Expedition2RemnantActiveIncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Physical Damage
Physical damage is one of the five Damage Types. It is the most common and the only one reduced by Armour, rather than by a Resistance.

Most physical damage comes from Weapon Attacks, but some Spells and other skills deal physical damage as well. Physical damage over time can be inflicted with Bleeding.
Skill Gem /7
shadowprojectiles
Fire an arc of knives in front of the caster which deals physical damage.
shadowprojectiles
Fire an arc of knives in front of the caster which deals physical damage.
DruidWolfHowl
[DNT-UNUSED] Loud noise
RangerIceShot
Fire an icy arrow that sprays a cone of ice shards when it hits a target.
MonkGatheringStorm
Flip backward and Channel to charge your Quarterstaff with Lightning. Releasing dashes towards the target location, damaging enemies along the way. Releasing with Perfect Timing performs a Lightning-assisted dash that releases shockwaves from enemies you dash through. Perfectly Timed dash also explodes Tempest Bells on hit creating a shockwave that deals more damage and has a larger area, leaving Shocked Ground in its wake. This skill cannot be Ancestrally Boosted.
RangerShearingBolts
Ready your active Bow or Spear, Empowering your next Repeatable Bow or Projectile Spear Attacks to Convert Physical Damage to Cold Damage and Trigger Ice Fragments on Hit. This Skill's cooldown can be bypassed by expending a Frenzy Charge. Cannot Empower Sustained Skills.
DreadBannerSkill
[DNT] Gem effect description.[DNT] Gain stack of cleansed and corrupted forms when attacking with a bow.
Support Gem /11
PinSupport
Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun.
PinSupport
Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun, as well as granting Critial Hit Chance against Immobilised enemies.
PinSupport
Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun. Pin buildup caused by Supported Skill is lessened, but Pin duration is significantly longer.
ArmourBreakSupport
Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.
ArmourBreakSupport
Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt. On Fully Breaking Armour with Supported Skills, you have a chance to gain an Endurance Charge.
ArmourBreakSupport
Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt. On Fully Breaking Armour with Supported Skills, you have a chance to gain an Endurance Charge.
BloodintheEyesSupport
Supports Skills that Hit Enemies, causing those Hits to Hobble Bleeding Enemies based on a portion of Physical Damage dealt.
OutmaneuverSupport
Supports Skills you use yourself which can cause Damaging Hits. Supported Skills Break Armour against Parried Enemies.
SingleOutSupport
Supports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.
SingleOutSupport
Supports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.
TumultSupport
Supports Skills you use yourself which can cause Damaging Hits. Supported Skills consume a Frenzy Charge on use to powerfully Break Armour.
Item mods /69
NameLevelPre/SufDescriptionWeight
Glinting1PrefixAdds (12) to (45) Physical Damage Damage Physical Attackbow 1
one_hand_weapon 1
default 0
Burnished8PrefixAdds (46) to (711) Physical Damage Damage Physical Attackbow 1
one_hand_weapon 1
default 0
Polished16PrefixAdds (69) to (1116) Physical Damage Damage Physical Attackbow 1
one_hand_weapon 1
default 0
Honed33PrefixAdds (812) to (1421) Physical Damage Damage Physical Attackbow 1
one_hand_weapon 1
default 0
Gleaming46PrefixAdds (1015) to (1826) Physical Damage Damage Physical Attackbow 1
one_hand_weapon 1
default 0
Annealed54PrefixAdds (1320) to (2335) Physical Damage Damage Physical Attackbow 1
one_hand_weapon 1
default 0
Razor-sharp60PrefixAdds (1624) to (2842) Physical Damage Damage Physical Attackbow 1
one_hand_weapon 1
default 0
Tempered65PrefixAdds (2131) to (3653) Physical Damage Damage Physical Attackbow 1
one_hand_weapon 1
default 0
Flaring75PrefixAdds (2639) to (4466) Physical Damage Damage Physical Attackbow 1
one_hand_weapon 1
default 0
Glinting1PrefixAdds (23) to (57) Physical Damage Damage Physical Attackbow 0
two_hand_weapon 1
default 0
Burnished8PrefixAdds (58) to (1015) Physical Damage Damage Physical Attackbow 0
two_hand_weapon 1
default 0
Polished16PrefixAdds (812) to (1522) Physical Damage Damage Physical Attackbow 0
two_hand_weapon 1
default 0
Honed33PrefixAdds (1117) to (2030) Physical Damage Damage Physical Attackbow 0
two_hand_weapon 1
default 0
Gleaming46PrefixAdds (1421) to (2537) Physical Damage Damage Physical Attackbow 0
two_hand_weapon 1
default 0
Annealed54PrefixAdds (1929) to (3349) Physical Damage Damage Physical Attackbow 0
two_hand_weapon 1
default 0
Razor-sharp60PrefixAdds (2335) to (3959) Physical Damage Damage Physical Attackbow 0
two_hand_weapon 1
default 0
Tempered65PrefixAdds (2944) to (5075) Physical Damage Damage Physical Attackbow 0
two_hand_weapon 1
default 0
Flaring75PrefixAdds (3755) to (6394) Physical Damage Damage Physical Attackbow 0
two_hand_weapon 1
default 0
Glinting1PrefixAllies in your Presence deal (12) to (34) added Attack Physical Damage Damage Physical Attacksceptre 1
default 0
Burnished8PrefixAllies in your Presence deal (23) to (46) added Attack Physical Damage Damage Physical Attacksceptre 1
default 0
Polished16PrefixAllies in your Presence deal (24) to (58) added Attack Physical Damage Damage Physical Attacksceptre 1
default 0
Honed33PrefixAllies in your Presence deal (46) to (811) added Attack Physical Damage Damage Physical Attacksceptre 1
default 0
Gleaming46PrefixAllies in your Presence deal (57) to (913) added Attack Physical Damage Damage Physical Attacksceptre 1
default 0
Annealed54PrefixAllies in your Presence deal (610) to (1217) added Attack Physical Damage Damage Physical Attacksceptre 1
default 0
Razor-sharp60PrefixAllies in your Presence deal (711) to (1420) added Attack Physical Damage Damage Physical Attacksceptre 1
default 0
Tempered65PrefixAllies in your Presence deal (1015) to (1826) added Attack Physical Damage Damage Physical Attacksceptre 1
default 0
Flaring75PrefixAllies in your Presence deal (1219) to (2232) added Attack Physical Damage Damage Physical Attacksceptre 1
default 0
Heavy1Prefix(4049)% increased Physical Damage Damage Physical Attackweapon 1
default 0
Serrated8Prefix(5064)% increased Physical Damage Damage Physical Attackweapon 1
default 0
Wicked16Prefix(6584)% increased Physical Damage Damage Physical Attackweapon 1
default 0
Vicious33Prefix(85109)% increased Physical Damage Damage Physical Attackweapon 1
default 0
Bloodthirsty46Prefix(110134)% increased Physical Damage Damage Physical Attackweapon 1
default 0
Cruel60Prefix(135154)% increased Physical Damage Damage Physical Attackweapon 1
default 0
Tyrannical75Prefix(155169)% increased Physical Damage Damage Physical Attackweapon 1
default 0
Merciless82Prefix(170179)% increased Physical Damage Damage Physical Attackweapon 1
default 0
Squire's8Prefix(1519)% increased Physical Damage
+(1620) to Accuracy Rating
Damage Physical Attack
weapon 1
default 0
Journeyman's14Prefix(2024)% increased Physical Damage
+(2146) to Accuracy Rating
Damage Physical Attack
weapon 1
default 0
Reaver's23Prefix(2534)% increased Physical Damage
+(4772) to Accuracy Rating
Damage Physical Attack
weapon 1
default 0
Mercenary's38Prefix(3544)% increased Physical Damage
+(7397) to Accuracy Rating
Damage Physical Attack
weapon 1
default 0
Champion's54Prefix(4554)% increased Physical Damage
+(98123) to Accuracy Rating
Damage Physical Attack
weapon 1
default 0
