Skeletal Arsonist
Tier: 3
Level: (1–20)
Reservation: (90–39) Spirit
Requires: Level (1–90), (1–205) Int
Summons bomb-throwing, Reviving Skeletal Arsonists that can detonate other Minions on Command.
Minion Info
Command
Cost: (10–106) Mana
Can target Minions with (27–1253) Life or less
Cooldown Time: 3.00 s
Cast Time: 0.60 sec
Critical Hit Chance: 8.00%
Detonates an allied Minion whose current Life is below a threshold, dealing heavy damage to nearby enemies.
Deals (7–267) to (11–401) Fire Damage
Deals additional Fire Damage equal to 15% of Minion's maximum Life
Can target Minions with (27–1253) Life or less
Explosion radius is 2 metres

Additional Effects From Quality:
Deals additional Fire Damage equal to (0–4)% of Minion's maximum Life
Skills can be managed in the Skills Panel.
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      Level Effect /40
      Level
      Requires Level
      Int
      Reservation
      Base Damage
      Can target Minions with 27 Life or less
      Minion Level
      10190100%, 100%, 100%272
      23965100%, 100%, 100%494
      361650100%, 100%, 100%736
      4102547100%, 100%, 100%1008
      5143447100%, 100%, 100%13010
      6184347100%, 100%, 100%16412
      7225244100%, 100%, 100%20114
      8266144100%, 100%, 100%24316
      9317244100%, 100%, 100%28918
      10368342100%, 100%, 100%34020
      11419542100%, 100%, 100%39622
      124610642100%, 100%, 100%45924
      135211940100%, 100%, 100%52826
      145813340100%, 100%, 100%60328
      156414640100%, 100%, 100%68830
      166615140100%, 100%, 100%78032
      177216439100%, 100%, 100%88334
      187817839100%, 100%, 100%99436
      198419139100%, 100%, 100%111838
      209020539100%, 100%, 100%125340
      2138100%, 100%, 100%140342
      2238100%, 100%, 100%156644
      2338100%, 100%, 100%174446
      2438100%, 100%, 100%194048
      2538100%, 100%, 100%215650
      2637100%, 100%, 100%239152
      2737100%, 100%, 100%264954
      2837100%, 100%, 100%293256
      2937100%, 100%, 100%324158
      3037100%, 100%, 100%357860
      3136100%, 100%, 100%394862
      3236100%, 100%, 100%435264
      3336100%, 100%, 100%479366
      3436100%, 100%, 100%527568
      3536100%, 100%, 100%580170
      3635100%, 100%, 100%637572
      3735100%, 100%, 100%700374
      3835100%, 100%, 100%768876
      3935100%, 100%, 100%843478
      4035100%, 100%, 100%924980
      Attribute /6

      Skeletal Arsonist

      Key
      Value
      BaseType Skeletal Arsonist
      Class Skill Gems
      TargetTypesAny
      TypeMinion, MinionsCanExplode, CreatesMinion, CreatesUndeadMinion, CreatesSkeletonMinion, HasReservation, Persistent, MultipleReservation, Fire, CommandableMinion
      ItemTypeMetadata/Items/Gems/SkillGemSkeletalArsonist
      ActiveSkillsCodesummon_skeleton_arsonist
      Skeletal Arsonist
      Tier: 3
      Level: (1–20)
      Reservation: (90–39) Spirit
      Requires: Level (1–90), (1–205) Int
      Summons bomb-throwing, Reviving Skeletal Arsonists that can detonate other Minions on Command.
      Minion Info
      display minion monster type [2]
      display statset no hit damage [1]
      is resummoning minion [1]
      minion base resummon time ms [12000]
      Command
      Cost: (10–106) Mana
      Can target Minions with (27–1253) Life or less
      arsonist show indicator [1]
      base deal no damage [1]
      can perform skill while moving [1]
      command minion target ally search radius [30]
      command minion target untargeted ally [1]
      minions do not move to skill target [1]
      movement speed +% final while performing action [-70]
      movement speed acceleration +% per second while performing action [160]
      movement speed while performing action locked duration % [60]
      skill is command [1]
      Cooldown Time: 3.00 s
      Cast Time: 0.60 sec
      Critical Hit Chance: 8.00%
      Detonates an allied Minion whose current Life is below a threshold, dealing heavy damage to nearby enemies.
      Deals (7–267) to (11–401) Fire Damage
      Deals additional Fire Damage equal to 15% of Minion's maximum Life
      Can target Minions with (27–1253) Life or less
      Explosion radius is 2 metres
      bombadier skill damage +% final per rage [10]
      is area damage [1]
      is commandable skill [1]
      skill cannot be electrocuted [1]
      skill cannot be frozen [1]
      skill cannot be knocked back [1]
      skill cannot be stunned [1]

      Additional Effects From Quality:
      Deals additional Fire Damage equal to (0–4)% of Minion's maximum Life
      Skills can be managed in the Skills Panel.
      Supported By /12
    • Active Type: Minion, MinionsCanExplode, CreatesMinion, CreatesUndeadMinion, CreatesSkeletonMinion, HasReservation, Persistent, MultipleReservation, Fire, CommandableMinion
    • Magnified Effect
      Supports any skill with an area of effect, making it larger.
      Concentrated Effect
      Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
      Elemental Army
      Supports skills which create Minions, bolstering the Elemental Resistances of those Minions.
      Feeding Frenzy
      Supports skills which create Minions, making them deal and take more damage.
      Meat Shield
      Supports skills which create Minions, granting them more life but making them deal less damage.
      Infernal Legion
      Supports skills which create Minions, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
      Minion Instability
      Supports skills which create Minions, causing them to violently explode when reduced to Low Life.
      Last Gasp
      Supports skills that create Persistent Minions, causing those Minions to fight on for a short duration before dying when they are fatally wounded.
      Fire Mastery
      Supports Fire skills, granting them an additional level.
      Minion Mastery
      Supports Minion skills, granting them an additional level.
      Encumbrance
      Supports any skill, causing inflicted Slows to be more powerful.
      Bidding
      Supports Minion Skills. Supported Minions deal significantly more damage with their Command Skills.
      Skeletal Arsonist
      monster no drops or experience [1]
      SpectreN
      Tagsbone_armour, bones, caster, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
      Life
      55%
      Energy Shield From Life
      10%
      Resistance
      50 0 0 0
      Damage
      70%
      Accuracy
      100%
      Critical Hits Chance
      5%
      Critical Damage Bonus
      +30%
      Attack Distance
      8 ~ 80
      Attack Time
      1 Second
      Damage Spread
      ±30%
      Experience
      100%
      Model Size
      100%
      Type
      SkeletonArsonistPlayerSummoned
      Metadata
      SkeletonArsonistPlayerSummoned
      IsSummoned
      Y
      Level
      68
      Life
      3,840
      Armour
      3,451
      Evasion Rating
      477
      Energy Shield
      427
      Damage
      163
      Spell Damage
      163
      Accuracy
      2,180
      Attack Time
      1
      Experience
      28,634
      Minion Life
      5,584
      Minion Energy Shield
      620
      Minion Damage
      1,328
      Minion Armour
      3,451
      FireBombSkeletonMinion
      Attack, RangedAttack, Area, ProjectileNumber, ProjectileSpeed, Duration, Grenade, CreatesGroundEffect
      Fire Bomb
      Base Damage: 114–212
      Critical Hit Chance: 5%
      Attack Time: 1 sec
      Attacks with a bouncing bomb that explodes on hit.
      Converts 70% of Physical Damage to Fire Damage
      active skill base area of effect radius [16]
      base is projectile [1]
      base skill effect duration [2000]
      grenades target at half monster height [1]
      is area damage [1]
      projectile ballistic angle from reference event [1]
      DestructiveLinkSkeletonBombadierMinion
      Spell, Cooldown, Area, Fire, Damage
      Explosive Demise
      Critical Hit Chance: 8%
      Cast Time: 0.6 sec
      Cooldown Time: 3 sec
      Detonates an allied Minion whose current Life is below a threshold, dealing heavy damage to nearby enemies.
      Deals 404.2 to 606.3 Fire Damage
      Deals additional Fire Damage equal to 15% of Minion's maximum Life
      Can target Minions with 27 Life or less
      Explosion radius is 2 metres
      bombadier skill damage +% final per rage [10]
      is area damage [1]
      is commandable skill [1]
      skill cannot be electrocuted [1]
      skill cannot be frozen [1]
      skill cannot be knocked back [1]
      skill cannot be stunned [1]

