Lightning Damage
Lightning damage is one of the five Damage Types. It is reduced by Lightning Resistance. Lightning hits have a chance to Shock based on how much Lightning damage is dealt.
Skill Gem /2
Skill Gem Quality /1
Hits against targets with attached Rods gain (0–10)% of Damage as extra Lightning Damage
Item mods /65
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Humming | 1 | Prefix | Adds 1 to (4–6) Lightning Damage Damage Elemental Lightning Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
Buzzing | 8 | Prefix | Adds 1 to (13–19) Lightning Damage Damage Elemental Lightning Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
Snapping | 16 | Prefix | Adds (1–2) to (20–30) Lightning Damage Damage Elemental Lightning Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
Crackling | 33 | Prefix | Adds (1–2) to (36–52) Lightning Damage Damage Elemental Lightning Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
Sparking | 46 | Prefix | Adds (1–3) to (55–60) Lightning Damage Damage Elemental Lightning Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
Arcing | 54 | Prefix | Adds (1–4) to (63–82) Lightning Damage Damage Elemental Lightning Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
Shocking | 60 | Prefix | Adds (1–6) to (85–107) Lightning Damage Damage Elemental Lightning Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
Discharging | 65 | Prefix | Adds (1–8) to (111–152) Lightning Damage Damage Elemental Lightning Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
Electrocuting | 75 | Prefix | Adds (1–10) to (157–196) Lightning Damage Damage Elemental Lightning Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
Vapourising | 81 | Prefix | Adds (1–12) to (202–234) Lightning Damage Damage Elemental Lightning Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
Humming | 1 | Prefix | Adds 1 to (7–10) Lightning Damage Damage Elemental Lightning Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 default 0 |
Buzzing | 8 | Prefix | Adds (1–2) to (19–27) Lightning Damage Damage Elemental Lightning Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 default 0 |
Snapping | 16 | Prefix | Adds (1–3) to (31–43) Lightning Damage Damage Elemental Lightning Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 default 0 |
Crackling | 33 | Prefix | Adds (1–4) to (53–76) Lightning Damage Damage Elemental Lightning Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 default 0 |
Sparking | 46 | Prefix | Adds (1–4) to (80–88) Lightning Damage Damage Elemental Lightning Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 default 0 |
Arcing | 54 | Prefix | Adds (1–6) to (93–122) Lightning Damage Damage Elemental Lightning Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 default 0 |
Shocking | 60 | Prefix | Adds (1–8) to (128–162) Lightning Damage Damage Elemental Lightning Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 default 0 |
Discharging | 65 | Prefix | Adds (1–13) to (168–231) Lightning Damage Damage Elemental Lightning Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 default 0 |
Electrocuting | 75 | Prefix | Adds (1–16) to (239–300) Lightning Damage Damage Elemental Lightning Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 default 0 |
Vapourising | 81 | Prefix | Adds (1–19) to (310–358) Lightning Damage Damage Elemental Lightning Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 default 0 |
Humming | 1 | Prefix | Allies in your Presence deal 1 to (5–7) added Attack Lightning Damage Damage Elemental Lightning Attack | sceptre 1 default 0 |
Buzzing | 8 | Prefix | Allies in your Presence deal 1 to (10–15) added Attack Lightning Damage Damage Elemental Lightning Attack | sceptre 1 default 0 |
Snapping | 16 | Prefix | Allies in your Presence deal 1 to (16–22) added Attack Lightning Damage Damage Elemental Lightning Attack | sceptre 1 default 0 |
