Incendiaires squelettiques
Tier: 3
Niveau: (1–20)
Reservation: (90–30) Spirit
Prérequis: Niveau (1–90), Int
Invoque des Incendiaires squelettiques Récurrents, qui jettent des bombes et peuvent faire exploser les autres Créatures lorsque vous en donnez l'Ordre.
Ordre
Niveau: (1–20)
Coût: (10–106) Mana
Peut cibler les Créatures ayant (27–1253) de Vie ou moins
Trépas explosif
Niveau: (1–20)
Temps de recharge: 3.00 sec.
Temps d'incantation: 0.60 sec
Chances de coup critique: 8.00%
Fait exploser une Créature alliée dont la Vie actuelle est inférieure à un certain seuil, infligeant de lourds dégâts aux ennemis à proximité.
Inflige (7–267) à (11–401) Dégâts de feu
Inflige des Dégâts de Feu supplémentaires équivalents à 15% de la Vie maximale de la Créature
Peut cibler les Créatures ayant (27–1253) de Vie ou moins
Rayon de l'explosion : 2 mètres
Effets supplémentaires provenant de la Qualité :
Inflige des Dégâts de Feu supplémentaires équivalents à (0–4)% de la Vie maximale de la Créature
Les Aptitudes peuvent être gérées dans le Panneau des Aptitudes.
Skeletal Arsonist
Gemmes de soutien /3
Level Effect /40
Niveau | — NécessiteNiveau | Int | Réservation | Peut cibler les Créatures ayant 27 de Vie ou moins |
---|---|---|---|---|
1 | 0 | 90 | 27 | |
2 | 3 | 9 | 65 | 49 |
3 | 6 | 16 | 50 | 73 |
4 | 10 | 25 | 41 | 100 |
5 | 14 | 34 | 37 | 130 |
6 | 18 | 43 | 37 | 164 |
7 | 22 | 52 | 35 | 201 |
8 | 26 | 61 | 35 | 243 |
9 | 31 | 72 | 35 | 289 |
10 | 36 | 83 | 33 | 340 |
11 | 41 | 95 | 33 | 396 |
12 | 46 | 106 | 33 | 459 |
13 | 52 | 119 | 31 | 528 |
14 | 58 | 133 | 31 | 603 |
15 | 64 | 146 | 31 | 688 |
16 | 66 | 151 | 31 | 780 |
17 | 72 | 164 | 30 | 883 |
18 | 78 | 178 | 30 | 994 |
19 | 84 | 30 | 1118 | |
20 | 90 | 205 | 30 | 1253 |
21 | 29 | 1403 | ||
22 | 29 | 1566 | ||
23 | 29 | 1744 | ||
24 | 29 | 1940 | ||
25 | 29 | 2156 | ||
26 | 28 | 2391 | ||
27 | 28 | 2649 | ||
28 | 28 | 2932 | ||
29 | 28 | 3241 | ||
30 | 28 | 3578 | ||
31 | 27 | 3948 | ||
32 | 27 | 4352 | ||
33 | 27 | 4793 | ||
34 | 27 | 5275 | ||
35 | 27 | 5801 | ||
36 | 26 | 6375 | ||
37 | 26 | 7003 | ||
38 | 26 | 7688 | ||
39 | 26 | 8434 | ||
40 | 26 | 9249 |
Attribute /6
Incendiaires squelettiques
Key | Value |
---|---|
BaseType | Incendiaires squelettiques |
Class | Gemmes d'aptitude |
TargetTypes | Any |
Type | Minion, MinionsCanExplode, CreatesMinion, CreatesUndeadMinion, CreatesSkeletonMinion, HasReservation, Persistent, MultipleReservation, Fire |
ItemType | Metadata/Items/Gems/SkillGemSkeletalArsonist |
ActiveSkillsCode | summon_skeleton_arsonist |
Incendiaires squelettiques
Tier: 3
Niveau: (1–20)
Reservation: (90–30) Spirit
Prérequis: Niveau (1–90), Int
Invoque des Incendiaires squelettiques Récurrents, qui jettent des bombes et peuvent faire exploser les autres Créatures lorsque vous en donnez l'Ordre.
display minion monster type [2]
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]
Ordre
Niveau: (1–20)
Coût: (10–106) Mana
Peut cibler les Créatures ayant (27–1253) de Vie ou moins
arsonist show indicator [1]
base deal no damage [1]
can perform skill while moving [1]
command minion target ally search radius [30]
command minion target untargeted ally [1]
minions do not move to skill target [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
skill is command [1]
Trépas explosif
Niveau: (1–20)
Temps de recharge: 3.00 sec.
