Charge Regulation
Tier: 14
Level: (1–20)
Reservation: 30 Spirit
Requires: Level (1–90), (4–86) Dex, (4–86) Int
While active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff Consumes Charges every few seconds.
(20–26)% more Critical Hit Chance while
you have a Power Charge
(15–20)% more Defences while you have an Endurance Charge
(10–15)% more Skill Speed while you have a Frenzy Charge
Consumes one of each Charge every 10 seconds

Additional Effects From Quality:
Consumes one of each Charge every (0–2.4) seconds
Skills can be managed in the Skills Panel.
Level Effect /40
Implicit
Reservation: 30
Consumes one of each Charge every 10 seconds
LevelRequires LevelIntDexBase Damage10% more Skill Speed while you have a Frenzy Charge20% more Critical Hit Chance while
you have a Power Charge
15% more Defences while you have an Endurance Charge
1044100%, 100%102015
2377100%, 100%112015
3699100%, 100%112016
4101313100%, 100%112116
5141717100%, 100%112116
6182020100%, 100%122116
7222424100%, 100%122217
8262828100%, 100%122217
9313232100%, 100%122217
10363737100%, 100%132317
11414141100%, 100%132318
12464646100%, 100%132318
13525151100%, 100%132418
14585757100%, 100%142418
15646262100%, 100%142419
16666464100%, 100%142519
17727070100%, 100%142519
18787575100%, 100%152519
19848080100%, 100%152620
20908686100%, 100%152620
21100%, 100%152620
22100%, 100%162720
23100%, 100%162721
24100%, 100%162721
25100%, 100%162821
26100%, 100%172821
27100%, 100%172822
28100%, 100%172922
29100%, 100%172922
30100%, 100%182922
31100%, 100%183023
32100%, 100%183023
33100%, 100%183023
34100%, 100%193123
35100%, 100%193124
36100%, 100%193124
37100%, 100%193224
38100%, 100%203224
39100%, 100%203225
40100%, 100%203325
Attribute /7

Charge Regulation

NameShow Full Descriptions
AcronymHit, Defences, Consume, Hits
BaseType Charge Regulation
Class Skill Gems
TargetTypesAny
TypeOngoingSkill, HasReservation, Buff, Persistent
ItemTypeMetadata/Items/Gem/SkillGemChargeInfusion
ActiveSkillsCodecharge_mastery
Charge Regulation
Tier: 14
Level: (1–20)
Reservation: 30 Spirit
Requires: Level (1–90), (4–86) Dex, (4–86) Int
While active, you gain powerful Buffs based on your active Charges. However, maintaining the Buff Consumes Charges every few seconds.
(20–26)% more Critical Hit Chance while
you have a Power Charge
(15–20)% more Defences while you have an Endurance Charge
(10–15)% more Skill Speed while you have a Frenzy Charge
Consumes one of each Charge every 10 seconds
base deal no damage [1]

Additional Effects From Quality:
Consumes one of each Charge every (0–2.4) seconds
Skills can be managed in the Skills Panel.
Supported By /21
  • Active Type: OngoingSkill, HasReservation, Buff, Persistent
  • Precision I
    Supports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.
    Precision II
    Supports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.
    Clarity I
    Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
    Clarity II
    Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
    Vitality I
    Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
    Vitality II
    Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
    Herbalism I
    Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
    Herbalism II
    Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
    Cannibalism I
    Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
    Cannibalism II
    Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
    Thornskin I
    Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.
    Thornskin II
    Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.
    Mysticism I
    Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.
    Mysticism II
    Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.
    Direstrike I
    Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.
    Direstrike II
    Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.
    Upwelling I
    Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.
    Upwelling II
    Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.
    Warm Blooded
    Supports Persistent Buff Skills, causing Freeze applied to you to last for a shorter duration while the Supported Skill is active.
    Cool Headed
    Supports Persistent Buff Skills, causing Ignite applied to you to last for a shorter duration while the Supported Skill is active.
    Strong Hearted
    Supports Persistent Buff Skills, causing Shock applied to you to last for a shorter duration while the Supported Skill is active.
    Edit

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