지층 골렘
Tectonic Golem
Spectre | Y |
---|---|
Tags | 2HBluntWood_onhit_audio, construct, golem, mud_blood, not_dex, not_int, very_slow_movement |
생명력
300%
방어도
+100%
저항
0
0
0
0
Damage
210%
정확도
100%
치명타 명중 Chance
5%
치명타 피해 보너스
+30%
Attack Distance
6 ~ 24
공격 속도
1.5 Second
Damage Spread
±20%
경험치
300%
Model Size
100%
Type
VolcanicGolem
Metadata
VolcanicGolem
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
23,271
방어도
6,902
회피
477
Damage
490
주문 피해
490
정확도
2,180
공격 속도
1.5
경험치
85,902
Minion Life
33,840
Minion Damage
3,983
Minion Armour
13,804
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 392–587
치명타 명중 확률: 5%
공격 속도: 1.5 초
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSVolcanicGolemRubblePopcorn
Triggerable, Spell, Damage
시전 속도: 1 초
6455~9682 화염 피해
active skill area of effect radius +% final [-40]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" } StateMachine { define_shared_state = "explosions;" } BaseEvents { on_construction_complete = "PlayAnimation( emerge_01 ); PauseAnimation();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk' );" on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk' );" on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture_fade.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act5_FOUR/RootedGuys/general_epk/flareup/glow_flareup.epk' ); /* AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk ); Delay( 1.0, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk ); } );*/ " } StateMachine { on_change_state_explosions = " IfAnimatedObject( 'Metadata/Monsters/VolcanicGolem/VolcanicGolem01.ao', { TriggerStateBracket( hide_skin_one, explosions ); } ); IfAnimatedObject( 'Metadata/Monsters/VolcanicGolem/VolcanicGolem02.ao', { TriggerStateBracket( hide_skin_two, explosions ); } ); " } Life { on_spawned_dead = " IfAnimatedObject( 'Metadata/Monsters/VolcanicGolem/VolcanicGolem01.ao', { TriggerStateBracket( hide_skin_one, explosions ); } ); IfAnimatedObject( 'Metadata/Monsters/VolcanicGolem/VolcanicGolem02.ao', { TriggerStateBracket( hide_skin_two, explosions ); } ); " } Actor { on_start_ChangeToStance1 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk' );" on_start_ChangeToStance1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture_fade.epk' );" } Brackets { // one bracket per ao, each bracket only hides the mesh segments it needs to, and then there's a final bracket that hides them all for resuming define_bracket = " hide_skin_one; hide_skin_two; " hide_skin_one_1 = "HideMeshSegments( L_elbow_mesh_Shape1, L_elbow_mesh_Shape3, L_elbow_mesh_Shape4, L_knee_mesh_Shape1, L_thigh_mesh_Shape2 );" hide_skin_one_2 = "HideMeshSegments( chest_mesh_Shape1, head_mesh_1Shape, L_foot_mesh_Shape1, L_foot_mesh_Shape2, L_knee_mesh_Shape2, L_shoulder_mesh_Shape1, spine_mesh_Shape1 );" hide_skin_one_3 = "HideMeshSegments( chest_mesh_Shape1, head_mesh_1Shape, L_foot_mesh_Shape2, R_elbow_mesh_Shape1, R_elbow_mesh_Shape2, R_elbow_mesh_Shape4, R_elbow_mesh_Shape5, spine_mesh_Shape1 );" hide_skin_one_4 = "HideMeshSegments( back_mesh_Shape1, R_elbow_mesh_Shape3, R_elbow_mesh_Shape6, R_foot_mesh_Shape1, R_foot_mesh_Shape2, R_knee_mesh_Shape1, R_knee_mesh_Shape2, R_shoulder_mesh_Shape1, R_shoulder_mesh_Shape2, R_thigh_mesh_Shape1, R_thigh_mesh_Shape2, R_thigh_mesh_Shape3 );" hide_skin_one_5 = "HideMeshSegments( L_elbow_mesh_Shape2, L_shoulder_mesh_Shape2, L_thigh_mesh_Shape1, top_chest_mesh_Shape1, top_chest_mesh_Shape2 );" hide_skin_one_6 = "HideMeshSegments( L_elbow_mesh_Shape1, L_elbow_mesh_Shape3, L_elbow_mesh_Shape4, L_knee_mesh_Shape1, L_thigh_mesh_Shape2, chest_mesh_Shape1, head_mesh_1Shape, L_foot_mesh_Shape1, L_foot_mesh_Shape2, L_knee_mesh_Shape2, L_shoulder_mesh_Shape1, spine_mesh_Shape1, R_elbow_mesh_Shape1, R_elbow_mesh_Shape2, R_elbow_mesh_Shape4, R_elbow_mesh_Shape5, back_mesh_Shape1, R_elbow_mesh_Shape3, R_elbow_mesh_Shape6, R_foot_mesh_Shape1, R_foot_mesh_Shape2, R_knee_mesh_Shape1, R_knee_mesh_Shape2, R_shoulder_mesh_Shape1, R_shoulder_mesh_Shape2, R_thigh_mesh_Shape1, R_thigh_mesh_Shape2, R_thigh_mesh_Shape3, L_elbow_mesh_Shape2, L_shoulder_mesh_Shape2, L_thigh_mesh_Shape1, top_chest_mesh_Shape1, top_chest_mesh_Shape2 );" hide_skin_two_1 = "HideMeshSegments( rock_R_elbow_2|rock_R_elbow_Shape2, rock_R_knee_2|rock_R_knee_Shape2, rock_R_thigh_Shape1 );" hide_skin_two_2 = "HideMeshSegments( rock_chest_Shape2, rock_head_Shape1, rock_L_shoulder_Shape1, rock_L_shoulder_2|rock_L_shoulder_Shape2, rock_L_thigh_Shape1, rock_R_knee_Shape1 );" hide_skin_two_3 = "HideMeshSegments( rock_L_elbow_4|rock_L_elbow_Shape4, rock_L_elbow_5|rock_L_elbow_Shape5, rock_L_foot_Shape1, rock_L_foot_2|rock_L_foot_Shape2, rock_L_knee_Shape1, rock_L_knee_2|rock_L_knee_Shape2, rock_L_thigh_2|rock_L_thigh_Shape2, rock_R_shoulder_Shape1, rock_top_chest_1Shape );" hide_skin_two_4 = "HideMeshSegments( rock_L_elbow_Shape1, rock_L_elbow_2|rock_L_elbow_Shape2, rock_L_elbow_3|rock_L_elbow_Shape3, rock_L_shoulder_3|rock_L_shoulder_Shape3, rock_top_chest_1Shape );" hide_skin_two_5 = "HideMeshSegments( rock_R_elbow_Shape1, rock_R_elbow_3|rock_R_elbow_Shape3, rock_R_elbow_4|rock_R_elbow_Shape4, rock_R_footShape, rock_R_shoulder_2|rock_R_shoulder_Shape2, rock_top_chest_1Shape );" hide_skin_two_6 = "HideMeshSegments( rock_R_elbow_2|rock_R_elbow_Shape2, rock_R_knee_2|rock_R_knee_Shape2, rock_R_thigh_Shape1, rock_chest_Shape2, rock_head_Shape1, rock_L_shoulder_Shape1, rock_L_shoulder_2|rock_L_shoulder_Shape2, rock_L_thigh_Shape1, rock_R_knee_Shape1, rock_L_elbow_4|rock_L_elbow_Shape4, rock_L_elbow_5|rock_L_elbow_Shape5, rock_L_foot_Shape1, rock_L_foot_2|rock_L_foot_Shape2, rock_L_knee_Shape1, rock_L_knee_2|rock_L_knee_Shape2, rock_L_thigh_2|rock_L_thigh_Shape2, rock_R_shoulder_Shape1, rock_top_chest_1Shape, rock_L_elbow_Shape1, rock_L_elbow_2|rock_L_elbow_Shape2, rock_L_elbow_3|rock_L_elbow_Shape3, rock_L_shoulder_3|rock_L_shoulder_Shape3, rock_top_chest_1Shape, rock_R_elbow_Shape1, rock_R_elbow_3|rock_R_elbow_Shape3, rock_R_elbow_4|rock_R_elbow_Shape4, rock_R_footShape, rock_R_shoulder_2|rock_R_shoulder_Shape2, rock_top_chest_1Shape );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VolcanicGolem/VolcanicGolem"] = { name = "Tectonic Golem", life = 3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.1, damageSpread = 0.2, attackTime = 1.5, attackRange = 24, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GSVolcanicGolemRubblePopcorn", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVolcanicGolemRubblePopcorn"] = { name = "GSVolcanicGolemRubblePopcorn", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -40, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.