Esqueleto Incendiário
Tier: 3
Nível: (1–20)
Reserva: (90–39) Spirit
Requer: Nível (1–90), (1–205) Int
Convoca Esqueletos Arsonistas Revividos que arremessam bombas. Eles podem detonar outros Lacaios ao seu Comando.
Info. Do Lacaio
Comandar
Custo: (10–106) Mana
Pode focar em Lacaios com (27–1253) de Vida ou menos
Recarga: 3.00 seg
Tempo de Conjuração: 0.60 Seg
Chance de Acerto Crítico: 8.00%
Detona um Lacaio aliado cuja Vida atual esteja abaixo de um limite, causando muito dano aos inimigos próximos.
Causa (7–267) a (11–401) de Dano de Fogo
Causa Dano de Fogo adicional igual a 15% da Vida máxima do Lacaio
Pode focar em Lacaios com (27–1253) de Vida ou menos
Explosão tem 2 metros de raio

Efeitos Adicionais Da Qualidade:
Causa Dano de Fogo adicional igual a (0–4)% da Vida máxima do Lacaio
Habilidades podem ser gerenciadas no Painel de Habilidades
Skeletal Arsonist
Level Effect /40
NívelRequerNívelIntReservaBase DamagePode focar em Lacaios com 27 de Vida ou menos
10190100%, 100%, 100%27
23965100%, 100%, 100%49
361650100%, 100%, 100%73
4102547100%, 100%, 100%100
5143447100%, 100%, 100%130
6184347100%, 100%, 100%164
7225244100%, 100%, 100%201
8266144100%, 100%, 100%243
9317244100%, 100%, 100%289
10368342100%, 100%, 100%340
11419542100%, 100%, 100%396
124610642100%, 100%, 100%459
135211940100%, 100%, 100%528
145813340100%, 100%, 100%603
156414640100%, 100%, 100%688
166615140100%, 100%, 100%780
177216439100%, 100%, 100%883
187817839100%, 100%, 100%994
198419139100%, 100%, 100%1118
209020539100%, 100%, 100%1253
2138100%, 100%, 100%1403
2238100%, 100%, 100%1566
2338100%, 100%, 100%1744
2438100%, 100%, 100%1940
2538100%, 100%, 100%2156
2637100%, 100%, 100%2391
2737100%, 100%, 100%2649
2837100%, 100%, 100%2932
2937100%, 100%, 100%3241
3037100%, 100%, 100%3578
3136100%, 100%, 100%3948
3236100%, 100%, 100%4352
3336100%, 100%, 100%4793
3436100%, 100%, 100%5275
3536100%, 100%, 100%5801
3635100%, 100%, 100%6375
3735100%, 100%, 100%7003
3835100%, 100%, 100%7688
3935100%, 100%, 100%8434
4035100%, 100%, 100%9249
Attribute /6

Esqueleto Incendiário

KeyValue
BaseType Esqueleto Incendiário
Class Gemas de Habilidades
TargetTypesAny
TypeMinion, MinionsCanExplode, CreatesMinion, CreatesUndeadMinion, CreatesSkeletonMinion, HasReservation, Persistent, MultipleReservation, Fire, CommandableMinion
ItemTypeMetadata/Items/Gems/SkillGemSkeletalArsonist
ActiveSkillsCodesummon_skeleton_arsonist
Esqueleto Incendiário
Tier: 3
Nível: (1–20)
Reserva: (90–39) Spirit
Requer: Nível (1–90), (1–205) Int
Convoca Esqueletos Arsonistas Revividos que arremessam bombas. Eles podem detonar outros Lacaios ao seu Comando.
Info. Do Lacaio
display minion monster type [2]
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]
Comandar
Custo: (10–106) Mana
Pode focar em Lacaios com (27–1253) de Vida ou menos
arsonist show indicator [1]
base deal no damage [1]
can perform skill while moving [1]
command minion target ally search radius [30]
command minion target untargeted ally [1]
minions do not move to skill target [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
skill is command [1]
Recarga: 3.00 seg
Tempo de Conjuração: 0.60 Seg
Chance de Acerto Crítico: 8.00%
Detona um Lacaio aliado cuja Vida atual esteja abaixo de um limite, causando muito dano aos inimigos próximos.
Causa (7–267) a (11–401) de Dano de Fogo
Causa Dano de Fogo adicional igual a 15% da Vida máxima do Lacaio
Pode focar em Lacaios com (27–1253) de Vida ou menos
Explosão tem 2 metros de raio
bombadier skill damage +% final per rage [10]
is area damage [1]
is commandable skill [1]
skill cannot be electrocuted [1]
skill cannot be frozen [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]

Efeitos Adicionais Da Qualidade:
Causa Dano de Fogo adicional igual a (0–4)% da Vida máxima do Lacaio
Habilidades podem ser gerenciadas no Painel de Habilidades
Skeletal Arsonist
Supported By /12
  • Active Type: Minion, MinionsCanExplode, CreatesMinion, CreatesUndeadMinion, CreatesSkeletonMinion, HasReservation, Persistent, MultipleReservation, Fire, CommandableMinion
  • Efeito Amplificado
    Suporta qualquer habilidade com área de efeito, tornando-a maior.
    Efeito Concentrado
    Suporta qualquer habilidade com área de efeito, fazendo com que a área seja menor, mas o dano em área causado seja maior.
    Exército Elemental
    Suporta habilidades que criam Lacaios, fortalecendo as Resistências Elementais desses Lacaios.
    Frenesi Voraz
    Suporta habilidades que criam Lacaios, fazendo com que causem e recebam mais dano.
    Escudo de Carne
    Suporta habilidades que criam Lacaios, concedendo mais vida, mas fazendo com que causem menos dano.
    Legião Infernal
    Suporta habilidades que criam Lacaios, fazendo com que eles e inimigos próximos fiquem Ardendo. O dano causado pela Combustão é baseado na Vida do Lacaio suportado.
    Instabilidade de Lacaio
    Suporta habilidades que criam Lacaios, fazendo com que eles explodam violentamente quando reduzidos a Vida Baixa.
    Último Suspiro
    Suporta habilidades que criam Lacaios Persistentes, fazendo com que esses Lacaios continuem lutando por uma curta duração antes de morrerem quando são fatalmente feridos.
    Maestria do Fogo
    Suporta habilidades de Fogo, concedendo um nível adicional.
    Maestria de Lacaios
    Suporta habilidades de Lacaios, concedendo a eles um nível adicional.
    Sobrecarga
    Suporta qualquer habilidade, fazendo com que as Desacelerações infligidas sejam mais poderosas.
    Bidding
    Supports Minion Skills. Supported Minions deal significantly more damage with their Command Skills.
    Esqueleto Incendiário
    monster no drops or experience [1]
    Skeletal Arsonist
    SpectreN
    Tagsbone_armour, bones, Conjurador, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
    Vida
    55%
    Energy Shield From Life
    10%
    Ailment Threshold
    %
    Resistência
    50 0 0 0
    Damage
    70%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    8 ~ 80
    Attack Time
    1 Second
    Damage Spread
    ±30%
    Experiência
    100%
    Model Size
    100%
    Type
    SkeletonArsonistPlayerSummoned
    Metadata
    SkeletonArsonistPlayerSummoned
    IsSummoned
    Y
    Nível
    68
    Vida
    4,266
    Armadura
    3,451
    Evasão
    477
    Escudo de Energia
    0
    Damage
    163
    Dano Mágico
    163
    Precisão
    0
    Attack Time
    1
    Experiência
    28,634
    FireBombSkeletonMinion
    Attack, RangedAttack, Area, ProjectileNumber, ProjectileSpeed, Duration, Grenade, CreatesGroundEffect
    Granada Flamejante
    Base Damage: 114–212
    Chance de Acerto Crítico: 5%
    Attack Time: 1 seg
    Ataca com uma bomba que quica e explode ao atingir.
    Converte 70% do Dano Físico para Dano de Fogo
    active skill base area of effect radius [16]
    base is projectile [1]
    base skill effect duration [2000]
    grenades target at half monster height [1]
    is area damage [1]
    projectile ballistic angle from reference event [1]
    DestructiveLinkSkeletonBombadierMinion
    Spell, Cooldown, Area, Fire, Damage
    Morte Explosiva
    Chance de Acerto Crítico: 8%
    Tempo de Conjuração: 0.6 seg
    Recarga: 3 seg
    Detona um Lacaio aliado cuja Vida atual esteja abaixo de um limite, causando muito dano aos inimigos próximos.
    Causa 491.1 a 736.7 de Dano de Fogo
    Causa Dano de Fogo adicional igual a 15% da Vida máxima do Lacaio
    Pode focar em Lacaios com 27 de Vida ou menos
    Explosão tem 2 metros de raio
    bombadier skill damage +% final per rage [10]
    is area damage [1]
    is commandable skill [1]
    skill cannot be electrocuted [1]
    skill cannot be frozen [1]
    skill cannot be knocked back [1]
    skill cannot be stunned [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned"
    
    Stats
    {
    	strafe_distance_+% = -40
    }
    
    BaseEvents
    {
    	set_minion_formation_frontline = false
    	set_minion_formation_order = 5
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned"
    
    
    Actor
    {
    	on_start_Grenade = "AddAttached( 'Metadata/Effects/Spells/undead_summon_skeletons/skeleton_grenade.ao', R_Weapon );"
    	on_event_contact_for_Grenade = "DetachAllOfType( 'Metadata/Effects/Spells/undead_summon_skeletons/skeleton_grenade.ao' );"
    	on_destroy_Grenade = "DetachAllOfType( 'Metadata/Effects/Spells/undead_summon_skeletons/skeleton_grenade.ao' );"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonArsonistPlayerSummoned"] = {
        name = "Skeletal Arsonist",
        life = 0.55,
        energyShield = 0.1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.7,
        damageSpread = 0.3,
        attackTime = 1,
        attackRange = 80,
        accuracy = 1,
        weaponType1 = "Unarmed",
        skillList = {
            "FireBombSkeletonMinion",
            "DestructiveLinkSkeletonBombadierMinion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireBombSkeletonMinion"] = {
        name = "Fire Bomb",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Attacks with a bouncing bomb that explodes on hit.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.Area] = true,
            [SkillType.ProjectileNumber] = true,
            [SkillType.ProjectileSpeed] = true,
            [SkillType.Duration] = true,
            [SkillType.Grenade] = true,
            [SkillType.CreatesGroundEffect] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            duration = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "active_skill_base_physical_damage_%_to_convert_to_fire",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
            "projectile_ballistic_angle_from_reference_event",
            "is_area_damage",
            "grenades_target_at_half_monster_height",
        },
        levels = {
            [1] = {2000, 70, 16, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DestructiveLinkSkeletonBombadierMinion"] = {
        name = "Explosive Demise",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Detonates an allied [Minion] whose current Life is below a threshold, dealing heavy damage to nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Cooldown] = true,
            [SkillType.Area] = true,
            [SkillType.Fire] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "bombadier_destructive_link",
        castTime = 0.6,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "command_minion_target_ally_below_x_life",
            "active_skill_base_area_of_effect_radius",
            "bombadier_skill_damage_+%_final_per_rage",
            "arsonist_destructive_link_%_of_life_as_fire_damage",
            "is_commandable_skill",
            "is_area_damage",
            "skill_cannot_be_frozen",
            "skill_cannot_be_electrocuted",
            "skill_cannot_be_knocked_back",
            "skill_cannot_be_stunned",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 27, 20, 10, 15, critChance = 8, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 49, 20, 10, 15, critChance = 8, levelRequirement = 3, statInterpolation = {3, 3, 1},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 73, 20, 10, 15, critChance = 8, levelRequirement = 5, statInterpolation = {3, 3, 1},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 100, 20, 10, 15, critChance = 8, levelRequirement = 7, statInterpolation = {3, 3, 1},  cost = { }, },
            [5] = {0.80000001192093, 1.2000000476837, 130, 20, 10, 15, critChance = 8, levelRequirement = 9, statInterpolation = {3, 3, 1},  cost = { }, },
            [6] = {0.80000001192093, 1.2000000476837, 164, 20, 10, 15, critChance = 8, levelRequirement = 11, statInterpolation = {3, 3, 1},  cost = { }, },
            [7] = {0.80000001192093, 1.2000000476837, 201, 20, 10, 15, critChance = 8, levelRequirement = 13, statInterpolation = {3, 3, 1},  cost = { }, },
            [8] = {0.80000001192093, 1.2000000476837, 243, 20, 10, 15, critChance = 8, levelRequirement = 15, statInterpolation = {3, 3, 1},  cost = { }, },
            [9] = {0.80000001192093, 1.2000000476837, 289, 20, 10, 15, critChance = 8, levelRequirement = 17, statInterpolation = {3, 3, 1},  cost = { }, },
            [10] = {0.80000001192093, 1.2000000476837, 340, 20, 10, 15, critChance = 8, levelRequirement = 19, statInterpolation = {3, 3, 1},  cost = { }, },
            [11] = {0.80000001192093, 1.2000000476837, 396, 20, 10, 15, critChance = 8, levelRequirement = 21, statInterpolation = {3, 3, 1},  cost = { }, },
            [12] = {0.80000001192093, 1.2000000476837, 459, 20, 10, 15, critChance = 8, levelRequirement = 23, statInterpolation = {3, 3, 1},  cost = { }, },
            [13] = {0.80000001192093, 1.2000000476837, 528, 20, 10, 15, critChance = 8, levelRequirement = 25, statInterpolation = {3, 3, 1},  cost = { }, },
            [14] = {0.80000001192093, 1.2000000476837, 603, 20, 10, 15, critChance = 8, levelRequirement = 27, statInterpolation = {3, 3, 1},  cost = { }, },
            [15] = {0.80000001192093, 1.2000000476837, 688, 20, 10, 15, critChance = 8, levelRequirement = 29, statInterpolation = {3, 3, 1},  cost = { }, },
            [16] = {0.80000001192093, 1.2000000476837, 780, 20, 10, 15, critChance = 8, levelRequirement = 31, statInterpolation = {3, 3, 1},  cost = { }, },
            [17] = {0.80000001192093, 1.2000000476837, 883, 20, 10, 15, critChance = 8, levelRequirement = 33, statInterpolation = {3, 3, 1},  cost = { }, },
            [18] = {0.80000001192093, 1.2000000476837, 994, 20, 10, 15, critChance = 8, levelRequirement = 35, statInterpolation = {3, 3, 1},  cost = { }, },
            [19] = {0.80000001192093, 1.2000000476837, 1118, 20, 10, 15, critChance = 8, levelRequirement = 37, statInterpolation = {3, 3, 1},  cost = { }, },
            [20] = {0.80000001192093, 1.2000000476837, 1253, 20, 10, 15, critChance = 8, levelRequirement = 39, statInterpolation = {3, 3, 1},  cost = { }, },
            [21] = {0.80000001192093, 1.2000000476837, 1403, 20, 10, 15, critChance = 8, levelRequirement = 41, statInterpolation = {3, 3, 1},  cost = { }, },
            [22] = {0.80000001192093, 1.2000000476837, 1566, 20, 10, 15, critChance = 8, levelRequirement = 43, statInterpolation = {3, 3, 1},  cost = { }, },
            [23] = {0.80000001192093, 1.2000000476837, 1744, 20, 10, 15, critChance = 8, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
            [24] = {0.80000001192093, 1.2000000476837, 1940, 20, 10, 15, critChance = 8, levelRequirement = 47, statInterpolation = {3, 3, 1},  cost = { }, },
            [25] = {0.80000001192093, 1.2000000476837, 2156, 20, 10, 15, critChance = 8, levelRequirement = 49, statInterpolation = {3, 3, 1},  cost = { }, },
            [26] = {0.80000001192093, 1.2000000476837, 2391, 20, 10, 15, critChance = 8, levelRequirement = 51, statInterpolation = {3, 3, 1},  cost = { }, },
            [27] = {0.80000001192093, 1.2000000476837, 2649, 20, 10, 15, critChance = 8, levelRequirement = 53, statInterpolation = {3, 3, 1},  cost = { }, },
            [28] = {0.80000001192093, 1.2000000476837, 2932, 20, 10, 15, critChance = 8, levelRequirement = 55, statInterpolation = {3, 3, 1},  cost = { }, },
            [29] = {0.80000001192093, 1.2000000476837, 3241, 20, 10, 15, critChance = 8, levelRequirement = 57, statInterpolation = {3, 3, 1},  cost = { }, },
            [30] = {0.80000001192093, 1.2000000476837, 3578, 20, 10, 15, critChance = 8, levelRequirement = 59, statInterpolation = {3, 3, 1},  cost = { }, },
            [31] = {0.80000001192093, 1.2000000476837, 3948, 20, 10, 15, critChance = 8, levelRequirement = 61, statInterpolation = {3, 3, 1},  cost = { }, },
            [32] = {0.80000001192093, 1.2000000476837, 4352, 20, 10, 15, critChance = 8, levelRequirement = 63, statInterpolation = {3, 3, 1},  cost = { }, },
            [33] = {0.80000001192093, 1.2000000476837, 4793, 20, 10, 15, critChance = 8, levelRequirement = 65, statInterpolation = {3, 3, 1},  cost = { }, },
            [34] = {0.80000001192093, 1.2000000476837, 5275, 20, 10, 15, critChance = 8, levelRequirement = 67, statInterpolation = {3, 3, 1},  cost = { }, },
            [35] = {0.80000001192093, 1.2000000476837, 5801, 20, 10, 15, critChance = 8, levelRequirement = 69, statInterpolation = {3, 3, 1},  cost = { }, },
            [36] = {0.80000001192093, 1.2000000476837, 6375, 20, 10, 15, critChance = 8, levelRequirement = 71, statInterpolation = {3, 3, 1},  cost = { }, },
            [37] = {0.80000001192093, 1.2000000476837, 7003, 20, 10, 15, critChance = 8, levelRequirement = 73, statInterpolation = {3, 3, 1},  cost = { }, },
            [38] = {0.80000001192093, 1.2000000476837, 7688, 20, 10, 15, critChance = 8, levelRequirement = 75, statInterpolation = {3, 3, 1},  cost = { }, },
            [39] = {0.80000001192093, 1.2000000476837, 8434, 20, 10, 15, critChance = 8, levelRequirement = 77, statInterpolation = {3, 3, 1},  cost = { }, },
            [40] = {0.80000001192093, 1.2000000476837, 9249, 20, 10, 15, critChance = 8, levelRequirement = 79, statInterpolation = {3, 3, 1},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Edit

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