Lightning Damage
Lightning damage is one of the five Damage Types. It is reduced by Lightning Resistance. Lightning hits have a chance to Shock based on how much Lightning damage is dealt.
Skill Gem /5
Send out a temporal Nova to take advantage of enemies' moment of vulnerability. Hitting enemies that are Primed for Stun, Electrocution, or Freeze causes a visage of them to appear, lasting as long as the original target would have been affected by the form of Immobilisation used to create the visage. A portion of the damage dealt to visages is also dealt to the original.
Your weapon passively accumulates anguish from the tormented souls within. When fully charged, use this skill to compose the Requiem, transforming your Crossbow shot into a torrent of anguish for a short, fixed amount of time. Does not use Ammunition.
Shapeshift into a Wyvern and devour a Corpse or Cullable enemy, and additional nearby Corpses. For each enemy or corpse devoured, you regenerate life and gain a Power Charge. If the target is far enough away, you will leap to them and damage nearby enemies where you land. Targeting nearby enemies or corpses will not perform a leap or a Slam.
Skill Gem Quality /1
Hits against targets with attached Rods gain (0—10)% of Damage as extra Lightning Damage
Item mods /67
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| Humming | 1 | Prefix | Adds 1 to (4—6) Lightning Damage Damage Elemental Lightning Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
| Buzzing | 8 | Prefix | Adds 1 to (13—19) Lightning Damage Damage Elemental Lightning Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
| Snapping | 16 | Prefix | Adds (1—2) to (20—30) Lightning Damage Damage Elemental Lightning Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
| Crackling | 33 | Prefix | Adds (1—2) to (36—52) Lightning Damage Damage Elemental Lightning Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
| Sparking | 46 | Prefix | Adds (1—3) to (55—60) Lightning Damage Damage Elemental Lightning Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
| Arcing | 54 | Prefix | Adds (1—4) to (63—82) Lightning Damage Damage Elemental Lightning Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
| Shocking | 60 | Prefix | Adds (1—6) to (85—107) Lightning Damage Damage Elemental Lightning Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
| Discharging | 65 | Prefix | Adds (1—8) to (111—152) Lightning Damage Damage Elemental Lightning Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
| Electrocuting | 75 | Prefix | Adds (1—10) to (157—196) Lightning Damage Damage Elemental Lightning Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
| Vapourising | 81 | Prefix | Adds (1—12) to (202—234) Lightning Damage Damage Elemental Lightning Attack | bow 1 two_hand_weapon 0 sword 1 axe 1 mace 1 spear 1 claw 1 dagger 1 flail 1 default 0 |
| Humming | 1 | Prefix | Adds 1 to (7—10) Lightning Damage Damage Elemental Lightning Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 talisman 1 default 0 |
| Buzzing | 8 | Prefix | Adds (1—2) to (19—27) Lightning Damage Damage Elemental Lightning Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 talisman 1 default 0 |
| Snapping | 16 | Prefix | Adds (1—3) to (31—43) Lightning Damage Damage Elemental Lightning Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 talisman 1 default 0 |
| Crackling | 33 | Prefix | Adds (1—4) to (53—76) Lightning Damage Damage Elemental Lightning Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 talisman 1 default 0 |
| Sparking | 46 | Prefix | Adds (1—4) to (80—88) Lightning Damage Damage Elemental Lightning Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 talisman 1 default 0 |
