IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Intendente Caído
CategoryUndeadMorto-vivo
IconEnemyEvasion
Fallen Quartermaster
Spectre
Spectre OverrideMetadata/Monsters/PrisonStalker/UpperPrisonStalker
TagsClaw_onhit_audio, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, undead, very_fast_movement
Vida
115%
Evasão
+40%
Resistência
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
109%
Precisão
100%
Attack Distance
3 ~ 8
Tempo de Ataque
0.99 Second
Damage Spread
±20%
Experiência
115%
Model Size
100%
Type
UpperPrisonStalker
Metadata
UpperPrisonStalkerLandmark
Nível
68
Vida
9,496
Damage
254
Dano Mágico
254
Precisão
2,502
Tempo de Ataque
0.99
Experiência
32,929
Minion Life
7,970
Minion Damage
1,056
Minion Armour
2,413
EASStalkerTeleportStrike
Spell
Tempo de Conjuração: 1 s
Tempo de Recarga: 3 s
action attack or cast time uses animation length [1]
GAStalkerTeleportStrike
Triggerable, Attack, AttackInPlace
Base Damage: 203305
Chance de Golpe Crítico: 5%
Dano de Ataque: 250%
Tempo de Ataque: 0.99 s
Causa +150% de dano de ataque
is area damage [1]
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 203305
Chance de Golpe Crítico: 5%
Tempo de Ataque: 0.99 s
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	slow_animations_go_to_idle = false
}

Transitionable {}

Stats
{
	set_base_heavy_stun_duration_ms = 2616
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/PrisonStalker/UpperPrisonStalkerLandmark"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Fallen Quartermaster",
    life = 1.15,
    damage = 1.09,
    damageSpread = 0.2,
    attackTime = 0.99,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedComboTEMP",
        "GAStalkerTeleportStrike",
        "EASStalkerTeleportStrike",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAStalkerTeleportStrike"] = {
    name = "GAStalkerTeleportStrike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_maim_on_hit",
    },
    levels = {
        [1] = {baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASStalkerTeleportStrike"] = {
    name = "EASStalkerTeleportStrike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Name{Encoberto}{Encoberta}{Encoberto}{Encobertos}{Encobertas}{Encobertos}
FamilyMonsterModShroudWalker
DomainsMonster (3)
GenerationTypePrefixo (1)
Req. level16 (Effective: 12)
Spawn Tagssanctum_monster: 0 immobile: 0 no_shroud_walker: 0 boss: 0 default: 1
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