      Object Type

      version 2
      extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned"
      
      Stats
      {
      	strafe_distance_+% = -40
      }
      
      BaseEvents
      {
      	set_minion_formation_frontline = false
      	set_minion_formation_order = 5
      }

      Object Type Codes

      version 2
      extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned"
      
      
      Actor
      {
      	on_start_Grenade = "AddAttached( 'Metadata/Effects/Spells/undead_summon_skeletons/skeleton_grenade.ao', R_Weapon );"
      	on_event_contact_for_Grenade = "DetachAllOfType( 'Metadata/Effects/Spells/undead_summon_skeletons/skeleton_grenade.ao' );"
      	on_destroy_Grenade = "DetachAllOfType( 'Metadata/Effects/Spells/undead_summon_skeletons/skeleton_grenade.ao' );"
      }
      
      -- src\Data\Spectres.lua
      minions["Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonArsonistPlayerSummoned"] = {
          name = "Skeletal Arsonist",
          life = 0.55,
          energyShield = 0.1,
          fireResist = 0,
          coldResist = 0,
          lightningResist = 0,
          chaosResist = 0,
          damage = 0.7,
          damageSpread = 0.3,
          attackTime = 1,
          attackRange = 80,
          accuracy = 1,
          weaponType1 = "Unarmed",
          skillList = {
              "FireBombSkeletonMinion",
              "DestructiveLinkSkeletonBombadierMinion",
          },
          modList = {
          },
      }
      -- src\Data\Skills\spectre.lua
      skills["FireBombSkeletonMinion"] = {
          name = "Fire Bomb",
          hidden = true,
          color = ,
          baseEffectiveness = 0,
          incrementalEffectiveness = 0,
          description = "Attacks with a bouncing bomb that explodes on hit.",
          skillTypes = {
              [SkillType.Attack] = true,
              [SkillType.RangedAttack] = true,
              [SkillType.Area] = true,
              [SkillType.ProjectileNumber] = true,
              [SkillType.ProjectileSpeed] = true,
              [SkillType.Duration] = true,
              [SkillType.Grenade] = true,
              [SkillType.CreatesGroundEffect] = true,
          },
          statDescriptionScope = "skill_stat_descriptions",
          castTime = 1,
          baseFlags = {
              attack = true,
              area = true,
              duration = true,
              projectile = true,
          },
          baseMods = {
          },
          qualityStats = {
          },
          stats = {
              "base_skill_effect_duration",
              "active_skill_base_physical_damage_%_to_convert_to_fire",
              "active_skill_base_area_of_effect_radius",
              "base_is_projectile",
              "projectile_ballistic_angle_from_reference_event",
              "is_area_damage",
              "grenades_target_at_half_monster_height",
          },
          levels = {
              [1] = {2000, 70, 16, levelRequirement = 1, statInterpolation = {},  cost = { }, },
          },
      }
      -- src\Data\Skills\spectre.lua
      skills["DestructiveLinkSkeletonBombadierMinion"] = {
          name = "Explosive Demise",
          hidden = true,
          color = ,
          baseEffectiveness = 0,
          incrementalEffectiveness = 0,
          description = "Detonates an allied [Minion] whose current Life is below a threshold, dealing heavy damage to nearby enemies.",
          skillTypes = {
              [SkillType.Spell] = true,
              [SkillType.Cooldown] = true,
              [SkillType.Area] = true,
              [SkillType.Fire] = true,
              [SkillType.Damage] = true,
          },
          statDescriptionScope = "bombadier_destructive_link",
          castTime = 0.6,
          baseFlags = {
              area = true,
              spell = true,
          },
          baseMods = {
          },
          qualityStats = {
          },
          stats = {
              "spell_minimum_base_fire_damage",
              "spell_maximum_base_fire_damage",
              "command_minion_target_ally_below_x_life",
              "active_skill_base_area_of_effect_radius",
              "bombadier_skill_damage_+%_final_per_rage",
              "arsonist_destructive_link_%_of_life_as_fire_damage",
              "is_commandable_skill",
              "is_area_damage",
              "skill_cannot_be_frozen",
              "skill_cannot_be_electrocuted",
              "skill_cannot_be_knocked_back",
              "skill_cannot_be_stunned",
          },
          levels = {
              [1] = {0.80000001192093, 1.2000000476837, 27, 20, 10, 15, critChance = 8, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
              [2] = {0.80000001192093, 1.2000000476837, 49, 20, 10, 15, critChance = 8, levelRequirement = 3, statInterpolation = {3, 3, 1},  cost = { }, },
              [3] = {0.80000001192093, 1.2000000476837, 73, 20, 10, 15, critChance = 8, levelRequirement = 5, statInterpolation = {3, 3, 1},  cost = { }, },
              [4] = {0.80000001192093, 1.2000000476837, 100, 20, 10, 15, critChance = 8, levelRequirement = 7, statInterpolation = {3, 3, 1},  cost = { }, },
              [5] = {0.80000001192093, 1.2000000476837, 130, 20, 10, 15, critChance = 8, levelRequirement = 9, statInterpolation = {3, 3, 1},  cost = { }, },
              [6] = {0.80000001192093, 1.2000000476837, 164, 20, 10, 15, critChance = 8, levelRequirement = 11, statInterpolation = {3, 3, 1},  cost = { }, },
              [7] = {0.80000001192093, 1.2000000476837, 201, 20, 10, 15, critChance = 8, levelRequirement = 13, statInterpolation = {3, 3, 1},  cost = { }, },
              [8] = {0.80000001192093, 1.2000000476837, 243, 20, 10, 15, critChance = 8, levelRequirement = 15, statInterpolation = {3, 3, 1},  cost = { }, },
              [9] = {0.80000001192093, 1.2000000476837, 289, 20, 10, 15, critChance = 8, levelRequirement = 17, statInterpolation = {3, 3, 1},  cost = { }, },
              [10] = {0.80000001192093, 1.2000000476837, 340, 20, 10, 15, critChance = 8, levelRequirement = 19, statInterpolation = {3, 3, 1},  cost = { }, },
              [11] = {0.80000001192093, 1.2000000476837, 396, 20, 10, 15, critChance = 8, levelRequirement = 21, statInterpolation = {3, 3, 1},  cost = { }, },
              [12] = {0.80000001192093, 1.2000000476837, 459, 20, 10, 15, critChance = 8, levelRequirement = 23, statInterpolation = {3, 3, 1},  cost = { }, },
              [13] = {0.80000001192093, 1.2000000476837, 528, 20, 10, 15, critChance = 8, levelRequirement = 25, statInterpolation = {3, 3, 1},  cost = { }, },
              [14] = {0.80000001192093, 1.2000000476837, 603, 20, 10, 15, critChance = 8, levelRequirement = 27, statInterpolation = {3, 3, 1},  cost = { }, },
              [15] = {0.80000001192093, 1.2000000476837, 688, 20, 10, 15, critChance = 8, levelRequirement = 29, statInterpolation = {3, 3, 1},  cost = { }, },
              [16] = {0.80000001192093, 1.2000000476837, 780, 20, 10, 15, critChance = 8, levelRequirement = 31, statInterpolation = {3, 3, 1},  cost = { }, },
              [17] = {0.80000001192093, 1.2000000476837, 883, 20, 10, 15, critChance = 8, levelRequirement = 33, statInterpolation = {3, 3, 1},  cost = { }, },
              [18] = {0.80000001192093, 1.2000000476837, 994, 20, 10, 15, critChance = 8, levelRequirement = 35, statInterpolation = {3, 3, 1},  cost = { }, },
              [19] = {0.80000001192093, 1.2000000476837, 1118, 20, 10, 15, critChance = 8, levelRequirement = 37, statInterpolation = {3, 3, 1},  cost = { }, },
              [20] = {0.80000001192093, 1.2000000476837, 1253, 20, 10, 15, critChance = 8, levelRequirement = 39, statInterpolation = {3, 3, 1},  cost = { }, },
              [21] = {0.80000001192093, 1.2000000476837, 1403, 20, 10, 15, critChance = 8, levelRequirement = 41, statInterpolation = {3, 3, 1},  cost = { }, },
              [22] = {0.80000001192093, 1.2000000476837, 1566, 20, 10, 15, critChance = 8, levelRequirement = 43, statInterpolation = {3, 3, 1},  cost = { }, },
              [23] = {0.80000001192093, 1.2000000476837, 1744, 20, 10, 15, critChance = 8, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
              [24] = {0.80000001192093, 1.2000000476837, 1940, 20, 10, 15, critChance = 8, levelRequirement = 47, statInterpolation = {3, 3, 1},  cost = { }, },
              [25] = {0.80000001192093, 1.2000000476837, 2156, 20, 10, 15, critChance = 8, levelRequirement = 49, statInterpolation = {3, 3, 1},  cost = { }, },
              [26] = {0.80000001192093, 1.2000000476837, 2391, 20, 10, 15, critChance = 8, levelRequirement = 51, statInterpolation = {3, 3, 1},  cost = { }, },
              [27] = {0.80000001192093, 1.2000000476837, 2649, 20, 10, 15, critChance = 8, levelRequirement = 53, statInterpolation = {3, 3, 1},  cost = { }, },
              [28] = {0.80000001192093, 1.2000000476837, 2932, 20, 10, 15, critChance = 8, levelRequirement = 55, statInterpolation = {3, 3, 1},  cost = { }, },
              [29] = {0.80000001192093, 1.2000000476837, 3241, 20, 10, 15, critChance = 8, levelRequirement = 57, statInterpolation = {3, 3, 1},  cost = { }, },
              [30] = {0.80000001192093, 1.2000000476837, 3578, 20, 10, 15, critChance = 8, levelRequirement = 59, statInterpolation = {3, 3, 1},  cost = { }, },
              [31] = {0.80000001192093, 1.2000000476837, 3948, 20, 10, 15, critChance = 8, levelRequirement = 61, statInterpolation = {3, 3, 1},  cost = { }, },
              [32] = {0.80000001192093, 1.2000000476837, 4352, 20, 10, 15, critChance = 8, levelRequirement = 63, statInterpolation = {3, 3, 1},  cost = { }, },
              [33] = {0.80000001192093, 1.2000000476837, 4793, 20, 10, 15, critChance = 8, levelRequirement = 65, statInterpolation = {3, 3, 1},  cost = { }, },
              [34] = {0.80000001192093, 1.2000000476837, 5275, 20, 10, 15, critChance = 8, levelRequirement = 67, statInterpolation = {3, 3, 1},  cost = { }, },
              [35] = {0.80000001192093, 1.2000000476837, 5801, 20, 10, 15, critChance = 8, levelRequirement = 69, statInterpolation = {3, 3, 1},  cost = { }, },
              [36] = {0.80000001192093, 1.2000000476837, 6375, 20, 10, 15, critChance = 8, levelRequirement = 71, statInterpolation = {3, 3, 1},  cost = { }, },
              [37] = {0.80000001192093, 1.2000000476837, 7003, 20, 10, 15, critChance = 8, levelRequirement = 73, statInterpolation = {3, 3, 1},  cost = { }, },
              [38] = {0.80000001192093, 1.2000000476837, 7688, 20, 10, 15, critChance = 8, levelRequirement = 75, statInterpolation = {3, 3, 1},  cost = { }, },
              [39] = {0.80000001192093, 1.2000000476837, 8434, 20, 10, 15, critChance = 8, levelRequirement = 77, statInterpolation = {3, 3, 1},  cost = { }, },
              [40] = {0.80000001192093, 1.2000000476837, 9249, 20, 10, 15, critChance = 8, levelRequirement = 79, statInterpolation = {3, 3, 1},  cost = { }, },
          },
      }
      
      monster no drops or experience [1]
      IdMonsterNoDropsOrExperience
      FamilyMonsterNoDropsOrExperience
      DomainsMonster (3)
      GenerationTypeUnique (3)
      Req. level1
      Stats
    • monster no drops or experience Min: 1 Max: 1 Global
    • Edit

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