Physical Damage
Physical damage is one of the five Damage Types. It is the most common and the only one reduced by Armour, rather than by a Resistance.
Most physical damage comes from Weapon Attacks, but some Spells and other skills deal physical damage as well. Physical damage over time can be inflicted with Bleeding.
Most physical damage comes from Weapon Attacks, but some Spells and other skills deal physical damage as well. Physical damage over time can be inflicted with Bleeding.
Skill Gem /7
Fire an arc of knives in front of the caster which deals physical damage.
Fire an arc of knives in front of the caster which deals physical damage.
[DNT-UNUSED] Loud noise
Fire an icy arrow that sprays a cone of ice shards when it hits a target.
Flip backward and Channel to charge your Quarterstaff with Lightning. Releasing dashes towards the target location, damaging enemies along the way. Releasing with Perfect Timing performs a Lightning-assisted dash that releases shockwaves from enemies you dash through. Perfectly Timed dash also explodes Tempest Bells on hit creating a shockwave that deals more damage and has a larger area, leaving Shocked Ground in its wake. This skill cannot be Ancestrally Boosted.
Ready your active Bow or Spear, Empowering your next Repeatable Bow or Projectile Spear Attacks to Convert Physical Damage to Cold Damage and Trigger Ice Fragments on Hit. This Skill's cooldown can be bypassed by expending a Frenzy Charge. Cannot Empower Sustained Skills.
[DNT] Gem effect description.[DNT] Gain stack of cleansed and corrupted forms when attacking with a bow.
Support Gem /11
Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun, as well as granting Critial Hit Chance against Immobilised enemies.
Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.
Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt. On Fully Breaking Armour with Supported Skills, you have a chance to gain an Endurance Charge.
Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt. On Fully Breaking Armour with Supported Skills, you have a chance to gain an Endurance Charge.
Supports Skills you use yourself which can cause Damaging Hits. Supported Skills Break Armour against Parried Enemies.
Supports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.
Supports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.
Supports Skills you use yourself which can cause Damaging Hits. Supported Skills consume a Frenzy Charge on use to powerfully Break Armour.
Monsters mods /2
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| of Shattering | 1 | Suffix | Break Armour equal to 1000% of Physical Damage dealt Damage Physical | default 1 |
| 1 | Unique | Monsters Break Armour equal to (50—100)% of Physical Damage dealt |
Map mods /44
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| Shattering | 1 | Prefix | Monsters Break Armour equal to (15—20)% of Physical Damage dealt 19% more Magic and Rare Monsters Rare Monsters have 19% more chance of Monster Modifiers 10% more Waystones found in Area | map_key_low 1 default 0 |
| Shattering | 1 | Prefix | Monsters Break Armour equal to (20—25)% of Physical Damage dealt 19% more Magic and Rare Monsters Rare Monsters have 19% more chance of Monster Modifiers 10% more Waystones found in Area | map_key_medium 1 default 0 |
| Shattering | 1 | Prefix | Monsters Break Armour equal to (25—30)% of Physical Damage dealt 19% more Magic and Rare Monsters Rare Monsters have 19% more chance of Monster Modifiers 10% more Waystones found in Area | map_key_high 1 default 0 |
| Shattering | 1 | Prefix | Monsters Break Armour equal to (30—45)% of Physical Damage dealt 19% more Magic and Rare Monsters Rare Monsters have 19% more chance of Monster Modifiers 10% more Waystones found in Area | map_key_highest 1 default 0 |
| Burning | 1 | Unique | % of Monster Physical Damage is Converted to Fire Monsters deal 35% of Physical Damage as Extra Fire map item drop quantity +% [12] Damage Physical Elemental Fire | secret_area 1 default 0 |
| Freezing | 1 | Unique | % of Monster Physical Damage is Converted to Cold Monsters deal 35% of Physical Damage as Extra Cold map item drop quantity +% [12] Damage Physical Elemental Cold | secret_area 1 default 0 |
| Shocking | 1 | Unique | % of Monster Physical Damage is Converted to Lightning Monsters deal 35% of Physical Damage as Extra Lightning map item drop quantity +% [12] Damage Physical Elemental Lightning | secret_area 1 default 0 |
| Punishing | 1 | Unique | Monsters reflect 10% of Physical Damage map item drop quantity +% [12] Damage Physical | secret_area 1 default 0 |
| Burning | 1 | Unique | Monsters deal (50—69)% of Physical Damage as Extra Fire 6% increased Pack size map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Fire | low_tier_map 1 expedition_logbook 0 primordial_map 0 default 0 |
| Burning | 1 | Unique | Monsters deal (30—49)% of Physical Damage as Extra Fire 6% increased Pack size map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Fire | top_tier_map 0 expedition_logbook 1 default 0 |
| Burning | 68 | Unique | Monsters deal (50—69)% of Physical Damage as Extra Fire 6% increased Pack size map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Fire | top_tier_map 0 expedition_logbook 1 default 0 |
| Burning | 1 | Unique | Monsters deal (70—89)% of Physical Damage as Extra Fire 6% increased Pack size map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Fire | mid_tier_map 1 expedition_logbook 0 primordial_map 0 default 0 |
| Burning | 73 | Unique | Monsters deal (70—89)% of Physical Damage as Extra Fire 6% increased Pack size map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Fire | top_tier_map 0 expedition_logbook 1 default 0 |
| Burning | 1 | Unique | Monsters deal (90—110)% of Physical Damage as Extra Fire 6% increased Pack size map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Fire | top_tier_map 1 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
| Burning | 1 | Unique | Monsters deal (90—110)% of Physical Damage as Extra Fire map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Fire | top_tier_map 0 maven_map 1 primordial_map 1 default 0 |
| Burning | 78 | Unique | Monsters deal (90—110)% of Physical Damage as Extra Fire 6% increased Pack size map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Fire | top_tier_map 0 expedition_logbook 1 default 0 |
| Freezing | 1 | Unique | Monsters deal (50—69)% of Physical Damage as Extra Cold 6% increased Pack size map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Cold | low_tier_map 1 expedition_logbook 0 primordial_map 0 default 0 |
| Freezing | 1 | Unique | Monsters deal (30—49)% of Physical Damage as Extra Cold 6% increased Pack size map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Cold | top_tier_map 0 expedition_logbook 1 default 0 |
| Freezing | 68 | Unique | Monsters deal (50—69)% of Physical Damage as Extra Cold 6% increased Pack size map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Cold | top_tier_map 0 expedition_logbook 1 default 0 |
| Freezing | 1 | Unique | Monsters deal (70—89)% of Physical Damage as Extra Cold 6% increased Pack size map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Cold | mid_tier_map 1 expedition_logbook 0 primordial_map 0 default 0 |
| Freezing | 73 | Unique | Monsters deal (70—89)% of Physical Damage as Extra Cold 6% increased Pack size map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Cold | top_tier_map 0 expedition_logbook 1 default 0 |
| Freezing | 1 | Unique | Monsters deal (90—110)% of Physical Damage as Extra Cold 6% increased Pack size map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Cold | top_tier_map 1 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
| Freezing | 1 | Unique | Monsters deal (90—110)% of Physical Damage as Extra Cold map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Cold | top_tier_map 0 maven_map 1 primordial_map 1 default 0 |
| Freezing | 78 | Unique | Monsters deal (90—110)% of Physical Damage as Extra Cold 6% increased Pack size map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Cold | top_tier_map 0 expedition_logbook 1 default 0 |
| Shocking | 1 | Unique | Monsters deal (50—69)% of Physical Damage as Extra Lightning 6% increased Pack size map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Lightning | low_tier_map 1 expedition_logbook 0 primordial_map 0 default 0 |
| Shocking | 1 | Unique | Monsters deal (30—49)% of Physical Damage as Extra Lightning 6% increased Pack size map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Lightning | top_tier_map 0 expedition_logbook 1 default 0 |
| Shocking | 68 | Unique | Monsters deal (50—69)% of Physical Damage as Extra Lightning 6% increased Pack size map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Lightning | top_tier_map 0 expedition_logbook 1 default 0 |
| Shocking | 1 | Unique | Monsters deal (70—89)% of Physical Damage as Extra Lightning 6% increased Pack size map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Lightning | mid_tier_map 1 expedition_logbook 0 primordial_map 0 default 0 |
| Shocking | 73 | Unique | Monsters deal (70—89)% of Physical Damage as Extra Lightning 6% increased Pack size map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Lightning | top_tier_map 0 expedition_logbook 1 default 0 |
| Shocking | 1 | Unique | Monsters deal (90—110)% of Physical Damage as Extra Lightning 6% increased Pack size map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Lightning | top_tier_map 1 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
| Shocking | 1 | Unique | Monsters deal (90—110)% of Physical Damage as Extra Lightning map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Lightning | top_tier_map 0 maven_map 1 primordial_map 1 default 0 |
| Shocking | 78 | Unique | Monsters deal (90—110)% of Physical Damage as Extra Lightning 6% increased Pack size map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Lightning | top_tier_map 0 expedition_logbook 1 default 0 |
| Profane | 1 | Unique | Monsters deal (21—25)% of Physical Damage as Extra Chaos Monsters Inflict Withered for 2 seconds on Hit 6% increased Pack size map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Chaos | mid_tier_map 1 expedition_logbook 0 primordial_map 0 default 0 |
| Profane | 73 | Unique | Monsters deal (21—25)% of Physical Damage as Extra Chaos Monsters Inflict Withered for 2 seconds on Hit 6% increased Pack size map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Chaos | top_tier_map 0 expedition_logbook 1 default 0 |
| Profane | 1 | Unique | Monsters deal (31—35)% of Physical Damage as Extra Chaos Monsters Inflict Withered for 2 seconds on Hit 6% increased Pack size map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Chaos | top_tier_map 1 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
| Profane | 1 | Unique | Monsters deal (31—35)% of Physical Damage as Extra Chaos Monsters Inflict Withered for 2 seconds on Hit map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Chaos | top_tier_map 0 maven_map 1 primordial_map 1 default 0 |
| Profane | 78 | Unique | Monsters deal (31—35)% of Physical Damage as Extra Chaos Monsters Inflict Withered for 2 seconds on Hit 6% increased Pack size map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Chaos | top_tier_map 0 expedition_logbook 1 default 0 |
| Punishing | 1 | Unique | Monsters reflect 13% of Physical Damage 4% increased Pack size map item drop quantity +% [10] map item drop rarity +% [6] Damage Physical | low_tier_map 1 expedition_logbook 0 primordial_map 0 default 0 |
| Punishing | 68 | Unique | Monsters reflect 13% of Physical Damage 4% increased Pack size map item drop quantity +% [10] map item drop rarity +% [6] Damage Physical | top_tier_map 0 expedition_logbook 1 default 0 |
| Punishing | 1 | Unique | Monsters reflect 15% of Physical Damage 4% increased Pack size map item drop quantity +% [10] map item drop rarity +% [6] Damage Physical | mid_tier_map 1 expedition_logbook 0 primordial_map 0 default 0 |
| Punishing | 73 | Unique | Monsters reflect 15% of Physical Damage 4% increased Pack size map item drop quantity +% [10] map item drop rarity +% [6] Damage Physical | top_tier_map 0 expedition_logbook 1 default 0 |
| Punishing | 1 | Unique | Monsters reflect 18% of Physical Damage 4% increased Pack size map item drop quantity +% [10] map item drop rarity +% [6] Damage Physical | top_tier_map 1 maven_map 0 expedition_logbook 0 primordial_map 0 default 0 |
| Punishing | 1 | Unique | Monsters reflect 18% of Physical Damage map item drop quantity +% [10] map item drop rarity +% [6] Damage Physical | top_tier_map 0 maven_map 1 primordial_map 1 default 0 |
| Punishing | 78 | Unique | Monsters reflect 18% of Physical Damage 4% increased Pack size map item drop quantity +% [10] map item drop rarity +% [6] Damage Physical | top_tier_map 0 expedition_logbook 1 default 0 |
Delve Area mods /17
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| 1 | DelveArea | Monsters deal (10—19)% of Physical Damage as Extra Fire 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Damage Physical Elemental Fire | default 1 | |
| 20 | DelveArea | Monsters deal (20—49)% of Physical Damage as Extra Fire 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Damage Physical Elemental Fire | default 1 | |
| 52 | DelveArea | Monsters deal (50—69)% of Physical Damage as Extra Fire 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Damage Physical Elemental Fire | default 1 | |
| 92 | DelveArea | Monsters deal (70—89)% of Physical Damage as Extra Fire 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Damage Physical Elemental Fire | default 1 | |
| 173 | DelveArea | Monsters deal (90—110)% of Physical Damage as Extra Fire 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Damage Physical Elemental Fire | default 1 | |
| 1 | DelveArea | Monsters deal (10—19)% of Physical Damage as Extra Cold 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Damage Physical Elemental Cold | default 1 | |
| 20 | DelveArea | Monsters deal (20—49)% of Physical Damage as Extra Cold 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Damage Physical Elemental Cold | default 1 | |
| 52 | DelveArea | Monsters deal (50—69)% of Physical Damage as Extra Cold 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Damage Physical Elemental Cold | default 1 | |
| 92 | DelveArea | Monsters deal (70—89)% of Physical Damage as Extra Cold 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Damage Physical Elemental Cold | default 1 | |
| 173 | DelveArea | Monsters deal (90—110)% of Physical Damage as Extra Cold 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Damage Physical Elemental Cold | default 1 | |
| 1 | DelveArea | Monsters deal (10—19)% of Physical Damage as Extra Lightning 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Damage Physical Elemental Lightning | default 1 | |
| 20 | DelveArea | Monsters deal (20—49)% of Physical Damage as Extra Lightning 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Damage Physical Elemental Lightning | default 1 | |
| 52 | DelveArea | Monsters deal (50—69)% of Physical Damage as Extra Lightning 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Damage Physical Elemental Lightning | default 1 | |
| 92 | DelveArea | Monsters deal (70—89)% of Physical Damage as Extra Lightning 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Damage Physical Elemental Lightning | default 1 | |
| 173 | DelveArea | Monsters deal (90—110)% of Physical Damage as Extra Lightning 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Damage Physical Elemental Lightning | default 1 | |
| 92 | DelveArea | Monsters deal (21—25)% of Physical Damage as Extra Chaos Monsters Inflict Withered for 2 seconds on Hit 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Damage Physical Chaos | default 1 | |
| 173 | DelveArea | Monsters deal (31—35)% of Physical Damage as Extra Chaos Monsters Inflict Withered for 2 seconds on Hit 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Damage Physical Chaos | default 1 |
Heist Area mods /20
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| Burning | 1 | Prefix | Monsters deal (10—29)% of Physical Damage as Extra Fire heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Fire | default 1 |
| Burning | 46 | Prefix | Monsters deal (30—49)% of Physical Damage as Extra Fire heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Fire | default 1 |
| Burning | 68 | Prefix | Monsters deal (50—69)% of Physical Damage as Extra Fire heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Fire | default 1 |
| Burning | 73 | Prefix | Monsters deal (70—89)% of Physical Damage as Extra Fire heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Fire | default 1 |
| Burning | 78 | Prefix | Monsters deal (90—110)% of Physical Damage as Extra Fire heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Fire | default 1 |
| Freezing | 1 | Prefix | Monsters deal (10—29)% of Physical Damage as Extra Cold heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Cold | default 1 |
| Freezing | 46 | Prefix | Monsters deal (30—49)% of Physical Damage as Extra Cold heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Cold | default 1 |
| Freezing | 68 | Prefix | Monsters deal (50—69)% of Physical Damage as Extra Cold heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Cold | default 1 |
| Freezing | 73 | Prefix | Monsters deal (70—89)% of Physical Damage as Extra Cold heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Cold | default 1 |
| Freezing | 78 | Prefix | Monsters deal (90—110)% of Physical Damage as Extra Cold heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Cold | default 1 |
| Shocking | 1 | Prefix | Monsters deal (10—29)% of Physical Damage as Extra Lightning heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Lightning | default 1 |
| Shocking | 46 | Prefix | Monsters deal (30—49)% of Physical Damage as Extra Lightning heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Lightning | default 1 |
| Shocking | 68 | Prefix | Monsters deal (50—69)% of Physical Damage as Extra Lightning heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Lightning | default 1 |
| Shocking | 73 | Prefix | Monsters deal (70—89)% of Physical Damage as Extra Lightning heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Lightning | default 1 |
| Shocking | 78 | Prefix | Monsters deal (90—110)% of Physical Damage as Extra Lightning heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] Damage Physical Elemental Lightning | default 1 |
| Profane | 73 | Prefix | Monsters deal (21—25)% of Physical Damage as Extra Chaos Monsters Inflict Withered for 2 seconds on Hit heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] | default 1 |