| Arcing | 54 | Prefix | Adds (1—6) to (93—122) Lightning Damage Damage Elemental Lightning Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 talisman 1 default 0 |
| Shocking | 60 | Prefix | Adds (1—8) to (128—162) Lightning Damage Damage Elemental Lightning Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 talisman 1 default 0 |
| Discharging | 65 | Prefix | Adds (1—13) to (168—231) Lightning Damage Damage Elemental Lightning Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 talisman 1 default 0 |
| Electrocuting | 75 | Prefix | Adds (1—16) to (239—300) Lightning Damage Damage Elemental Lightning Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 talisman 1 default 0 |
| Vapourising | 81 | Prefix | Adds (1—19) to (310—358) Lightning Damage Damage Elemental Lightning Attack | one_hand_weapon 0 crossbow 1 sword 1 axe 1 mace 1 warstaff 1 talisman 1 default 0 |
| Humming | 1 | Prefix | Allies in your Presence deal 1 to (5—7) added Attack Lightning Damage Damage Elemental Lightning Attack | sceptre 1 default 0 |
| Buzzing | 8 | Prefix | Allies in your Presence deal 1 to (10—15) added Attack Lightning Damage Damage Elemental Lightning Attack | sceptre 1 default 0 |
| Snapping | 16 | Prefix | Allies in your Presence deal 1 to (16—22) added Attack Lightning Damage Damage Elemental Lightning Attack | sceptre 1 default 0 |
| Crackling | 33 | Prefix | Allies in your Presence deal 1 to (23—27) added Attack Lightning Damage Damage Elemental Lightning Attack | sceptre 1 default 0 |
| Sparking | 46 | Prefix | Allies in your Presence deal 1 to (28—32) added Attack Lightning Damage Damage Elemental Lightning Attack | sceptre 1 default 0 |
| Arcing | 54 | Prefix | Allies in your Presence deal (1—2) to (33—40) added Attack Lightning Damage Damage Elemental Lightning Attack | sceptre 1 default 0 |
| Shocking | 60 | Prefix | Allies in your Presence deal (1—2) to (41—47) added Attack Lightning Damage Damage Elemental Lightning Attack | sceptre 1 default 0 |
| Discharging | 65 | Prefix | Allies in your Presence deal (1—3) to (48—59) added Attack Lightning Damage Damage Elemental Lightning Attack | sceptre 1 default 0 |
| Electrocuting | 75 | Prefix | Allies in your Presence deal (1—4) to (60—71) added Attack Lightning Damage Damage Elemental Lightning Attack | sceptre 1 default 0 |
| Charged | 2 | Prefix | (25—34)% increased Lightning Damage Damage Elemental Lightning | focus 1 no_lightning_spell_mods 0 wand 1 trap 1 default 0 |
| Hissing | 8 | Prefix | (35—44)% increased Lightning Damage Damage Elemental Lightning | focus 1 no_lightning_spell_mods 0 wand 1 trap 1 default 0 |
| Bolting | 16 | Prefix | (45—54)% increased Lightning Damage Damage Elemental Lightning | focus 1 no_lightning_spell_mods 0 wand 1 trap 1 default 0 |
| Coursing | 33 | Prefix | (55—64)% increased Lightning Damage Damage Elemental Lightning | focus 1 no_lightning_spell_mods 0 wand 1 trap 1 default 0 |
| Striking | 46 | Prefix | (65—74)% increased Lightning Damage Damage Elemental Lightning | focus 1 no_lightning_spell_mods 0 wand 1 trap 1 default 0 |
| Smiting | 60 | Prefix | (75—89)% increased Lightning Damage Damage Elemental Lightning | focus 1 no_lightning_spell_mods 0 wand 1 trap 1 default 0 |
| Ionising | 70 | Prefix | (90—104)% increased Lightning Damage Damage Elemental Lightning | no_lightning_spell_mods 0 wand 1 trap 1 default 0 |
| Electromancer's | 81 | Prefix | (105—119)% increased Lightning Damage Damage Elemental Lightning | no_lightning_spell_mods 0 wand 1 trap 1 default 0 |