Temps d'incantation: 0.60 sec
Chances de coup critique: 8.00%
Fait exploser une Créature alliée dont la Vie actuelle est inférieure à un certain seuil, infligeant de lourds dégâts aux ennemis à proximité.
Inflige (7–267) à (11–401) Dégâts de feu
Inflige des Dégâts de Feu supplémentaires équivalents à 15% de la Vie maximale de la Créature
Peut cibler les Créatures ayant (27–1253) de Vie ou moins
Rayon de l'explosion : 2 mètres
bombadier skill damage +% final per rage [10]
is area damage [1]
is commandable skill [1]
skill cannot be electrocuted [1]
skill cannot be frozen [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Effets supplémentaires provenant de la Qualité :
Inflige des Dégâts de Feu supplémentaires équivalents à (0–4)% de la Vie maximale de la Créature
Les Aptitudes peuvent être gérées dans le Panneau des Aptitudes.
Skeletal Arsonist
Supported By /11
Effet amplifié
Modifie n'importe quelle aptitude qui a une zone d'effet, rendant cette dernière plus grande.
Effet concentré
Modifie n'importe quelle aptitude qui a une zone d'effet, rendant cette dernière plus petite. En contrepartie, elle inflige davantage de dégâts de zone.
Armée élémentaire
Modifie les aptitudes qui génèrent des Créatures, renforçant les Résistances élémentaires de ces Créatures.
Frénésie dévorante
Modifie les aptitudes qui génèrent des Créatures. Les Créatures générées par les aptitudes modifiées infligent et subissent davantage de dégâts.
Souffre-douleur
Modifie les aptitudes qui génèrent des Créatures. Les Créatures générées par les aptitudes modifiées ont davantage de vie, en contrepartie d'une perte des dégâts qu'elles infligent.
Légion infernale
Modifie les aptitudes qui génèrent des Créatures. Les Créatures générées par les aptitudes modifiées brûlent et brûlent également les ennemis proches d'elles. Les dégâts infligés par la Brûlure sont basés sur la Vie de la Créature modifiée.
Créatures instables
Modifie les aptitudes qui génèrent des Créatures, faisant exploser violemment ces dernières lorsqu'elles atteignent le seuil de Vie Basse.
Dernier soupir
Modifie les aptitudes qui génèrent des Créatures Persistantes, permettant à ces Créatures de continuer à combattre pendant une courte durée avant de mourir lorsqu'elles sont mortellement blessées.
Maîtrise du feu
Modifie les aptitudes de Feu, leur octroyant un niveau supplémentaire.
Maîtrise des créatures
Modifie les aptitudes de Créature, leur octroyant un niveau supplémentaire.
Encumbrance
Modifie n'importe quelle aptitude, permettant aux Ralentissements qu'elle inflige d'être plus efficaces.
Incendiaire squelettique
monster no drops or experience [1]
Skeletal Arsonist
Spectre | N |
---|---|
Tags | bone_armour, bones, Lanceur de sorts, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
Vie
55%
Energy Shield From Life
10%
Ailment Threshold
%
Résistance
50
0
0
0
Damage
70%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
8 ~ 80
Attack Time
1 Second
Damage Spread
±30%
Expérience
100%
Model Size
100%
Type
SkeletonArsonistPlayerSummoned
Metadata
SkeletonArsonistPlayerSummoned
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
4,266
Armure
3,451
Évasion
477
Bouclier d'énergie
0
Damage
163
Dégâts des sorts
163
Précision
0
Attack Time
1
Expérience
28,634
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
FireBombSkeletonMinion
Attack, RangedAttack, Area, ProjectileNumber, ProjectileSpeed, Duration, Grenade, CreatesGroundEffect
Bombe incendiaire
Base Damage: 114–212
Chances de [Critical|Touche critique]: 5%
Attack Time: 1 sec.
