Pirómano esqueleto
Tier: 3
Nivel: (1–20)
Reserva: (90–30) Spirit
Requiere: Nivel (1–90), Int
Invoca pirómanos esqueleto que reviven, lanzan bombas y pueden hacer detonar a otros esbirros cuando se lo ordenas.
Orden
Nivel: (1–20)
Costo: (10–106) Mana
Puede seleccionar como objetivos a los esbirros que tengan (27–1253) de vida o menos
Fallecimiento explosivo
Nivel: (1–20)
Tiempo de recarga: 3.00 seg
Tiempo de lanzamiento: 0.60 seg
Probabilidad de golpe crítico: 8.00%
Detona a un esbirro cuya vida se encuentre por debajo de un umbral para que inflija una gran cantidad de daño a los enemigos cercanos.
Inflige de (7–267) a (11–401) de daño de fuego
Inflige daño de fuego adicional equivalente al 15% de la vida máxima del esbirro
Puede seleccionar como objetivos a los esbirros que tengan (27–1253) de vida o menos
El radio de la explosión es de 2 metros
Efectos adicionales de la calidad:
Inflige daño de fuego adicional equivalente al (0–4)% de la vida máxima del esbirro
Las habilidades se administran en el panel de habilidades.
Skeletal Arsonist
Gemas de asistencia /3
Level Effect /40
Nivel | RequiereNivel | Int | Reserva | Puede seleccionar como objetivos a los esbirros que tengan 27 de vida o menos |
---|---|---|---|---|
1 | 0 | 90 | 27 | |
2 | 3 | 9 | 65 | 49 |
3 | 6 | 16 | 50 | 73 |
4 | 10 | 25 | 41 | 100 |
5 | 14 | 34 | 37 | 130 |
6 | 18 | 43 | 37 | 164 |
7 | 22 | 52 | 35 | 201 |
8 | 26 | 61 | 35 | 243 |
9 | 31 | 72 | 35 | 289 |
10 | 36 | 83 | 33 | 340 |
11 | 41 | 95 | 33 | 396 |
12 | 46 | 106 | 33 | 459 |
13 | 52 | 119 | 31 | 528 |
14 | 58 | 133 | 31 | 603 |
15 | 64 | 146 | 31 | 688 |
16 | 66 | 151 | 31 | 780 |
17 | 72 | 164 | 30 | 883 |
18 | 78 | 178 | 30 | 994 |
19 | 84 | 30 | 1118 | |
20 | 90 | 205 | 30 | 1253 |
21 | 29 | 1403 | ||
22 | 29 | 1566 | ||
23 | 29 | 1744 | ||
24 | 29 | 1940 | ||
25 | 29 | 2156 | ||
26 | 28 | 2391 | ||
27 | 28 | 2649 | ||
28 | 28 | 2932 | ||
29 | 28 | 3241 | ||
30 | 28 | 3578 | ||
31 | 27 | 3948 | ||
32 | 27 | 4352 | ||
33 | 27 | 4793 | ||
34 | 27 | 5275 | ||
35 | 27 | 5801 | ||
36 | 26 | 6375 | ||
37 | 26 | 7003 | ||
38 | 26 | 7688 | ||
39 | 26 | 8434 | ||
40 | 26 | 9249 |
Attribute /6
Pirómano esqueleto
Key | Value |
---|---|
BaseType | Pirómano esqueleto |
Class | Gemas de habilidad |
TargetTypes | Any |
Type | Minion, MinionsCanExplode, CreatesMinion, CreatesUndeadMinion, CreatesSkeletonMinion, HasReservation, Persistent, MultipleReservation, Fire |
ItemType | Metadata/Items/Gems/SkillGemSkeletalArsonist |
ActiveSkillsCode | summon_skeleton_arsonist |
Pirómano esqueleto
Tier: 3
Nivel: (1–20)
Reserva: (90–30) Spirit
Requiere: Nivel (1–90), Int
Invoca pirómanos esqueleto que reviven, lanzan bombas y pueden hacer detonar a otros esbirros cuando se lo ordenas.