| Charged | 2 | Prefix | (50—68)% increased Lightning Damage Damage Elemental Lightning | no_lightning_spell_mods 0 staff 1 default 0 |
| Hissing | 8 | Prefix | (69—88)% increased Lightning Damage Damage Elemental Lightning | no_lightning_spell_mods 0 staff 1 default 0 |
| Bolting | 16 | Prefix | (89—108)% increased Lightning Damage Damage Elemental Lightning | no_lightning_spell_mods 0 staff 1 default 0 |
| Coursing | 33 | Prefix | (109—128)% increased Lightning Damage Damage Elemental Lightning | no_lightning_spell_mods 0 staff 1 default 0 |
| Striking | 46 | Prefix | (129—148)% increased Lightning Damage Damage Elemental Lightning | no_lightning_spell_mods 0 staff 1 default 0 |
| Smiting | 60 | Prefix | (149—188)% increased Lightning Damage Damage Elemental Lightning | no_lightning_spell_mods 0 staff 1 default 0 |
| Ionising | 70 | Prefix | (189—208)% increased Lightning Damage Damage Elemental Lightning | no_lightning_spell_mods 0 staff 1 default 0 |
| Electromancer's | 81 | Prefix | (209—238)% increased Lightning Damage Damage Elemental Lightning | no_lightning_spell_mods 0 staff 1 default 0 |
| Charged | 8 | Prefix | (3—7)% increased Lightning Damage Damage Elemental Lightning | ring 1 default 0 |
| Hissing | 16 | Prefix | (8—12)% increased Lightning Damage Damage Elemental Lightning | ring 1 default 0 |
| Bolting | 33 | Prefix | (13—17)% increased Lightning Damage Damage Elemental Lightning | ring 1 default 0 |
| Coursing | 46 | Prefix | (18—22)% increased Lightning Damage Damage Elemental Lightning | ring 1 default 0 |
| Striking | 65 | Prefix | (23—26)% increased Lightning Damage Damage Elemental Lightning | ring 1 default 0 |
| Smiting | 75 | Prefix | (27—30)% increased Lightning Damage Damage Elemental Lightning | ring 1 default 0 |
| Deadly | 5 | Prefix | Gain (13—15)% of Damage as Extra Lightning Damage Damage Elemental Lightning | wand 1 default 0 |
| Lethal | 16 | Prefix | Gain (16—18)% of Damage as Extra Lightning Damage Damage Elemental Lightning | wand 1 default 0 |
| Fatal | 33 | Prefix | Gain (19—21)% of Damage as Extra Lightning Damage Damage Elemental Lightning | wand 1 default 0 |
| Vorpal | 46 | Prefix | Gain (22—24)% of Damage as Extra Lightning Damage Damage Elemental Lightning | wand 1 default 0 |
| Electrifying | 60 | Prefix | Gain (25—27)% of Damage as Extra Lightning Damage Damage Elemental Lightning | wand 1 default 0 |
| Stormbound | 80 | Prefix | Gain (28—30)% of Damage as Extra Lightning Damage Damage Elemental Lightning | wand 1 default 0 |
| Deadly | 5 | Prefix | Gain (26—30)% of Damage as Extra Lightning Damage Damage Elemental Lightning | staff 1 default 0 |
| Lethal | 16 | Prefix | Gain (31—36)% of Damage as Extra Lightning Damage Damage Elemental Lightning | staff 1 default 0 |
| Fatal | 33 | Prefix | Gain (37—42)% of Damage as Extra Lightning Damage Damage Elemental Lightning | staff 1 default 0 |
| Vorpal | 46 | Prefix | Gain (43—48)% of Damage as Extra Lightning Damage Damage Elemental Lightning | staff 1 default 0 |
| Electrifying | 60 | Prefix | Gain (49—54)% of Damage as Extra Lightning Damage Damage Elemental Lightning | staff 1 default 0 |
| Stormbound | 80 | Prefix | Gain (55—60)% of Damage as Extra Lightning Damage Damage Elemental Lightning | staff 1 default 0 |
| 1 | Corrupted | Adds (1—2) to (29—43) Lightning Damage Damage Elemental Lightning Attack | bow 1 one_hand_weapon 1 default 0 | |
| 1 | Corrupted | Adds (1—3) to (41—61) Lightning Damage Damage Elemental Lightning Attack | bow 0 two_hand_weapon 1 default 0 | |
| 1 | Unique | Adds (1—2) to (79—103) Lightning Damage Damage Elemental Lightning Attack | bow 1 one_hand_weapon 1 default 0 | |
