몰락한 병참 담당
Fallen Quartermaster
| Spectre | |
|---|---|
| Spectre Override | Metadata/Monsters/PrisonStalker/UpperPrisonStalker |
| Area | 버려진 감옥 |
| Tags | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Slice1HMetal_onhit_audio, undead, very_fast_movement |
생명력
115%
회피
+40%
저항
Damage
109%
정확도
100%
치명타 명중 Chance
6%
+30%
Attack Distance
3 ~ 8
공격 속도
0.99 Second
Damage Spread
±20%
경험치
115%
Model Size
100%
Type
UpperPrisonStalker
Metadata
UpperPrisonStalkerLandmark
55
32.1%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
46
생명력
2,262
624
580
Damage
123
주문 피해
123
정확도
1,022
공격 속도
0.99
경험치
7,436
Minion Life
3,658
Minion Damage
318
Minion Armour
624
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EASStalkerTeleportStrike
Spell
시전 속도: 1 초
재사용 대기시간: 3 초
action attack or cast time uses animation length [1]
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
기본 공격
Base Damage: 98—147
치명타 명중 확률: 5%
공격 속도: 0.99 초
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
slow_animations_go_to_idle = false
}
Transitionable {}
Stats
{
set_base_heavy_stun_duration_ms = 2616
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/PrisonStalker/UpperPrisonStalkerLandmark"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Fallen Quartermaster",
life = 1.15,
damage = 1.09,
damageSpread = 0.2,
attackTime = 0.99,
attackRange = 8,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedComboTEMP",
"GAStalkerTeleportStrike",
"EASStalkerTeleportStrike",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAStalkerTeleportStrike"] = {
name = "GAStalkerTeleportStrike",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"global_maim_on_hit",
},
levels = {
[1] = {baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASStalkerTeleportStrike"] = {
name = "EASStalkerTeleportStrike",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Name | 연막의 |
|---|---|
| Family | MonsterModShroudWalker |
| Domains | Monster (3) |
| GenerationType | 접두어 (1) |
| Req. level | 16 (Effective: 12) |
| Spawn Tags | sanctum_monster: 0 immobile: 0 no_shroud_walker: 0 boss: 0 default: 1 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.













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