IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Golem Tectônico
Spectre
AreaGalerias Vulcânicas, A Travessia Khari, Os Portões Galai, O Refúgio Zigurate
Tagsallows_inc_aoe, construct, Fogo, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
Packs
  • Galerias Vulcânicas: Golem Tectônico
  • A Travessia Khari: Golem Tectônico
  • Os Portões Galai: Golem Tectônico
  • O Refúgio Zigurate: Golem Vulcânico, Golem Tectônico, Golem Rastejante
  • Vida
    180%
    Resistência
    IconEnemyResistanceFire75 IconEnemyResistanceCold-50 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    180%
    Precisão
    100%
    Attack Distance
    6 ~ 16
    Tempo de Ataque
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    180%
    Model Size
    100%
    Type
    VolcanicSaltGolem
    Metadata
    VolcanicSaltGolem
    Nível
    65
    Vida
    11,799
    Damage
    382
    Dano Mágico
    382
    Precisão
    2,228
    Tempo de Ataque
    1.5
    Experiência
    38,713
    Minion Life
    11,308
    Minion Damage
    1,492
    Minion Armour
    8,092
    GAVolcanicGolemMelee
    Triggerable, Attack, AttackInPlace
    Base Damage: 306459
    Chance de Golpe Crítico: 5%
    Tempo de Ataque: 1.5 s
    Converte 60% do dano físico em dano de fogo
    is area damage [1]
    voll slam damage +% final at centre [20]
    GAVolcanicGolemMiniSlam
    Triggerable, Attack, AttackInPlace
    Base Damage: 306459
    Chance de Golpe Crítico: 5%
    Tempo de Ataque: 1.5 s
    Converte 60% do dano físico em dano de fogo
    is area damage [1]
    voll slam damage +% final at centre [20]
    GSVolcanicGolemRubblePopcorn
    Triggerable, Spell, Damage, AttackInPlace
    Tempo de Conjuração: 1 s
    Causa de 244.3 a 366.5 de dano de fogo
    Converte 60% do dano físico em dano de fogo
    is area damage [1]
    voll slam damage +% final at centre [20]
    EAASaltGolemSlamRuckus
    Attack
    Base Damage: 306459
    Chance de Golpe Crítico: 5%
    Tempo de Ataque: 1.5 s
    Tempo de Recarga: 12 s
    action attack or cast time uses animation length [1]
    attack maximum action distance + [-4]
    SOVolcanicGolemGroundFissure
    Triggerable, AttackInPlace, Spell
    Tempo de Conjuração: 1 s
    action attack or cast time uses animation length [1]
    GAVolcanicGolemEQSmall
    Triggerable, Attack, AttackInPlace
    Base Damage: 306459
    Chance de Golpe Crítico: 5%
    Tempo de Ataque: 1.5 s
    Causa -30% de dano
    Converte 60% do dano físico em dano de fogo
    is area damage [1]
    voll slam damage +% final at centre [20]
    GAVolcanicGolemEQLarge
    Triggerable, Attack, AttackInPlace
    Base Damage: 306459
    Chance de Golpe Crítico: 5%
    Dano de Ataque: 250%
    Tempo de Ataque: 1.5 s
    Causa +150% de dano de ataque
    Causa -30% de dano
    Converte 60% do dano físico em dano de fogo
    is area damage [1]
    voll slam damage +% final at centre [20]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents { }
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    }
    