| 1 | Unique | Adds (1—3) to (131—141) Lightning Damage Damage Elemental Lightning Attack | bow 0 two_hand_weapon 1 default 0 |
Monsters mods /18
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| of Thunder | 1 | Suffix | Gain 40% of Damage as Extra Lightning Damage Damage Elemental Lightning | lightning_affinity 1 default 1 |
| of Voltage | 1 | Unique | Gain 25% of Physical Damage as Extra Lightning Damage Damage Physical Elemental Lightning | Caster 0 default 1 |
| 1 | Unique | Gain 25% of Physical Damage as Extra Lightning Damage Damage Physical Elemental Lightning | ||
| 1 | Unique | 50% of Physical Damage Converted to Lightning Damage Damage Physical Elemental Lightning | ||
| 1 | Unique | Gain 50% of Physical Damage as Extra Cold Damage Gain 50% of Physical Damage as Extra Lightning Damage Damage Physical Elemental Cold Lightning | ||
| 1 | Unique | 80% of Physical Damage Converted to Lightning Damage Damage Physical Elemental Lightning | ||
| Storm Cultist's Touch | 1 | Torment | +25% to Lightning Resistance 10% chance to Shock Gain 25% of Physical Damage as Extra Lightning Damage Damage Physical Elemental Lightning Resistance Ailment | default 1 |
| Storm Cultist's Grip | 1 | Torment | +40% to Lightning Resistance 25% chance to Shock Gain 60% of Physical Damage as Extra Lightning Damage Damage Physical Elemental Lightning Resistance Ailment | default 1 |
| 1 | Unique | Gain 10% of Physical Damage as Extra Lightning Damage Damage Physical Elemental Lightning | ||
| 1 | Unique | Gain 20% of Physical Damage as Extra Lightning Damage Damage Physical Elemental Lightning | ||
| 1 | Unique | Gain 50% of Physical Damage as Extra Lightning Damage Damage Physical Elemental Lightning | ||
| 1 | Unique | Gain 100% of Physical Damage as Extra Lightning Damage Damage Physical Elemental Lightning | ||
| 1 | Unique | Gain 75% of Physical Damage as Extra Lightning Damage Damage Physical Elemental Lightning | ||
| 1 | Essence | Gain 10% of Physical Damage as Extra Lightning Damage 20% of Physical Damage Converted to Lightning Damage Damage Physical Elemental Lightning | ||
| 1 | Unique | Always Shock Gain 50% of Physical Damage as Extra Lightning Damage All Damage from Hits Contributes to Shock Chance Damage Physical Elemental Lightning Ailment | ||
| Stag-Touched | 1 | Torment | Gain 20% of Damage as Extra Lightning Damage +30% to all Elemental Resistances | |
| Hunted by the Fabled Stag | 1 | Torment | Gain 20% of Damage as Extra Lightning Damage +30% to all Elemental Resistances dropped items are converted to dex items [1] | |
| Spirit Of The Stag | 1 | Torment | Gain 20% of Damage as Extra Lightning Damage +30% to all Elemental Resistances |
Delve Area mods /1
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| 500 | DelveArea | Area contains a Unique Boss Unique Boss drops an additional Unique Item Unique Boss gains 50% of Physical Damage as Extra Cold Damage Unique Boss gains 50% of Physical Damage as Extra Fire Damage Unique Boss gains 50% of Physical Damage as Extra Lightning Damage 19% increased Quantity of Items found in this Area 11% increased Rarity of Items found in this Area 7% increased Pack size | delve_city_biome 1 default 0 |
Heist Equipment mods /4
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| Humming | 1 | Prefix | 1 to (35—40) added Lightning Damage Players and their Minions have 1 to (35—40) added Lightning Damage Damage Elemental Lightning | heist_equipment_weapon 1 default 0 |
| Buzzing | 45 | Prefix | 1 to (41—47) added Lightning Damage Players and their Minions have 1 to (41—47) added Lightning Damage Damage Elemental Lightning | heist_equipment_weapon 1 default 0 |
