Incendiaires squelettiques
Palier: 3
Niveau: (1–20)
Reservation: (90–39) Spirit
Prérequis : Niveau (1–90), (1–205) Int
Invoque des Incendiaires squelettiques Récurrents, qui jettent des bombes et peuvent faire exploser les autres Créatures lorsque vous en donnez l'Ordre.
Info créature
Ordre
Coût: (10–106) de Mana
Peut cibler les Créatures ayant (27–1253) de Vie ou moins
Temps de recharge: 3.00 sec.
Temps d'incantation: 0.60 sec
Chances de Touche critique: 8.00%
Fait exploser une Créature alliée dont la Vie actuelle est inférieure à un certain seuil, infligeant de lourds dégâts aux ennemis à proximité.
Inflige (7–267) à (11–401) Dégâts de Feu
Inflige des Dégâts de Feu supplémentaires équivalents à 15% de la Vie maximale de la Créature
Peut cibler les Créatures ayant (27–1253) de Vie ou moins
Rayon de l'explosion : 2 mètres

Effets supplémentaires provenant de la Qualité :
Inflige des Dégâts de Feu supplémentaires équivalents à (0–4)% de la Vie maximale de la Créature
Les Aptitudes peuvent être gérées dans le Panneau des Aptitudes.
Skeletal Arsonist
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      Level Effect /40
      Niveau
      — NécessiteNiveau
      Int
      Réservation
      Base Damage
      Peut cibler les Créatures ayant 27 de Vie ou moins
      Minion Level
      10190100%, 100%, 100%272
      23965100%, 100%, 100%494
      361650100%, 100%, 100%736
      4102547100%, 100%, 100%1008
      5143447100%, 100%, 100%13010
      6184347100%, 100%, 100%16412
      7225244100%, 100%, 100%20114
      8266144100%, 100%, 100%24316
      9317244100%, 100%, 100%28918
      10368342100%, 100%, 100%34020
      11419542100%, 100%, 100%39622
      124610642100%, 100%, 100%45924
      135211940100%, 100%, 100%52826
      145813340100%, 100%, 100%60328
      156414640100%, 100%, 100%68830
      166615140100%, 100%, 100%78032
      177216439100%, 100%, 100%88334
      187817839100%, 100%, 100%99436
      198419139100%, 100%, 100%111838
      209020539100%, 100%, 100%125340
      2138100%, 100%, 100%140342
      2238100%, 100%, 100%156644
      2338100%, 100%, 100%174446
      2438100%, 100%, 100%194048
      2538100%, 100%, 100%215650
      2637100%, 100%, 100%239152
      2737100%, 100%, 100%264954
      2837100%, 100%, 100%293256
      2937100%, 100%, 100%324158
      3037100%, 100%, 100%357860
      3136100%, 100%, 100%394862
      3236100%, 100%, 100%435264
      3336100%, 100%, 100%479366
      3436100%, 100%, 100%527568
      3536100%, 100%, 100%580170
      3635100%, 100%, 100%637572
      3735100%, 100%, 100%700374
      3835100%, 100%, 100%768876
      3935100%, 100%, 100%843478
      4035100%, 100%, 100%924980
      Attribute /6

      Incendiaires squelettiques

      Key
      Value
      BaseType Incendiaires squelettiques
      Class Gemmes d'aptitude
      TargetTypesAny
      TypeMinion, MinionsCanExplode, CreatesMinion, CreatesUndeadMinion, CreatesSkeletonMinion, HasReservation, Persistent, MultipleReservation, Fire, CommandableMinion
      ItemTypeMetadata/Items/Gems/SkillGemSkeletalArsonist
      ActiveSkillsCodesummon_skeleton_arsonist
      Incendiaires squelettiques
      Palier: 3
      Niveau: (1–20)
      Reservation: (90–39) Spirit
      Prérequis : Niveau (1–90), (1–205) Int
      Invoque des Incendiaires squelettiques Récurrents, qui jettent des bombes et peuvent faire exploser les autres Créatures lorsque vous en donnez l'Ordre.
      Info créature
      display minion monster type [2]
      display statset no hit damage [1]
      is resummoning minion [1]
      minion base resummon time ms [12000]
      Ordre
      Coût: (10–106) de Mana
      Peut cibler les Créatures ayant (27–1253) de Vie ou moins
      arsonist show indicator [1]
      base deal no damage [1]
      can perform skill while moving [1]
      command minion target ally search radius [30]
      command minion target untargeted ally [1]
      minions do not move to skill target [1]
      movement speed +% final while performing action [-70]
      movement speed acceleration +% per second while performing action [160]
      movement speed while performing action locked duration % [60]
      skill is command [1]
      Temps de recharge: 3.00 sec.
      Temps d'incantation: 0.60 sec
      Chances de Touche critique: 8.00%
      Fait exploser une Créature alliée dont la Vie actuelle est inférieure à un certain seuil, infligeant de lourds dégâts aux ennemis à proximité.
      Inflige (7–267) à (11–401) Dégâts de Feu
      Inflige des Dégâts de Feu supplémentaires équivalents à 15% de la Vie maximale de la Créature
      Peut cibler les Créatures ayant (27–1253) de Vie ou moins
      Rayon de l'explosion : 2 mètres
      bombadier skill damage +% final per rage [10]
      is area damage [1]
      is commandable skill [1]
      skill cannot be electrocuted [1]
      skill cannot be frozen [1]
      skill cannot be knocked back [1]
      skill cannot be stunned [1]

      Effets supplémentaires provenant de la Qualité :
      Inflige des Dégâts de Feu supplémentaires équivalents à (0–4)% de la Vie maximale de la Créature
      Les Aptitudes peuvent être gérées dans le Panneau des Aptitudes.
      Skeletal Arsonist
      Supported By /12
    • Active Type: Minion, MinionsCanExplode, CreatesMinion, CreatesUndeadMinion, CreatesSkeletonMinion, HasReservation, Persistent, MultipleReservation, Fire, CommandableMinion
    • Effet amplifié
      Modifie n'importe quelle aptitude qui a une zone d'effet, rendant cette dernière plus grande.
      Effet concentré
      Modifie n'importe quelle aptitude qui a une zone d'effet, rendant cette dernière plus petite. En contrepartie, elle inflige davantage de dégâts de zone.
      Armée élémentaire
      Modifie les aptitudes qui génèrent des Créatures, renforçant les Résistances élémentaires de ces Créatures.
      Frénésie dévorante
      Modifie les aptitudes qui génèrent des Créatures. Les Créatures générées par les aptitudes modifiées infligent et subissent davantage de dégâts.
      Souffre-douleur
      Modifie les aptitudes qui génèrent des Créatures. Les Créatures générées par les aptitudes modifiées ont davantage de vie, en contrepartie d'une perte des dégâts qu'elles infligent.
      Légion infernale
      Modifie les aptitudes qui génèrent des Créatures. Les Créatures générées par les aptitudes modifiées brûlent et brûlent également les ennemis proches d'elles. Les dégâts infligés par la Brûlure sont basés sur la Vie de la Créature modifiée.
      Créatures instables
      Modifie les aptitudes qui génèrent des Créatures, faisant exploser violemment ces dernières lorsqu'elles atteignent le seuil de Vie Basse.
      Dernier soupir
      Modifie les aptitudes qui génèrent des Créatures Persistantes, permettant à ces Créatures de continuer à combattre pendant une courte durée avant de mourir lorsqu'elles sont mortellement blessées.
      Maîtrise du feu
      Modifie les aptitudes de Feu, leur octroyant un niveau supplémentaire.
      Maîtrise des créatures
      Modifie les aptitudes de Créature, leur octroyant un niveau supplémentaire.
      Accablement
      Modifie n'importe quelle aptitude, permettant aux Ralentissements qu'elle inflige d'être plus efficaces.
      Exigences
      Modifie les aptitudes de Créature. Les Créatures modifiées infligent des dégâts nettement plus élevés avec leurs Aptitudes d'Ordre.
      Incendiaire squelettique
      monster no drops or experience [1]
      Skeletal Arsonist
      SpectreN
      Tagsbone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
      Vie
      55%
      Energy Shield From Life
      10%
      Résistance
      50 0 0 0
      Damage
      70%
      Précision
      100%
      Touches critiques Chance
      5%
      Bonus de Dégâts critiques
      +30%
      Attack Distance
      8 ~ 80
      Temps d'attaque
      1 Second
      Damage Spread
      ±30%
      Expérience
      100%
      Model Size
      100%
      Type
      SkeletonArsonistPlayerSummoned
      Metadata
      SkeletonArsonistPlayerSummoned
      IsSummoned
      Y
      Niveau
      68
      Vie
      3,840
      Armure
      3,451
      Score d'Évasion
      477
      Bouclier d'énergie
      427
      Damage
      163
      Dégâts des sorts
      163
      Précision
      2,180
      Temps d'attaque
      1
      Expérience
      28,634
      Minion Life
      5,584
      Minion Energy Shield
      620
      Minion Damage
      1,328
      Minion Armour
      3,451
      FireBombSkeletonMinion
      Attack, RangedAttack, Area, ProjectileNumber, ProjectileSpeed, Duration, Grenade, CreatesGroundEffect
      Bombe incendiaire
      Base Damage: 114–212
      Chances de Touche critique: 5%
      Temps d'attaque: 1 sec.
      Attaque avec une bombe rebondissante qui explose au toucher.
      Convertit 70% des Dégâts Physiques en Dégâts de Feu
      active skill base area of effect radius [16]
      base is projectile [1]
      base skill effect duration [2000]
      grenades target at half monster height [1]
      is area damage [1]
      projectile ballistic angle from reference event [1]
      DestructiveLinkSkeletonBombadierMinion
      Spell, Cooldown, Area, Fire, Damage
      Trépas explosif
      Chances de Touche critique: 8%
      Temps d'incantation: 0.6 sec.
      Temps de recharge: 3 sec.
      Fait exploser une Créature alliée dont la Vie actuelle est inférieure à un certain seuil, infligeant de lourds dégâts aux ennemis à proximité.
      Inflige 404.2 à 606.3 Dégâts de Feu
      Inflige des Dégâts de Feu supplémentaires équivalents à 15% de la Vie maximale de la Créature
      Peut cibler les Créatures ayant 27 de Vie ou moins
      Rayon de l'explosion : 2 mètres
      bombadier skill damage +% final per rage [10]
      is area damage [1]
      is commandable skill [1]
      skill cannot be electrocuted [1]
      skill cannot be frozen [1]
      skill cannot be knocked back [1]
      skill cannot be stunned [1]

      Object Type

      version 2
      extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned"
      
      Stats
      {
      	strafe_distance_+% = -40
      }
      
      BaseEvents
      {
      	set_minion_formation_frontline = false
      	set_minion_formation_order = 5
      }

      Object Type Codes

      version 2
      extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned"
      
      
      Actor
      {
      	on_start_Grenade = "AddAttached( 'Metadata/Effects/Spells/undead_summon_skeletons/skeleton_grenade.ao', R_Weapon );"
      	on_event_contact_for_Grenade = "DetachAllOfType( 'Metadata/Effects/Spells/undead_summon_skeletons/skeleton_grenade.ao' );"
      	on_destroy_Grenade = "DetachAllOfType( 'Metadata/Effects/Spells/undead_summon_skeletons/skeleton_grenade.ao' );"
      }
      
      -- src\Data\Spectres.lua
      minions["Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonArsonistPlayerSummoned"] = {
          name = "Skeletal Arsonist",
          life = 0.55,
          energyShield = 0.1,
          fireResist = 0,
          coldResist = 0,
          lightningResist = 0,
          chaosResist = 0,
          damage = 0.7,
          damageSpread = 0.3,
          attackTime = 1,
          attackRange = 80,
          accuracy = 1,
          weaponType1 = "Unarmed",
          skillList = {
              "FireBombSkeletonMinion",
              "DestructiveLinkSkeletonBombadierMinion",
          },
          modList = {
          },
      }
      -- src\Data\Skills\spectre.lua
      skills["FireBombSkeletonMinion"] = {
          name = "Fire Bomb",
          hidden = true,
          color = ,
          baseEffectiveness = 0,
          incrementalEffectiveness = 0,
          description = "Attacks with a bouncing bomb that explodes on hit.",
          skillTypes = {
              [SkillType.Attack] = true,
              [SkillType.RangedAttack] = true,
              [SkillType.Area] = true,
              [SkillType.ProjectileNumber] = true,
              [SkillType.ProjectileSpeed] = true,
              [SkillType.Duration] = true,
              [SkillType.Grenade] = true,
              [SkillType.CreatesGroundEffect] = true,
          },
          statDescriptionScope = "skill_stat_descriptions",
          castTime = 1,
          baseFlags = {
              attack = true,
              area = true,
              duration = true,
              projectile = true,
          },
          baseMods = {
          },
          qualityStats = {
          },
          stats = {
              "base_skill_effect_duration",
              "active_skill_base_physical_damage_%_to_convert_to_fire",
              "active_skill_base_area_of_effect_radius",
              "base_is_projectile",
              "projectile_ballistic_angle_from_reference_event",
              "is_area_damage",
              "grenades_target_at_half_monster_height",
          },
          levels = {
              [1] = {2000, 70, 16, levelRequirement = 1, statInterpolation = {},  cost = { }, },
          },
      }
      -- src\Data\Skills\spectre.lua
      skills["DestructiveLinkSkeletonBombadierMinion"] = {
          name = "Explosive Demise",
          hidden = true,
          color = ,
          baseEffectiveness = 0,
          incrementalEffectiveness = 0,
          description = "Detonates an allied [Minion] whose current Life is below a threshold, dealing heavy damage to nearby enemies.",
          skillTypes = {
              [SkillType.Spell] = true,
              [SkillType.Cooldown] = true,
              [SkillType.Area] = true,
              [SkillType.Fire] = true,
              [SkillType.Damage] = true,
          },
          statDescriptionScope = "bombadier_destructive_link",
          castTime = 0.6,
