Skill Gem /4
Skill Gem Quality /1
Item | Stats |
---|---|
Bone Offering | Deals (0–40)% more Physical Damage |
Item mods /60
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Glinting | 2 | Prefix | Adds (1–2) to (4–5) Physical Damage damage physical attack | crossbow 1 bow 1 one_hand_weapon 1 default 0 |
Burnished | 13 | Prefix | Adds (4–6) to (7–11) Physical Damage damage physical attack | crossbow 1 bow 1 one_hand_weapon 1 default 0 |
Polished | 21 | Prefix | Adds (6–9) to (11–16) Physical Damage damage physical attack | crossbow 1 bow 1 one_hand_weapon 1 default 0 |
Honed | 29 | Prefix | Adds (8–12) to (14–21) Physical Damage damage physical attack | crossbow 1 bow 1 one_hand_weapon 1 default 0 |
Gleaming | 36 | Prefix | Adds (10–15) to (18–26) Physical Damage damage physical attack | crossbow 1 bow 1 one_hand_weapon 1 default 0 |
Annealed | 46 | Prefix | Adds (13–20) to (23–35) Physical Damage damage physical attack | crossbow 1 bow 1 one_hand_weapon 1 default 0 |
Razor-sharp | 54 | Prefix | Adds (16–24) to (28–42) Physical Damage damage physical attack | crossbow 1 bow 1 one_hand_weapon 1 default 0 |
Tempered | 65 | Prefix | Adds (21–31) to (36–53) Physical Damage damage physical attack | crossbow 1 bow 1 one_hand_weapon 1 default 0 |
Flaring | 77 | Prefix | Adds (26–39) to (44–66) Physical Damage damage physical attack | crossbow 1 bow 1 one_hand_weapon 1 default 0 |
Glinting | 2 | Prefix | Adds (2–3) to (5–7) Physical Damage damage physical attack | crossbow 0 bow 0 two_hand_weapon 1 default 0 |
Burnished | 13 | Prefix | Adds (5–8) to (10–15) Physical Damage damage physical attack | crossbow 0 bow 0 two_hand_weapon 1 default 0 |
Polished | 21 | Prefix | Adds (8–12) to (15–22) Physical Damage damage physical attack | crossbow 0 bow 0 two_hand_weapon 1 default 0 |
Honed | 29 | Prefix | Adds (11–17) to (20–30) Physical Damage damage physical attack | crossbow 0 bow 0 two_hand_weapon 1 default 0 |
Gleaming | 36 | Prefix | Adds (14–21) to (25–37) Physical Damage damage physical attack | crossbow 0 bow 0 two_hand_weapon 1 default 0 |
Annealed | 46 | Prefix | Adds (19–29) to (33–49) Physical Damage damage physical attack | crossbow 0 bow 0 two_hand_weapon 1 default 0 |
Razor-sharp | 54 | Prefix | Adds (23–35) to (39–59) Physical Damage damage physical attack | crossbow 0 bow 0 two_hand_weapon 1 default 0 |
Tempered | 65 | Prefix | Adds (29–44) to (50–75) Physical Damage damage physical attack | crossbow 0 bow 0 two_hand_weapon 1 default 0 |
Flaring | 77 | Prefix | Adds (37–55) to (63–94) Physical Damage damage physical attack | crossbow 0 bow 0 two_hand_weapon 1 default 0 |
Heavy | 1 | Prefix | (40–49)% increased Physical Damage damage physical attack | weapon 1 default 0 |
Serrated | 11 | Prefix | (50–64)% increased Physical Damage damage physical attack | weapon 1 default 0 |
Wicked | 23 | Prefix | (65–84)% increased Physical Damage damage physical attack | weapon 1 default 0 |
Vicious | 35 | Prefix | (85–109)% increased Physical Damage damage physical attack | weapon 1 default 0 |
Bloodthirsty | 46 | Prefix | (110–134)% increased Physical Damage damage physical attack | weapon 1 default 0 |
Cruel | 60 | Prefix | (135–154)% increased Physical Damage damage physical attack | weapon 1 default 0 |
Tyrannical | 73 | Prefix | (155–169)% increased Physical Damage damage physical attack | weapon 1 default 0 |
Merciless | 82 | Prefix | (170–179)% increased Physical Damage damage physical attack | weapon 1 default 0 |
Squire's | 1 | Prefix | (15–19)% increased Physical Damage +(16–20) to Accuracy Rating damage physical attack | weapon 1 default 0 |
Journeyman's | 11 | Prefix | (20–24)% increased Physical Damage +(21–46) to Accuracy Rating damage physical attack | weapon 1 default 0 |
Reaver's | 23 | Prefix | (25–34)% increased Physical Damage +(47–72) to Accuracy Rating damage physical attack | weapon 1 default 0 |
Mercenary's | 38 | Prefix | (35–44)% increased Physical Damage +(73–97) to Accuracy Rating damage physical attack | weapon 1 default 0 |
Champion's | 53 | Prefix | (45–54)% increased Physical Damage +(98–123) to Accuracy Rating damage physical attack | weapon 1 default 0 |