| Snapping | 75 | Prefix | 1 to (48—60) added Lightning Damage Players and their Minions have 1 to (48—60) added Lightning Damage Damage Elemental Lightning | heist_equipment_weapon 1 default 0 |
| Crackling | 83 | Prefix | 1 to (61—66) added Lightning Damage Players and their Minions have 1 to (61—66) added Lightning Damage Damage Elemental Lightning | heist_equipment_weapon 1 default 0 |
Misc mods /16
| Name | Level | Domain | Pre/Suf | Description | Weight |
|---|---|---|---|---|---|
| 1 | Flask | Unique | Used when you take Lightning damage from a Hit | ||
| Humming | 1 | Jewel | Prefix | (5—15)% increased Lightning Damage Damage Elemental Lightning | dexjewel 1 default 0 |
| Humming | 1 | Jewel | Prefix | Small Passive Skills in Radius also grant (1—2)% increased Lightning Damage Damage Elemental Lightning | dex_radius_jewel 1 default 0 |
| 1 | Jewel | Unique | Notable Passive Skills in Radius also grant Gain (2—4)% of Damage as Extra Lightning Damage Damage Elemental Lightning | ||
| 1 | Jewel | Unique | Gain (6—10)% of Lightning Damage as Extra Chaos Damage Damage Elemental Lightning Chaos | ||
| Humming | 1 | Jewel | Unique | (14—16)% increased Lightning Damage Damage Elemental Lightning | not_int 1 default 1 |
| 1 | Jewel | Unique | With 40 total Dexterity and Strength in Radius, Prismatic Skills deal 50% less Lightning Damage With 40 total Dexterity and Strength in Radius, Prismatic Skills cannot choose Lightning local jewel effect base radius [1200] Damage Elemental Lightning Attack | ||
| 1 | Atlas | Prefix | Players and Monsters take 12% increased Lightning Damage Your Maps contain 6 additional packs of Monsters that deal Lightning Damage 3 uses remaining Damage Elemental Lightning | no_monster_packs 0 default 1 | |
| 1 | Atlas | Prefix | Players and Monsters take 14% increased Lightning Damage Your Maps contain 8 additional packs of Monsters that deal Lightning Damage 15 uses remaining Damage Elemental Lightning | no_monster_packs 0 default 1 | |
| of Siphoning | 1 | Abyss | Suffix | Area has patches of Mana Siphoning Ground map ground effect patches per 100 tiles [10] map ground effect radius [16] map ground mana siphoning base lightning damage to deal per minute [7200] map ground mana siphoning mana degeneration per minute [1200] map map item drop chance +% [35] map pack size +% [18] | map 1 default 0 |
| 1 | Abyss | Unique | Gain (9—15)% of Damage as Extra Lightning Damage Damage Elemental Lightning | heart_unique_jewel_prefix 1 default 0 | |
| 1 | Abyss | Unique | (15—25)% chance for Lightning Damage with Hits to be Lucky Elemental Lightning | heart_unique_jewel_prefix 1 default 0 | |
| Lightless | 1 | Abyss | Prefix | (4—8)% increased Lightning Damage Damage Penetrates (4—7)% Lightning Resistance Elemental Lightning | strjewel 1 intjewel 1 dexjewel 1 default 0 |
| Ulaman's | 65 | Abyss | Prefix | (86—99)% increased Lightning Damage (14—23)% increased Magnitude of Shock you inflict ulaman Elemental Lightning Ailment | warstaff 1 default 0 ulaman_mod 1 |
| 1 | ExpeditionRelic | Prefix | Monsters are Immune to Lightning Damage | default 1 | |
| 1 | ExpeditionRelic | Prefix | Monsters Gain 35% of Damage as Extra Lightning Damage | default 1 |
Item /17
Topaz Charm
Lasts 4 Second
Consumes 20 of 40 Charges on use
Currently has 40 Charges
+25% to Lightning Resistance
Requires: Level 5
Crackling Quarterstaff
Physical Damage: 5-22
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.3
Requires: Level 16, 25 Dex, 12 Int
local weapon implicit hidden added maximum lightning damage [35]