Crackling | 33 | Prefix | Allies in your Presence deal 1 to (23–27) added Attack Lightning Damage Damage Elemental Lightning Attack | sceptre 1 default 0 |
Sparking | 46 | Prefix | Allies in your Presence deal 1 to (28–32) added Attack Lightning Damage Damage Elemental Lightning Attack | sceptre 1 default 0 |
Arcing | 54 | Prefix | Allies in your Presence deal (1–2) to (33–40) added Attack Lightning Damage Damage Elemental Lightning Attack | sceptre 1 default 0 |
Shocking | 60 | Prefix | Allies in your Presence deal (1–2) to (41–47) added Attack Lightning Damage Damage Elemental Lightning Attack | sceptre 1 default 0 |
Discharging | 65 | Prefix | Allies in your Presence deal (1–3) to (48–59) added Attack Lightning Damage Damage Elemental Lightning Attack | sceptre 1 default 0 |
Electrocuting | 75 | Prefix | Allies in your Presence deal (1–4) to (60–71) added Attack Lightning Damage Damage Elemental Lightning Attack | sceptre 1 default 0 |
Charged | 2 | Prefix | (25–34)% increased Lightning Damage Damage Elemental Lightning | focus 1 no_lightning_spell_mods 0 wand 1 trap 1 default 0 |
Hissing | 8 | Prefix | (35–44)% increased Lightning Damage Damage Elemental Lightning | focus 1 no_lightning_spell_mods 0 wand 1 trap 1 default 0 |
Bolting | 16 | Prefix | (45–54)% increased Lightning Damage Damage Elemental Lightning | focus 1 no_lightning_spell_mods 0 wand 1 trap 1 default 0 |
Coursing | 33 | Prefix | (55–64)% increased Lightning Damage Damage Elemental Lightning | focus 1 no_lightning_spell_mods 0 wand 1 trap 1 default 0 |
Striking | 46 | Prefix | (65–74)% increased Lightning Damage Damage Elemental Lightning | focus 1 no_lightning_spell_mods 0 wand 1 trap 1 default 0 |
Smiting | 60 | Prefix | (75–89)% increased Lightning Damage Damage Elemental Lightning | focus 1 no_lightning_spell_mods 0 wand 1 trap 1 default 0 |
Ionising | 70 | Prefix | (90–104)% increased Lightning Damage Damage Elemental Lightning | focus 1 no_lightning_spell_mods 0 wand 1 trap 1 default 0 |
Electromancer's | 81 | Prefix | (105–119)% increased Lightning Damage Damage Elemental Lightning | focus 1 no_lightning_spell_mods 0 wand 1 trap 1 default 0 |
Charged | 2 | Prefix | (35–49)% increased Lightning Damage Damage Elemental Lightning | no_lightning_spell_mods 0 staff 1 default 0 |
Hissing | 8 | Prefix | (50–64)% increased Lightning Damage Damage Elemental Lightning | no_lightning_spell_mods 0 staff 1 default 0 |
Bolting | 16 | Prefix | (65–79)% increased Lightning Damage Damage Elemental Lightning | no_lightning_spell_mods 0 staff 1 default 0 |
Coursing | 33 | Prefix | (80–94)% increased Lightning Damage Damage Elemental Lightning | no_lightning_spell_mods 0 staff 1 default 0 |
Striking | 46 | Prefix | (95–109)% increased Lightning Damage Damage Elemental Lightning | no_lightning_spell_mods 0 staff 1 default 0 |
Smiting | 60 | Prefix | (110–129)% increased Lightning Damage Damage Elemental Lightning | no_lightning_spell_mods 0 staff 1 default 0 |
Ionising | 70 | Prefix | (130–149)% increased Lightning Damage Damage Elemental Lightning | no_lightning_spell_mods 0 staff 1 default 0 |
Electromancer's | 81 | Prefix | (150–169)% increased Lightning Damage Damage Elemental Lightning | no_lightning_spell_mods 0 staff 1 default 0 |
Charged | 8 | Prefix | (3–7)% increased Lightning Damage Damage Elemental Lightning | ring 1 default 0 |
Hissing | 16 | Prefix | (8–12)% increased Lightning Damage Damage Elemental Lightning | ring 1 default 0 |
Bolting | 33 | Prefix | (13–17)% increased Lightning Damage Damage Elemental Lightning | ring 1 default 0 |
Coursing | 46 | Prefix | (18–22)% increased Lightning Damage Damage Elemental Lightning | ring 1 default 0 |
Striking | 65 | Prefix | (23–26)% increased Lightning Damage Damage Elemental Lightning | ring 1 default 0 |
Smiting | 75 | Prefix | (27–30)% increased Lightning Damage Damage Elemental Lightning | ring 1 default 0 |
