Pirómano esqueleto
Grado: 3
Nivel: (1–20)
Reserva: (90–39) Espíritu
Requiere: Nivel (1–90), (1–205) Int
Actívala para invocar pirómanos esqueleto que reviven, lanzan bombas y pueden hacer detonar a otros esbirros cuando se lo ordenas.
Info de esbirros
Orden
Costo: (10–106) de maná
Puede seleccionar como objetivos a los esbirros que tengan (29–1379) de vida o menos
Tiempo de recarga: 3.00 seg
Tiempo de lanzamiento: 0.60 seg
Probabilidad de impacto crítico: 8.00%
Detonas a un esbirro aliado cuya vida se encuentre por debajo de un umbral para que inflija una gran cantidad de daño a los enemigos cercanos.
Inflige de (12–612) a (19–918) de daño de fuego
Inflige daño de fuego adicional equivalente al 12% de la vida máxima del esbirro
Puede seleccionar como objetivos a los esbirros que tengan (27–917) de vida o menos
El radio de la explosión es de 2.4 metros

Efectos adicionales de la calidad:
Inflige daño de fuego adicional equivalente a +(0–4)% de la vida máxima del esbirro
Las habilidades se administran en el panel de habilidades.
Skeletal Arsonist
Version 0.1.0
Skeletal Arsonist
Tier: 3
Level: (1–20)
Reservation: (90–39) Spirit
Requiere: Level (1–90), (1–205) Int
Summons bomb-throwing, Reviving Skeletal Arsonists that can detonate other Minions on Command.
Minion Info
Command
Cost: (10–106) Mana
Can target Minions with (27–1253) Life or less
Cooldown Time: 3.00 s
Cast Time: 0.60 sec
Critical Hit Chance: 8.00%
Detonates an allied Minion whose current Life is below a threshold, dealing heavy damage to nearby enemies.
Deals (7–267) to (11–401) Fire Damage
Deals additional Fire Damage equal to 15% of Minion's maximum Life
Can target Minions with (27–1253) Life or less
Explosion radius is 2 metres

Efectos adicionales de la calidad:
Deals additional Fire Damage equal to (0–4)% of Minion's maximum Life
Skills can be managed in the Skills Panel.
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      Level Effect /40
      Nivel
      RequiereNivel
      Int
      Reserva
      Base Damage
      Puede seleccionar como objetivos a los esbirros que tengan 29 de vida o menos
      Minion Level
      10190100%, 100%, 100%292
      23965100%, 100%, 100%544
      361650100%, 100%, 100%836
      4102547100%, 100%, 100%1148
      5143447100%, 100%, 100%14810
      6184347100%, 100%, 100%18712
      7225244100%, 100%, 100%22914
      8266144100%, 100%, 100%27716
      9317244100%, 100%, 100%32918
      10368342100%, 100%, 100%38620
      11419542100%, 100%, 100%44922
      124610642100%, 100%, 100%51824
      135211940100%, 100%, 100%59426
      145813340100%, 100%, 100%67728
      156414640100%, 100%, 100%77030
      166615140100%, 100%, 100%87032
      177216439100%, 100%, 100%98134
      187817839100%, 100%, 100%110136
      198419139100%, 100%, 100%123538
      209020539100%, 100%, 100%137940
      2138100%, 100%, 100%153842
      2238100%, 100%, 100%171144
      2338100%, 100%, 100%189946
      2438100%, 100%, 100%210548
      2538100%, 100%, 100%233050
      2637100%, 100%, 100%257552
      2737100%, 100%, 100%284254
      2837100%, 100%, 100%313456
      2937100%, 100%, 100%345158
      3037100%, 100%, 100%379560
      3136100%, 100%, 100%417362
      3236100%, 100%, 100%458364
      3336100%, 100%, 100%502866
      3436100%, 100%, 100%551368
      3536100%, 100%, 100%604070
      3635100%, 100%, 100%661272
      3735100%, 100%, 100%723674
      3835100%, 100%, 100%791376
      3935100%, 100%, 100%864778
      4035100%, 100%, 100%944780
      Attribute /6

      Pirómano esqueleto

      Key
      Value
      BaseType Pirómano esqueleto
      Class Gemas de habilidad
      TargetTypesAny
      TypeMinion, MinionsCanExplode, CreatesMinion, CreatesUndeadMinion, CreatesSkeletonMinion, HasReservation, Persistent, MultipleReservation, Fire, CommandableMinion
      ItemTypeMetadata/Items/Gems/SkillGemSkeletalArsonist
      ActiveSkillsCodesummon_skeleton_arsonist
      Pirómano esqueleto
      Grado: 3
      Nivel: (1–20)
      Reserva: (90–39) Espíritu
      Requiere: Nivel (1–90), (1–205) Int
      Actívala para invocar pirómanos esqueleto que reviven, lanzan bombas y pueden hacer detonar a otros esbirros cuando se lo ordenas.
      Info de esbirros
      display minion monster type [2]
      display statset no hit damage [1]
      is resummoning minion [1]
      minion base resummon time ms [12000]
      Orden
      Costo: (10–106) de maná
      Puede seleccionar como objetivos a los esbirros que tengan (29–1379) de vida o menos
      arsonist show indicator [1]
      base deal no damage [1]
      can perform skill while moving [1]
      command minion target ally search radius [30]
      command minion target untargeted ally [1]
      minions do not move to skill target [1]
      movement speed +% final while performing action [-70]
      movement speed acceleration +% per second while performing action [160]
      movement speed while performing action locked duration % [60]
      skill is command [1]
      Tiempo de recarga: 3.00 seg
      Tiempo de lanzamiento: 0.60 seg
      Probabilidad de impacto crítico: 8.00%
      Detonas a un esbirro aliado cuya vida se encuentre por debajo de un umbral para que inflija una gran cantidad de daño a los enemigos cercanos.
      Inflige de (12–612) a (19–918) de daño de fuego
      Inflige daño de fuego adicional equivalente al 12% de la vida máxima del esbirro
      Puede seleccionar como objetivos a los esbirros que tengan (27–917) de vida o menos
      El radio de la explosión es de 2.4 metros
      is area damage [1]
      is commandable skill [1]
      skill cannot be electrocuted [1]
      skill cannot be frozen [1]
      skill cannot be knocked back [1]
      skill cannot be stunned [1]

      Efectos adicionales de la calidad:
      Inflige daño de fuego adicional equivalente a +(0–4)% de la vida máxima del esbirro
      Las habilidades se administran en el panel de habilidades.
      Skeletal Arsonist
      Supported By /18
    • Active Type: Minion, MinionsCanExplode, CreatesMinion, CreatesUndeadMinion, CreatesSkeletonMinion, HasReservation, Persistent, MultipleReservation, Fire, CommandableMinion
    • Efecto magnificado
      Asiste cualquier habilidad que tenga un área de efecto para hacerla más grande.
      Efecto concentrado
      Asiste cualquier habilidad que tenga un área de efecto para que su área sea más pequeña pero inflija un daño mayor.
      Ejército elemental
      Asiste habilidades que crean esbirros para aumentar las resistencias elementales de esos esbirros.
      Frenesí voraz
      Asiste habilidades que crean esbirros para que inflijan y reciban más daño. No puede asistir habilidades que crean esbirros que no pueden recibir daño.
      Escudo de carne
      Asiste habilidades que crean esbirros para otorgarles menos daño recibido, pero hace que inflijan menos daño. No puede asistir habilidades que crean esbirros que no pueden recibir daño.
      Legión infernal
      Asiste habilidades que crean esbirros que pueden recibir daño para incendiar a esos esbirros y a los enemigos cercanos a ellos. El daño infligido por el incendio se basa en la vida del esbirro asistido.
      Extracción de esencia
      Asiste habilidades que crean esbirros persistentes que reviven. Cuando esos esbirros mueren, restauras un porcentaje de tu maná máximo.
      Inestabilidad de esbirros
      Asiste habilidades que crean esbirros para que exploten de forma violenta cuando alcanzan el umbral de vida baja.
      Último aliento
      Asiste habilidades que crean esbirros persistentes para que, cuando dichos esbirros estén mortalmente heridos, sigan peleando durante un breve periodo de tiempo antes de morir.
      Maestría de fuego
      Asiste habilidades de fuego para otorgarles un nivel adicional.
      Maestría de esbirros
      Asiste habilidades de esbirros para otorgarles un nivel adicional.
      Chivo expiatorio
      Asiste habilidades que crean esbirros para que tus habilidades que toman como objetivo a los esbirros prioricen a los esbirros de la habilidad asistida.
      Comando
      Asiste habilidades de esbirros. Los esbirros asistidos infligen significativamente más daño con sus habilidades de órdenes.
      Mandamiento
      Asiste esbirros que tienen habilidades de órdenes. Los esbirros asistidos tienen la velocidad de recuperación del enfriamiento enormemente aumentada para las habilidades de órdenes que usan, pero no infligen daño con habilidades que no sean de órdenes.
      Esbirros enloquecidos
      Asiste habilidades de esbirros que invocan esbirros que reviven. Los esbirros asistidos infligen mucho más daño si han revivido recientemente.
      Marcha mortal
      Asiste habilidades que crean esbirros persistentes. Los esbirros asistidos restauran la vida de los esbirros aliados cercanos al morir y también eliminan los estados alterados que tengan esos esbirros.
      Congregación
      Asiste habilidades que invocan esbirros. Los esbirros asistidos infligen más daño cuantos más tipos diferentes de esbirros persistentes hayas invocado.
      Enormidad
      Asiste habilidades que invocan esbirros persistentes. Los esbirros asistidos son más grandes, tienen más vida e infligen más daño, pero cuestan bastante más espíritu.
      Pirómano esqueleto
      No muerto
      monster no drops or experience [1]
      Skeletal Arsonist
      SpectreN
      Tagsbone_armour, bones, Lanzador de hechizos, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
      Vida
      55%
      Energy Shield From Life
      10%
      Resistencia
      50 0 0 0
      Damage
      70%
      Precisión
      100%
      Impactos críticos Chance
      5%
      Bonificación de daño crítico
      +30%
      Attack Distance
      8 ~ 80
      Tiempo de ataque
      1 Second
      Damage Spread
      ±30%
      Experiencia
      100%
      Model Size
      100%
      Type
      SkeletonArsonistPlayerSummoned
      Metadata
      SkeletonArsonistPlayerSummoned
      IsSummoned
      Y
      Nivel
      68
      Vida
      3,840
      Damage
      163
      Daño de hechizos
      163
      Precisión
      2,180
      Tiempo de ataque
      1
      Experiencia
      28,634
      Minion Life
      3,430
      Minion Energy Shield
      381
      Minion Damage
      678
      Minion Armour
      2,413
      FireBombSkeletonMinion
      Attack, RangedAttack, Area, ProjectileNumber, ProjectileSpeed, Duration, Grenade, CreatesGroundEffect, DetonatesAfterTime, Projectile
      Bomba de fuego
      Base Damage: 114–212
      Probabilidad de impacto crítico: 5%
      Tiempo de ataque: 1 seg
      Ataca con una bomba que rebota y explota al impactar.
      El tiempo de detonación es de 2 segundos
      Convierte el 70% del daño físico en daño de fuego
      active skill base area of effect radius [16]
      base is projectile [1]
      grenades target at half monster height [1]
      is area damage [1]
      projectile ballistic angle from reference event [1]
      DestructiveLinkSkeletonBombadierMinion
      Spell, Cooldown, Area, Fire, Damage
      Fallecimiento explosivo
      Probabilidad de impacto crítico: 8%
      Tiempo de lanzamiento: 0.6 seg
      Tiempo de recarga: 3 seg
      Detonas a un esbirro aliado cuya vida se encuentre por debajo de un umbral para que inflija una gran cantidad de daño a los enemigos cercanos.
      Inflige de 3365 a 5047 de daño de fuego
      Inflige daño de fuego adicional equivalente al 12% de la vida máxima del esbirro
      Puede seleccionar como objetivos a los esbirros que tengan 27 de vida o menos
      El radio de la explosión es de 2.4 metros
      is area damage [1]
      is commandable skill [1]
      skill cannot be electrocuted [1]
      skill cannot be frozen [1]
      skill cannot be knocked back [1]
      skill cannot be stunned [1]

      Object Type

      version 2
      extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned"
      
      Stats
      {
      	strafe_distance_+% = -40
      }
      
      BaseEvents
      {
      	set_minion_formation_frontline = false
      	set_minion_formation_order = 5
      }

      Object Type Codes

      version 2
      extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned"
      
      
      Actor
      {
      	on_start_Grenade = "AddAttached( 'Metadata/Effects/Spells/undead_summon_skeletons/skeleton_grenade.ao', R_Weapon );"
      	on_event_contact_for_Grenade = "DetachAllOfType( 'Metadata/Effects/Spells/undead_summon_skeletons/skeleton_grenade.ao' );"
      	on_destroy_Grenade = "DetachAllOfType( 'Metadata/Effects/Spells/undead_summon_skeletons/skeleton_grenade.ao' );"
      }
      
      -- src\Data\Spectres.lua
      minions["Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonArsonistPlayerSummoned"] = {
          name = "Skeletal Arsonist",
          life = 0.55,
          energyShield = 0.1,
          fireResist = 0,
          coldResist = 0,
          lightningResist = 0,
          chaosResist = 0,
          damage = 0.7,
          damageSpread = 0.3,
          attackTime = 1,
          attackRange = 80,
          accuracy = 1,
          weaponType1 = "Unarmed",
          skillList = {
              "FireBombSkeletonMinion",
              "DestructiveLinkSkeletonBombadierMinion",
          },
          modList = {
          },
      }
      -- src\Data\Skills\spectre.lua
      skills["FireBombSkeletonMinion"] = {
          name = "Fire Bomb",
          hidden = true,
          color = ,
          baseEffectiveness = 0,
          incrementalEffectiveness = 0,
          description = "Attacks with a bouncing bomb that explodes on hit.",
          skillTypes = {
              [SkillType.Attack] = true,
              [SkillType.RangedAttack] = true,
              [SkillType.Area] = true,
              [SkillType.ProjectileNumber] = true,
              [SkillType.ProjectileSpeed] = true,
              [SkillType.Duration] = true,
              [SkillType.Grenade] = true,
              [SkillType.CreatesGroundEffect] = true,
              [SkillType.DetonatesAfterTime] = true,
              [SkillType.Projectile] = true,
          },
          statDescriptionScope = "skill_stat_descriptions",
          castTime = 1,
          baseFlags = {
              attack = true,
              area = true,
              projectile = true,
              duration = true,
          },
          baseMods = {
          },
          qualityStats = {
          },
          stats = {
              "base_skill_detonation_time",
              "active_skill_base_physical_damage_%_to_convert_to_fire",
              "active_skill_base_area_of_effect_radius",
              "base_is_projectile",
              "projectile_ballistic_angle_from_reference_event",
              "is_area_damage",
              "grenades_target_at_half_monster_height",
          },
          levels = {
              [1] = {2000, 70, 16, levelRequirement = 1, statInterpolation = {},  cost = { }, },
          },
      }
      -- src\Data\Skills\spectre.lua
      skills["DestructiveLinkSkeletonBombadierMinion"] = {
          name = "Explosive Demise",
          hidden = true,
          color = ,
          baseEffectiveness = 0,
          incrementalEffectiveness = 0,
          description = "Detonate an allied [Minion] whose current Life is below a threshold, dealing heavy damage to nearby enemies.",
          skillTypes = {
              [SkillType.Spell] = true,
              [SkillType.Cooldown] = true,
              [SkillType.Area] = true,
              [SkillType.Fire] = true,
              [SkillType.Damage] = true,
          },
          statDescriptionScope = "bombadier_destructive_link",
          castTime = 0.6,
          baseFlags = {
              area = true,
              spell = true,
          },
          baseMods = {
          },
          qualityStats = {
          },
          stats = {
              "spell_minimum_base_fire_damage",
              "spell_maximum_base_fire_damage",
              "command_minion_target_ally_below_x_life",
              "active_skill_base_area_of_effect_radius",
              "arsonist_destructive_link_%_of_life_as_fire_damage",
              "is_commandable_skill",
              "is_area_damage",
              "skill_cannot_be_frozen",
              "skill_cannot_be_electrocuted",
              "skill_cannot_be_knocked_back",
              "skill_cannot_be_stunned",
              "quality_display_arsonist_is_gem",
          },
          levels = {
              [1] = {0.80000001192093, 1.2000000476837, 27, 24, 12, critChance = 8, levelRequirement = 1, statInterpolation = {3, 3, 1},  cost = { }, },
              [2] = {0.80000001192093, 1.2000000476837, 47, 24, 12, critChance = 8, levelRequirement = 3, statInterpolation = {3, 3, 1},  cost = { }, },
              [3] = {0.80000001192093, 1.2000000476837, 69, 24, 12, critChance = 8, levelRequirement = 5, statInterpolation = {3, 3, 1},  cost = { }, },
              [4] = {0.80000001192093, 1.2000000476837, 94, 24, 12, critChance = 8, levelRequirement = 7, statInterpolation = {3, 3, 1},  cost = { }, },
              [5] = {0.80000001192093, 1.2000000476837, 120, 24, 12, critChance = 8, levelRequirement = 9, statInterpolation = {3, 3, 1},  cost = { }, },
              [6] = {0.80000001192093, 1.2000000476837, 149, 24, 12, critChance = 8, levelRequirement = 11, statInterpolation = {3, 3, 1},  cost = { }, },
              [7] = {0.80000001192093, 1.2000000476837, 180, 24, 12, critChance = 8, levelRequirement = 13, statInterpolation = {3, 3, 1},  cost = { }, },
              [8] = {0.80000001192093, 1.2000000476837, 214, 24, 12, critChance = 8, levelRequirement = 15, statInterpolation = {3, 3, 1},  cost = { }, },
              [9] = {0.80000001192093, 1.2000000476837, 251, 24, 12, critChance = 8, levelRequirement = 17, statInterpolation = {3, 3, 1},  cost = { }, },
              [10] = {0.80000001192093, 1.2000000476837, 291, 24, 12, critChance = 8, levelRequirement = 19, statInterpolation = {3, 3, 1},  cost = { }, },
              [11] = {0.80000001192093, 1.2000000476837, 333, 24, 12, critChance = 8, levelRequirement = 21, statInterpolation = {3, 3, 1},  cost = { }, },
              [12] = {0.80000001192093, 1.2000000476837, 380, 24, 12, critChance = 8, levelRequirement = 23, statInterpolation = {3, 3, 1},  cost = { }, },
              [13] = {0.80000001192093, 1.2000000476837, 431, 24, 12, critChance = 8, levelRequirement = 25, statInterpolation = {3, 3, 1},  cost = { }, },
              [14] = {0.80000001192093, 1.2000000476837, 484, 24, 12, critChance = 8, levelRequirement = 27, statInterpolation = {3, 3, 1},  cost = { }, },
              [15] = {0.80000001192093, 1.2000000476837, 544, 24, 12, critChance = 8, levelRequirement = 29, statInterpolation = {3, 3, 1},  cost = { }, },
              [16] = {0.80000001192093, 1.2000000476837, 608, 24, 12, critChance = 8, levelRequirement = 31, statInterpolation = {3, 3, 1},  cost = { }, },
              [17] = {0.80000001192093, 1.2000000476837, 677, 24, 12, critChance = 8, levelRequirement = 33, statInterpolation = {3, 3, 1},  cost = { }, },
              [18] = {0.80000001192093, 1.2000000476837, 750, 24, 12, critChance = 8, levelRequirement = 35, statInterpolation = {3, 3, 1},  cost = { }, },
              [19] = {0.80000001192093, 1.2000000476837, 831, 24, 12, critChance = 8, levelRequirement = 37, statInterpolation = {3, 3, 1},  cost = { }, },
              [20] = {0.80000001192093, 1.2000000476837, 917, 24, 12, critChance = 8, levelRequirement = 39, statInterpolation = {3, 3, 1},  cost = { }, },
              [21] = {0.80000001192093, 1.2000000476837, 1011, 24, 12, critChance = 8, levelRequirement = 41, statInterpolation = {3, 3, 1},  cost = { }, },
              [22] = {0.80000001192093, 1.2000000476837, 1110, 24, 12, critChance = 8, levelRequirement = 43, statInterpolation = {3, 3, 1},  cost = { }, },
              [23] = {0.80000001192093, 1.2000000476837, 1218, 24, 12, critChance = 8, levelRequirement = 45, statInterpolation = {3, 3, 1},  cost = { }, },
              [24] = {0.80000001192093, 1.2000000476837, 1333, 24, 12, critChance = 8, levelRequirement = 47, statInterpolation = {3, 3, 1},  cost = { }, },
              [25] = {0.80000001192093, 1.2000000476837, 1459, 24, 12, critChance = 8, levelRequirement = 49, statInterpolation = {3, 3, 1},  cost = { }, },
              [26] = {0.80000001192093, 1.2000000476837, 1593, 24, 12, critChance = 8, levelRequirement = 51, statInterpolation = {3, 3, 1},  cost = { }, },
              [27] = {0.80000001192093, 1.2000000476837, 1737, 24, 12, critChance = 8, levelRequirement = 53, statInterpolation = {3, 3, 1},  cost = { }, },
              [28] = {0.80000001192093, 1.2000000476837, 1893, 24, 12, critChance = 8, levelRequirement = 55, statInterpolation = {3, 3, 1},  cost = { }, },
              [29] = {0.80000001192093, 1.2000000476837, 2060, 24, 12, critChance = 8, levelRequirement = 57, statInterpolation = {3, 3, 1},  cost = { }, },
              [30] = {0.80000001192093, 1.2000000476837, 2239, 24, 12, critChance = 8, levelRequirement = 59, statInterpolation = {3, 3, 1},  cost = { }, },
              [31] = {0.80000001192093, 1.2000000476837, 2432, 24, 12, critChance = 8, levelRequirement = 61, statInterpolation = {3, 3, 1},  cost = { }, },
              [32] = {0.80000001192093, 1.2000000476837, 2640, 24, 12, critChance = 8, levelRequirement = 63, statInterpolation = {3, 3, 1},  cost = { }, },
              [33] = {0.80000001192093, 1.2000000476837, 2862, 24, 12, critChance = 8, levelRequirement = 65, statInterpolation = {3, 3, 1},  cost = { }, },
              [34] = {0.80000001192093, 1.2000000476837, 3101, 24, 12, critChance = 8, levelRequirement = 67, statInterpolation = {3, 3, 1},  cost = { }, },
              [35] = {0.80000001192093, 1.2000000476837, 3357, 24, 12, critChance = 8, levelRequirement = 69, statInterpolation = {3, 3, 1},  cost = { }, },
              [36] = {0.80000001192093, 1.2000000476837, 3632, 24, 12, critChance = 8, levelRequirement = 71, statInterpolation = {3, 3, 1},  cost = { }, },
              [37] = {0.80000001192093, 1.2000000476837, 3928, 24, 12, critChance = 8, levelRequirement = 73, statInterpolation = {3, 3, 1},  cost = { }, },
              [38] = {0.80000001192093, 1.2000000476837, 4246, 24, 12, critChance = 8, levelRequirement = 75, statInterpolation = {3, 3, 1},  cost = { }, },
              [39] = {0.80000001192093, 1.2000000476837, 4585, 24, 12, critChance = 8, levelRequirement = 77, statInterpolation = {3, 3, 1},  cost = { }, },
              [40] = {0.80000001192093, 1.2000000476837, 4951, 24, 12, critChance = 8, levelRequirement = 79, statInterpolation = {3, 3, 1},  cost = { }, },
          },
      }
      
      monster no drops or experience [1]
      IdMonsterNoDropsOrExperience
      FamilyMonsterNoDropsOrExperience
      DomainsMonster (3)
      GenerationTypeÚnico (3)
      Req. level1
      Stats
    • monster no drops or experience Min: 1 Max: 1 Global
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