local weapon implicit hidden added minimum lightning damage [1]
local weapon implicit hidden added minimum lightning damage [1]
Arcing Quarterstaff
Physical Damage: 14-55
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.3
Requires: Level 51, 71 Dex, 29 Int
local weapon implicit hidden added maximum lightning damage [75]
local weapon implicit hidden added minimum lightning damage [1]
local weapon implicit hidden added minimum lightning damage [1]
Bolting Quarterstaff
Physical Damage: 24-97
Critical Hit Chance: 10%
Attacks per Second: 1.4
Weapon Range: 1.3
Requires: Level 78, 127 Dex, 50 Int
local weapon implicit hidden added maximum lightning damage [100]
local weapon implicit hidden added minimum lightning damage [1]
local weapon implicit hidden added minimum lightning damage [1]
Storm Rune
Stack Size: 1 / 10
Requires: Level 15
Armour: +12% to Lightning Resistance
Armour: +10 to maximum Life, +10 to maximum Mana
Lesser Storm Rune
Stack Size: 1 / 10
Armour: +10% to Lightning Resistance
Armour: +10 to maximum Life, +10 to maximum Mana
Greater Storm Rune
Stack Size: 1 / 10
Requires: Level 30
Armour: +14% to Lightning Resistance
Armour: +10 to maximum Life, +10 to maximum Mana
Greater Rune of Leadership
Stack Size: 1 / 10
Thane Leld's Rune of Spring
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Zalatl's Soul Core of Insulation
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Unique /20
Cold Damage from Hits Contributes to Flammability and Ignite Magnitudes instead of Chill Magnitude or Freeze Buildup
+(60—90) to maximum Mana
+(20—30)% to Lightning Resistance
Attacks cost an additional 6% of your maximum Mana
+(3—5)% to Critical Hit Chance
(15—20)% increased Attack Speed
(25—40)% increased Mana Regeneration Rate
Skills reserve 50% less Spirit
+(20—30)% to Lightning Resistance
-10% to Cold Resistance
+(20—30)% to Lightning Resistance
(30—50)% increased Mana Regeneration Rate
(10—15)% increased Attack Speed
All damage with this Weapon causes Electrocution buildup
+(20—30)% to Lightning Resistance
+(10—20) to Intelligence
(25—35)% increased Mana Regeneration Rate
(20—30)% increased Freeze Buildup
Enemies in your Presence are Intimidated
+(20—30)% to Cold Resistance
(5—10)% increased Skill Speed
+(10—20) to Dexterity
(25—35)% increased Mana Regeneration Rate
No Physical Damage
(15—30)% increased Attack Speed
(50—100)% increased chance to Shock
local weapon implicit hidden added maximum chaos damage [64]
local weapon implicit hidden added minimum chaos damage [28]
local weapon implicit hidden added minimum chaos damage [28]
(10—15)% increased Attack Speed
(5—10)% increased Attack Speed
+(20—30) to Strength
+(20—30) to Dexterity
+(30—50)% to Lightning Resistance
Used when you become Shocked
(10—20)% increased Duration
+(20—30) to Dexterity
25% increased Light Radius
Grants effect of Guided Tempest Shrine
(1—11)% increased Attack Speed
+(1—33)% to Lightning Resistance
use thunderfist art variation [1]
+(80—100) to maximum Life
+(20—30) to Dexterity
(-40—-30)% to Lightning Resistance
lightning coil replace damage hit effect index [110]
(100—120)% increased Physical Damage
(10—16)% increased Attack Speed
(60—80)% increased Presence Area of Effect
Spear Skills inflict a Bloodstone Lance on Hit, up to a maximum of 30 on each target
Passive /2
Ascendancy Passive /1
Ascendancy: Infernalist
Character: Witch
Timeless Jewel Passive /2
Thundrous Devotion
Templar Notable
15% of Physical Damage Converted to Lightning Damage while you have at least 150 Devotion
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.



















