骷髏縱火者
召喚物資訊
命令
消耗: (10–106) 魔力
可以指定生命為 (27–1253) 或更低的召喚物
冷卻時間: 3.00 秒
施放時間: 0.60 秒
暴擊率: 8.00%
引爆目前生命低於一定限值的友方召喚物,對附近敵人造成高額傷害。
造成 (7–267) 至 (11–401) 火焰傷害
造成相當於召喚物最大生命 15% 的火焰傷害
可以指定生命為 (27–1253) 或更低的召喚物
爆炸範圍為 2 公尺
來自品質的額外效果:
造成相當於召喚物最大生命 (0–4)% 的火焰傷害
可以在技能面板管理技能。
Skeletal Arsonist
Level Effect /40
等級 | 需要等級 | Int | 保留 | Base Damage | 可以指定生命為 27 或更低的召喚物 |
---|---|---|---|---|---|
1 | 0 | 1 | 90 | 100%, 100%, 100% | 27 |
2 | 3 | 9 | 65 | 100%, 100%, 100% | 49 |
3 | 6 | 16 | 50 | 100%, 100%, 100% | 73 |
4 | 10 | 25 | 47 | 100%, 100%, 100% | 100 |
5 | 14 | 34 | 47 | 100%, 100%, 100% | 130 |
6 | 18 | 43 | 47 | 100%, 100%, 100% | 164 |
7 | 22 | 52 | 44 | 100%, 100%, 100% | 201 |
8 | 26 | 61 | 44 | 100%, 100%, 100% | 243 |
9 | 31 | 72 | 44 | 100%, 100%, 100% | 289 |
10 | 36 | 83 | 42 | 100%, 100%, 100% | 340 |
11 | 41 | 95 | 42 | 100%, 100%, 100% | 396 |
12 | 46 | 106 | 42 | 100%, 100%, 100% | 459 |
13 | 52 | 119 | 40 | 100%, 100%, 100% | 528 |
14 | 58 | 133 | 40 | 100%, 100%, 100% | 603 |
15 | 64 | 146 | 40 | 100%, 100%, 100% | 688 |
16 | 66 | 151 | 40 | 100%, 100%, 100% | 780 |
17 | 72 | 164 | 39 | 100%, 100%, 100% | 883 |
18 | 78 | 178 | 39 | 100%, 100%, 100% | 994 |
19 | 84 | 191 | 39 | 100%, 100%, 100% | 1118 |
20 | 90 | 205 | 39 | 100%, 100%, 100% | 1253 |
21 | 38 | 100%, 100%, 100% | 1403 | ||
22 | 38 | 100%, 100%, 100% | 1566 | ||
23 | 38 | 100%, 100%, 100% | 1744 | ||
24 | 38 | 100%, 100%, 100% | 1940 | ||
25 | 38 | 100%, 100%, 100% | 2156 | ||
26 | 37 | 100%, 100%, 100% | 2391 | ||
27 | 37 | 100%, 100%, 100% | 2649 | ||
28 | 37 | 100%, 100%, 100% | 2932 | ||
29 | 37 | 100%, 100%, 100% | 3241 | ||
30 | 37 | 100%, 100%, 100% | 3578 | ||
31 | 36 | 100%, 100%, 100% | 3948 | ||
32 | 36 | 100%, 100%, 100% | 4352 | ||
33 | 36 | 100%, 100%, 100% | 4793 | ||
34 | 36 | 100%, 100%, 100% | 5275 | ||
35 | 36 | 100%, 100%, 100% | 5801 | ||
36 | 35 | 100%, 100%, 100% | 6375 | ||
37 | 35 | 100%, 100%, 100% | 7003 | ||
38 | 35 | 100%, 100%, 100% | 7688 | ||
39 | 35 | 100%, 100%, 100% | 8434 | ||
40 | 35 | 100%, 100%, 100% | 9249 |
屬性 /6
骷髏縱火者
Key | Value |
---|---|
BaseType | 骷髏縱火者 |
Class | 技能寶石 |
TargetTypes | 任何 |
Type | 召喚物, 召喚物爆炸, 創造召喚物, CreatesUndeadMinion, CreatesSkeletonMinion, 消耗保留, Persistent, MultipleReservation, 火焰, CommandableMinion |
ItemType | Metadata/Items/Gems/SkillGemSkeletalArsonist |
ActiveSkillsCode | summon_skeleton_arsonist |
骷髏縱火者
召喚物資訊
display minion monster type [2]
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]
命令
消耗: (10–106) 魔力
可以指定生命為 (27–1253) 或更低的召喚物
arsonist show indicator [1]
base deal no damage [1]
can perform skill while moving [1]
command minion target ally search radius [30]
command minion target untargeted ally [1]
minions do not move to skill target [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
skill is command [1]
冷卻時間: 3.00 秒
施放時間: 0.60 秒
暴擊率: 8.00%
引爆目前生命低於一定限值的友方召喚物,對附近敵人造成高額傷害。
造成 (7–267) 至 (11–401) 火焰傷害
造成相當於召喚物最大生命 15% 的火焰傷害
可以指定生命為 (27–1253) 或更低的召喚物
爆炸範圍為 2 公尺
bombadier skill damage +% final per rage [10]
is area damage [1]
is commandable skill [1]
skill cannot be electrocuted [1]
skill cannot be frozen [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
來自品質的額外效果:
造成相當於召喚物最大生命 (0–4)% 的火焰傷害
可以在技能面板管理技能。
Skeletal Arsonist
Supported By /12
增幅效果
輔助任何有範圍效果的技能,使其範圍擴大。
集中效應
輔助任何有範圍效果的技能,使該範圍變得更小,但其造成的任何範圍傷害更高。
元素軍隊
輔助創造召喚物的技能,提高這些召喚物的元素[抗性]。
豢養狂熱
輔助創造召喚物的技能,提升其造成及承受的傷害。
肉盾
輔助創造召喚物的技能,提升其生命但降低其造成的傷害。
煉獄軍團
輔助創造召喚物的技能,使召喚物及其周圍敵人,燃燒。燃燒造成的傷害依受輔助召喚物的生命決定。
復仇之靈
輔助創造出召喚物的技能,使其貧血時發生劇烈爆炸。
臨終恐息
輔助創造出持續召喚物的技能,使這些召喚物在承受致命傷害時,仍可持續戰鬥一小段時間。
火焰專精
輔助火焰技能,使其獲得 1 額外等級。
召喚物專精
輔助召喚物技能,使其獲得 1 額外等級。
負擔輔助
待辦
Bidding
Supports Minion Skills. Supported Minions deal significantly more damage with their Command Skills.