Deadly | 5 | Prefix | Gain (13–15)% of Damage as Extra Lightning Damage Damage Elemental Lightning | wand 1 default 0 |
Lethal | 16 | Prefix | Gain (16–18)% of Damage as Extra Lightning Damage Damage Elemental Lightning | wand 1 default 0 |
Fatal | 33 | Prefix | Gain (19–21)% of Damage as Extra Lightning Damage Damage Elemental Lightning | wand 1 default 0 |
Vorpal | 46 | Prefix | Gain (22–24)% of Damage as Extra Lightning Damage Damage Elemental Lightning | wand 1 default 0 |
Electrifying | 60 | Prefix | Gain (25–27)% of Damage as Extra Lightning Damage Damage Elemental Lightning | wand 1 default 0 |
Stormbound | 80 | Prefix | Gain (28–30)% of Damage as Extra Lightning Damage Damage Elemental Lightning | wand 1 default 0 |
Deadly | 5 | Prefix | Gain (20–23)% of Damage as Extra Lightning Damage Damage Elemental Lightning | staff 1 default 0 |
Lethal | 16 | Prefix | Gain (24–28)% of Damage as Extra Lightning Damage Damage Elemental Lightning | staff 1 default 0 |
Fatal | 33 | Prefix | Gain (29–32)% of Damage as Extra Lightning Damage Damage Elemental Lightning | staff 1 default 0 |
Vorpal | 46 | Prefix | Gain (33–37)% of Damage as Extra Lightning Damage Damage Elemental Lightning | staff 1 default 0 |
Electrifying | 60 | Prefix | Gain (38–41)% of Damage as Extra Lightning Damage Damage Elemental Lightning | staff 1 default 0 |
Stormbound | 80 | Prefix | Gain (42–45)% of Damage as Extra Lightning Damage Damage Elemental Lightning | staff 1 default 0 |
1 | Corrupted | Adds (1–2) to (29–43) Lightning Damage Damage Elemental Lightning Attack | bow 1 one_hand_weapon 1 | |
1 | Corrupted | Adds (1–3) to (41–61) Lightning Damage Damage Elemental Lightning Attack | bow 0 two_hand_weapon 1 |
Monsters mods /23
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Thunder | 1 | Suffix | Gain 40% of Damage as Extra Lightning Damage Damage Elemental Lightning | |
of Voltage | 1 | Unique | Gain 25% of Physical Damage as Extra Lightning Damage Damage Physical Elemental Lightning | |
1 | Unique | base lightning damage % of maximum life plus maximum ES taken per minute [900] Damage Elemental Lightning | ||
1 | Unique | Gain 25% of Physical Damage as Extra Lightning Damage Damage Physical Elemental Lightning | ||
1 | Unique | 50% of Physical Damage Converted to Lightning Damage Damage Physical Elemental Lightning | ||
1 | Unique | Gain 50% of Physical Damage as Extra Cold Damage Gain 50% of Physical Damage as Extra Lightning Damage Damage Physical Elemental Cold Lightning | ||
1 | Unique | 80% of Physical Damage Converted to Lightning Damage Damage Physical Elemental Lightning | ||
1 | Unique | 50% of Physical Damage Converted to Lightning Damage Damage Physical Elemental Lightning | ||
1 | Unique | Gain 150% of Physical Damage as Extra Lightning Damage Damage Physical Elemental Lightning | ||
1 | Unique | 20% chance to Shock Gain 20% of Physical Damage as Extra Lightning Damage Damage Physical Elemental Lightning Ailment | ||
1 | Unique | Gain 50% of Physical Damage as Extra Lightning Damage Damage Physical Elemental Lightning | ||
Storm Cultist's Touch | 1 | Torment | +25% to Lightning Resistance 10% chance to Shock Gain 25% of Physical Damage as Extra Lightning Damage Damage Physical Elemental Lightning Resistance Ailment | |
Storm Cultist's Grip | 1 | Torment | +40% to Lightning Resistance 25% chance to Shock Gain 60% of Physical Damage as Extra Lightning Damage Damage Physical Elemental Lightning Resistance Ailment | |
1 | Unique | Gain 10% of Physical Damage as Extra Lightning Damage Damage Physical Elemental Lightning | ||
1 | Unique | Gain 20% of Physical Damage as Extra Lightning Damage Damage Physical Elemental Lightning | ||
1 | Unique | Gain 100% of Physical Damage as Extra Lightning Damage Damage Physical Elemental Lightning | ||
1 | Unique | Gain 75% of Physical Damage as Extra Lightning Damage Damage Physical Elemental Lightning | ||