Conqueror's | 65 | Prefix | (55–64)% increased Physical Damage +(124–149) to Accuracy Rating damage physical attack | weapon 1 default 0 |
Emperor's | 76 | Prefix | (65–74)% increased Physical Damage +(150–174) to Accuracy Rating damage physical attack | weapon 1 default 0 |
Dictator's | 81 | Prefix | (75–79)% increased Physical Damage +(175–200) to Accuracy Rating damage physical attack | weapon 1 default 0 |
Punishing | 2 | Prefix | (25–34)% increased Spell Physical Damage damage physical | focus 1 no_physical_spell_mods 0 wand 1 trap 1 default 0 |
Unforgiving | 12 | Prefix | (35–44)% increased Spell Physical Damage damage physical | focus 1 no_physical_spell_mods 0 wand 1 trap 1 default 0 |
Vengeful | 24 | Prefix | (45–54)% increased Spell Physical Damage damage physical | focus 1 no_physical_spell_mods 0 wand 1 trap 1 default 0 |
Sadistic | 36 | Prefix | (55–64)% increased Spell Physical Damage damage physical | focus 1 no_physical_spell_mods 0 wand 1 trap 1 default 0 |
Pitiless | 47 | Prefix | (65–74)% increased Spell Physical Damage damage physical | focus 1 no_physical_spell_mods 0 wand 1 trap 1 default 0 |
Agonising | 59 | Prefix | (75–89)% increased Spell Physical Damage damage physical | focus 1 no_physical_spell_mods 0 wand 1 trap 1 default 0 |
Oppressor's | 71 | Prefix | (90–104)% increased Spell Physical Damage damage physical | focus 1 no_physical_spell_mods 0 wand 1 trap 1 default 0 |
Torturer's | 81 | Prefix | (105–119)% increased Spell Physical Damage damage physical | focus 1 no_physical_spell_mods 0 wand 1 trap 1 default 0 |
Punishing | 2 | Prefix | (35–49)% increased Spell Physical Damage damage physical | no_physical_spell_mods 0 staff 1 default 0 |
Unforgiving | 12 | Prefix | (50–64)% increased Spell Physical Damage damage physical | no_physical_spell_mods 0 staff 1 default 0 |
Vengeful | 24 | Prefix | (65–79)% increased Spell Physical Damage damage physical | no_physical_spell_mods 0 staff 1 default 0 |
Sadistic | 36 | Prefix | (80–94)% increased Spell Physical Damage damage physical | no_physical_spell_mods 0 staff 1 default 0 |
Pitiless | 47 | Prefix | (95–109)% increased Spell Physical Damage damage physical | no_physical_spell_mods 0 staff 1 default 0 |
Agonising | 59 | Prefix | (110–129)% increased Spell Physical Damage damage physical | no_physical_spell_mods 0 staff 1 default 0 |
Oppressor's | 71 | Prefix | (130–149)% increased Spell Physical Damage damage physical | no_physical_spell_mods 0 staff 1 default 0 |
Torturer's | 81 | Prefix | (150–169)% increased Spell Physical Damage damage physical | no_physical_spell_mods 0 staff 1 default 0 |
of the Parasite | 21 | Suffix | Leeches (5–5.9)% of Physical Damage as Life life physical attack | weapon 1 default 0 |
of the Locust | 38 | Suffix | Leeches (6–6.9)% of Physical Damage as Life life physical attack | weapon 1 default 0 |
of the Remora | 54 | Suffix | Leeches (7–7.9)% of Physical Damage as Life life physical attack | weapon 1 default 0 |
of the Lamprey | 68 | Suffix | Leeches (8–8.9)% of Physical Damage as Life life physical attack | weapon 1 default 0 |
of the Vampire | 81 | Suffix | Leeches (9–9.9)% of Physical Damage as Life life physical attack | ranged 0 weapon 1 default 0 |
of the Thirsty | 21 | Suffix | Leeches (4–4.9)% of Physical Damage as Mana mana physical attack | weapon 1 default 0 |
of the Parched | 38 | Suffix | Leeches (5–5.9)% of Physical Damage as Mana mana physical attack | weapon 1 default 0 |
of the Arid | 54 | Suffix | Leeches (6–6.9)% of Physical Damage as Mana mana physical attack | weapon 1 default 0 |
of the Drought | 68 | Suffix | Leeches (7–7.9)% of Physical Damage as Mana mana physical attack | weapon 1 default 0 |
of the Desperate | 81 | Suffix | Leeches (8–8.9)% of Physical Damage as Mana mana physical attack | ranged 0 weapon 1 default 0 |
Monsters mods /56
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Shattering | 1 | Suffix | Break Armour equal to 1000% of Physical Damage dealt damage physical | |
of Flames | 1 | Unique | Gain 25% of Physical Damage as Extra Fire Damage damage physical elemental fire | |
of Frost | 1 | Unique | Gain 25% of Physical Damage as Extra Cold Damage damage physical elemental cold | |
of Voltage | 1 | Unique | Gain 25% of Physical Damage as Extra Lightning Damage damage physical elemental lightning | |
1 | Unique | Gain 25% of Physical Damage as Extra Fire Damage damage physical elemental fire | ||
1 | Unique | Gain 25% of Physical Damage as Extra Cold Damage damage physical elemental cold | ||
1 | Unique | Gain 25% of Physical Damage as Extra Lightning Damage damage physical elemental lightning | ||
1 | Unique | Gain 10% of Physical Damage as Extra Cold Damage damage physical elemental cold | ||
1 | Unique | Gain 100% of Physical Damage as Extra Fire Damage main hand base maximum attack distance [6] off hand base maximum attack distance [6] stance movement speed +% final [50] damage physical elemental fire attack speed | ||
1 | Unique | Gain 50% of Physical Damage as Extra Cold Damage Gain 50% of Physical Damage as Extra Lightning Damage damage physical elemental cold lightning | ||
1 | Unique | Gain 150% of Physical Damage as Extra Cold Damage damage physical elemental cold | ||
1 | Unique | Gain 150% of Physical Damage as Extra Fire Damage damage physical elemental fire | ||
1 | Unique | Gain 10% of Physical Damage as Extra Fire Damage damage physical elemental fire | ||
1 | Unique | Gain 150% of Physical Damage as Extra Lightning Damage damage physical elemental lightning | ||
Blessing of Elements | 25 | Nemesis | Gain 50% of Physical Damage as Extra Damage of a random Element bleed damage physical elemental ailment | |
1 | Unique | 50% chance to Ignite Gain 20% of Physical Damage as Extra Fire Damage bleed damage physical elemental fire ailment | ||
1 | Unique | 10% chance to Freeze Gain 20% of Physical Damage as Extra Cold Damage bleed damage physical elemental cold ailment | ||
1 | Unique | 20% chance to Shock Gain 20% of Physical Damage as Extra Lightning Damage bleed damage physical elemental lightning ailment | ||
1 | Unique | Gain 50% of Physical Damage as Extra Fire Damage damage physical elemental fire | ||
1 | Unique | Gain 50% of Physical Damage as Extra Cold Damage damage physical elemental cold | ||
1 | Unique | Gain 50% of Physical Damage as Extra Lightning Damage damage physical elemental lightning | ||
Storm Cultist's Touch | 1 | Torment | +25% to Lightning Resistance 10% chance to Shock Gain 25% of Physical Damage as Extra Lightning Damage bleed damage physical elemental lightning resistance ailment | |
Storm Cultist's Grip | 1 | Torment | +40% to Lightning Resistance 25% chance to Shock Gain 60% of Physical Damage as Extra Lightning Damage bleed damage physical elemental lightning resistance ailment | |
Arsonist's Touch | 1 | Torment | +25% to Fire Resistance 10% chance to Ignite Gain 25% of Physical Damage as Extra Fire Damage bleed damage physical elemental fire resistance ailment | |
Arsonist's Grip | 1 | Torment | +40% to Fire Resistance 25% chance to Ignite Gain 60% of Physical Damage as Extra Fire Damage bleed damage physical elemental fire resistance ailment | |
Vaal Cultist's Touch | 1 | Torment | Gain 25% of Physical Damage as Extra Damage of a random Element damage physical elemental | |
1 | Unique | base physical damage % of maximum life taken per minute [240] damage physical | ||
Aurora Cultist's Touch | 1 | Torment | +25% to Cold Resistance 50% increased Chill Duration on Enemies Physical Damage from Hits also Contributes to Chill Magnitude elemental cold resistance ailment | |
Aurora Cultist's Grip | 1 | Torment | +40% to Cold Resistance 20% chance to Freeze Gain 60% of Physical Damage as Extra Cold Damage bleed damage physical elemental cold resistance ailment | |
1 | Unique | Gain 20% of Physical Damage as Extra Fire Damage damage physical elemental fire | ||
1 | Unique | Gain 20% of Physical Damage as Extra Cold Damage damage physical elemental cold | ||
1 | Unique | Gain 10% of Physical Damage as Extra Lightning Damage damage physical elemental lightning | ||
1 | Unique | Gain 20% of Physical Damage as Extra Lightning Damage damage physical elemental lightning | ||