骷髏縱火者
monster no drops or experience [1]
Skeletal Arsonist
Spectre | N |
---|---|
Tags | bone_armour, bones, 法術, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
生命
55%
Energy Shield From Life
10%
Ailment Threshold
%
抗性
50
0
0
0
傷害
70%
命中
100%
暴擊率
+5%
暴擊加成
+130%
Attack Distance
8 ~ 80
Attack Time
1 Second
Damage Spread
±30%
經驗值
100%
Model Size
100%
Type
SkeletonArsonistPlayerSummoned
Metadata
SkeletonArsonistPlayerSummoned
IsSummoned
Y
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
4,266
護甲
3,451
閃避值
477
能量護盾
0
傷害
163
法術傷害
163
命中
0
Attack Time
1
經驗值
28,634
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
FireBombSkeletonMinion
攻擊, 範圍攻擊, 範圍, ProjectileNumber, 投射物速度, 持續時間, Grenade, CreatesGroundEffect
火焰炸彈
Base Damage: 114–212
暴擊率: 5%
Attack Time: 1 秒
發射一顆彈跳炸彈,經過一段延遲時間後,造成爆炸並產生燃燒地面。
將 70% 的物理傷害轉換為火焰傷害
active skill base area of effect radius [16]
base is projectile [1]
base skill effect duration [2000]
grenades target at half monster height [1]
is area damage [1]
projectile ballistic angle from reference event [1]
active skill base area of effect radius [16]
base is projectile [1]
base skill effect duration [2000]
grenades target at half monster height [1]
is area damage [1]
projectile ballistic angle from reference event [1]
DestructiveLinkSkeletonBombadierMinion
法術, 冷卻, 範圍, 火焰, 傷害
爆炸之亡
暴擊率: 8%
施放時間: 0.6 秒
冷卻時間: 3 秒
引爆目前生命低於一定限值的友方召喚物,對附近敵人造成高額傷害。
造成 491.1 至 736.7 火焰傷害
造成相當於召喚物最大生命 15% 的火焰傷害
可以指定生命為 27 或更低的召喚物
爆炸範圍為 2 公尺
bombadier skill damage +% final per rage [10]
is area damage [1]
is commandable skill [1]
skill cannot be electrocuted [1]
skill cannot be frozen [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
造成相當於召喚物最大生命 15% 的火焰傷害
可以指定生命為 27 或更低的召喚物
爆炸範圍為 2 公尺
bombadier skill damage +% final per rage [10]
is area damage [1]
is commandable skill [1]
skill cannot be electrocuted [1]
skill cannot be frozen [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned" Stats { strafe_distance_+% = -40 } BaseEvents { set_minion_formation_frontline = false set_minion_formation_order = 5 }
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned" Actor { on_start_Grenade = "AddAttached( 'Metadata/Effects/Spells/undead_summon_skeletons/skeleton_grenade.ao', R_Weapon );" on_event_contact_for_Grenade = "DetachAllOfType( 'Metadata/Effects/Spells/undead_summon_skeletons/skeleton_grenade.ao' );" on_destroy_Grenade = "DetachAllOfType( 'Metadata/Effects/Spells/undead_summon_skeletons/skeleton_grenade.ao' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonArsonistPlayerSummoned"] = { name = "Skeletal Arsonist", life = 0.55, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.7, damageSpread = 0.3, attackTime = 1, attackRange = 80, accuracy = 1, weaponType1 = "Unarmed", skillList = { "FireBombSkeletonMinion", "DestructiveLinkSkeletonBombadierMinion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["FireBombSkeletonMinion"] = { name = "Fire Bomb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Attacks with a bouncing bomb that explodes on hit.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Area] = true, [SkillType.ProjectileNumber] = true, [SkillType.ProjectileSpeed] = true, [SkillType.Duration] = true, [SkillType.Grenade] = true, [SkillType.CreatesGroundEffect] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, duration = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_base_physical_damage_%_to_convert_to_fire", "active_skill_base_area_of_effect_radius", "base_is_projectile", "projectile_ballistic_angle_from_reference_event", "is_area_damage", "grenades_target_at_half_monster_height", }, levels = { [1] = {2000, 70, 16, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DestructiveLinkSkeletonBombadierMinion"] = { name = "Explosive Demise", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Detonates an allied [Minion] whose current Life is below a threshold, dealing heavy damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Cooldown] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "bombadier_destructive_link", castTime = 0.6, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "command_minion_target_ally_below_x_life", "active_skill_base_area_of_effect_radius", "bombadier_skill_damage_+%_final_per_rage", "arsonist_destructive_link_%_of_life_as_fire_damage", "is_commandable_skill", "is_area_damage", "skill_cannot_be_frozen", "skill_cannot_be_electrocuted", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 27, 20, 10, 15, critChance = 8, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 49, 20, 10, 15, critChance = 8, levelRequirement = 3, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 73, 20, 10, 15, critChance = 8, levelRequirement = 5, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 100, 20, 10, 15, critChance = 8, levelRequirement = 7, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 130, 20, 10, 15, critChance = 8, levelRequirement = 9, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 164, 20, 10, 15, critChance = 8, levelRequirement = 11, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 201, 20, 10, 15, critChance = 8, levelRequirement = 13, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 243, 20, 10, 15, critChance = 8, levelRequirement = 15, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 289, 20, 10, 15, critChance = 8, levelRequirement = 17, statInterpolation = {3, 3, 1}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 340, 20, 10, 15, critChance = 8, levelRequirement = 19, statInterpolation = {3, 3, 1}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 396, 20, 10, 15, critChance = 8, levelRequirement = 21, statInterpolation = {3, 3, 1}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 459, 20, 10, 15, critChance = 8, levelRequirement = 23, statInterpolation = {3, 3, 1}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 528, 20, 10, 15, critChance = 8, levelRequirement = 25, statInterpolation = {3, 3, 1}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 603, 20, 10, 15, critChance = 8, levelRequirement = 27, statInterpolation = {3, 3, 1}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 688, 20, 10, 15, critChance = 8, levelRequirement = 29, statInterpolation = {3, 3, 1}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 780, 20, 10, 15, critChance = 8, levelRequirement = 31, statInterpolation = {3, 3, 1}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 883, 20, 10, 15, critChance = 8, levelRequirement = 33, statInterpolation = {3, 3, 1}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 994, 20, 10, 15, critChance = 8, levelRequirement = 35, statInterpolation = {3, 3, 1}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 1118, 20, 10, 15, critChance = 8, levelRequirement = 37, statInterpolation = {3, 3, 1}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, 1253, 20, 10, 15, critChance = 8, levelRequirement = 39, statInterpolation = {3, 3, 1}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 1403, 20, 10, 15, critChance = 8, levelRequirement = 41, statInterpolation = {3, 3, 1}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 1566, 20, 10, 15, critChance = 8, levelRequirement = 43, statInterpolation = {3, 3, 1}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 1744, 20, 10, 15, critChance = 8, levelRequirement = 45, statInterpolation = {3, 3, 1}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 1940, 20, 10, 15, critChance = 8, levelRequirement = 47, statInterpolation = {3, 3, 1}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 2156, 20, 10, 15, critChance = 8, levelRequirement = 49, statInterpolation = {3, 3, 1}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 2391, 20, 10, 15, critChance = 8, levelRequirement = 51, statInterpolation = {3, 3, 1}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 2649, 20, 10, 15, critChance = 8, levelRequirement = 53, statInterpolation = {3, 3, 1}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 2932, 20, 10, 15, critChance = 8, levelRequirement = 55, statInterpolation = {3, 3, 1}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 3241, 20, 10, 15, critChance = 8, levelRequirement = 57, statInterpolation = {3, 3, 1}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 3578, 20, 10, 15, critChance = 8, levelRequirement = 59, statInterpolation = {3, 3, 1}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 3948, 20, 10, 15, critChance = 8, levelRequirement = 61, statInterpolation = {3, 3, 1}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 4352, 20, 10, 15, critChance = 8, levelRequirement = 63, statInterpolation = {3, 3, 1}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 4793, 20, 10, 15, critChance = 8, levelRequirement = 65, statInterpolation = {3, 3, 1}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 5275, 20, 10, 15, critChance = 8, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, }, [35] = {0.80000001192093, 1.2000000476837, 5801, 20, 10, 15, critChance = 8, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, }, [36] = {0.80000001192093, 1.2000000476837, 6375, 20, 10, 15, critChance = 8, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [37] = {0.80000001192093, 1.2000000476837, 7003, 20, 10, 15, critChance = 8, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, [38] = {0.80000001192093, 1.2000000476837, 7688, 20, 10, 15, critChance = 8, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, }, [39] = {0.80000001192093, 1.2000000476837, 8434, 20, 10, 15, critChance = 8, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, }, [40] = {0.80000001192093, 1.2000000476837, 9249, 20, 10, 15, critChance = 8, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.