1 | Essence | Gain 10% of Physical Damage as Extra Lightning Damage 20% of Physical Damage Converted to Lightning Damage Damage Physical Elemental Lightning | ||
Deep One's Presence | 20 | Bestiary | 50% increased maximum Life Gain 60% of Physical Damage as Extra Lightning Damage 25% Global chance to Blind Enemies on Hit monster dropped item rarity +% [0] Life Damage Physical Elemental Lightning | |
1 | Unique | Always Shock Gain 50% of Physical Damage as Extra Lightning Damage All Damage from Hits Contributes to Shock Chance Damage Physical Elemental Lightning Ailment | ||
Stag-Touched | 1 | Torment | Gain 20% of Damage as Extra Lightning Damage +30% to all Elemental Resistances | |
Hunted by the Fabled Stag | 1 | Torment | Gain 20% of Damage as Extra Lightning Damage +30% to all Elemental Resistances dropped items are converted to dex items [1] | |
Spirit Of The Stag | 1 | Torment | Gain 20% of Damage as Extra Lightning Damage +30% to all Elemental Resistances |
Delve Area mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
500 | DelveArea | Unique Boss drops an additional Unique Item Unique Boss gains 50% of Physical Damage as Extra Cold Damage Unique Boss gains 50% of Physical Damage as Extra Fire Damage Unique Boss gains 50% of Physical Damage as Extra Lightning Damage Area contains a Unique Boss 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size |
Heist Equipment mods /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Humming | 1 | Prefix | 1 to (35–40) added Lightning Damage Players and their Minions have 1 to (35–40) added Lightning Damage Damage Elemental Lightning | |
Buzzing | 45 | Prefix | 1 to (41–47) added Lightning Damage Players and their Minions have 1 to (41–47) added Lightning Damage Damage Elemental Lightning | |
Snapping | 75 | Prefix | 1 to (48–60) added Lightning Damage Players and their Minions have 1 to (48–60) added Lightning Damage Damage Elemental Lightning | |
Crackling | 83 | Prefix | 1 to (61–66) added Lightning Damage Players and their Minions have 1 to (61–66) added Lightning Damage Damage Elemental Lightning |
Misc mods /16
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | Flask | Unique | Used when you take Lightning damage from a Hit | ||
Humming | 1 | Jewel | Prefix | (5–15)% increased Lightning Damage Damage Elemental Lightning | dexjewel 1 default 0 |
Humming | 1 | Jewel | Prefix | (1–2)% increased Lightning Damage Damage Elemental Lightning | dex_radius_jewel 1 default 0 |
1 | Jewel | Unique | Gain (2–4)% of Damage as Extra Lightning Damage Damage Elemental Lightning | ||
1 | Jewel | Unique | Gain (6–10)% of Lightning Damage as Extra Chaos Damage Damage Elemental Lightning Chaos | ||
Humming | 1 | Jewel | Unique | (14–16)% increased Lightning Damage Damage Elemental Lightning | |
1 | Jewel | Unique | With 40 total Dexterity and Strength in Radius, Prismatic Skills deal 50% less Lightning Damage With 40 total Dexterity and Strength in Radius, Prismatic Skills cannot choose Lightning local jewel effect base radius [1200] Damage Elemental Lightning Attack | ||
1 | Atlas | Prefix | Players and Monsters take 12% increased Lightning Damage Your Maps contain 6 additional packs of Monsters that deal Lightning Damage 3 uses remaining Damage Elemental Lightning | ||
1 | Atlas | Prefix | Players and Monsters take 14% increased Lightning Damage Your Maps contain 8 additional packs of Monsters that deal Lightning Damage 15 uses remaining Damage Elemental Lightning | ||
of Siphoning | 1 | Abyss | Suffix | 18% increased Pack size Area has patches of Mana Siphoning Ground map ground effect patches per 100 tiles [10] map ground effect radius [16] map ground mana siphoning base lightning damage to deal per minute [7200] map ground mana siphoning mana degeneration per minute [1200] map map item drop chance +% [35] | |
1 | Abyss | Unique | Gain (9–15)% of Damage as Extra Lightning Damage Damage Elemental Lightning | ||
1 | Abyss | Unique | (15–25)% chance for Lightning Damage with Hits to be Lucky Elemental Lightning | ||
Lightless | 1 | Abyss | Prefix | (4–8)% increased Lightning Damage Damage Penetrates (4–7)% Lightning Resistance Elemental Lightning | |
Ulaman's | 65 | Abyss | Prefix | (86–99)% increased Lightning Damage (14–23)% increased Magnitude of Shock you inflict ulaman Elemental Lightning Ailment | |
1 | ExpeditionRelic | Prefix | Monsters are Immune to Lightning Damage | ||
1 | ExpeditionRelic | Prefix | Monsters Gain 35% of Damage as Extra Lightning Damage |
Item /6
Topaz Charm
Lasts 4 Second
Consumes 20 of 40 Charges on use
Currently has 40 Charges
+25% to Lightning Resistance
Requires: Level 5
Crackling Quarterstaff
Physical Damage: 5-22
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.3
Requires: Level 16, 25 Dex, 12 Int
local weapon implicit hidden added maximum lightning damage [35]
local weapon implicit hidden added minimum lightning damage [1]
local weapon implicit hidden added minimum lightning damage [1]
Arcing Quarterstaff
Physical Damage: 14-55
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.3
Requires: Level 51, 71 Dex, 29 Int
local weapon implicit hidden added maximum lightning damage [75]
local weapon implicit hidden added minimum lightning damage [1]
local weapon implicit hidden added minimum lightning damage [1]
Bolting Quarterstaff
Physical Damage: 24-97
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.3
Requires: Level 78, 127 Dex, 50 Int
local weapon implicit hidden added maximum lightning damage [100]
local weapon implicit hidden added minimum lightning damage [1]
local weapon implicit hidden added minimum lightning damage [1]
Unique /19
Cold Damage from Hits Contributes to Flammability and Ignite Magnitudes instead of Chill Magnitude or Freeze Buildup
+(60–90) to maximum Mana
+(20–30)% to Lightning Resistance
Attacks cost an additional 6% of your maximum Mana
+(3–5)% to Critical Hit Chance
(15–20)% increased Attack Speed
(25–40)% increased Mana Regeneration Rate
Skills reserve 50% less Spirit
+(20–30)% to Lightning Resistance
-10% to Cold Resistance
+(20–30)% to Lightning Resistance
(30–50)% increased Mana Regeneration Rate


(80–120)% increased Lightning Damage
(10–20)% increased Cast Speed
(20–30)% increased Mana Regeneration Rate
(10–15)% increased Attack Speed
All damage with this Weapon causes Electrocution buildup
+(20–30)% to Lightning Resistance
+(10–20) to Intelligence
(25–35)% increased Mana Regeneration Rate
(20–30)% increased Freeze Buildup
+(20–30)% to Cold Resistance
(5–10)% increased Skill Speed
+(10–20) to Dexterity
(25–35)% increased Mana Regeneration Rate

No Physical Damage
(15–30)% increased Attack Speed
(50–100)% increased chance to Shock
local weapon implicit hidden added maximum chaos damage [71]
local weapon implicit hidden added minimum chaos damage [43]
local weapon implicit hidden added minimum chaos damage [43]
(10–15)% increased Attack Speed
(5–10)% increased Attack Speed
+(20–30) to Strength
+(20–30) to Dexterity
+(30–50)% to Lightning Resistance
Used when you become Shocked
(10–20)% increased Duration

+(20–30) to Dexterity
25% increased Light Radius
Grants effect of Guided Tempest Shrine

(1–11)% increased Attack Speed
+(1–33)% to Lightning Resistance
use thunderfist art variation [1]

+(80–100) to maximum Life
+(20–30) to Dexterity
(-40–-30)% to Lightning Resistance
lightning coil replace damage hit effect index [110]
Passive /2
15% more Maximum Lightning Damage
Ascendancy Passive /1
Ascendancy: Infernalist
Character: Witch
Timeless Jewel Passive /2

Thundrous Devotion
Templar Notable
15% of Physical Damage Converted to Lightning Damage while you have at least 150 Devotion

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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.