IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
CasterWeapon Ref /6
Caster Weapons
Caster Weapons are Sceptres, Staves and Wands.
CelestialVerisium
CelestialVerisiumMystic Alloy
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Helmet: Spell Skills have (1015)% increased Area of Effect
Gloves: (1015)% increased Area of Effect for Attacks
Boots: +(1015) to Spirit
Quiver: (2535)% chance to Chain an additional time
Caster Weapon: +1 to maximum number of Elemental Infusions
RunicWard20
Warding Rune of Equinox
Stack Size: 1 / 10
Limited to: 1
Requires: Level 45
Caster Weapon: 40% less Mana Regeneration Rate, Mana Recovery from Regeneration is also applied to Runic Ward
Caster Weapon: 20% increased Runic Ward Regeneration Rate if you've dealt a Critical Hit Recently
RunicWard24
Warding Rune of Hollowing
Stack Size: 1 / 10
Limited to: 1
Requires: Level 45
Caster Weapon: Gain 15% of maximum Life as Extra maximum Runic Ward, 15% less maximum Life
EarlyMythicRune5
Rune of Renown
Stack Size: 1 / 10
Limited to: 1
Requires: Level 15
Gloves: 50% increased Glory generation
Caster Weapon: Archon recovery period expires 30% faster
Gloves: Banner Skills have 20% increased Aura Magnitudes
Caster Weapon: 30% increased Archon Buff duration
EarlyMythicRune10
Rune of Consistency
Stack Size: 1 / 10
Limited to: 1
Requires: Level 15
Helmets: 200% increased Critical Hit Chance, You have no Critical Damage Bonus
Caster Weapon: 50% increased Spell Damage while your Companion is in your Presence
Helmets: Hits against you have 25% reduced Critical Damage Bonus
Caster Weapon: 8% increased Mana Recovery rate while your Companion is in your Presence
Unarmed
You are considered Unarmed while you have no equipped Martial or Caster Weapon.
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