    StateMachine
    {
    	define_shared_state = "first_aggro;"
    }
    
    Transitionable
    {
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3133
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SaltGolem/VolcanicSaltGolem"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Tectonic Golem",
        life = 1.8,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "GSVolcanicGolemRubblePopcorn",
            "GAVolcanicGolemMiniSlam",
            "GAVolcanicGolemMelee",
            "GAVolcanicGolemEQSmall",
            "GAVolcanicGolemEQLarge",
            "EAASaltGolemSlamRuckus",
            "SOVolcanicGolemGroundFissure",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSVolcanicGolemRubblePopcorn"] = {
        name = "GSVolcanicGolemRubblePopcorn",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 60, 20, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAVolcanicGolemMiniSlam"] = {
        name = "GAVolcanicGolemMiniSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
        },
        levels = {
            [1] = {60, 20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAVolcanicGolemMelee"] = {
        name = "GAVolcanicGolemMelee",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
        },
        levels = {
            [1] = {60, 20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAVolcanicGolemEQSmall"] = {
        name = "GAVolcanicGolemEQSmall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, 60, 20, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAVolcanicGolemEQLarge"] = {
        name = "GAVolcanicGolemEQLarge",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, 60, 20, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAASaltGolemSlamRuckus"] = {
        name = "EAASaltGolemSlamRuckus",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOVolcanicGolemGroundFissure"] = {
        name = "SOVolcanicGolemGroundFissure",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%750
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.base_maximum_all_resistances_%75
    Stats.monster_base_flask_charges_percent_of_monster_power50
    Stats.base_critical_hit_damage_bonus30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.object_inherent_base_maximum_block_%_from_ot50
    Stats.movement_velocity_cap128
    Stats.max_azurite_debuff_stacks10
    Stats.ignore_skill_weapon_restrictions1
    Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot33
    Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot100
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.melee_swing_not_scaled_by_area_modifiers1
    Stats.actor_scale_+%_limit200
    Stats.base_heavy_stun_duration_ms3133
    Stats.melee_defer_damage_prediction1
    Stats.poise_decay_delay_ms8000
    Stats.poise_decay_%_per_second5
    Stats.base_block_angle_degrees180
    Stats.action_attack_or_cast_time_uses_animation_length1
    Stats.slow_potency_+%_final_per_additional_player-10
    Stats.check_for_targets_between_initiator_and_projectile_source1
    Stats.maximum_life_+%_final_per_additional_player50
    Stats.maximum_energy_shield_+%_final_per_additional_player50
    Stats.poise_threshold_+%_final_per_additional_player50
    Stats.stun_base_duration_override_ms500
    Stats.bleeding_moving_damage_%_of_base_override200
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.csd
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction, ChangeToStance1
    Actor.slow_animations_go_to_idlefalse
    StateMachine.define_shared_statefirst_aggro;
    Golem Tectônico
    CategoryConstructConstruto
    IconEnemyArmourStrong IconEnemyResistanceFireStrong IconEnemyResistanceColdWeak
    Tectonic Golem
    Spectre
    Tagsallows_inc_aoe, construct, Fogo, fire_affinity, melee, MonsterBlunt_onhit_audio, not_dex, not_int, physical_affinity, very_slow_movement
    Vida
    180%
    Resistência
    IconEnemyResistanceFire75 IconEnemyResistanceCold-50 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    180%
    Precisão
    100%
    Attack Distance
    6 ~ 16
    Tempo de Ataque
    1.5 Second
    Damage Spread
    ±20%
    Experiência
    180%
    Model Size
    100%
    Type
    VolcanicSaltGolem
    Metadata
    VolcanicSaltGolemNoEmerge
    Nível
    68
    Vida
    14,863
    Damage
    420
    Dano Mágico
    420
    Precisão
    2,502
    Tempo de Ataque
    1.5
    Experiência
    51,541
    Minion Life
    12,474
    Minion Damage
    1,744
    Minion Armour
    9,652
    GAVolcanicGolemMelee
    Triggerable, Attack, AttackInPlace
    Base Damage: 336504
    Chance de Golpe Crítico: 5%
    Tempo de Ataque: 1.5 s
    Converte 60% do dano físico em dano de fogo
    is area damage [1]
    voll slam damage +% final at centre [20]
    GAVolcanicGolemMiniSlam
    Triggerable, Attack, AttackInPlace
    Base Damage: 336504
    Chance de Golpe Crítico: 5%
    Tempo de Ataque: 1.5 s
    Converte 60% do dano físico em dano de fogo
    is area damage [1]
    voll slam damage +% final at centre [20]
    GSVolcanicGolemRubblePopcorn
    Triggerable, Spell, Damage, AttackInPlace
    Tempo de Conjuração: 1 s
    Causa de 267.8 a 401.8 de dano de fogo
    Converte 60% do dano físico em dano de fogo
    is area damage [1]
    voll slam damage +% final at centre [20]
    EAASaltGolemSlamRuckus
    Attack
    Base Damage: 336504
    Chance de Golpe Crítico: 5%
    Tempo de Ataque: 1.5 s
    Tempo de Recarga: 12 s
    action attack or cast time uses animation length [1]
    attack maximum action distance + [-4]
    SOVolcanicGolemGroundFissure
    Triggerable, AttackInPlace, Spell
    Tempo de Conjuração: 1 s
    action attack or cast time uses animation length [1]
    GAVolcanicGolemEQSmall
    Triggerable, Attack, AttackInPlace
    Base Damage: 336504
    Chance de Golpe Crítico: 5%
    Tempo de Ataque: 1.5 s
    Causa -30% de dano
    Converte 60% do dano físico em dano de fogo
    is area damage [1]
    voll slam damage +% final at centre [20]
    GAVolcanicGolemEQLarge
    Triggerable, Attack, AttackInPlace
    Base Damage: 336504
    Chance de Golpe Crítico: 5%
    Dano de Ataque: 250%
    Tempo de Ataque: 1.5 s
    Causa +150% de dano de ataque
    Causa -30% de dano
    Converte 60% do dano físico em dano de fogo
    is area damage [1]
    voll slam damage +% final at centre [20]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents { }
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    }
    