Conqueror's65Prefix(5564)% increased Physical Damage
+(124149) to Accuracy Rating
Damage Physical Attack
weapon 1
default 0
Emperor's70Prefix(6574)% increased Physical Damage
+(150174) to Accuracy Rating
Damage Physical Attack
weapon 1
default 0
Dictator's81Prefix(7579)% increased Physical Damage
+(175200) to Accuracy Rating
Damage Physical Attack
weapon 1
default 0
Punishing2Prefix(2534)% increased Spell Physical Damage Damage Physicalfocus 1
no_physical_spell_mods 0
wand 1
trap 1
default 0
Unforgiving8Prefix(3544)% increased Spell Physical Damage Damage Physicalfocus 1
no_physical_spell_mods 0
wand 1
trap 1
default 0
Vengeful16Prefix(4554)% increased Spell Physical Damage Damage Physicalfocus 1
no_physical_spell_mods 0
wand 1
trap 1
default 0
Sadistic33Prefix(5564)% increased Spell Physical Damage Damage Physicalfocus 1
no_physical_spell_mods 0
wand 1
trap 1
default 0
Pitiless46Prefix(6574)% increased Spell Physical Damage Damage Physicalfocus 1
no_physical_spell_mods 0
wand 1
trap 1
default 0
Agonising60Prefix(7589)% increased Spell Physical Damage Damage Physicalfocus 1
no_physical_spell_mods 0
wand 1
trap 1
default 0
Oppressor's70Prefix(90104)% increased Spell Physical Damage Damage Physicalno_physical_spell_mods 0
wand 1
trap 1
default 0
Torturer's81Prefix(105119)% increased Spell Physical Damage Damage Physicalno_physical_spell_mods 0
wand 1
trap 1
default 0
Punishing2Prefix(5068)% increased Spell Physical Damage Damage Physicalno_physical_spell_mods 0
staff 1
default 0
Unforgiving8Prefix(6988)% increased Spell Physical Damage Damage Physicalno_physical_spell_mods 0
staff 1
default 0
Vengeful16Prefix(89108)% increased Spell Physical Damage Damage Physicalno_physical_spell_mods 0
staff 1
default 0
Sadistic33Prefix(109128)% increased Spell Physical Damage Damage Physicalno_physical_spell_mods 0
staff 1
default 0
Pitiless46Prefix(129148)% increased Spell Physical Damage Damage Physicalno_physical_spell_mods 0
staff 1
default 0
Agonising60Prefix(149188)% increased Spell Physical Damage Damage Physicalno_physical_spell_mods 0
staff 1
default 0
Oppressor's70Prefix(189208)% increased Spell Physical Damage Damage Physicalno_physical_spell_mods 0
staff 1
default 0
Torturer's81Prefix(209238)% increased Spell Physical Damage Damage Physicalno_physical_spell_mods 0
staff 1
default 0
of the Locust21SuffixLeeches (66.9)% of Physical Damage as Life Life Physical Attackweapon 1
default 0
of the Remora38SuffixLeeches (77.9)% of Physical Damage as Life Life Physical Attackweapon 1
default 0
of the Lamprey54SuffixLeeches (88.9)% of Physical Damage as Life Life Physical Attackweapon 1
default 0
of the Vampire65SuffixLeeches (99.9)% of Physical Damage as Life Life Physical Attackweapon 1
default 0
of the Parched21SuffixLeeches (55.9)% of Physical Damage as Mana Mana Physical Attackweapon 1
default 0
of the Arid38SuffixLeeches (66.9)% of Physical Damage as Mana Mana Physical Attackweapon 1
default 0
of the Drought54SuffixLeeches (77.9)% of Physical Damage as Mana Mana Physical Attackweapon 1
default 0
of the Desperate65SuffixLeeches (88.9)% of Physical Damage as Mana Mana Physical Attackweapon 1
default 0
1Corrupted(1525)% increased Physical Damage Damage Physical Attackweapon 1
default 0
1Unique(5075)% increased Physical Damage Damage Physical Attackweapon 1
default 0
Monsters mods /46
NameLevelPre/SufDescriptionWeight
of Shattering1SuffixBreak Armour equal to 1000% of Physical Damage dealt Damage Physicaldefault 1
of Flames1UniqueGain 25% of Physical Damage as Extra Fire Damage Damage Physical Elemental FireCaster 0
default 1
of Frost1UniqueGain 25% of Physical Damage as Extra Cold Damage Damage Physical Elemental ColdCaster 0
default 1
of Voltage1UniqueGain 25% of Physical Damage as Extra Lightning Damage Damage Physical Elemental LightningCaster 0
default 1
1UniqueGain 25% of Physical Damage as Extra Fire Damage Damage Physical Elemental Fire
1UniqueGain 25% of Physical Damage as Extra Cold Damage Damage Physical Elemental Cold
1UniqueGain 25% of Physical Damage as Extra Lightning Damage Damage Physical Elemental Lightning
1UniqueGain 10% of Physical Damage as Extra Cold Damage Damage Physical Elemental Cold
1UniqueGain 100% of Physical Damage as Extra Fire Damage
main hand base maximum attack distance [6]
off hand base maximum attack distance [6]
stance movement speed +% final [50]
Damage Physical Elemental Fire Attack Speed
1UniqueGain 50% of Physical Damage as Extra Cold Damage
Gain 50% of Physical Damage as Extra Lightning Damage
Damage Physical Elemental Cold Lightning
Blessing of Elements25NemesisGain 50% of Physical Damage as Extra Damage of a random Element Damage Physical Elemental Ailmentrare 1
default 0
Storm Cultist's Touch1Torment+25% to Lightning Resistance
10% chance to Shock
Gain 25% of Physical Damage as Extra Lightning Damage
Damage Physical Elemental Lightning Resistance Ailment
default 1
Storm Cultist's Grip1Torment+40% to Lightning Resistance
25% chance to Shock
Gain 60% of Physical Damage as Extra Lightning Damage
Damage Physical Elemental Lightning Resistance Ailment
default 1
Arsonist's Touch1Torment+25% to Fire Resistance
Gain 25% of Physical Damage as Extra Fire Damage
base chance to ignite % [10]
Damage Physical Elemental Fire Resistance Ailment
default 1
Arsonist's Grip1Torment+40% to Fire Resistance
Gain 60% of Physical Damage as Extra Fire Damage
base chance to ignite % [25]
Damage Physical Elemental Fire Resistance Ailment
default 1
Vaal Cultist's Touch1TormentGain 25% of Physical Damage as Extra Damage of a random Element Damage Physical Elementaldefault 1
Aurora Cultist's Touch1Torment+25% to Cold Resistance
50% increased Chill Duration on Enemies
Physical Damage from Hits also Contributes to Chill Magnitude
Elemental Cold Resistance Ailment
default 1
Aurora Cultist's Grip1Torment+40% to Cold Resistance
20% chance to Freeze
Gain 60% of Physical Damage as Extra Cold Damage
Damage Physical Elemental Cold Resistance Ailment
default 1
1UniqueGain 10% of Physical Damage as Extra Fire Damage Damage Physical Elemental Fire
1UniqueGain 20% of Physical Damage as Extra Fire Damage Damage Physical Elemental Fire
1UniqueGain 20% of Physical Damage as Extra Cold Damage Damage Physical Elemental Cold
1UniqueGain 10% of Physical Damage as Extra Lightning Damage Damage Physical Elemental Lightning
1UniqueGain 20% of Physical Damage as Extra Lightning Damage Damage Physical Elemental Lightning
Three Hands Talisman1Talisman50% chance to Freeze
50% chance to Shock
Gain 30% of Physical Damage as Extra Damage of a random Element
base chance to ignite % [50]
Damage Physical Elemental Fire Cold Lightning Ailment
Primal Skull Talisman1Talisman35% increased Movement Speed
Gain 35% of Physical Damage as Extra Fire Damage
Damage Physical Elemental Fire Speed
1UniqueGain 100% of Physical Damage as Extra Cold Damage Damage Physical Elemental Cold
1UniqueGain 50% of Physical Damage as Extra Cold Damage Damage Physical Elemental Cold
1UniqueGain 75% of Physical Damage as Extra Cold Damage Damage Physical Elemental Cold
1UniqueGain 50% of Physical Damage as Extra Lightning Damage Damage Physical Elemental Lightning
1UniqueGain 100% of Physical Damage as Extra Lightning Damage Damage Physical Elemental Lightning
1UniqueGain 75% of Physical Damage as Extra Lightning Damage Damage Physical Elemental Lightning
1UniqueGain 50% of Physical Damage as Extra Fire Damage Damage Physical Elemental Fire
1UniqueGain 100% of Physical Damage as Extra Fire Damage Damage Physical Elemental Fire
1UniqueGain 15% of Physical Damage as Extra Fire Damage Damage Physical Elemental Fire