display minion monster type [2]
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]
Orden
Nivel: (1–20)
Costo: (10–106) Mana
Puede seleccionar como objetivos a los esbirros que tengan (27–1253) de vida o menos
arsonist show indicator [1]
base deal no damage [1]
can perform skill while moving [1]
command minion target ally search radius [30]
command minion target untargeted ally [1]
minions do not move to skill target [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]
skill is command [1]
Fallecimiento explosivo
Nivel: (1–20)
Tiempo de recarga: 3.00 seg
Tiempo de lanzamiento: 0.60 seg
Probabilidad de golpe crítico: 8.00%
Detona a un esbirro cuya vida se encuentre por debajo de un umbral para que inflija una gran cantidad de daño a los enemigos cercanos.
Inflige de (7–267) a (11–401) de daño de fuego
Inflige daño de fuego adicional equivalente al 15% de la vida máxima del esbirro
Puede seleccionar como objetivos a los esbirros que tengan (27–1253) de vida o menos
El radio de la explosión es de 2 metros
bombadier skill damage +% final per rage [10]
is area damage [1]
is commandable skill [1]
skill cannot be electrocuted [1]
skill cannot be frozen [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Efectos adicionales de la calidad:
Inflige daño de fuego adicional equivalente al (0–4)% de la vida máxima del esbirro
Las habilidades se administran en el panel de habilidades.
Skeletal Arsonist
Supported By /11
Efecto magnificado
Asiste cualquier habilidad que tenga un área de efecto para hacerla más grande.
Efecto concentrado
Asiste cualquier habilidad que tenga un área de efecto para que su área sea más pequeña pero inflija un daño mayor.
Ejército elemental
Asiste habilidades que crean esbirros para aumentar las resistencias elementales de esos esbirros.
Frenesí voraz
Asiste habilidades que crean esbirros para que inflijan y reciban más daño.
Escudo de carne
Asiste habilidades que crean esbirros para otorgarles más vida, pero hace que inflijan menos daño.
Legión infernal
Asiste habilidades que crean esbirros para incendiar a esos esbirros y a los enemigos cercanos. El daño infligido por el incendio se basa en la vida del esbirro asistido.
Inestabilidad de esbirros
Asiste habilidades que crean esbirros para que exploten de forma violenta cuando alcanzan el umbral de vida baja.
Último aliento
Asiste habilidades que crean esbirros persistentes para que, cuando dichos esbirros estén mortalmente heridos, sigan peleando durante un breve periodo de tiempo antes de morir.
Maestría de fuego
Asiste habilidades de fuego para otorgarles un nivel adicional.
Maestría de esbirros
Asiste habilidades de esbirros para otorgarles un nivel adicional.
Obstáculo
Asiste cualquier habilidad para que las ralentizaciones que aplique sean más poderosas.
Pirómano esqueleto
monster no drops or experience [1]
Skeletal Arsonist
Spectre | N |
---|---|
Tags | bone_armour, bones, Lanzador de hechizos, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
Vida
55%
Energy Shield From Life
10%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
70%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
8 ~ 80
Attack Time
1 Second
Damage Spread
±30%
Experiencia
100%
Model Size
100%
Type
SkeletonArsonistPlayerSummoned
Metadata
SkeletonArsonistPlayerSummoned
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
4,266
Armadura
3,451
Evasión
477
Energy Shield
776
Damage
163
Daño de hechizos
163
Precisión
1,090
Attack Time
1
Experiencia
28,634
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
FireBombSkeletonMinion
Attack, RangedAttack, Area, ProjectileNumber, ProjectileSpeed, Duration, Grenade, CreatesGroundEffect
Bomba de fuego
Base Damage: 114–212
Probabilidad de [Critical|impacto crítico]: 5%
Attack Time: 1 seg
Dispara una granada que rebota y provoca una explosión que crea suelo incendiado tras una demora.