    StateMachine
    {
    	define_shared_state = "first_aggro;"
    }
    
    Transitionable
    {
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3133
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SaltGolem/VolcanicSaltGolemNoEmerge"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Tectonic Golem",
        life = 1.8,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 16,
        accuracy = 1,
        skillList = {
            "GSVolcanicGolemRubblePopcorn",
            "GAVolcanicGolemMiniSlam",
            "GAVolcanicGolemMelee",
            "GAVolcanicGolemEQSmall",
            "GAVolcanicGolemEQLarge",
            "EAASaltGolemSlamRuckus",
            "SOVolcanicGolemGroundFissure",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSVolcanicGolemRubblePopcorn"] = {
        name = "GSVolcanicGolemRubblePopcorn",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 60, 20, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAVolcanicGolemMiniSlam"] = {
        name = "GAVolcanicGolemMiniSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
        },
        levels = {
            [1] = {60, 20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAVolcanicGolemMelee"] = {
        name = "GAVolcanicGolemMelee",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
        },
        levels = {
            [1] = {60, 20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAVolcanicGolemEQSmall"] = {
        name = "GAVolcanicGolemEQSmall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, 60, 20, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAVolcanicGolemEQLarge"] = {
        name = "GAVolcanicGolemEQLarge",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
        },
        levels = {
            [1] = {-30, 60, 20, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAASaltGolemSlamRuckus"] = {
        name = "EAASaltGolemSlamRuckus",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOVolcanicGolemGroundFissure"] = {
        name = "SOVolcanicGolemGroundFissure",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%750
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.base_maximum_all_resistances_%75
    Stats.monster_base_flask_charges_percent_of_monster_power50
    Stats.base_critical_hit_damage_bonus30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.object_inherent_base_maximum_block_%_from_ot50
    Stats.movement_velocity_cap128
    Stats.max_azurite_debuff_stacks10
    Stats.ignore_skill_weapon_restrictions1
    Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot33
    Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot100
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.melee_swing_not_scaled_by_area_modifiers1
    Stats.actor_scale_+%_limit200
    Stats.base_heavy_stun_duration_ms3133
    Stats.melee_defer_damage_prediction1
    Stats.poise_decay_delay_ms8000
    Stats.poise_decay_%_per_second5
    Stats.base_block_angle_degrees180
    Stats.action_attack_or_cast_time_uses_animation_length1
    Stats.slow_potency_+%_final_per_additional_player-10
    Stats.check_for_targets_between_initiator_and_projectile_source1
    Stats.maximum_life_+%_final_per_additional_player50
    Stats.maximum_energy_shield_+%_final_per_additional_player50
    Stats.poise_threshold_+%_final_per_additional_player50
    Stats.stun_base_duration_override_ms500
    Stats.bleeding_moving_damage_%_of_base_override200
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.csd
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction, ChangeToStance1
    Actor.slow_animations_go_to_idlefalse
    StateMachine.define_shared_statefirst_aggro;
    Edit

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