Tire une bombe rebondissante qui libère une explosion et crée un sol brûlant après un certain délai.
Convertit 70% des Dégâts Physiques en Dégâts de Feu
active skill base area of effect radius [16]
base is projectile [1]
base skill effect duration [2000]
grenades target at half monster height [1]
is area damage [1]
projectile ballistic angle from reference event [1]
active skill base area of effect radius [16]
base is projectile [1]
base skill effect duration [2000]
grenades target at half monster height [1]
is area damage [1]
projectile ballistic angle from reference event [1]
DestructiveLinkSkeletonBombadierMinion
Spell, Cooldown, Area, Fire, Damage
Trépas explosif
Chances de coup critique: 8%
Temps d'incantation: 0.6 sec.
Temps de recharge: 3 sec.
Fait exploser une Créature alliée dont la Vie actuelle est inférieure à un certain seuil, infligeant de lourds dégâts aux ennemis à proximité.
Inflige 491.1 à 736.7 Dégâts de feu
Inflige des Dégâts de Feu supplémentaires équivalents à 15% de la Vie maximale de la Créature
Peut cibler les Créatures ayant 27 de Vie ou moins
Rayon de l'explosion : 2 mètres
bombadier skill damage +% final per rage [10]
is area damage [1]
is commandable skill [1]
skill cannot be electrocuted [1]
skill cannot be frozen [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Inflige des Dégâts de Feu supplémentaires équivalents à 15% de la Vie maximale de la Créature
Peut cibler les Créatures ayant 27 de Vie ou moins
Rayon de l'explosion : 2 mètres
bombadier skill damage +% final per rage [10]
is area damage [1]
is commandable skill [1]
skill cannot be electrocuted [1]
skill cannot be frozen [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned" Stats { strafe_distance_+% = -40 } BaseEvents { set_minion_formation_frontline = false set_minion_formation_order = 5 }
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned" Actor { on_start_Grenade = "AddAttached( 'Metadata/Effects/Spells/undead_summon_skeletons/skeleton_grenade.ao', R_Weapon );" on_event_contact_for_Grenade = "DetachAllOfType( 'Metadata/Effects/Spells/undead_summon_skeletons/skeleton_grenade.ao' );" on_destroy_Grenade = "DetachAllOfType( 'Metadata/Effects/Spells/undead_summon_skeletons/skeleton_grenade.ao' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonArsonistPlayerSummoned"] = { name = "Skeletal Arsonist", life = 0.55, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.7, damageSpread = 0.3, attackTime = 1, attackRange = 80, accuracy = 1, weaponType1 = "Unarmed", skillList = { "FireBombSkeletonMinion", "DestructiveLinkSkeletonBombadierMinion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["FireBombSkeletonMinion"] = { name = "Fire Bomb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Attacks with a bouncing bomb that explodes on hit.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Area] = true, [SkillType.ProjectileNumber] = true, [SkillType.ProjectileSpeed] = true, [SkillType.Duration] = true, [SkillType.Grenade] = true, [SkillType.CreatesGroundEffect] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, duration = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_base_physical_damage_%_to_convert_to_fire", "active_skill_base_area_of_effect_radius", "base_is_projectile", "projectile_ballistic_angle_from_reference_event", "is_area_damage", "grenades_target_at_half_monster_height", }, levels = { [1] = {2000, 70, 16, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DestructiveLinkSkeletonBombadierMinion"] = { name = "Explosive Demise", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Detonates an allied [Minion] whose current Life is below a threshold, dealing heavy damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Cooldown] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "bombadier_destructive_link", castTime = 0.6, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "command_minion_target_ally_below_x_life", "active_skill_base_area_of_effect_radius", "bombadier_skill_damage_+%_final_per_rage", "arsonist_destructive_link_%_of_life_as_fire_damage", "is_commandable_skill", "is_area_damage", "skill_cannot_be_frozen", "skill_cannot_be_electrocuted", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 27, 20, 10, 15, critChance = 8, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 49, 20, 10, 15, critChance = 8, levelRequirement = 3, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 73, 20, 10, 15, critChance = 8, levelRequirement = 5, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 100, 20, 10, 15, critChance = 8, levelRequirement = 7, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 130, 20, 10, 15, critChance = 8, levelRequirement = 9, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 