          baseFlags = {
              area = true,
              spell = true,
          },
          baseMods = {
          },
          qualityStats = {
          },
          stats = {
              "spell_minimum_base_fire_damage",
              "spell_maximum_base_fire_damage",
              "command_minion_target_ally_below_x_life",
              "active_skill_base_area_of_effect_radius",
              "bombadier_skill_damage_+%_final_per_rage",
              "arsonist_destructive_link_%_of_life_as_fire_damage",
              "is_commandable_skill",
              "is_area_damage",
              "skill_cannot_be_frozen",
              "skill_cannot_be_electrocuted",
              "skill_cannot_be_knocked_back",
              "skill_cannot_be_stunned",
          },
          levels = {
              [1] = {0.80000001192093, 1.2000000476837, 27, 20, 10, 15, critChance = 8, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
              [2] = {0.80000001192093, 1.2000000476837, 49, 20, 10, 15, critChance = 8, levelRequirement = 3, statInterpolation = {3, 3, 1},  cost = { }, },
              [3] = {0.80000001192093, 1.2000000476837, 73, 20, 10, 15, critChance = 8, levelRequirement = 5, statInterpolation = {3, 3, 1},  cost = { }, },
              [4] = {0.80000001192093, 1.2000000476837, 100, 20, 10, 15, critChance = 8, levelRequirement = 7, statInterpolation = {3, 3, 1},  cost = { }, },
              [5] = {0.80000001192093, 1.2000000476837, 130, 20, 10, 15, critChance = 8, levelRequirement = 9, statInterpolation = {3, 3, 1},  cost = { }, },
              [6] = {0.80000001192093, 1.2000000476837, 164, 20, 10, 15, critChance = 8, levelRequirement = 11, statInterpolation = {3, 3, 1},  cost = { }, },
              [7] = {0.80000001192093, 1.2000000476837, 201, 20, 10, 15, critChance = 8, levelRequirement = 13, statInterpolation = {3, 3, 1},  cost = { }, },
              [8] = {0.80000001192093, 1.2000000476837, 243, 20, 10, 15, critChance = 8, levelRequirement = 15, statInterpolation = {3, 3, 1},  cost = { }, },
              [9] = {0.80000001192093, 1.2000000476837, 289, 20, 10, 15, critChance = 8, levelRequirement = 17, statInterpolation = {3, 3, 1},  cost = { }, },
              [10] = {0.80000001192093, 1.2000000476837, 340, 20, 10, 15, critChance = 8, levelRequirement = 19, statInterpolation = {3, 3, 1},  cost = { }, },
              [11] = {0.80000001192093, 1.2000000476837, 396, 20, 10, 15, critChance = 8, levelRequirement = 21, statInterpolation = {3, 3, 1},  cost = { }, },
              [12] = {0.80000001192093, 1.2000000476837, 459, 20, 10, 15, critChance = 8, levelRequirement = 23, statInterpolation = {3, 3, 1},  cost = { }, },
              [13] = {0.80000001192093, 1.2000000476837, 528, 20, 10, 15, critChance = 8, levelRequirement = 25, statInterpolation = {3, 3, 1},  cost = { }, },
              [14] = {0.80000001192093, 1.2000000476837, 603, 20, 10, 15, critChance = 8, levelRequirement = 27, statInterpolation = {3, 3, 1},  cost = { }, },
              [15] = {0.80000001192093, 1.2000000476837, 688, 20, 10, 15, critChance = 8, levelRequirement = 29, statInterpolation = {3, 3, 1},  cost = { }, },
              [16] = {0.80000001192093, 1.2000000476837, 780, 20, 10, 15, critChance = 8, levelRequirement = 31, statInterpolation = {3, 3, 1},  cost = { }, },
              [17] = {0.80000001192093, 1.2000000476837, 883, 20, 10, 15, critChance = 8, levelRequirement = 33, statInterpolation = {3, 3, 1},  cost = { }, },
              [18] = {0.80000001192093, 1.2000000476837, 994, 20, 10, 15, critChance = 8, levelRequirement = 35, statInterpolation = {3, 3, 1},  cost = { }, },
              [19] = {0.80000001192093, 1.2000000476837, 1118, 20, 10, 15, critChance = 8, levelRequirement = 37, statInterpolation = {3, 3, 1},  cost = { }, },
              [20] = {0.80000001192093, 1.2000000476837, 1253, 20, 10, 15, critChance = 8, levelRequirement = 39, statInterpolation = {3, 3, 1},  cost = { }, },
              [21] = {0.80000001192093, 1.2000000476837, 1403, 20, 10, 15, critChance = 8, levelRequirement = 41, statInterpolation = {3, 3, 1},  cost = { }, },
              [22] = {0.80000001192093, 1.2000000476837, 1566, 20, 10, 15, critChance = 8, levelRequirement = 43, statInterpolation = {3, 3, 1},  cost = { }, },
              [23] = {0.80000001192093, 1.2000000476837, 1744, 20, 10, 15, critChance = 8, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
              [24] = {0.80000001192093, 1.2000000476837, 1940, 20, 10, 15, critChance = 8, levelRequirement = 47, statInterpolation = {3, 3, 1},  cost = { }, },
              [25] = {0.80000001192093, 1.2000000476837, 2156, 20, 10, 15, critChance = 8, levelRequirement = 49, statInterpolation = {3, 3, 1},  cost = { }, },
              [26] = {0.80000001192093, 1.2000000476837, 2391, 20, 10, 15, critChance = 8, levelRequirement = 51, statInterpolation = {3, 3, 1},  cost = { }, },
              [27] = {0.80000001192093, 1.2000000476837, 2649, 20, 10, 15, critChance = 8, levelRequirement = 53, statInterpolation = {3, 3, 1},  cost = { }, },
              [28] = {0.80000001192093, 1.2000000476837, 2932, 20, 10, 15, critChance = 8, levelRequirement = 55, statInterpolation = {3, 3, 1},  cost = { }, },
              [29] = {0.80000001192093, 1.2000000476837, 3241, 20, 10, 15, critChance = 8, levelRequirement = 57, statInterpolation = {3, 3, 1},  cost = { }, },
              [30] = {0.80000001192093, 1.2000000476837, 3578, 20, 10, 15, critChance = 8, levelRequirement = 59, statInterpolation = {3, 3, 1},  cost = { }, },
              [31] = {0.80000001192093, 1.2000000476837, 3948, 20, 10, 15, critChance = 8, levelRequirement = 61, statInterpolation = {3, 3, 1},  cost = { }, },
              [32] = {0.80000001192093, 1.2000000476837, 4352, 20, 10, 15, critChance = 8, levelRequirement = 63, statInterpolation = {3, 3, 1},  cost = { }, },
              [33] = {0.80000001192093, 1.2000000476837, 4793, 20, 10, 15, critChance = 8, levelRequirement = 65, statInterpolation = {3, 3, 1},  cost = { }, },
              [34] = {0.80000001192093, 1.2000000476837, 5275, 20, 10, 15, critChance = 8, levelRequirement = 67, statInterpolation = {3, 3, 1},  cost = { }, },
              [35] = {0.80000001192093, 1.2000000476837, 5801, 20, 10, 15, critChance = 8, levelRequirement = 69, statInterpolation = {3, 3, 1},  cost = { }, },
              [36] = {0.80000001192093, 1.2000000476837, 6375, 20, 10, 15, critChance = 8, levelRequirement = 71, statInterpolation = {3, 3, 1},  cost = { }, },
              [37] = {0.80000001192093, 1.2000000476837, 7003, 20, 10, 15, critChance = 8, levelRequirement = 73, statInterpolation = {3, 3, 1},  cost = { }, },
              [38] = {0.80000001192093, 1.2000000476837, 7688, 20, 10, 15, critChance = 8, levelRequirement = 75, statInterpolation = {3, 3, 1},  cost = { }, },
              [39] = {0.80000001192093, 1.2000000476837, 8434, 20, 10, 15, critChance = 8, levelRequirement = 77, statInterpolation = {3, 3, 1},  cost = { }, },
              [40] = {0.80000001192093, 1.2000000476837, 9249, 20, 10, 15, critChance = 8, levelRequirement = 79, statInterpolation = {3, 3, 1},  cost = { }, },
          },
      }
      
      monster no drops or experience [1]
      IdMonsterNoDropsOrExperience
      FamilyMonsterNoDropsOrExperience
      DomainsMonster (3)
      GenerationTypeUnique (3)
      Req. level1
      Stats
    • monster no drops or experience Min: 1 Max: 1 Global
    • Éditer

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