Convierte el 70% del daño físico en daño de fuego
active skill base area of effect radius [16]
base is projectile [1]
base skill effect duration [2000]
grenades target at half monster height [1]
is area damage [1]
projectile ballistic angle from reference event [1]
active skill base area of effect radius [16]
base is projectile [1]
base skill effect duration [2000]
grenades target at half monster height [1]
is area damage [1]
projectile ballistic angle from reference event [1]
DestructiveLinkSkeletonBombadierMinion
Spell, Cooldown, Area, Fire, Damage
Fallecimiento explosivo
Probabilidad de golpe crítico: 8%
Tiempo de lanzamiento: 0.6 seg
Tiempo de recarga: 3 seg
Detona a un esbirro cuya vida se encuentre por debajo de un umbral para que inflija una gran cantidad de daño a los enemigos cercanos.
Inflige de 491.1 a 736.7 de daño de fuego
Inflige daño de fuego adicional equivalente al 15% de la vida máxima del esbirro
Puede seleccionar como objetivos a los esbirros que tengan 27 de vida o menos
El radio de la explosión es de 2 metros
bombadier skill damage +% final per rage [10]
is area damage [1]
is commandable skill [1]
skill cannot be electrocuted [1]
skill cannot be frozen [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Inflige daño de fuego adicional equivalente al 15% de la vida máxima del esbirro
Puede seleccionar como objetivos a los esbirros que tengan 27 de vida o menos
El radio de la explosión es de 2 metros
bombadier skill damage +% final per rage [10]
is area damage [1]
is commandable skill [1]
skill cannot be electrocuted [1]
skill cannot be frozen [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
Object Type
version 2 extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned" Stats { strafe_distance_+% = -40 } BaseEvents { set_minion_formation_frontline = false set_minion_formation_order = 5 }
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned" Actor { on_start_Grenade = "AddAttached( 'Metadata/Effects/Spells/undead_summon_skeletons/skeleton_grenade.ao', R_Weapon );" on_event_contact_for_Grenade = "DetachAllOfType( 'Metadata/Effects/Spells/undead_summon_skeletons/skeleton_grenade.ao' );" on_destroy_Grenade = "DetachAllOfType( 'Metadata/Effects/Spells/undead_summon_skeletons/skeleton_grenade.ao' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonArsonistPlayerSummoned"] = { name = "Skeletal Arsonist", life = 0.55, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.7, damageSpread = 0.3, attackTime = 1, attackRange = 80, accuracy = 1, weaponType1 = "Unarmed", skillList = { "FireBombSkeletonMinion", "DestructiveLinkSkeletonBombadierMinion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["FireBombSkeletonMinion"] = { name = "Fire Bomb", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Attacks with a bouncing bomb that explodes on hit.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Area] = true, [SkillType.ProjectileNumber] = true, [SkillType.ProjectileSpeed] = true, [SkillType.Duration] = true, [SkillType.Grenade] = true, [SkillType.CreatesGroundEffect] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, duration = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_base_physical_damage_%_to_convert_to_fire", "active_skill_base_area_of_effect_radius", "base_is_projectile", "projectile_ballistic_angle_from_reference_event", "is_area_damage", "grenades_target_at_half_monster_height", }, levels = { [1] = {2000, 70, 16, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DestructiveLinkSkeletonBombadierMinion"] = { name = "Explosive Demise", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Detonates an allied [Minion] whose current Life is below a threshold, dealing heavy damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Cooldown] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "bombadier_destructive_link", castTime = 0.6, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "command_minion_target_ally_below_x_life", "active_skill_base_area_of_effect_radius", "bombadier_skill_damage_+%_final_per_rage", "arsonist_destructive_link_%_of_life_as_fire_damage", "is_commandable_skill", "is_area_damage", "skill_cannot_be_frozen", "skill_cannot_be_electrocuted", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 27, 20, 10, 15, critChance = 8, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 49, 20, 10, 15, critChance = 8, levelRequirement = 3, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 73, 20, 10, 15, critChance = 8, levelRequirement = 5, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 100, 20, 10, 15, critChance = 8, levelRequirement = 7, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 130, 20, 10, 15, critChance = 8, levelRequirement = 9, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 164, 20, 10, 15, critChance = 8, levelRequirement = 11, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 201, 20, 10, 15, critChance = 8, levelRequirement = 13, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 243, 20, 10, 15, critChance = 8, levelRequirement = 15, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 289, 20, 10, 15, critChance = 8, levelRequirement = 17, statInterpolation = {3, 3, 1}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 340, 20, 10, 15, critChance = 8, levelRequirement = 19, statInterpolation = {3, 3, 1}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 396, 20, 10, 15, critChance = 8, levelRequirement = 21, statInterpolation = {3, 3, 1}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 459, 20, 10, 15, critChance = 8, levelRequirement = 23, statInterpolation = {3, 3, 1}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 528, 20, 10, 15, critChance = 8, levelRequirement = 25, statInterpolation = {3, 3, 1}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 603, 20, 10, 15, critChance = 8, levelRequirement = 27, statInterpolation = {3, 3, 1}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 688, 20, 10, 15, critChance = 8, levelRequirement = 29, statInterpolation = {3, 3, 1}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 780, 20, 10, 15, critChance = 8, levelRequirement = 31, statInterpolation = {3, 3, 1}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 883, 20, 10, 15, critChance = 8, levelRequirement = 33, statInterpolation = {3, 3, 1}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 994, 20, 10, 15, critChance = 8, levelRequirement = 35, statInterpolation = {3, 3, 1}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 1118, 20, 10, 15, critChance = 8, levelRequirement = 37, statInterpolation = {3, 3, 1}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, 1253, 20, 10, 15, critChance = 8, levelRequirement = 39, statInterpolation = {3, 3, 1}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 1403, 20, 10, 15, critChance = 8, levelRequirement = 41, statInterpolation = {3, 3, 1}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 1566, 20, 10, 15, critChance = 8, levelRequirement = 43, statInterpolation = {3, 3, 1}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 1744, 20, 10, 15, critChance = 8, levelRequirement = 45, statInterpolation = {3, 3, 1}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 1940, 20, 10, 15, critChance = 8, levelRequirement = 47, statInterpolation = {3, 3, 1}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 2156, 20, 10, 15, critChance = 8, levelRequirement = 49, statInterpolation = {3, 3, 1}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 2391, 20, 10, 15, critChance = 8, levelRequirement = 51, statInterpolation = {3, 3, 1}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 2649, 20, 10, 15, critChance = 8, levelRequirement = 53, statInterpolation = {3, 3, 1}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 2932, 20, 10, 15, critChance = 8, levelRequirement = 55, statInterpolation = {3, 3, 1}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 3241, 20, 10, 15, critChance = 8, levelRequirement = 57, statInterpolation = {3, 3, 1}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 3578, 20, 10, 15, critChance = 8, levelRequirement = 59, statInterpolation = {3, 3, 1}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 3948, 20, 10, 15, critChance = 8, levelRequirement = 61, statInterpolation = {3, 3, 1}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 4352, 20, 10, 15, critChance = 8, levelRequirement = 63, statInterpolation = {3, 3, 1}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 4793, 20, 10, 15, critChance = 8, levelRequirement = 65, statInterpolation = {3, 3, 1}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 5275, 20, 10, 15, critChance = 8, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, }, [35] = {0.80000001192093, 1.2000000476837, 5801, 20, 10, 15, critChance = 8, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, }, [36] = {0.80000001192093, 1.2000000476837, 6375, 20, 10, 15, critChance = 8, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [37] = {0.80000001192093, 1.2000000476837, 7003, 20, 10, 15, critChance = 8, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, [38] = {0.80000001192093, 1.2000000476837, 7688, 20, 10, 15, critChance = 8, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, }, [39] = {0.80000001192093, 1.2000000476837, 8434, 20, 10, 15, critChance = 8, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, }, [40] = {0.80000001192093, 1.2000000476837, 9249, 20, 10, 15, critChance = 8, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |