Golem tectonique
Tectonic Golem
Spectre | Y |
---|---|
Tags | 2HBluntWood_onhit_audio, construct, golem, mud_blood, not_dex, not_int, very_slow_movement |
Vie
300%
Armure
+100%
Ailment Threshold
%
Résistance
0
0
0
0
Damage
210%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 24
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
300%
Model Size
100%
Type
VolcanicGolem
Metadata
VolcanicGolem
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
23,271
Armure
3,451
Évasion
477
Bouclier d'énergie
0
Damage
490
Dégâts des sorts
490
Précision
0
Attack Time
1.5
Expérience
85,902
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 392–587
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.5 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSVolcanicGolemRubblePopcorn
Triggerable, Spell, Damage
Temps d'incantation: 1 sec.
Inflige 34.78 à 52.18 Dégâts de feu
active skill area of effect radius +% final [-40]
is area damage [1]
active skill area of effect radius +% final [-40]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" } StateMachine { define_shared_state = "explosions;" } BaseEvents { on_construction_complete = "PlayAnimation( emerge_01 ); PauseAnimation();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk' );" on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk' );" on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture_fade.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act5_FOUR/RootedGuys/general_epk/flareup/glow_flareup.epk' ); /* AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk ); Delay( 1.0, { AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk ); } );*/ " } StateMachine { on_change_state_explosions = " IfAnimatedObject( 'Metadata/Monsters/VolcanicGolem/VolcanicGolem01.ao', { TriggerStateBracket( hide_skin_one, explosions ); } ); IfAnimatedObject( 'Metadata/Monsters/VolcanicGolem/VolcanicGolem02.ao', { TriggerStateBracket( hide_skin_two, explosions ); } ); " } Life { on_spawned_dead = " IfAnimatedObject( 'Metadata/Monsters/VolcanicGolem/VolcanicGolem01.ao', { TriggerStateBracket( hide_skin_one, explosions ); } ); IfAnimatedObject( 'Metadata/Monsters/VolcanicGolem/VolcanicGolem02.ao', { TriggerStateBracket( hide_skin_two, explosions ); } ); " } Actor { on_start_ChangeToStance1 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk' );" on_start_ChangeToStance1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture_fade.epk' );" } Brackets { // one bracket per ao, each bracket only hides the mesh segments it needs to, and then there's a final bracket that hides them all for resuming define_bracket = " hide_skin_one; hide_skin_two; " hide_skin_one_1 = "HideMeshSegments( L_elbow_mesh_Shape1, L_elbow_mesh_Shape3, L_elbow_mesh_Shape4, L_knee_mesh_Shape1, L_thigh_mesh_Shape2 );" hide_skin_one_2 = "HideMeshSegments( chest_mesh_Shape1, head_mesh_1Shape, L_foot_mesh_Shape1, L_foot_mesh_Shape2, L_knee_mesh_Shape2, L_shoulder_mesh_Shape1, spine_mesh_Shape1 );" hide_skin_one_3 = "HideMeshSegments( chest_mesh_Shape1, head_mesh_1Shape, L_foot_mesh_Shape2, R_elbow_mesh_Shape1, R_elbow_mesh_Shape2, R_elbow_mesh_Shape4, R_elbow_mesh_Shape5, spine_mesh_Shape1 );" hide_skin_one_4 = "HideMeshSegments( back_mesh_Shape1, R_elbow_mesh_Shape3, R_elbow_mesh_Shape6, R_foot_mesh_Shape1, R_foot_mesh_Shape2, R_knee_mesh_Shape1, R_knee_mesh_Shape2, R_shoulder_mesh_Shape1, R_shoulder_mesh_Shape2, R_thigh_mesh_Shape1, R_thigh_mesh_Shape2, R_thigh_mesh_Shape3 );" hide_skin_one_5 = "HideMeshSegments( L_elbow_mesh_Shape2, L_shoulder_mesh_Shape2, L_thigh_mesh_Shape1, top_chest_mesh_Shape1, top_chest_mesh_Shape2 );" hide_skin_one_6 = "HideMeshSegments( L_elbow_mesh_Shape1, L_elbow_mesh_Shape3, L_elbow_mesh_Shape4, L_knee_mesh_Shape1, L_thigh_mesh_Shape2, chest_mesh_Shape1, head_mesh_1Shape, L_foot_mesh_Shape1, L_foot_mesh_Shape2, L_knee_mesh_Shape2, L_shoulder_mesh_Shape1, spine_mesh_Shape1, R_elbow_mesh_Shape1, R_elbow_mesh_Shape2, R_elbow_mesh_Shape4, R_elbow_mesh_Shape5, back_mesh_Shape1, R_elbow_mesh_Shape3, R_elbow_mesh_Shape6, R_foot_mesh_Shape1, R_foot_mesh_Shape2, R_knee_mesh_Shape1, R_knee_mesh_Shape2, R_shoulder_mesh_Shape1, R_shoulder_mesh_Shape2, R_thigh_mesh_Shape1, R_thigh_mesh_Shape2, R_thigh_mesh_Shape3, L_elbow_mesh_Shape2, L_shoulder_mesh_Shape2, L_thigh_mesh_Shape1, top_chest_mesh_Shape1, top_chest_mesh_Shape2 );" hide_skin_two_1 = "HideMeshSegments( rock_R_elbow_2|rock_R_elbow_Shape2, rock_R_knee_2|rock_R_knee_Shape2, rock_R_thigh_Shape1 );" hide_skin_two_2 = "HideMeshSegments( rock_chest_Shape2, rock_head_Shape1, rock_L_shoulder_Shape1, rock_L_shoulder_2|rock_L_shoulder_Shape2, rock_L_thigh_Shape1, rock_R_knee_Shape1 );" hide_skin_two_3 = "HideMeshSegments( rock_L_elbow_4|rock_L_elbow_Shape4, rock_L_elbow_5|rock_L_elbow_Shape5, rock_L_foot_Shape1, rock_L_foot_2|rock_L_foot_Shape2, rock_L_knee_Shape1, rock_L_knee_2|rock_L_knee_Shape2, rock_L_thigh_2|rock_L_thigh_Shape2, rock_R_shoulder_Shape1, rock_top_chest_1Shape );" hide_skin_two_4 = "HideMeshSegments( rock_L_elbow_Shape1, rock_L_elbow_2|rock_L_elbow_Shape2, rock_L_elbow_3|rock_L_elbow_Shape3, rock_L_shoulder_3|rock_L_shoulder_Shape3, rock_top_chest_1Shape );" hide_skin_two_5 = "HideMeshSegments( rock_R_elbow_Shape1, rock_R_elbow_3|rock_R_elbow_Shape3, rock_R_elbow_4|rock_R_elbow_Shape4, rock_R_footShape, rock_R_shoulder_2|rock_R_shoulder_Shape2, rock_top_chest_1Shape );" hide_skin_two_6 = "HideMeshSegments( rock_R_elbow_2|rock_R_elbow_Shape2, rock_R_knee_2|rock_R_knee_Shape2, rock_R_thigh_Shape1, rock_chest_Shape2, rock_head_Shape1, rock_L_shoulder_Shape1, rock_L_shoulder_2|rock_L_shoulder_Shape2, rock_L_thigh_Shape1, rock_R_knee_Shape1, rock_L_elbow_4|rock_L_elbow_Shape4, rock_L_elbow_5|rock_L_elbow_Shape5, rock_L_foot_Shape1, rock_L_foot_2|rock_L_foot_Shape2, rock_L_knee_Shape1, rock_L_knee_2|rock_L_knee_Shape2, rock_L_thigh_2|rock_L_thigh_Shape2, rock_R_shoulder_Shape1, rock_top_chest_1Shape, rock_L_elbow_Shape1, rock_L_elbow_2|rock_L_elbow_Shape2, rock_L_elbow_3|rock_L_elbow_Shape3, rock_L_shoulder_3|rock_L_shoulder_Shape3, rock_top_chest_1Shape, rock_R_elbow_Shape1, rock_R_elbow_3|rock_R_elbow_Shape3, rock_R_elbow_4|rock_R_elbow_Shape4, rock_R_footShape, rock_R_shoulder_2|rock_R_shoulder_Shape2, rock_top_chest_1Shape );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VolcanicGolem/VolcanicGolem"] = { name = "Tectonic Golem", life = 3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.1, damageSpread = 0.2, attackTime = 1.5, attackRange = 24, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GSVolcanicGolemRubblePopcorn", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVolcanicGolemRubblePopcorn"] = { name = "GSVolcanicGolemRubblePopcorn", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -40, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }