Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Physical Damage
Physical damage is one of the five Damage Types. It is the most common and the only one reduced by Armour, rather than by a Resistance.

Most physical damage comes from Weapon Attacks, but some Spells and other skills deal physical damage as well. Physical damage over time can be inflicted with Bleeding.
Skill Gem /7
shadowprojectiles
Fire an arc of knives in front of the caster which deals physical damage.
shadowprojectiles
Fire an arc of knives in front of the caster which deals physical damage.
DruidWolfHowl
[DNT-UNUSED] Loud noise
RangerIceShot
Fire an icy arrow that sprays a cone of ice shards when it hits a target.
MonkGatheringStorm
Flip backward and Channel to charge your Quarterstaff with Lightning. Releasing dashes towards the target location, damaging enemies along the way. Releasing with Perfect Timing performs a Lightning-assisted dash that releases shockwaves from enemies you dash through. Perfectly Timed dash also explodes Tempest Bells on hit creating a shockwave that deals more damage and has a larger area, leaving Shocked Ground in its wake. This skill cannot be Ancestrally Boosted.
RangerShearingBolts
Ready your active Bow or Spear, Empowering your next Repeatable Bow or Projectile Spear Attacks to Convert Physical Damage to Cold Damage and Trigger Ice Fragments on Hit. This Skill's cooldown can be bypassed by expending a Frenzy Charge. Cannot Empower Sustained Skills.
DreadBannerSkill
[DNT] Gem effect description.[DNT] Gain stack of cleansed and corrupted forms when attacking with a bow.
Support Gem /11
PinSupport
Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun.
PinSupport
Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun, as well as granting Critial Hit Chance against Immobilised enemies.
PinSupport
Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun. Pin buildup caused by Supported Skill is lessened, but Pin duration is significantly longer.
ArmourBreakSupport
Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.
ArmourBreakSupport
Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt. On Fully Breaking Armour with Supported Skills, you have a chance to gain an Endurance Charge.
ArmourBreakSupport
Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt. On Fully Breaking Armour with Supported Skills, you have a chance to gain an Endurance Charge.
BloodintheEyesSupport
Supports Skills that Hit Enemies, causing those Hits to Hobble Bleeding Enemies based on a portion of Physical Damage dealt.
OutmaneuverSupport
Supports Skills you use yourself which can cause Damaging Hits. Supported Skills Break Armour against Parried Enemies.
SingleOutSupport
Supports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.
SingleOutSupport
Supports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.
TumultSupport
Supports Skills you use yourself which can cause Damaging Hits. Supported Skills consume a Frenzy Charge on use to powerfully Break Armour.
Monsters mods /2
NameLevelPre/SufDescriptionWeight
of Shattering1SuffixBreak Armour equal to 1000% of Physical Damage dealt Damage Physicaldefault 1
1UniqueMonsters Break Armour equal to (50100)% of Physical Damage dealt
Map mods /44
NameLevelPre/SufDescriptionWeight
Shattering1PrefixMonsters Break Armour equal to (1520)% of Physical Damage dealt
19% more Magic and Rare Monsters
Rare Monsters have 19% more chance of Monster Modifiers
10% more Waystones found in Area
map_key_low 1
default 0
Shattering1PrefixMonsters Break Armour equal to (2025)% of Physical Damage dealt
19% more Magic and Rare Monsters
Rare Monsters have 19% more chance of Monster Modifiers
10% more Waystones found in Area
map_key_medium 1
default 0
Shattering1PrefixMonsters Break Armour equal to (2530)% of Physical Damage dealt
19% more Magic and Rare Monsters
Rare Monsters have 19% more chance of Monster Modifiers
10% more Waystones found in Area
map_key_high 1
default 0
Shattering1PrefixMonsters Break Armour equal to (3045)% of Physical Damage dealt
19% more Magic and Rare Monsters
Rare Monsters have 19% more chance of Monster Modifiers
10% more Waystones found in Area
map_key_highest 1
default 0
Burning1Unique% of Monster Physical Damage is Converted to Fire
Monsters deal 35% of Physical Damage as Extra Fire
map item drop quantity +% [12]
Damage Physical Elemental Fire
secret_area 1
default 0
Freezing1Unique% of Monster Physical Damage is Converted to Cold
Monsters deal 35% of Physical Damage as Extra Cold
map item drop quantity +% [12]
Damage Physical Elemental Cold
secret_area 1
default 0
Shocking1Unique% of Monster Physical Damage is Converted to Lightning
Monsters deal 35% of Physical Damage as Extra Lightning
map item drop quantity +% [12]
Damage Physical Elemental Lightning
secret_area 1
default 0
Punishing1UniqueMonsters reflect 10% of Physical Damage
map item drop quantity +% [12]
Damage Physical
secret_area 1
default 0
Burning1UniqueMonsters deal (5069)% of Physical Damage as Extra Fire
6% increased Pack size
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Fire
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Burning1UniqueMonsters deal (3049)% of Physical Damage as Extra Fire
6% increased Pack size
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Fire
top_tier_map 0
expedition_logbook 1
default 0
Burning68UniqueMonsters deal (5069)% of Physical Damage as Extra Fire
6% increased Pack size
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Fire
top_tier_map 0
expedition_logbook 1
default 0
Burning1UniqueMonsters deal (7089)% of Physical Damage as Extra Fire
6% increased Pack size
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Fire
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Burning73UniqueMonsters deal (7089)% of Physical Damage as Extra Fire
6% increased Pack size
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Fire
top_tier_map 0
expedition_logbook 1
default 0
Burning1UniqueMonsters deal (90110)% of Physical Damage as Extra Fire
6% increased Pack size
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Fire
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Burning1UniqueMonsters deal (90110)% of Physical Damage as Extra Fire
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Fire
top_tier_map 0
maven_map 1
primordial_map 1
default 0
Burning78UniqueMonsters deal (90110)% of Physical Damage as Extra Fire
6% increased Pack size
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Fire
top_tier_map 0
expedition_logbook 1
default 0
Freezing1UniqueMonsters deal (5069)% of Physical Damage as Extra Cold
6% increased Pack size
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Cold
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Freezing1UniqueMonsters deal (3049)% of Physical Damage as Extra Cold
6% increased Pack size
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Cold
top_tier_map 0
expedition_logbook 1
default 0
Freezing68UniqueMonsters deal (5069)% of Physical Damage as Extra Cold
6% increased Pack size
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Cold
top_tier_map 0
expedition_logbook 1
default 0
Freezing1UniqueMonsters deal (7089)% of Physical Damage as Extra Cold
6% increased Pack size
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Cold
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Freezing73UniqueMonsters deal (7089)% of Physical Damage as Extra Cold
6% increased Pack size
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Cold
top_tier_map 0
expedition_logbook 1
default 0
Freezing1UniqueMonsters deal (90110)% of Physical Damage as Extra Cold
6% increased Pack size
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Cold
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Freezing1UniqueMonsters deal (90110)% of Physical Damage as Extra Cold
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Cold
top_tier_map 0
maven_map 1
primordial_map 1
default 0
Freezing78UniqueMonsters deal (90110)% of Physical Damage as Extra Cold
6% increased Pack size
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Cold
top_tier_map 0
expedition_logbook 1
default 0
Shocking1UniqueMonsters deal (5069)% of Physical Damage as Extra Lightning
6% increased Pack size
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Lightning
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Shocking1UniqueMonsters deal (3049)% of Physical Damage as Extra Lightning
6% increased Pack size
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Lightning
top_tier_map 0
expedition_logbook 1
default 0
Shocking68UniqueMonsters deal (5069)% of Physical Damage as Extra Lightning
6% increased Pack size
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Lightning
top_tier_map 0
expedition_logbook 1
default 0
Shocking1UniqueMonsters deal (7089)% of Physical Damage as Extra Lightning
6% increased Pack size
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Lightning
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Shocking73UniqueMonsters deal (7089)% of Physical Damage as Extra Lightning
6% increased Pack size
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Lightning
top_tier_map 0
expedition_logbook 1
default 0
Shocking1UniqueMonsters deal (90110)% of Physical Damage as Extra Lightning
6% increased Pack size
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Lightning
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Shocking1UniqueMonsters deal (90110)% of Physical Damage as Extra Lightning
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Lightning
top_tier_map 0
maven_map 1
primordial_map 1
default 0
Shocking78UniqueMonsters deal (90110)% of Physical Damage as Extra Lightning
6% increased Pack size
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Lightning
top_tier_map 0
expedition_logbook 1
default 0
Profane1UniqueMonsters deal (2125)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
6% increased Pack size
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Chaos
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Profane73UniqueMonsters deal (2125)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
6% increased Pack size
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Chaos
top_tier_map 0
expedition_logbook 1
default 0
Profane1UniqueMonsters deal (3135)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
6% increased Pack size
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Chaos
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Profane1UniqueMonsters deal (3135)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Chaos
top_tier_map 0
maven_map 1
primordial_map 1
default 0
Profane78UniqueMonsters deal (3135)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
6% increased Pack size
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Chaos
top_tier_map 0
expedition_logbook 1
default 0
Punishing1UniqueMonsters reflect 13% of Physical Damage
4% increased Pack size
map item drop quantity +% [10]
map item drop rarity +% [6]
Damage Physical
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Punishing68UniqueMonsters reflect 13% of Physical Damage
4% increased Pack size
map item drop quantity +% [10]
map item drop rarity +% [6]
Damage Physical
top_tier_map 0
expedition_logbook 1
default 0
Punishing1UniqueMonsters reflect 15% of Physical Damage
4% increased Pack size
map item drop quantity +% [10]
map item drop rarity +% [6]
Damage Physical
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Punishing73UniqueMonsters reflect 15% of Physical Damage
4% increased Pack size
map item drop quantity +% [10]
map item drop rarity +% [6]
Damage Physical
top_tier_map 0
expedition_logbook 1
default 0
Punishing1UniqueMonsters reflect 18% of Physical Damage
4% increased Pack size
map item drop quantity +% [10]
map item drop rarity +% [6]
Damage Physical
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Punishing1UniqueMonsters reflect 18% of Physical Damage
map item drop quantity +% [10]
map item drop rarity +% [6]
Damage Physical
top_tier_map 0
maven_map 1
primordial_map 1
default 0
Punishing78UniqueMonsters reflect 18% of Physical Damage
4% increased Pack size
map item drop quantity +% [10]
map item drop rarity +% [6]
Damage Physical
top_tier_map 0
expedition_logbook 1
default 0
Delve Area mods /17
NameLevelPre/SufDescriptionWeight
1DelveAreaMonsters deal (1019)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
default 1
20DelveAreaMonsters deal (2049)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
default 1
52DelveAreaMonsters deal (5069)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
default 1
92DelveAreaMonsters deal (7089)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
default 1
173DelveAreaMonsters deal (90110)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
default 1
1DelveAreaMonsters deal (1019)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
default 1
20DelveAreaMonsters deal (2049)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
default 1
52DelveAreaMonsters deal (5069)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
default 1
92DelveAreaMonsters deal (7089)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
default 1
173DelveAreaMonsters deal (90110)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
default 1
1DelveAreaMonsters deal (1019)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
default 1
20DelveAreaMonsters deal (2049)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
default 1
52DelveAreaMonsters deal (5069)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
default 1
92DelveAreaMonsters deal (7089)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
default 1
173DelveAreaMonsters deal (90110)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
default 1
92DelveAreaMonsters deal (2125)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Chaos
default 1
173DelveAreaMonsters deal (3135)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Chaos
default 1
Heist Area mods /20
NameLevelPre/SufDescriptionWeight
Burning1PrefixMonsters deal (1029)% of Physical Damage as Extra Fire
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Fire
default 1
Burning46PrefixMonsters deal (3049)% of Physical Damage as Extra Fire
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Fire
default 1
Burning68PrefixMonsters deal (5069)% of Physical Damage as Extra Fire
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Fire
default 1
Burning73PrefixMonsters deal (7089)% of Physical Damage as Extra Fire
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Fire
default 1
Burning78PrefixMonsters deal (90110)% of Physical Damage as Extra Fire
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Fire
default 1
Freezing1PrefixMonsters deal (1029)% of Physical Damage as Extra Cold
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Cold
default 1
Freezing46PrefixMonsters deal (3049)% of Physical Damage as Extra Cold
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Cold
default 1
Freezing68PrefixMonsters deal (5069)% of Physical Damage as Extra Cold
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Cold
default 1
Freezing73PrefixMonsters deal (7089)% of Physical Damage as Extra Cold
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Cold
default 1
Freezing78PrefixMonsters deal (90110)% of Physical Damage as Extra Cold
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Cold
default 1
Shocking1PrefixMonsters deal (1029)% of Physical Damage as Extra Lightning
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Lightning
default 1
Shocking46PrefixMonsters deal (3049)% of Physical Damage as Extra Lightning
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Lightning
default 1
Shocking68PrefixMonsters deal (5069)% of Physical Damage as Extra Lightning
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Lightning
default 1
Shocking73PrefixMonsters deal (7089)% of Physical Damage as Extra Lightning
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Lightning
default 1
Shocking78PrefixMonsters deal (90110)% of Physical Damage as Extra Lightning
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
Damage Physical Elemental Lightning
default 1
Profane73PrefixMonsters deal (2125)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
default 1
Profane78PrefixMonsters deal (3135)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
map item drop quantity +% [16]
map item drop rarity +% [9]
default 1
Punishing68PrefixMonsters reflect 13% of Physical Damage
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Physical
default 1
Punishing73PrefixMonsters reflect 15% of Physical Damage
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Physical
default 1
Punishing78PrefixMonsters reflect 18% of Physical Damage
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
Physical
default 1
Heist Equipment mods /4
NameLevelPre/SufDescriptionWeight
Glinting1Prefix(23) to (45) added Physical Damage
Players and their Minions have (23) to (45) added Physical Damage
Damage Physical
heist_equipment_weapon 1
default 0
Burnished45Prefix(45) to (68) added Physical Damage
Players and their Minions have (45) to (68) added Physical Damage
Damage Physical
heist_equipment_weapon 1
default 0
Polished75Prefix(68) to (911) added Physical Damage
Players and their Minions have (68) to (911) added Physical Damage
Damage Physical
heist_equipment_weapon 1
default 0
Honed83Prefix(79) to (1214) added Physical Damage
Players and their Minions have (79) to (1214) added Physical Damage
Damage Physical
heist_equipment_weapon 1
default 0
Misc mods /7
NameLevelDomainPre/SufDescriptionWeight
1FlaskUnique(710)% more Melee Physical Damage during effect Damage Physical Attack
Brawling1JewelUnique(1416)% increased Melee Physical Damage with Unarmed Attacks Damage Physical Attacknot_int 0
default 0
1JewelUnique1% increased Evasion Rating per 3 Dexterity Allocated in Radius
1% increased Claw Physical Damage per 3 Dexterity Allocated in Radius
1% increased Melee Physical Damage with Unarmed Attacks per 3 Dexterity Allocated in Radius
local jewel effect base radius [1500]
Evasion Damage Physical Attack
1AbyssUnique(510)% of Physical Damage prevented Recouped as Life Life Physicalheart_unique_jewel_prefix 1
default 0
of Amanamu65AbyssSuffixBreak Armour equal to (24)% of Physical Damage dealt amanamu Damage Physicaltwo_hand_weapon 0
mace 1
default 0
ulaman_mod 1
of Amanamu65AbyssSuffixBreak Armour equal to (47)% of Physical Damage dealt amanamu Damage Physicalone_hand_weapon 0
mace 1
default 0
ulaman_mod 1
1ExpeditionRelicPrefixMonsters' Hits Break Armour equal to 200% of Physical Damage dealtexpedition_atoll_remnant_logbook 1
expedition_tundra_remnant_logbook 1
default 0
Item /10
2HMace08
Ruination Maul
Physical Damage: 104-127
Critical Hit Chance: 8%
Attacks per Second: 1.1
Weapon Range: 1.5
Requires: Level 79, 163 Str
Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage
2HMace08
Runeforged Crumbling Maul
Physical Damage: 105-128
Critical Hit Chance: 8%
Attacks per Second: 1.1
Weapon Range: 1.5
Requires: Level 55, 97 Str
Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage
2HMace08
Disintegrating Maul
Physical Damage: 92-112
Critical Hit Chance: 8%
Attacks per Second: 1.1
Weapon Range: 1.5
Requires: Level 62, 109 Str
Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage
2HMace08
Crumbling Maul
Physical Damage: 62-75
Critical Hit Chance: 8%
Attacks per Second: 1.1
Weapon Range: 1.5
Requires: Level 38, 68 Str
Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage
PhysicalEssenceLesser
PhysicalEssenceLesserLesser Essence of Abrasion
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (46) to (711) Physical Damage
Two Handed Melee Weapon or Crossbow: Adds (58) to (1015) Physical Damage
PhysicalEssence
PhysicalEssenceEssence of Abrasion
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (1015) to (1826) Physical Damage
Two Handed Melee Weapon or Crossbow: Adds (1421) to (2537) Physical Damage
GreaterPhysicalEssence
GreaterPhysicalEssenceGreater Essence of Abrasion
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (1624) to (2842) Physical Damage
Two Handed Melee Weapon or Crossbow: Adds (2335) to (3959) Physical Damage
ChaosEssencePerfect
ChaosEssencePerfectPerfect Essence of Ruin
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Body Armour: (1015)% of Physical Damage from Hits taken as Chaos Damage
SoulCoreBlood
Guatelitzi's Thesis
Limited to: 1 Ancient Augment
Requires: Level 60
Helmets: Gain Armour equal to 35% of Life Lost from Hits in the past 8 seconds
Body Armours: 10% of Physical Damage prevented Recouped as Life
Boots: Lose 5% of maximum Life per second while Sprinting, 25% increased Movement Speed while Sprinting
Ring1
[DNT-UNUSED] Guillotine Executioner Drop
[DNT-UNUSED] Fill Me In
[DNT-UNUSED] Grants 10% increased Physical Damage
Unique /2
BlisteringBond
Requires: Level 8
+(2030)% to Fire Resistance
+(4060) to maximum Life
+(2030)% to Fire Resistance
(-15-10)% to Cold Resistance
You take Fire Damage instead of Physical Damage from Bleeding
Bleeding you inflict deals Fire Damage instead of Physical Damage
WanderingReliquary
Requires: Level 27, 45 Str
(50100)% increased Armour
+(4060) to maximum Mana
+(1020) to Strength
+(6080) to Stun Threshold
50% of Physical Damage prevented Recouped as Life
Passive /2
30% increased Armour
5% of Physical Damage prevented Recouped as Life
20% increased Physical Damage with Bows
Ascendancy Passive /1
Ascendancy: Infernalist
Character: Witch
20% of Cold Damage taken as Fire Damage
Timeless Jewel Passive /2
Militant Faith: Maxarius
+100% of Armour applies to Elemental Damage
Armour does not apply to Physical Damage
-15% to all maximum Elemental Resistances
80% increased Melee Physical Damage
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