Three Hands Talisman | 1 | Talisman | 50% chance to Ignite 50% chance to Freeze 50% chance to Shock Gain 30% of Physical Damage as Extra Damage of a random Element bleed damage physical elemental fire cold lightning ailment | |
Primal Skull Talisman | 1 | Talisman | 35% increased Movement Speed Gain 35% of Physical Damage as Extra Fire Damage damage physical elemental fire speed | |
1 | Unique | Gain 100% of Physical Damage as Extra Cold Damage damage physical elemental cold | ||
1 | Unique | Gain 75% of Physical Damage as Extra Cold Damage damage physical elemental cold | ||
1 | Unique | Gain 100% of Physical Damage as Extra Lightning Damage damage physical elemental lightning | ||
1 | Unique | Gain 75% of Physical Damage as Extra Lightning Damage damage physical elemental lightning | ||
1 | Unique | Gain 100% of Physical Damage as Extra Fire Damage damage physical elemental fire | ||
1 | Unique | Gain 15% of Physical Damage as Extra Fire Damage damage physical elemental fire | ||
1 | Unique | Gain 30% of Physical Damage as Extra Fire Damage damage physical elemental fire | ||
1 | Unique | Gain 45% of Physical Damage as Extra Fire Damage damage physical elemental fire | ||
1 | Unique | Gain 60% of Physical Damage as Extra Fire Damage damage physical elemental fire | ||
1 | Unique | Gain 20% of Physical Damage as extra Chaos Damage damage physical chaos | ||
1 | Unique | Gain 40% of Physical Damage as extra Chaos Damage damage physical chaos | ||
1 | Unique | Gain 50% of Physical Damage as extra Chaos Damage damage physical chaos | ||
1 | Essence | 30% reduced Movement Speed base physical damage % of maximum energy shield taken per minute only if es protects life [180] base physical damage % of maximum life taken per minute [360] damage physical attack caster speed | ||
1 | Unique | 35% increased Movement Speed 35% more Attack Speed Gain 125% of Physical Damage as Extra Fire Damage 80% reduced Damage taken Action Speed cannot be modified to below base value damage physical elemental fire attack speed | ||
Craicic Presence | 20 | Bestiary | 50% increased maximum Life Gain 60% of Physical Damage as Extra Cold Damage 20% reduced Damage taken monster dropped item rarity +% [0] life damage physical elemental cold | |
Deep One's Presence | 20 | Bestiary | 50% increased maximum Life Gain 60% of Physical Damage as Extra Lightning Damage 25% Global chance to Blind Enemies on hit monster dropped item rarity +% [0] life damage physical elemental lightning | |
1 | Unique | Always Ignite Gain 50% of Physical Damage as Extra Fire Damage All Damage from Hits Contributes to Ignite Chance and Magnitude bleed damage physical elemental fire ailment | ||
1 | Unique | Gain 50% of Physical Damage as Extra Cold Damage All Damage from Hits Contributes to Chill Magnitude bleed damage physical elemental cold ailment | ||
1 | Unique | Always Shock Gain 50% of Physical Damage as Extra Lightning Damage All Damage from Hits Contributes to Shock Chance bleed damage physical elemental lightning ailment | ||
Heretic's Grip | 1 | Torment | 25% chance to Shock All Elemental Damage from Hits Contributes to Shock Chance Physical Damage from Hits also Contributes to Chill Magnitude elemental cold lightning ailment | |
1 | Unique | Monsters Break Armour equal to 50% of Physical Damage dealt |
Delve Area mods /17
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | DelveArea | Monsters deal (10–19)% of Physical Damage as Extra Fire 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental fire | ||
20 | DelveArea | Monsters deal (20–49)% of Physical Damage as Extra Fire 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental fire | ||
52 | DelveArea | Monsters deal (50–69)% of Physical Damage as Extra Fire 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental fire | ||
92 | DelveArea | Monsters deal (70–89)% of Physical Damage as Extra Fire 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental fire | ||
173 | DelveArea | Monsters deal (90–110)% of Physical Damage as Extra Fire 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental fire | ||
