One Hand Maces Unique /8
Adds (10–14) to (16–20) Physical Damage
+(30–50) to Accuracy Rating
20% reduced Attack Speed
+(10–20) to Strength
Causes Double Stun Buildup
Adds (8–12) to (16–20) Physical Damage
Adds (8–12) to (16–20) Cold Damage
+5% to Critical Hit Chance
All Damage from Hits with this Weapon Contributes to Freeze Buildup
Culling Strike against Frozen Enemies
Adds (13–15) to (22–25) Physical Damage
(20–30)% increased Attack Speed
+(1–2) to Level of all Minion Skills
Increases and Reductions to Minion Attack Speed also affect you
+(5–10)% to Critical Damage Bonus
Adds (21–26) to (25–31) Physical Damage
(10–15)% increased Attack Speed
Breaks Armour equal to 40% of damage from Hits with this weapon
Fully Armour Broken enemies you kill with Hits Shatter
Adds (12–16) to (22–25) Cold Damage
Adds 1 to (40–45) Lightning Damage
(10–20)% increased Attack Speed
Energy Generation is doubled
Adds (39–48) to (69–79) Physical Damage
+(20–30)% to Critical Damage Bonus
Adds (25–36) to (44–55) Chaos damage
Take 100 Chaos damage per second per Endurance Charge
Grants Skill: Level 15 Thundergod's Wrath
+200 Intelligence Requirement
+100 Strength Requirement
(250–350)% increased Physical Damage
(10–20)% increased Attack Speed
+(2–4) to Level of all Lightning Skills
Adds 1 to (60–80) Lightning Damage
+(300–400) to Accuracy Rating
(5–30)% increased Attack Speed
On Hitting an enemy, gains maximum added Lightning damage equal to
the enemy's Power for 6 seconds, up to a total of 500
One Hand Maces Item /27
Wooden Club
Physical Damage: 6-10
Critical Hit Chance: 5%
Attacks per Second: 1.45
Weapon Range: 1.1
Smithing Hammer
Physical Damage: 5.5-9
Fire Damage: 5.5-9
Critical Hit Chance: 5%
Attacks per Second: 1.45
Weapon Range: 1.1
Requires: Level 4, 11 Str
local weapon implicit hidden % base damage is fire [50]
Slim Mace
Physical Damage: 11-17
Critical Hit Chance: 5%
Attacks per Second: 1.55
Weapon Range: 1.1
Requires: Level 10, 21 Str
Spiked Club
Physical Damage: 15-24
Critical Hit Chance: 5%
Attacks per Second: 1.45
Weapon Range: 1.1
Requires: Level 16, 31 Str
Warpick
Physical Damage: 18-24
Critical Hit Chance: 7%
Attacks per Second: 1.45
Weapon Range: 1.1
Requires: Level 22, 41 Str
+(5–10)% to Critical Damage Bonus
Plated Mace
Physical Damage: 18-38
Critical Hit Chance: 5%
Attacks per Second: 1.4
Weapon Range: 1.1
Requires: Level 26, 48 Str
Brigand Mace
Physical Damage: 28-38
Critical Hit Chance: 5%
Attacks per Second: 1.45
Weapon Range: 1.1
Requires: Level 33, 60 Str
Construct Hammer
Physical Damage: 31-38
Critical Hit Chance: 5%
Attacks per Second: 1.4
Weapon Range: 1.1
Requires: Level 36, 65 Str
40% chance to Daze on Hit
Morning Star
Physical Damage: 33-50
Critical Hit Chance: 6.5%
Attacks per Second: 1.45
Weapon Range: 1.1
Requires: Level 46, 82 Str
Jade Club
Physical Damage: 31-51
Critical Hit Chance: 5%
Attacks per Second: 1.45
Weapon Range: 1.1
Requires: Level 49, 87 Str
Lumen Mace
Physical Damage: 36-60
Critical Hit Chance: 5%
Attacks per Second: 1.45
Weapon Range: 1.1
Requires: Level 52, 92 Str
Execratus Hammer
Physical Damage: 40-60
Critical Hit Chance: 5%
Attacks per Second: 1.45
Weapon Range: 1.1
Requires: Level 55, 97 Str
Torment Club
Physical Damage: 44-73
Critical Hit Chance: 5%
Attacks per Second: 1.45
Weapon Range: 1.1
Requires: Level 65, 114 Str
Kalguuran Forgehammer
Physical Damage: 30-49
Critical Hit Chance: 5%
Attacks per Second: 1.45
Weapon Range: 1.1
Requires: Level 47
Has 3 Sockets
Calescent Hammer
Physical Damage: 22-37
Fire Damage: 22-37
Critical Hit Chance: 5%
Attacks per Second: 1.45
Weapon Range: 1.1
Requires: Level 45, 80 Str
local weapon implicit hidden % base damage is fire [50]
Flared Mace
Physical Damage: 33-50
Critical Hit Chance: 5%
Attacks per Second: 1.55
Weapon Range: 1.1
Requires: Level 48, 86 Str
Battle Pick
Physical Damage: 35-47
Critical Hit Chance: 7%
Attacks per Second: 1.45
Weapon Range: 1.1
Requires: Level 51, 91 Str
+(5–10)% to Critical Damage Bonus
Marching Mace
Physical Damage: 33-69
Critical Hit Chance: 5%
Attacks per Second: 1.4
Weapon Range: 1.1
Requires: Level 54, 96 Str
Bandit Mace
Physical Damage: 45-61
Critical Hit Chance: 5%
Attacks per Second: 1.45
Weapon Range: 1.1
Requires: Level 59, 104 Str
Structured Hammer
Physical Damage: 49-60
Critical Hit Chance: 5%
Attacks per Second: 1.4
Weapon Range: 1.1
Requires: Level 62, 109 Str
40% chance to Daze on Hit
Flanged Mace
Physical Damage: 45-67
Critical Hit Chance: 5%
Attacks per Second: 1.55
Weapon Range: 1.1
Requires: Level 67, 134 Str
Crown Mace
Physical Damage: 43-89
Critical Hit Chance: 5%
Attacks per Second: 1.4
Weapon Range: 1.1
Requires: Level 72, 149 Str
Molten Hammer
Physical Damage: 35.5-59
Fire Damage: 35.5-59
Critical Hit Chance: 5%
Attacks per Second: 1.45
Weapon Range: 1.1
Requires: Level 77, 163 Str
local weapon implicit hidden % base damage is fire [50]
Strife Pick
Physical Damage: 49-66
Critical Hit Chance: 7%
Attacks per Second: 1.45
Weapon Range: 1.1
Requires: Level 78, 163 Str
+(5–10)% to Critical Damage Bonus
Fortified Hammer
Physical Damage: 60-73
Critical Hit Chance: 5%
Attacks per Second: 1.4
Weapon Range: 1.1
Requires: Level 79, 163 Str
40% chance to Daze on Hit
Marauding Mace
Physical Damage: 51-84
Critical Hit Chance: 5%
Attacks per Second: 1.45
Weapon Range: 1.1
Requires: Level 77, 163 Str
Akoyan Club
Physical Damage: 46-76
Critical Hit Chance: 5%
Attacks per Second: 1.45
Weapon Range: 1.1
Requires: Level 78, 163 Str
Weight information cannot be obtained. According to the information compiled by Krakenbul, the author of Prohibited Library Discord Channel #poe2-recombinator-chat Weight SpreadSheets.
Vaal Orb Corrupted Enchantment /13
111#% reduced Attribute Requirements
111damage physical attack#% increased Physical Damage
111damage elemental fire attackAdds # to # Fire Damage
111damage elemental cold attackAdds # to # Cold Damage
111damage elemental lightning attackAdds # to # Lightning Damage
111damage chaos attackAdds # to # Chaos damage
111attack speed#% increased Attack Speed
111damage attack critical+#% to Critical Damage Bonus
111Causes #% increased Stun Buildup
111attack#% increased Melee Strike Range with this weapon
111bleed physical attack ailment#% chance to cause Bleeding on Hit
111Gain # Rage on Hit
111damage elemental attack#% increased Elemental Damage with Attacks
131Total
Heist Weapon Enchantment /0
These are the possible enchantments players can obtain on weapons using Tempering Orb.
NameLevelDescription
One Hand Mace Gem/30
Attack Melee Strike Slam Warcry Nova Channelling Physical Fire Cold Lightning Chaos Projectile Minion Totem Herald Travel Buff Persistent AoE Duration Payoff Sustained Trigger Conditional Meta Staged Companion
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