1UniqueGain 30% of Physical Damage as Extra Fire Damage Damage Physical Elemental Fire
1UniqueGain 45% of Physical Damage as Extra Fire Damage Damage Physical Elemental Fire
1UniqueGain 60% of Physical Damage as Extra Fire Damage Damage Physical Elemental Fire
1UniqueGain 20% of Physical Damage as extra Chaos Damage Damage Physical Chaos
1UniqueGain 40% of Physical Damage as extra Chaos Damage Damage Physical Chaos
1UniqueGain 50% of Physical Damage as extra Chaos Damage Damage Physical Chaos
1Unique35% increased Movement Speed
35% more Attack Speed
Gain 125% of Physical Damage as Extra Fire Damage
80% reduced Damage taken
Action Speed cannot be modified to below base value
Damage Physical Elemental Fire Attack Speed
1UniqueGain 50% of Physical Damage as Extra Fire Damage
All Damage from Hits Contributes to Flammability and Ignite Magnitudes
base chance to ignite % [100]
Damage Physical Elemental Fire Ailment
1UniqueGain 50% of Physical Damage as Extra Cold Damage
All Damage from Hits Contributes to Chill Magnitude
Damage Physical Elemental Cold Ailment
1UniqueAlways Shock
Gain 50% of Physical Damage as Extra Lightning Damage
All Damage from Hits Contributes to Shock Chance
Damage Physical Elemental Lightning Ailment
Heretic's Grip1Torment25% chance to Shock
All Elemental Damage from Hits Contributes to Shock Chance
Physical Damage from Hits also Contributes to Chill Magnitude
Elemental Cold Lightning Ailment
1UniqueMonsters Break Armour equal to (50100)% of Physical Damage dealt
Map mods /44
NameLevelPre/SufDescriptionWeight
Shattering1PrefixMonsters Break Armour equal to (1520)% of Physical Damage dealt
19% more Magic and Rare Monsters
Rare Monsters have 19% more chance of Monster Modifiers
10% more Waystones found in Area
map_key_low 1
default 0
Shattering1PrefixMonsters Break Armour equal to (2025)% of Physical Damage dealt
19% more Magic and Rare Monsters
Rare Monsters have 19% more chance of Monster Modifiers
10% more Waystones found in Area
map_key_medium 1
default 0
Shattering1PrefixMonsters Break Armour equal to (2530)% of Physical Damage dealt
19% more Magic and Rare Monsters
Rare Monsters have 19% more chance of Monster Modifiers
10% more Waystones found in Area
map_key_high 1
default 0
Shattering1PrefixMonsters Break Armour equal to (3045)% of Physical Damage dealt
19% more Magic and Rare Monsters
Rare Monsters have 19% more chance of Monster Modifiers
10% more Waystones found in Area
map_key_highest 1
default 0
Burning1Unique% of Monster Physical Damage is Converted to Fire
Monsters deal 35% of Physical Damage as Extra Fire
12% increased Quantity of Items found in this Area
Damage Physical Elemental Fire
secret_area 1
default 0
Freezing1Unique% of Monster Physical Damage is Converted to Cold
Monsters deal 35% of Physical Damage as Extra Cold
12% increased Quantity of Items found in this Area
Damage Physical Elemental Cold
secret_area 1
default 0
Shocking1Unique% of Monster Physical Damage is Converted to Lightning
Monsters deal 35% of Physical Damage as Extra Lightning
12% increased Quantity of Items found in this Area
Damage Physical Elemental Lightning
secret_area 1
default 0
Punishing1UniqueMonsters reflect 10% of Physical Damage
12% increased Quantity of Items found in this Area
Damage Physical
secret_area 1
default 0
Burning1UniqueMonsters deal (5069)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Burning1UniqueMonsters deal (3049)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
top_tier_map 0
expedition_logbook 1
default 0
Burning68UniqueMonsters deal (5069)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
top_tier_map 0
expedition_logbook 1
default 0
Burning1UniqueMonsters deal (7089)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Burning73UniqueMonsters deal (7089)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
top_tier_map 0
expedition_logbook 1
default 0
Burning1UniqueMonsters deal (90110)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Burning1UniqueMonsters deal (90110)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Damage Physical Elemental Fire
top_tier_map 0
maven_map 1
primordial_map 1
default 0
Burning78UniqueMonsters deal (90110)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
top_tier_map 0
expedition_logbook 1
default 0
Freezing1UniqueMonsters deal (5069)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Freezing1UniqueMonsters deal (3049)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
top_tier_map 0
expedition_logbook 1
default 0
Freezing68UniqueMonsters deal (5069)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
top_tier_map 0
expedition_logbook 1
default 0
Freezing1UniqueMonsters deal (7089)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Freezing73UniqueMonsters deal (7089)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
top_tier_map 0
expedition_logbook 1
default 0
Freezing1UniqueMonsters deal (90110)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Freezing1UniqueMonsters deal (90110)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Damage Physical Elemental Cold
top_tier_map 0
maven_map 1
primordial_map 1
default 0
Freezing78UniqueMonsters deal (90110)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
top_tier_map 0
expedition_logbook 1
default 0
Shocking1UniqueMonsters deal (5069)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Shocking1UniqueMonsters deal (3049)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
top_tier_map 0
expedition_logbook 1
default 0
Shocking68UniqueMonsters deal (5069)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
top_tier_map 0
expedition_logbook 1
default 0
Shocking1UniqueMonsters deal (7089)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Shocking73UniqueMonsters deal (7089)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
top_tier_map 0
expedition_logbook 1
default 0
Shocking1UniqueMonsters deal (90110)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Shocking1UniqueMonsters deal (90110)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Damage Physical Elemental Lightning
top_tier_map 0
maven_map 1
primordial_map 1
default 0
Shocking78UniqueMonsters deal (90110)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
top_tier_map 0
expedition_logbook 1
default 0
Profane1UniqueMonsters deal (2125)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Chaos
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Profane73UniqueMonsters deal (2125)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Chaos
top_tier_map 0
expedition_logbook 1
default 0
Profane1UniqueMonsters deal (3135)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Chaos
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Profane1UniqueMonsters deal (3135)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
Damage Physical Chaos
top_tier_map 0
maven_map 1
primordial_map 1
default 0
Profane78UniqueMonsters deal (3135)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Chaos
top_tier_map 0
expedition_logbook 1
default 0
Punishing1UniqueMonsters reflect 13% of Physical Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Physical
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Punishing68UniqueMonsters reflect 13% of Physical Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Physical
top_tier_map 0
expedition_logbook 1
default 0
Punishing1UniqueMonsters reflect 15% of Physical Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Physical
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Punishing73UniqueMonsters reflect 15% of Physical Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Physical
top_tier_map 0
expedition_logbook 1
default 0
Punishing1UniqueMonsters reflect 18% of Physical Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Physical
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Punishing1UniqueMonsters reflect 18% of Physical Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Damage Physical
top_tier_map 0
maven_map 1
primordial_map 1
default 0
Punishing78UniqueMonsters reflect 18% of Physical Damage
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Damage Physical
top_tier_map 0
expedition_logbook 1
default 0
Delve Area mods /17
NameLevelPre/SufDescriptionWeight
1DelveAreaMonsters deal (1019)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
default 1
20DelveAreaMonsters deal (2049)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
default 1
52DelveAreaMonsters deal (5069)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
default 1
92DelveAreaMonsters deal (7089)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
default 1
173DelveAreaMonsters deal (90110)% of Physical Damage as Extra Fire
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Fire
default 1
1DelveAreaMonsters deal (1019)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
default 1
20DelveAreaMonsters deal (2049)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
default 1
52DelveAreaMonsters deal (5069)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
default 1
92DelveAreaMonsters deal (7089)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
default 1
173DelveAreaMonsters deal (90110)% of Physical Damage as Extra Cold
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Cold
default 1
1DelveAreaMonsters deal (1019)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
default 1
20DelveAreaMonsters deal (2049)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
default 1
52DelveAreaMonsters deal (5069)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
default 1
92DelveAreaMonsters deal (7089)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
default 1
173DelveAreaMonsters deal (90110)% of Physical Damage as Extra Lightning
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Elemental Lightning
default 1
92DelveAreaMonsters deal (2125)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Chaos
default 1
173DelveAreaMonsters deal (3135)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
16% increased Quantity of Items found in this Area
9% increased Rarity of Items found in this Area
6% increased Pack size
Damage Physical Chaos
default 1
Heist Area mods /20
NameLevelPre/SufDescriptionWeight
Burning1PrefixMonsters deal (1029)% of Physical Damage as Extra Fire
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Physical Elemental Fire
default 1
Burning46PrefixMonsters deal (3049)% of Physical Damage as Extra Fire
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Physical Elemental Fire
default 1
Burning68PrefixMonsters deal (5069)% of Physical Damage as Extra Fire
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Physical Elemental Fire
default 1
Burning73PrefixMonsters deal (7089)% of Physical Damage as Extra Fire
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Physical Elemental Fire
default 1
Burning78PrefixMonsters deal (90110)% of Physical Damage as Extra Fire
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Physical Elemental Fire
default 1
Freezing1PrefixMonsters deal (1029)% of Physical Damage as Extra Cold
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Physical Elemental Cold
default 1
Freezing46PrefixMonsters deal (3049)% of Physical Damage as Extra Cold
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Physical Elemental Cold
default 1
Freezing68PrefixMonsters deal (5069)% of Physical Damage as Extra Cold
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Physical Elemental Cold
default 1
Freezing73PrefixMonsters deal (7089)% of Physical Damage as Extra Cold
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Physical Elemental Cold
default 1
Freezing78PrefixMonsters deal (90110)% of Physical Damage as Extra Cold
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Physical Elemental Cold
default 1
Shocking1PrefixMonsters deal (1029)% of Physical Damage as Extra Lightning
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Physical Elemental Lightning
default 1
Shocking46PrefixMonsters deal (3049)% of Physical Damage as Extra Lightning
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Physical Elemental Lightning
default 1
Shocking68PrefixMonsters deal (5069)% of Physical Damage as Extra Lightning
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Physical Elemental Lightning
default 1
Shocking73PrefixMonsters deal (7089)% of Physical Damage as Extra Lightning
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Physical Elemental Lightning
default 1
Shocking78PrefixMonsters deal (90110)% of Physical Damage as Extra Lightning
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
Damage Physical Elemental Lightning
default 1
Profane73PrefixMonsters deal (2125)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
default 1
Profane78PrefixMonsters deal (3135)% of Physical Damage as Extra Chaos
Monsters Inflict Withered for 2 seconds on Hit
map item drop quantity +% [16]
map item drop rarity +% [9]
heist contract alert level +% final [-6]
heist contract lockdown timer +% [6]
heist monster spawner alive limit +% [6]
default 1
Punishing68PrefixMonsters reflect 13% of Physical Damage
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Physical
default 1
Punishing73PrefixMonsters reflect 15% of Physical Damage
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Physical
default 1
Punishing78PrefixMonsters reflect 18% of Physical Damage
map item drop quantity +% [10]
map item drop rarity +% [6]
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
Physical
default 1
Heist Equipment mods /4
NameLevelPre/SufDescriptionWeight
Glinting1Prefix(23) to (45) added Physical Damage
Players and their Minions have (23) to (45) added Physical Damage
Damage Physical
heist_equipment_weapon 1
default 0
Burnished45Prefix(45) to (68) added Physical Damage
Players and their Minions have (45) to (68) added Physical Damage
Damage Physical
heist_equipment_weapon 1
default 0
Polished75Prefix(68) to (911) added Physical Damage
Players and their Minions have (68) to (911) added Physical Damage
Damage Physical
heist_equipment_weapon 1
default 0
Honed83Prefix(79) to (1214) added Physical Damage
Players and their Minions have (79) to (1214) added Physical Damage
Damage Physical
heist_equipment_weapon 1
default 0
Misc mods /16
NameLevelDomainPre/SufDescriptionWeight
1FlaskUnique(710)% more Melee Physical Damage during effect Damage Physical Attack
Brawling1JewelUnique(1416)% increased Melee Physical Damage with Unarmed Attacks Damage Physical Attacknot_int 0
default 0
1JewelUnique1% increased Evasion Rating per 3 Dexterity Allocated in Radius
1% increased Claw Physical Damage per 3 Dexterity Allocated in Radius
1% increased Melee Physical Damage with Unarmed Attacks per 3 Dexterity Allocated in Radius
local jewel effect base radius [1500]
Evasion Damage Physical Attack
1AbyssUniqueConquered Small Passive Skills also grant (35)% increased Physical damage Damage Physicalhistoric_abyss_jewel_2 1
default 0
1AbyssUnique(510)% of Physical Damage prevented Recouped as Life Life Physicalheart_unique_jewel_prefix 1
default 0
Ulaman's65AbyssPrefixGain (2125)% of Damage as Extra Physical Damage ulaman Damage Physicalwand 1
default 0
ulaman_mod 1
of Ulaman65AbyssSuffixBreak Armour on Critical Hit with Spells equal to (1118)% of Physical Damage dealt ulaman Caster Criticalwand 1
default 0
ulaman_mod 1
of Ulaman65AbyssSuffixEnemies Hindered by you take (47)% increased Physical Damage ulamanwand 1
default 0
ulaman_mod 1
Kurgal's65AbyssPrefix(110154)% increased Physical Damage
15% reduced Attack Speed
kurgal Physical Attack Speed
mace 1
default 0
kurgal_mod 1
of Amanamu65AbyssSuffixBreak Armour equal to (24)% of Physical Damage dealt amanamu Damage Physicaltwo_hand_weapon 0
mace 1
default 0
ulaman_mod 1
of Amanamu65AbyssSuffixBreak Armour equal to (47)% of Physical Damage dealt amanamu Damage Physicalone_hand_weapon 0
mace 1
default 0
ulaman_mod 1
1AbyssPrefix(100160)% increased Spell Physical Damage
(2030)% chance to inflict Bleeding on Hit
Damage Physical
kulemak_abyss_special_prefix 1
default 0
Tul's1AbyssPrefixGain (1020)% of Physical Damage as Extra Cold Damage Damage Physical Elemental Coldring 0
belt 0
breach_desecration 1
default 0
Scratching1AbyssPrefixMinions Break Armour equal to (24)% of Physical damage dealt Physical Minionamulet 0
belt 0
breach_desecration 1
default 0
1ExpeditionRelicPrefixMonsters are Immune to Physical Damageexpedition_atoll_remnant_logbook 1
expedition_tundra_remnant_logbook 1
default 0
1ExpeditionRelicPrefixMonsters' Hits Break Armour equal to 200% of Physical Damage dealtexpedition_atoll_remnant_logbook 1
expedition_tundra_remnant_logbook 1
default 0
Item /37
2HMace08
Ruination Maul
Physical Damage: 104-127
Critical Hit Chance: 8%
Attacks per Second: 1.1
Weapon Range: 1.5
Requires: Level 79, 163 Str
Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage
2HMace08
Runeforged Crumbling Maul
Physical Damage: 105-128
Critical Hit Chance: 8%
Attacks per Second: 1.1
Weapon Range: 1.5
Requires: Level 55, 97 Str
Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage
2HMace08
Disintegrating Maul
Physical Damage: 92-112
Critical Hit Chance: 8%
Attacks per Second: 1.1
Weapon Range: 1.5
Requires: Level 62, 109 Str
Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage
2HMace08
Crumbling Maul
Physical Damage: 62-75
Critical Hit Chance: 8%
Attacks per Second: 1.1
Weapon Range: 1.5
Requires: Level 38, 68 Str
Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage
Dagger02
Crone Knife
Physical Damage: 4-15
Critical Hit Chance: 15%
Attacks per Second: 1.55
Weapon Range: 1
Requires: Level 6, 9 Dex, 9 Int
Leeches 4% of Physical Damage as Mana
PhysicalEssenceLesser
PhysicalEssenceLesserLesser Essence of Abrasion
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (46) to (711) Physical Damage
Two Handed Melee Weapon or Crossbow: Adds (58) to (1015) Physical Damage
PhysicalEssence
PhysicalEssenceEssence of Abrasion
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (1015) to (1826) Physical Damage
Two Handed Melee Weapon or Crossbow: Adds (1421) to (2537) Physical Damage
GreaterPhysicalEssence
GreaterPhysicalEssenceGreater Essence of Abrasion
Stack Size: 1 / 10
Upgrades a Magic item to a Rare item, adding a guaranteed modifier
One Handed Melee Weapon or Bow: Adds (1624) to (2842) Physical Damage
Two Handed Melee Weapon or Crossbow: Adds (2335) to (3959) Physical Damage
PhysicalEssencePerfect
PhysicalEssencePerfectPerfect Essence of Abrasion
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
One Handed Melee Weapon or Bow: Gain (1520)% of Damage as Extra Physical Damage
Two Handed Melee Weapon or Crossbow: Gain (2533)% of Damage as Extra Physical Damage
ChaosEssencePerfect
ChaosEssencePerfectPerfect Essence of Ruin
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Body Armour: (1015)% of Physical Damage from Hits taken as Chaos Damage
EnhanceRune
Iron Rune
Stack Size: 1 / 10
Requires: Level 15
Martial Weapon: 16% increased Physical Damage
Wand or Staff: 25% increased Spell Damage
Armour: 16% increased Armour, Evasion and Energy Shield
Martial Weapon: 20% increased effect of Fully Broken Armour
Wand or Staff: Break Armour on Critical Hit with Spells equal to 12% of Physical Damage dealt
Armour: +20 to maximum Life, +20 to maximum Mana
LifeRune
Body Rune
Stack Size: 1 / 10
Requires: Level 15
Martial Weapon: Leeches 4% of Physical Damage as Life
Wand or Staff: +40 to maximum Energy Shield
Armour: +45 to maximum Life
Martial Weapon: 5% increased maximum Life
Wand or Staff: 5% increased maximum Life
Armour: +20 to maximum Life, +20 to maximum Mana
ManaRune
Mind Rune
Stack Size: 1 / 10
Requires: Level 15
Martial Weapon: Leeches 3% of Physical Damage as Mana
Wand or Staff: +60 to maximum Mana
Armour: +30 to maximum Mana
Martial Weapon: 5% increased maximum Mana
Wand or Staff: 5% increased maximum Mana
Armour: +20 to maximum Life, +20 to maximum Mana
EnhanceRuneTier1
Lesser Iron Rune
Stack Size: 1 / 10
Martial Weapon: 14% increased Physical Damage
Wand or Staff: 20% increased Spell Damage
Armour: 14% increased Armour, Evasion and Energy Shield
Martial Weapon: 20% increased effect of Fully Broken Armour
Wand or Staff: Break Armour on Critical Hit with Spells equal to 12% of Physical Damage dealt
Armour: +20 to maximum Life, +20 to maximum Mana
LifeRuneTier1
Lesser Body Rune
Stack Size: 1 / 10
Martial Weapon: Leeches 3% of Physical Damage as Life
Wand or Staff: +30 to maximum Energy Shield
Armour: +30 to maximum Life
Martial Weapon: 5% increased maximum Life
Wand or Staff: 5% increased maximum Life
Armour: +20 to maximum Life, +20 to maximum Mana
ManaRuneTier1
Lesser Mind Rune
Stack Size: 1 / 10
Martial Weapon: Leeches 2% of Physical Damage as Mana
Wand or Staff: +45 to maximum Mana
Armour: +20 to maximum Mana
Martial Weapon: 5% increased maximum Mana
Wand or Staff: 5% increased maximum Mana
Armour: +20 to maximum Life, +20 to maximum Mana
EnhanceRuneTier2
Greater Iron Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapon: 18% increased Physical Damage
Wand or Staff: 30% increased Spell Damage
Armour: 18% increased Armour, Evasion and Energy Shield
Martial Weapon: 20% increased effect of Fully Broken Armour
Wand or Staff: Break Armour on Critical Hit with Spells equal to 12% of Physical Damage dealt
Armour: +20 to maximum Life, +20 to maximum Mana
LifeRuneTier2
Greater Body Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapon: Leeches 5% of Physical Damage as Life
Wand or Staff: +50 to maximum Energy Shield
Armour: +60 to maximum Life
Martial Weapon: 5% increased maximum Life
Wand or Staff: 5% increased maximum Life
Armour: +20 to maximum Life, +20 to maximum Mana
ManaRuneTier2
Greater Mind Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapon: Leeches 4% of Physical Damage as Mana
Wand or Staff: +75 to maximum Mana
Armour: +40 to maximum Mana
Martial Weapon: 5% increased maximum Mana
Wand or Staff: 5% increased maximum Mana
Armour: +20 to maximum Life, +20 to maximum Mana
PerfectRuneEnhance
Perfect Iron Rune
Stack Size: 1 / 10
Requires: Level 50
Martial Weapon: 20% increased Physical Damage
Wand or Staff: 35% increased Spell Damage
Armour: 20% increased Armour, Evasion and Energy Shield
Martial Weapon: 20% increased effect of Fully Broken Armour
Wand or Staff: Break Armour on Critical Hit with Spells equal to 12% of Physical Damage dealt
Armour: +20 to maximum Life, +20 to maximum Mana
PerfectRuneLife
Perfect Body Rune
Stack Size: 1 / 10
Requires: Level 50
Martial Weapon: Leeches 6% of Physical Damage as Life
Wand or Staff: +60 to maximum Energy Shield
Armour: +75 to maximum Life
Martial Weapon: 5% increased maximum Life
Wand or Staff: 5% increased maximum Life
Armour: +20 to maximum Life, +20 to maximum Mana
PerfectRuneMana
Perfect Mind Rune
Stack Size: 1 / 10
Requires: Level 50
Martial Weapon: Leeches 5% of Physical Damage as Mana
Wand or Staff: +90 to maximum Mana
Armour: +50 to maximum Mana
Martial Weapon: 5% increased maximum Mana
Wand or Staff: 5% increased maximum Mana
Armour: +20 to maximum Life, +20 to maximum Mana
PhyDmgRuneTier1
Lesser Tempered Rune
Stack Size: 1 / 10
Martial Weapon: Adds 3 to 4 Physical Damage
Armour: 6 to 9 Physical Thorns damage
PhyDmgRune
Tempered Rune
Stack Size: 1 / 10
Requires: Level 15
Martial Weapon: Adds 6 to 9 Physical Damage
Armour: 14 to 21 Physical Thorns damage
PhyDmgRuneTier3
Greater Tempered Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapon: Adds 9 to 12 Physical Damage
Armour: 31 to 52 Physical Thorns damage
LightningRuneSpecial1
Greater Rune of Leadership
Stack Size: 1 / 10
Martial Weapon: Minions gain 10% of their Physical Damage as Extra Lightning Damage
Armour: Minions take 10% of Physical Damage as Lightning Damage
Martial Weapon: Minions deal 20% increased Damage
Armour: Minions have +10% to all Elemental Resistances
RitualCorruptedIdol3
Idol of the Pharisee
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Martial Weapon, Wand or Staff: 30% reduced maximum Mana, Gain 2% of Damage as Extra Physical Damage per ten percent missing Mana
Sceptres: 30% reduced Mana Cost Efficiency of Command Skills, Minions deal 60% increased Damage with Command Skills
Martial Weapon, Wand or Staff: 30% reduced Mana Cost Efficiency, 12% increased Skill Speed while on Low Mana
Sceptres: 25% reduced Reservation Efficiency of Minion Skills, Temporary Minion Skills have +2 to Limit of Minions summoned
AzmeriSocketableBear
Bear Idol
Stack Size: 1 / 10
Helmets: 10% increased Area of Effect
Sceptres: Allies in your Presence deal 12 to 18 added Attack Physical Damage
Helmets: 12% increased Reservation Efficiency of Companion Skills
Sceptres: 40% increased Attack Damage while Shapeshifted
SoulCoreBlood
Guatelitzi's Thesis
Limited to: 1 Ancient Augment
Requires: Level 60
Helmets: Gain Armour equal to 35% of Life Lost from Hits in the past 8 seconds
Body Armours: 10% of Physical Damage prevented Recouped as Life
Boots: Lose 5% of maximum Life per second while Sprinting, 25% increased Movement Speed while Sprinting
Ring1
[DNT-UNUSED] Guillotine Executioner Drop
[DNT-UNUSED] Fill Me In
[DNT-UNUSED] Grants 10% increased Physical Damage
Alloy5
Alloy5Transcendent Alloy
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Focus, Staff or Wand: (3947)% increased Cast Speed
Gain (1116)% of Elemental Damage as Extra Cold Damage
Martial Weapon: (1520)% increased Physical Damage
+(710) to all Attributes
RunicWard16
Warding Rune of Annihilation
Stack Size: 1 / 10
Limited to: 1
Requires: Level 30
Martial Weapon: Attacks spend 5% of your maximum Runic Ward if possible to gain that much added Physical damage
GameWarpRuneUniqueFragment
Legacy of Deidbell
Limited to: 1 Aldur's Legacy
Requires: Level 65
Helmets: Warcries Explode Corpses dealing 10% of their Life as Physical Damage
Helmets: Warcry Skills have 20% increased Area of Effect
GameWarpRuneUniqueFragment
Legacy of Bushwhack
Limited to: 1 Aldur's Legacy
Requires: Level 65
GameWarpRuneUniqueFragment
Legacy of Dusk Vigil
Limited to: 1 Aldur's Legacy
Requires: Level 65
Staves: Gain 30% of Physical Damage as Extra Fire Damage
Staves: Triggered Spells deal 20% increased Spell Damage
GameWarpRuneUniqueFragment
Legacy of The Blood Thorn
Limited to: 1 Aldur's Legacy
Requires: Level 65
Quarterstaves: Adds 4 to 8 Physical Damage, Causes Bleeding on Hit
Quarterstaves: 10% increased Magnitude of Bleeding you inflict
GameWarpRuneUniqueFragment
Legacy of Ironbound
Limited to: 1 Aldur's Legacy
Requires: Level 65
Bows: Hits with this weapon have 1 to 3 Added Physical Damage per 1% Block Chance
Bows: 3% increased Block chance per 100 total Item Armour on Equipped Armour Items
Unique /68
TheBloodThorn
Requires: Level 1
Adds (812) to (1618) Physical Damage
+(1015) to Strength
Causes Bleeding on Hit
(45) to (810) Physical Thorns damage
Nevermelt
Requires: Level 1
No Physical Damage
Adds (810) to (1518) Cold Damage
Freezes Enemies that are on Full Life
TheStake
Requires: Level 4, 11 Str
local weapon implicit hidden % base damage is fire [50]
Adds (46) to (810) Physical Damage
Adds (46) to (810) Fire Damage
+(1020) to Strength
+(2030)% to Fire Resistance
Hits Break (3050) Armour
Inflicts Elemental Exposure when this Weapon Fully Breaks Armour
AtzirisAcuity
Requires: Level 33, 42 Str
Grants Skill: Level 9 Herald of the Royal Queen
(150200)% increased Armour
+(100150) to maximum Life
Leech 10% of Physical Attack Damage as Life
10% of Physical damage dealt by your Hits causes Blood Loss
Mjolner
Requires: Level 65, 214 Str, Int 200
Grants Skill: Level 15 Thundergod's Wrath
+200 Intelligence Requirement
+100 Strength Requirement
(250350)% increased Physical Damage
(1020)% increased Attack Speed
+(24) to Level of all Lightning Skills
Frostbreath
Requires: Level 10, 21 Str
Adds (812) to (1620) Physical Damage
Adds (812) to (1620) Cold Damage
+5% to Critical Hit Chance
All Damage from Hits with this Weapon Contributes to Freeze Buildup
Culling Strike against Frozen Enemies
Hoghunt
Requires: Level 1
Adds (1620) to (2327) Physical Damage
+15% to Critical Hit Chance
10% reduced Attack Speed
+10 to Strength
Deidbell
Requires: Level 33, 48 Str
(60100)% increased Armour
+(1020) to Strength
(2030)% increased Warcry Speed
Warcries Explode Corpses dealing 10% of their Life as Physical Damage
Warcry Skills have (2030)% increased Area of Effect
TheRatCage
Requires: Level 33, 40.5 Dex
(100150)% increased Evasion Rating
+300 to maximum Life
25% reduced Attribute Requirements
100% of Fire Damage from Hits taken as Physical Damage
Splinterheart
Requires: Level 16, 31 Dex
(120160)% increased Physical Damage
+(5070) to Accuracy Rating
(2030)% increased Projectile Speed
Projectiles Split towards +2 targets
RampartRaptor
Requires: Level 4, 8 Str, 8 Dex
(2030)% increased Bolt Speed
(4060)% increased Physical Damage
(3040)% increased Attack Speed
30% reduced Reload Speed
Bolts fired by Crossbow Attacks have 100% chance to not
expend Ammunition if you've Reloaded Recently
BrynhandsMark
Requires: Level 1
Adds (1014) to (1620) Physical Damage
+(3050) to Accuracy Rating
20% reduced Attack Speed
+(1020) to Strength
Causes Double Stun Buildup
SculptedSuffering
Requires: Level 22, 41 Str
+(510)% to Critical Damage Bonus
Adds (2126) to (2531) Physical Damage
(1015)% increased Attack Speed
Breaks Armour equal to 40% of damage from Hits with this weapon
Fully Armour Broken enemies you kill with Hits Shatter
Nebuloch
Requires: Level 55, 97 Str
Adds (3948) to (6979) Physical Damage
+(2030)% to Critical Damage Bonus
Adds (2536) to (4455) Chaos damage
Take 100 Chaos damage per second per Endurance Charge
Redbeak
Requires: Level 1
Adds (46) to (710) Physical Damage
10% increased Attack Speed
Gain 3 Life per enemy killed
100% increased Attack Damage while on Low Life
Bluetongue
Requires: Level 1
Adds (46) to (710) Physical Damage
10% increased Attack Speed
Lose 3 Mana per enemy killed
100% increased Attack Damage while not on Low Mana
TheSentry
Requires: Level 11, 18 Dex, 9 Int
No Physical Damage
Adds (2532) to (4050) Fire Damage
+(3050) to Accuracy Rating
100% increased Flammability Magnitude
30% increased Light Radius
NazirsJudgement
Requires: Level 28, 41 Dex, 18 Int
Adds (3036) to (7581) Physical Damage
+(50100) to Accuracy Rating
(1020)% increased Stun Duration
(3550)% increased Melee Damage against Heavy Stunned enemies
BlisteringBond
Requires: Level 8
+(2030)% to Fire Resistance
+(4060) to maximum Life
+(2030)% to Fire Resistance
(-15-10)% to Cold Resistance
You take Fire Damage instead of Physical Damage from Bleeding
BloodBarrier
Requires: Level 16, 25 Dex
Grants Skill: Parry
(1015)% increased Block chance
+(1317)% to Chaos Resistance
(510) Life Regeneration per second
Inflict Corrupted Blood for 5 seconds on Block, dealing 50% of
your maximum Life as Physical damage per second
Trephina
Requires: Level 11, 23 Str
Crushes Enemies on Hit
Adds (1215) to (2225) Physical Damage
(1015)% increased Attack Speed
Causes (3050)% increased Stun Buildup
Always deals Critical Hits against Heavy Stunned Enemies
Brainrattler
Requires: Level 16, 31 Str
Adds (1822) to (2428) Physical Damage
Adds 1 to (5055) Lightning Damage
(1015)% increased Attack Speed
All damage with this Weapon causes Electrocution buildup
TheEmptyRoar
Requires: Level 22, 41 Str
Adds (2535) to (4050) Physical Damage
Leeches 10% of Physical Damage as Life
(1020)% chance to cause Bleeding on Hit
All Attacks count as Empowered Attacks
Cannot use Warcries
Shyaba
Requires: Level 28, 37 Str, Dex 50
+50 Dexterity Requirement
-15 Strength Requirement
(80120)% increased Physical Damage
50% increased Attack Speed
(1525)% increased Light Radius
Quecholli
Requires: Level 38, 68 Str
Causes Enemies to Explode on Critical kill, for 10% of their Life as Physical Damage
(100150)% increased Physical Damage
+(1015) to all Attributes
Gain 30 Life per enemy killed
Hits with this Weapon have no Critical Damage Bonus
This Weapon's Critical Hit Chance is 100%
Bushwack
Requires: Level 33, 45 Dex
(1525)% increased Movement Speed
(5080)% increased Evasion Rating
+(1020) to Dexterity
Physical Damage is Pinning
WanderingReliquary
Requires: Level 27, 45 Str
(50100)% increased Armour
+(4060) to maximum Mana
+(1020) to Strength
+(6080) to Stun Threshold
50% of Physical Damage prevented Recouped as Life
Perfidy
Requires: Level 45, 41 Str, 41 Dex
(300450)% increased Armour and Evasion
(1030)% chance to Avoid Physical Damage from Hits
(1030)% chance to Avoid Fire Damage from Hits
(1030)% chance to Avoid Cold Damage from Hits
(1030)% chance to Avoid Lightning Damage from Hits
(1030)% chance to Avoid Chaos Damage from Hits
Enemies in your Presence are Intimidated
BreachQuiver
Requires: Level 65
(2030)% increased Critical Hit Chance for Attacks
(1015)% reduced Attack Speed
Attacks Gain (1020)% of Physical Damage as extra Chaos Damage
Chaos Damage from Hits also Contributes to Freeze Buildup
Chaos Damage from Hits also Contributes to Electrocute Buildup
Skysliver
Requires: Level 16, 12 Str, 25 Dex
Grants Skill: Spear Throw
No Physical Damage
Adds 1 to (80120) Lightning Damage
(1530)% increased Attack Speed
(50100)% increased chance to Shock
SplinterOfLorrata
Requires: Level 1
Grants Skill: Spear Throw
Adds (23) to (68) Physical Damage
Deal no Elemental Damage
20% increased Melee Strike Range with this weapon
Any number of Poisons from this Weapon can affect a target at the same time
Always Poison on Hit with this weapon
DaevatasWind
Requires: Level 21, 14 Str, 31 Dex
Grants Skill: Spear Throw
(2535)% increased Projectile Speed with this Weapon
Adds (1015) to (2126) Physical Damage
+100 to Evasion Rating
(1020)% increased Attack Speed
(3060)% increased Melee Damage if you've dealt a Projectile Attack Hit in the past eight seconds
(3060)% increased Projectile Damage if you've dealt a Melee Hit in the past eight seconds
ArmsLength
Requires: Level 5, 10 Dex
Grants Skill: Spear Throw
(150200)% increased Physical Damage
(1015)% reduced Attack Speed
+(1530) to Strength
Knocks Back Enemies on Hit
Cannot use Projectile Attacks
Chainsting
Requires: Level 10, 9 Str, 17 Dex
Grants Skill: Spear Throw
(1525)% chance to Maim on Hit
Adds (1317) to (2228) Physical Damage
+(100150) to Accuracy Rating
10% increased Attack Speed
All Damage from Hits with this Weapon Contributes to Pin Buildup
(2030)% increased Projectile Speed with this Weapon
HammerOfTheChurch
Requires: Level 65, 114 Str
(300350)% increased Physical Damage
10% reduced Attack Speed
50% increased Mana Regeneration Rate
Every 10 seconds, gain a random non-damaging Shrine buff for 20 seconds
SaithasSpear
Requires: Level 33, 20 Str, 47 Dex
Grants Skill: Spear Throw
Bleeding you inflict deals Damage (1020)% faster
Adds (1426) to (2732) Physical Damage
Adds (3341) to (4753) Fire Damage
(1525)% chance to cause Bleeding on Hit
Aggravating any Bleeding with this Weapon also Aggravates all Ignites on the target
(2540)% chance to Aggravate Bleeding on Hit
LioneyesGlare
Requires: Level 65, 114 Dex
(150240)% increased Physical Damage
+(300500) to Accuracy Rating
10% increased Attack Speed
+(2030) to Dexterity
+2 metres to Dodge Roll distance if you haven't Dodge Rolled Recently
-1 metre to Dodge Roll distance if you've Dodge Rolled Recently
Repeatable Attacks with this Bow Repeat +2 times if no enemies are in your Presence
enable lioneyes glow task [1]
Doomfletch
Requires: Level 22, 41 Dex
Adds (57) to (1012) Physical Damage
+10 to Dexterity
(3050)% increased Mana Regeneration Rate
Attacks with this Weapon gain 100% of Physical damage as Extra damage of each Element
Slivertongue
Requires: Level 39, 70 Dex
Adds (4048) to (6572) Physical Damage
+(46)% to Critical Hit Chance
Leeches (58)% of Physical Damage as Life
Leeches (47)% of Physical Damage as Mana
Arrows Fork
Arrows Pierce all targets after Forking
BurstingDecay
Requires: Level 60
Grants 1 additional Skill Slot
(1525)% increased Rarity of Items found
+(1723)% to Chaos Resistance
Lose 5% of maximum Life per second
Attacks have added Physical damage equal to 3% of maximum Life
DoubleVision
Requires: Level 20, 22 Str, 22 Dex
Grants Skill: Level 6 Gemini Surge
Loads an additional bolt
Adds (1421) to (2537) Physical Damage
+5% to Critical Hit Chance
(1525)% increased Reload Speed
When you reload, triggers Gemini Surge to alternately
gain (26) Cold Surges or (26) Fire Surges
trigger reload infusion on reload [1]
ScoldsBridle
Requires: Level 50, 71 Int
+(75150) to maximum Energy Shield
(60100)% increased Spell Damage
+(80100) to maximum Mana
15% reduced Cast Speed
Take (25100)% of Mana Costs you pay for Skills as Physical Damage
TheLethalDraw
Requires: Level 16
Gain (23) Life per Enemy Hit with Attacks
(510)% increased Attack Speed
Gain 5 Life per Enemy Hit with Attacks
(1525)% chance to Pierce an Enemy
Bow Attacks consume 10% of your maximum Life Flask Charges if possible to deal added Physical damage equal to (510)% of Flask's Life Recovery amount
SpireOfIre
Requires: Level 65, 36 Str, 89 Dex
Grants Skill: Spear Throw
Grants Skill: Level 15 Chaotic Surge
(1520)% increased Attack Speed
Leeches (1020)% of Physical Damage as Life
Adds (167201) to (267333) Chaos damage
When you Consume a Charge Trigger Chaotic Surge to gain 2 Chaos Surges
Life Leech recovers based on your Chaos damage instead of Physical damage
Tangletongue
Requires: Level 26, 17 Str, 38 Dex
Grants Skill: Spear Throw
Adds (1418) to (3036) Physical Damage
+(58)% to Critical Hit Chance
+(1525) to Intelligence
10% of Skill Mana Costs Converted to Life Costs
Tidebreaker
Requires: Level 45, 80 Str
(120150)% increased Physical Damage
+(23) to Level of all Melee Skills
+(2030) to Intelligence
Causes (150200)% increased Stun Buildup
All Damage from Hits with this Weapon Contributes to Chill Magnitude
TheGrandDesign
Requires: Level 77, 89 Str, 89 Dex
Grants Skill: Level 17 Requiem
(250300)% increased Physical Damage
(1020)% increased Attack Speed
(4060)% reduced Reload Speed
Leeches (510)% of Physical Damage as Life
(1020)% chance to load a bolt into all Crossbow skills on Kill
Sacrifice 300 Life to not consume the last bolt when firing
enable grand design clip handling [1]
MarohiErqi
Requires: Level 60, 239 Str
Warcries Empower an additional Attack
+150 Strength Requirement
(600700)% increased Physical Damage
(-300-200) to Accuracy Rating
35% reduced Attack Speed
Causes (4060)% increased Stun Buildup
Heavy Stuns Enemies that are on Full Life
LightningCoil
Requires: Level 50, 44 Str, 44 Dex
Grants Skill: Level 12 Valako's Charge
(80120)% increased Armour and Evasion
+(80100) to maximum Life
+(2030) to Dexterity
(-40-30)% to Lightning Resistance
(3050)% of Physical damage from Hits taken as Lightning damage
lightning coil replace damage hit effect index [110]
AmorMandragora
Requires: Level 1
Adds (1620) to (2327) Physical Damage
+(815) to Intelligence
(1015)% increased Skill Effect Duration
Enemies in your Presence are Hindered
Gain 1 Druidic Prowess for every 20 total Rage spent
AtziriStaff
Requires: Level 70, 123 Int
Grants Skill: Mirror of Refraction
(1020)% increased maximum Life
+(35) to Level of all Corrupted Spell Skill Gems
(1020)% increased Cast Speed
+(2030) to Intelligence
Spells which cost Life Gain (80120)% of Damage as Extra Physical Damage
VesselOfWrath
Requires: Level 72, 94 Str, 67 Int
Grants Skill: Level 17 Molten Crash
(5080)% increased Flammability Magnitude
local weapon implicit hidden % base damage is fire [30]
Adds (503589) to (647713) Fire Damage
(1520)% reduced Attack Speed
+(3040) to Strength
Bear Skills Convert 80% of Physical Damage to Fire Damage
Skills which require Glory generate (25) Glory every 2 seconds
Enemies in your Presence have Exposure
exposure art variation [1]
AtziriStaffBlood
Requires: Level 72, 46 Str, 115 Dex
Grants Skill: Spear Throw
Grants Skill: Level 17 Shattering Spite
(100120)% increased Physical Damage
Adds (8397) to (123153) Fire Damage
Adds 1 to (193207) Lightning Damage
(1016)% increased Attack Speed
(6080)% increased Presence Area of Effect
Spear Skills inflict a Bloodstone Lance on Hit, up to a maximum of 30 on each target
HandOfTheClan
Requires: Level 16, 21 Str, 16 Int
Grants Skill: Level 5 Cackling Companions
Minions deal (3050)% increased Damage
(70100)% increased Physical Damage
5% increased Movement Speed
+(815) to Strength
+(815) to Intelligence
(58)% increased Damage per Minion
TheSkinThief
Requires: Level 40, 47 Str, 34 Int
(90120)% increased Physical Damage
(713)% increased Attack Speed
+(713) to all Attributes
(3040)% reduced Presence Area of Effect
Copy a random Modifier from each enemy in your Presence when
you Shapeshift to an Animal form
Modifiers gained this way are lost after 30 seconds or when you next Shapeshift
BrutusLeadSprinkler
Requires: Level 45, 80 Str
Grants Skill: Level 11 Molten Shower
Hits with this Weapon have 5% chance to Trigger Molten Shower per 25 Strength
(80120)% increased Physical Damage
(510)% increased Attack Speed
+(1525) to Strength
5 to 10 Added Attack Fire Damage per 25 Strength
local display grants level X molten shower [1]
Ironbound
Requires: Level 11, 23 Dex
(2535)% chance to Chain an additional time
+(100150) to Armour
(510)% increased Attack Speed
+12% to Block chance
(35)% increased Block chance per 100 total Item Armour on Equipped Armour Items
Hits with this weapon have (12) to (45) Added Physical Damage per 1% Block Chance
Arrows Return if they have Pierced a target which had Fully Broken Armour
CoilOfUndoing
Requires: Level 65, 114 Int
Grants Skill: Coiling Bolts
(71113)% increased Spell Damage
(713)% increased Cast Speed
Magnitudes of Curses you inflict are zero
Curses you inflict ignore Curse limit
Spell Hits Gain (2331)% of Damage as Extra Chaos Damage per Curse on target
Spell Hits Gain (2331)% of Damage as Extra Physical Damage per Curse on target
TheOrdained
Requires: Level 79, 68 Str, 109 Dex
Grants Skill: Spear Throw
Grants Skill: Level 18 Righteous Descent
25% increased Melee Strike Range with this weapon
(150250)% increased Physical Damage
Adds 1 to (200300) Lightning Damage
+(58)% to Critical Hit Chance
Life Leech recovers based on your Lightning damage as well as Physical damage
Create a Fragment of Divinity in your Presence every 4 seconds
SpiderVerisiumMaul
Requires: Level 70, 163 Str
Grants Skill: Level 16 Starborn Onslaught
(80100)% increased Physical Damage
Adds (150200) to (350400) Cold Damage
+(300400) to maximum Mana
+(46)% to Critical Hit Chance
(1020)% of Damage is taken from Mana before Life
Attacks with this Weapon have Added Cold Damage equal to (68)% to (1012)% of maximum Mana
Convert 100% of Fire Damage with Mace Skills to Cold Damage
mace fire skills are blue [1]
SerlesMasterwork
Requires: Level 47
Grants Skill: Level 12 Runic Tempering
Has 3 Sockets
Maximum Quality is 40%
Adds (2330) to (3555) Physical Damage
+(2030) to Strength
Skills which Empower an Attack have (1020)% chance to not count that Attack
(4050) to (80100) added Physical Thorns damage per Runic Plate
TheRedemption
Requires: Level 65, 114 Str, 63 Dex
Cannot load or fire Ammunition
(300400)% increased Physical Damage
Hits with this Weapon have no Critical Damage Bonus
(2040)% reduced Cooldown Recovery Rate
Gain 1 Explosive Rhythm every (23) times you use a Grenade Skill
Remove all Explosive Rhythm on reaching 10 to gain Explosive Fervour for 10 Seconds
Facebreaker
Requires: Level 1
Has 8 to 12 Physical damage, +3 to +4 per Boss's Face Broken
(3050)% increased Stun Buildup
1% more Unarmed Damage per 5 Strength
+0.3 metres to Melee Strike Range while Unarmed
+1 to Armour per Strength
Can Attack as though using a One Handed Mace while both of your hand slots are empty
Unarmed Attacks that would use an Equipped One Hand Mace's damage use this Item's damage
local display facebreaker damage imitation weapon [1]
Stjorvar
Requires: Level 65, 127 Dex, 50 Int
+(3050) to maximum Runic Ward
(200300)% increased Physical Damage
+(2030)% to Critical Damage Bonus
(1222)% increased Attack Speed
Gain Finality for 0.5 seconds per Combo expended when using Skills
Gain (5001000) Guard for 0.5 seconds per Combo expended when using Skills
CrimsonChrysalis
Requires: Level 5, 9 Str, 8 Int
Grants Skill: Level 2 Sanguine Revelry
(6090)% increased Physical Damage
(610)% increased Attack Speed
+(714) to Strength
(2030)% chance to cause Bleeding on Hit
Every 5 Rage also grants 5% of Damage taken Recouped as Life
TawhoasDominion
Requires: Level 52, 60 Str, 43 Int
(250300)% increased Physical Damage
(3050)% increased Armour
(1015)% reduced Attack Speed
+(2030) to Strength
Every second Slam Skill you use while Shapeshifted is Ancestrally Boosted
Every second Strike Skill you use while Shapeshifted is Ancestrally Boosted
TheSunkenVessel
Requires: Level 45, 41 Str, 41 Dex
(120180)% increased Armour and Evasion
+(80120) to maximum Life
30% reduced Life Recovery rate
33% chance to avoid Projectiles
Physical Damage of Enemies Hitting you is Unlucky
CrownOfTheWendigo
Requires: Level 65, 59 Str, 59 Int
(150200)% increased Armour and Energy Shield
+(2030) to Strength and Intelligence
Enemies in your Presence are Blinded
The Bodach haunts your Presence
the wendigo manifestation delay randomisation ms [500]
the wendigo manifests +% faster per enemy power in your presence [5]
Timeless Jewel Passive /2
Militant Faith: Maxarius
+100% of Armour applies to Elemental Damage
Armour does not apply to Physical Damage
-15% to all maximum Elemental Resistances
80% increased Melee Physical Damage
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