1 | DelveArea | Monsters deal (10–19)% of Physical Damage as Extra Cold 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental cold | ||
20 | DelveArea | Monsters deal (20–49)% of Physical Damage as Extra Cold 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental cold | ||
52 | DelveArea | Monsters deal (50–69)% of Physical Damage as Extra Cold 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental cold | ||
92 | DelveArea | Monsters deal (70–89)% of Physical Damage as Extra Cold 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental cold | ||
173 | DelveArea | Monsters deal (90–110)% of Physical Damage as Extra Cold 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental cold | ||
1 | DelveArea | Monsters deal (10–19)% of Physical Damage as Extra Lightning 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental lightning | ||
20 | DelveArea | Monsters deal (20–49)% of Physical Damage as Extra Lightning 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental lightning | ||
52 | DelveArea | Monsters deal (50–69)% of Physical Damage as Extra Lightning 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental lightning | ||
92 | DelveArea | Monsters deal (70–89)% of Physical Damage as Extra Lightning 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental lightning | ||
173 | DelveArea | Monsters deal (90–110)% of Physical Damage as Extra Lightning 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical elemental lightning | ||
92 | DelveArea | Monsters deal (21–25)% of Physical Damage as Extra Chaos Monsters Inflict Withered for 2 seconds on Hit 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical chaos | ||
173 | DelveArea | Monsters deal (31–35)% of Physical Damage as Extra Chaos Monsters Inflict Withered for 2 seconds on Hit 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size damage physical chaos |
Heist Area mods /20
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Burning | 1 | Prefix | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Monsters deal (10–29)% of Physical Damage as Extra Fire heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] damage physical elemental fire | |
Burning | 46 | Prefix | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Monsters deal (30–49)% of Physical Damage as Extra Fire heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] damage physical elemental fire | |
Burning | 68 | Prefix | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Monsters deal (50–69)% of Physical Damage as Extra Fire heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] damage physical elemental fire | |
Burning | 73 | Prefix | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Monsters deal (70–89)% of Physical Damage as Extra Fire heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] damage physical elemental fire | |
Burning | 78 | Prefix | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Monsters deal (90–110)% of Physical Damage as Extra Fire heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] damage physical elemental fire | |
Freezing | 1 | Prefix | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Monsters deal (10–29)% of Physical Damage as Extra Cold heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] damage physical elemental cold | |
Freezing | 46 | Prefix | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Monsters deal (30–49)% of Physical Damage as Extra Cold heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] damage physical elemental cold | |
Freezing | 68 | Prefix | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Monsters deal (50–69)% of Physical Damage as Extra Cold heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] damage physical elemental cold | |
Freezing | 73 | Prefix | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Monsters deal (70–89)% of Physical Damage as Extra Cold heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] damage physical elemental cold | |
Freezing | 78 | Prefix | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Monsters deal (90–110)% of Physical Damage as Extra Cold heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] damage physical elemental cold | |
Shocking | 1 | Prefix | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Monsters deal (10–29)% of Physical Damage as Extra Lightning heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] damage physical elemental lightning | |
Shocking | 46 | Prefix | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Monsters deal (30–49)% of Physical Damage as Extra Lightning heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] damage physical elemental lightning | |
Shocking | 68 | Prefix | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Monsters deal (50–69)% of Physical Damage as Extra Lightning heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] damage physical elemental lightning | |
Shocking | 73 | Prefix | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Monsters deal (70–89)% of Physical Damage as Extra Lightning heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] damage physical elemental lightning | |
Shocking | 78 | Prefix | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Monsters deal (90–110)% of Physical Damage as Extra Lightning heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] damage physical elemental lightning | |
Profane | 73 | Prefix | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Monsters deal (21–25)% of Physical Damage as Extra Chaos Monsters Inflict Withered for 2 seconds on Hit heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] | |
Profane | 78 | Prefix | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Monsters deal (31–35)% of Physical Damage as Extra Chaos Monsters Inflict Withered for 2 seconds on Hit heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] | |
Punishing | 68 | Prefix | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area Monsters reflect 13% of Physical Damage heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] physical | |
Punishing | 73 | Prefix | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area Monsters reflect 15% of Physical Damage heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] physical | |
Punishing | 78 | Prefix | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area Monsters reflect 18% of Physical Damage heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] physical |
Heist Equipment mods /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Glinting | 1 | Prefix | (2–3) to (4–5) added Physical Damage Players and their Minions have (2–3) to (4–5) added Physical Damage damage physical | |
Burnished | 45 | Prefix | (4–5) to (6–8) added Physical Damage Players and their Minions have (4–5) to (6–8) added Physical Damage damage physical | |
Polished | 75 | Prefix | (6–8) to (9–11) added Physical Damage Players and their Minions have (6–8) to (9–11) added Physical Damage damage physical | |
Honed | 83 | Prefix | (7–9) to (12–14) added Physical Damage Players and their Minions have (7–9) to (12–14) added Physical Damage damage physical |
Misc mods /5
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | Flask | Unique | (7–10)% more Melee Physical Damage during effect damage physical attack | ||
Brawling | 1 | Jewel | Unique | (14–16)% increased Melee Physical Damage with Unarmed Attacks damage physical attack | |
1 | Jewel | Unique | 1% increased Claw Physical Damage per 3 Dexterity Allocated in Radius 1% increased Evasion Rating per 3 Dexterity Allocated in Radius 1% increased Melee Physical Damage with Unarmed Attacks per 3 Dexterity Allocated in Radius local jewel effect base radius [1500] defences damage physical attack | ||
1 | ExpeditionRelic | Prefix | Monsters are Immune to Physical Damage | ||
1 | ExpeditionRelic | Prefix | Monsters' Hits Break Armour equal to 1000% of Physical Damage dealt |
Item /4
Expert Crumbling Maul
Physical Damage: 113-138
Critical Hit Chance: 5%
Attacks per Second: 1.1
Weapon Range: 1.3
Requires: Level 79, 212 Str
Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage
Advanced Crumbling Maul
Physical Damage: 93-114
Critical Hit Chance: 5%
Attacks per Second: 1.1
Weapon Range: 1.3
Requires: Level 62, 142 Str
Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage
Crumbling Maul
Physical Damage: 62-75
Critical Hit Chance: 5%
Attacks per Second: 1.1
Weapon Range: 1.3
Requires: Level 38, 88 Str
Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage
Crone Knife
Physical Damage: 4-15
Critical Hit Chance: 15%
Attacks per Second: 1.55
Weapon Range: 1
Requires: Level 6, 10 Dex, 10 Int
Leeches 4% of Physical Damage as Mana
Unique /18
Adds (3–5) to (9–11) Physical Damage
+(10–15) to Strength
Causes Bleeding on Hit
(4–5) to (8–10) Physical Thorns damage
local weapon implicit hidden % base damage is fire [50]
Adds (2–3) to (4–5) Physical Damage
Adds (2–3) to (4–5) Fire Damage
Hits Break (30–50) Armour
Apply Fire Exposure when fully breaking enemy Armour
Adds (4–6) to (8–12) Physical Damage
Adds (4–6) to (8–12) Cold Damage
All Damage from Hits with this Weapon Contributes to Freeze Buildup
Culling Strike against Frozen Enemies
(100–150)% increased Physical Damage
+15% to Critical Hit Chance
10% reduced Attack Speed
+10 to Strength
Maim on Critical Hit
(60–100)% increased Armour
(20–30)% increased Warcry Speed
Corpses in your Presence Explode when you Warcry,
dealing 10% of their Life as Physical Damage
dealing 10% of their Life as Physical Damage
Warcry Skills have (20–30)% increased Area of Effect
(100–150)% increased Evasion Rating
+300 to maximum Life
25% reduced Attribute Requirements
100% of Fire Damage from Hits taken as Physical Damage
(60–80)% increased Physical Damage
+(50–70) to Accuracy Rating
(20–30)% increased Projectile Speed
Projectiles Split towards +2 targets
(20–30)% increased Bolt Speed
(40–60)% increased Physical Damage
(30–40)% increased Attack Speed
100% chance to not consume a bolt if you've Reloaded Recently
30% reduced Reload Speed
Adds (3–4) to (6–8) Physical Damage
+(30–50) to Accuracy Rating
+(5–10) to Strength
Causes Double Stun Buildup
(80–120)% increased Physical Damage
+(50–100) to Accuracy Rating
(10–20)% increased Stun Duration
Causes Daze buildup equal to 100% of Damage dealt
+(20–30)% to Fire Resistance
+(40–60) to maximum Life
+(20–30)% to Fire Resistance
(-15–-10)% to Cold Resistance
You take Fire Damage instead of Physical Damage from Bleeding
Causes (30–50)% increased Stun Buildup
(60–80)% increased Physical Damage
+(10–15) to Strength
Gain (10–20) Life per Enemy Killed
Slam Skills you use yourself cause Aftershocks
Adds (7–10) to (12–18) Physical Damage
(10–15)% increased Attack Speed
Causes (30–50)% increased Stun Buildup
Always deals Critical Hits against Heavy Stunned Enemies
Adds (10–12) to (18–22) Physical Damage
Adds 1 to (36–42) Lightning Damage
(10–15)% increased Attack Speed
All damage with this Weapon causes Electrocution buildup
Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage
(80–120)% increased Physical Damage
+(10–15) to all Attributes
Gain 30 Life per Enemy Killed
This Weapon's Critical Hit Chance is 100%
Critical Hits do not deal extra Damage
(15–25)% increased Movement Speed
(50–80)% increased Evasion Rating
+(10–20) to Dexterity
Physical Damage is Pinning
(50–100)% increased Armour
+(40–60) to maximum Mana
+(10–20) to Strength
50% of Physical Damage prevented Recouped as Life
(20–30)% increased Critical Hit Chance for Attacks
(10–15)% reduced Attack Speed
Chaos Damage from Hits also Contributes to Freeze Buildup
Chaos Damage from Hits also Contributes to Electrocute Buildup
Attacks Gain (10–20)% of Physical Damage as extra Chaos Damage
Passive /1
15% of Physical Damage prevented Recouped as Life
Ascendancy Passive /1
Ascendancy: Infernalist
Character: Witch
20% of Cold Damage taken as Fire Damage
20% of Lightning Damage taken as Fire Damage
20% of Physical Damage taken as Chaos Damage
Timeless Jewel Passive /2
Faction | Category | Name | Show Full Descriptions |
---|---|---|---|
Templar | Keystone | Transcendence | Armour applies to Fire, Cold and Lightning Damage taken from Hits instead of Physical Damage -15% to all maximum Elemental Resistances Master the mortal world, and you may find immortality beyond. Militant Faith: Maxarius |
Eternal | Notable | Rigwald's Might | 80% increased Melee Physical Damage |