Skill Gem /18
Jump back as you rupture the earth in front of you with spearpoints, damaging enemies. Consumes the Parried Debuff on Hitting enemies to release a shockwave and grant you a Frenzy Charge. This skill can be used while using other skills, and causes Strikes and Projectiles to miss you while jumping. This skill cannot be Ancestrally Boosted.
[DNT-UNUSED] Bring your axe down in a sweeping slash, creating a slash along a line in the ground, with a chance to cause bleeding.
Advance while hitting enemies around you with a series of spinning Strikes.
[DNT-UNUSED] Ready your axe then spin, dealing high damage to enemies and causing them to bleed.
Load your Bow with a volley of enchanted arrows and fire them in a circle as you spin forward, firing directly at targets if possible. Consumes Frenzy Charges to cause the arrows to deal more damage and Chain to other targets. Each target can only be Hit once.
[DNT-UNUSED] Throw Spirally
Launch icy Projectiles in a sweeping arc. Multiple Projectiles can hit the same enemy.
Charges forward, cracking the earth and leaving a patch of Jagged Ground with every footstep. At the end of your charge, a massive leaping Slam damages enemies and causes all nearby patches of Jagged Ground to explode, damaging enemies standing on them. Once you begin your charge, the use speed of this Skill is affected by movement speed instead of Attack speed.
Load your Crossbow with enemy-seeking payloads which are fired into the air, dropping a bolt near every enemy in the target area. These bolts lodge in the ground and explode after a short delay.
While active, grants you a Frenzy Charge when you Freeze, Electrocute or Pin an enemy. This can only occur once every few seconds.
Call upon Spirits of the Stag, sending them leaping forward. Each Stag releases a damaging shockwave each time it lands, and any Stags that travel the maximum possible distance also leave behind Shocked Ground.
Build Glory by inflicting Freeze, Shock or Ignite on enemies. When you have maximum Glory you may call forth the Azmeri goddess Solaris, jumping backwards and throwing your Spear in the air. On landing the spear deals heavy damage in an area, then calls a divine skybeam that pulses periodically and creates expanding Ignited Ground. Modifiers to number of Projectiles fired do not apply to this skill.
Pour your Runic Ward into conjuring blades. For the duration of the Buff, these blades fall on enemies Hit by your Projectile Attacks.
Support Gem /9
Supports any skill that Hits enemies, allowing its Physical damage to Pin enemies but making it unable to Stun, as well as granting Critial Hit Chance against Immobilised enemies.
Supports Travel skills, causing your footsteps to crack the earth and emit damaging shockwaves while using the skill.
Supports Bow or Spear Projectile Attacks you use yourself. Supported Skills deal lower damage initially, but generate Spectral Projectiles, which deal more damage when they fire. Spectral Projectiles linger and will fire a short duration after no new Spectral Projectiles have been created. Cannot support Channelling Skills, Leaping skills, or skills which rain Projectiles from above.
Supports any Skill that creates Ice Crystals, causing that Skill to Consume a Power Charge if possible to create Chilled Ground around the Crystal.
Monsters mods /1
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| 1 | Unique | Inflict 1 Grasping Vine on Hit |
Misc mods /3
| Name | Level | Domain | Pre/Suf | Description | Weight |
|---|---|---|---|---|---|
| of Pinning | 1 | Jewel | Suffix | (10—20)% increased Pin Buildup | dexjewel 1 default 0 |
| of Pinning | 1 | Jewel | Suffix | Notable Passive Skills in Radius also grant (5—10)% increased Pin Buildup | dex_radius_jewel 1 default 0 |
| of Grasping | 1 | Abyss | Suffix | Monsters inflict 1 Grasping Vine on Hit map map item drop chance +% final from map [30] map pack size +% final from map [22] | map 1 default 0 |
Item /24
Convention Treasure
You've found a Dominus Pin!
Convention Treasure
You've found a Brutus Pin!
Convention Treasure
You've found a Piety Pin!
Convention Treasure
You've found a White Map Pin!
Convention Treasure
You've found a Yellow Map Pin!
Convention Treasure
You've found a Red Map Pin!
Convention Treasure
You've found a Tabula Rasa Pin!
Convention Treasure
You've found a Kitava Pin!
Convention Treasure
You've found a Jeweller's Orb Pin!
Convention Treasure
You've found a Portal Scroll Pin!
Convention Treasure
You've found a Wisdom Scroll Pin!
Convention Treasure
You've found a Quicksilver Flask Pin!
Convention Treasure
You've found a Divine Orb Pin!
Convention Treasure
You've found an Orb of Fusing Pin!
Convention Treasure
You've found an Exalted Orb Pin!
Convention Treasure
You've found a Chisel Pin!
Convention Treasure
You've found a Chaos Orb Pin!
Convention Treasure
You've found a Duelist Pin!
Convention Treasure
You've found a Marauder Pin!
Convention Treasure
You've found a Templar Pin!
Convention Treasure
You've found a Ranger Pin!
Convention Treasure
You've found a Witch Pin!
Convention Treasure
You've found a Shadow Pin!
Unique /2
Requires: Level 10, 9 Str, 17 Dex
+(100—150) to Accuracy Rating
10% increased Attack Speed
(20—30)% increased Projectile Speed with this Weapon
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.

