| Profane | 78 | Prefix | Monsters deal (31—35)% of Physical Damage as Extra Chaos Monsters Inflict Withered for 2 seconds on Hit heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] map item drop quantity +% [16] map item drop rarity +% [9] | default 1 |
| Punishing | 68 | Prefix | Monsters reflect 13% of Physical Damage heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] Physical | default 1 |
| Punishing | 73 | Prefix | Monsters reflect 15% of Physical Damage heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] Physical | default 1 |
| Punishing | 78 | Prefix | Monsters reflect 18% of Physical Damage heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map item drop quantity +% [10] map item drop rarity +% [6] Physical | default 1 |
Heist Equipment mods /4
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| Glinting | 1 | Prefix | (2—3) to (4—5) added Physical Damage Players and their Minions have (2—3) to (4—5) added Physical Damage Damage Physical | heist_equipment_weapon 1 default 0 |
| Burnished | 45 | Prefix | (4—5) to (6—8) added Physical Damage Players and their Minions have (4—5) to (6—8) added Physical Damage Damage Physical | heist_equipment_weapon 1 default 0 |
| Polished | 75 | Prefix | (6—8) to (9—11) added Physical Damage Players and their Minions have (6—8) to (9—11) added Physical Damage Damage Physical | heist_equipment_weapon 1 default 0 |
| Honed | 83 | Prefix | (7—9) to (12—14) added Physical Damage Players and their Minions have (7—9) to (12—14) added Physical Damage Damage Physical | heist_equipment_weapon 1 default 0 |
Misc mods /7
| Name | Level | Domain | Pre/Suf | Description | Weight |
|---|---|---|---|---|---|
| 1 | Flask | Unique | (7—10)% more Melee Physical Damage during effect Damage Physical Attack | ||
| Brawling | 1 | Jewel | Unique | (14—16)% increased Melee Physical Damage with Unarmed Attacks Damage Physical Attack | not_int 0 default 0 |
| 1 | Jewel | Unique | 1% increased Evasion Rating per 3 Dexterity Allocated in Radius 1% increased Claw Physical Damage per 3 Dexterity Allocated in Radius 1% increased Melee Physical Damage with Unarmed Attacks per 3 Dexterity Allocated in Radius local jewel effect base radius [1500] Evasion Damage Physical Attack | ||
| 1 | Abyss | Unique | (5—10)% of Physical Damage prevented Recouped as Life Life Physical | heart_unique_jewel_prefix 1 default 0 | |
| of Amanamu | 65 | Abyss | Suffix | Break Armour equal to (2—4)% of Physical Damage dealt amanamu Damage Physical | two_hand_weapon 0 mace 1 default 0 ulaman_mod 1 |
| of Amanamu | 65 | Abyss | Suffix | Break Armour equal to (4—7)% of Physical Damage dealt amanamu Damage Physical | one_hand_weapon 0 mace 1 default 0 ulaman_mod 1 |
| 1 | ExpeditionRelic | Prefix | Monsters' Hits Break Armour equal to 200% of Physical Damage dealt | expedition_atoll_remnant_logbook 1 expedition_tundra_remnant_logbook 1 default 0 |
Item /10
Ruination Maul
Physical Damage: 104-127
Critical Hit Chance: 8%
Attacks per Second: 1.1
Weapon Range: 1.5
Requires: Level 79, 163 Str
Runeforged Crumbling Maul
Physical Damage: 105-128
Critical Hit Chance: 8%
Attacks per Second: 1.1
Weapon Range: 1.5
Requires: Level 55, 97 Str
Disintegrating Maul
Physical Damage: 92-112
Critical Hit Chance: 8%
Attacks per Second: 1.1
Weapon Range: 1.5
Requires: Level 62, 109 Str
Crumbling Maul
Physical Damage: 62-75
Critical Hit Chance: 8%
Attacks per Second: 1.1
Weapon Range: 1.5
Requires: Level 38, 68 Str
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Body Armour: (10—15)% of Physical Damage from Hits taken as Chaos Damage
Guatelitzi's Thesis
Limited to: 1 Ancient Augment
Requires: Level 60
Boots: Lose 5% of maximum Life per second while Sprinting, 25% increased Movement Speed while Sprinting
[DNT-UNUSED] Guillotine Executioner Drop
[DNT-UNUSED] Fill Me In
[DNT-UNUSED] Grants 10% increased Physical Damage
Unique /2
Requires: Level 8
+(20—30)% to Fire Resistance
+(40—60) to maximum Life
+(20—30)% to Fire Resistance
(-15—-10)% to Cold Resistance
Requires: Level 27, 45 Str
(50—100)% increased Armour
+(40—60) to maximum Mana
+(10—20) to Strength
+(60—80) to Stun Threshold
50% of Physical Damage prevented Recouped as Life
Passive /2
20% increased Physical Damage with Bows
Requires The Unseen Path
Ascendancy Passive /1
Ascendancy: Infernalist
Character: Witch
Timeless Jewel Passive /2
Militant Faith: Maxarius
+100% of Armour applies to Elemental Damage
Armour does not apply to Physical Damage
-15% to all maximum Elemental Resistances
Armour does not apply to Physical Damage
-15% to all maximum Elemental Resistances
80% increased Melee Physical Damage
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.





