164, 20, 10, 15, critChance = 8, levelRequirement = 11, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 201, 20, 10, 15, critChance = 8, levelRequirement = 13, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 243, 20, 10, 15, critChance = 8, levelRequirement = 15, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 289, 20, 10, 15, critChance = 8, levelRequirement = 17, statInterpolation = {3, 3, 1}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 340, 20, 10, 15, critChance = 8, levelRequirement = 19, statInterpolation = {3, 3, 1}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 396, 20, 10, 15, critChance = 8, levelRequirement = 21, statInterpolation = {3, 3, 1}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 459, 20, 10, 15, critChance = 8, levelRequirement = 23, statInterpolation = {3, 3, 1}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 528, 20, 10, 15, critChance = 8, levelRequirement = 25, statInterpolation = {3, 3, 1}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 603, 20, 10, 15, critChance = 8, levelRequirement = 27, statInterpolation = {3, 3, 1}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 688, 20, 10, 15, critChance = 8, levelRequirement = 29, statInterpolation = {3, 3, 1}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 780, 20, 10, 15, critChance = 8, levelRequirement = 31, statInterpolation = {3, 3, 1}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 883, 20, 10, 15, critChance = 8, levelRequirement = 33, statInterpolation = {3, 3, 1}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 994, 20, 10, 15, critChance = 8, levelRequirement = 35, statInterpolation = {3, 3, 1}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 1118, 20, 10, 15, critChance = 8, levelRequirement = 37, statInterpolation = {3, 3, 1}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, 1253, 20, 10, 15, critChance = 8, levelRequirement = 39, statInterpolation = {3, 3, 1}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 1403, 20, 10, 15, critChance = 8, levelRequirement = 41, statInterpolation = {3, 3, 1}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 1566, 20, 10, 15, critChance = 8, levelRequirement = 43, statInterpolation = {3, 3, 1}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 1744, 20, 10, 15, critChance = 8, levelRequirement = 45, statInterpolation = {3, 3, 1}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 1940, 20, 10, 15, critChance = 8, levelRequirement = 47, statInterpolation = {3, 3, 1}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 2156, 20, 10, 15, critChance = 8, levelRequirement = 49, statInterpolation = {3, 3, 1}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 2391, 20, 10, 15, critChance = 8, levelRequirement = 51, statInterpolation = {3, 3, 1}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 2649, 20, 10, 15, critChance = 8, levelRequirement = 53, statInterpolation = {3, 3, 1}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 2932, 20, 10, 15, critChance = 8, levelRequirement = 55, statInterpolation = {3, 3, 1}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 3241, 20, 10, 15, critChance = 8, levelRequirement = 57, statInterpolation = {3, 3, 1}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 3578, 20, 10, 15, critChance = 8, levelRequirement = 59, statInterpolation = {3, 3, 1}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 3948, 20, 10, 15, critChance = 8, levelRequirement = 61, statInterpolation = {3, 3, 1}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 4352, 20, 10, 15, critChance = 8, levelRequirement = 63, statInterpolation = {3, 3, 1}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 4793, 20, 10, 15, critChance = 8, levelRequirement = 65, statInterpolation = {3, 3, 1}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 5275, 20, 10, 15, critChance = 8, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, }, [35] = {0.80000001192093, 1.2000000476837, 5801, 20, 10, 15, critChance = 8, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, }, [36] = {0.80000001192093, 1.2000000476837, 6375, 20, 10, 15, critChance = 8, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [37] = {0.80000001192093, 1.2000000476837, 7003, 20, 10, 15, critChance = 8, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, [38] = {0.80000001192093, 1.2000000476837, 7688, 20, 10, 15, critChance = 8, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, }, [39] = {0.80000001192093, 1.2000000476837, 8434, 20, 10, 15, critChance = 8, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, }, [40] = {0.80000001192093, 1.2000000476837, 9249, 20, 10, 15, critChance = 8, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |