos
257
Precisión
1,974
Tiempo de ataque
1.5
Experiencia
23,658
Minion Life
6,910
Minion Damage
1,003
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 206–308
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { set_base_heavy_stun_duration_ms = 2833 } Actor { basic_action = "ChangeToStance2" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Procession/Procession03/Procession03_AggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/Procession/Procession03/Procession03_AggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Procession/ProcessionSpear_"] = { name = "Vaal Embalmed Spearman", life = 1.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.21, damageSpread = 0.2, attackTime = 1.5, attackRange = 23, accuracy = 1, weaponType1 = "Warstaff", skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
stance movement speed +% final [20]
Id | StanceMovementSpeed20 |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.