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Styrn's Ferocity
Category: Armour Break
Requires: Level 65
Supports Shield Skills that Hit enemies, causing those Hits to Crush their targets, additionally causing any Physical Damage Hits against those targets while Crushed to Break their Armour.
Supported Skills Crush targets they Hit for 8 seconds
Hits against targets Crushed by Supported Skills Break Armour equal to 10% of Physical damage dealt
Each knight who encountered Styrn challenged
him to the traditional duel. One by one, he fought
his way across all of Middengard... and beyond.
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Level Effect /1
Implicit
Mana: 100%
Supported Skills Crush targets they Hit for 8 seconds
Hits against targets Crushed by Supported Skills Break Armour equal to 10% of Physical damage dealt
LevelRequires Level
10
Attribute /6

Styrn's Ferocity

NameShow Full Descriptions
AcronymHit, Crush, Armour, Break, Break Armour, Hits
IdStyrnsFerocitySupport
DropLevel 52
BaseType Styrn's Ferocity
Class Support Gems
ItemTypeMetadata/Items/Gem/SupportGemStyrnsFerocity
Version history /1
VersionChanges
0.5.0
* New Lineage Support: Styrn's Ferocity
Styrn's Ferocity
Category: Armour Break
Requires: Level 65
Supports Shield Skills that Hit enemies, causing those Hits to Crush their targets, additionally causing any Physical Damage Hits against those targets while Crushed to Break their Armour.
Supported Skills Crush targets they Hit for 8 seconds
Hits against targets Crushed by Supported Skills Break Armour equal to 10% of Physical damage dealt
Each knight who encountered Styrn challenged
him to the traditional duel. One by one, he fought
his way across all of Middengard... and beyond.
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Supported Gem /5
  • Allow Type: Attack, Damage, OR, RequiresShield, AND
  • BruteShieldCharge
    Shield Charge
    Channel to charge in the target direction. You will crash into enemies on your path, stopping your charge and dealing damage to enemies in an area, and extra damage to the enemies you collided with. While charging, your Shield is raised and you will Block all incoming Blockable hits.
    BruteResonatingShield
    Resonating Shield
    Repeatedly hammer your Shield with your weapon causing damaging shockwaves in an area around you. Enemies hit by the shockwave lose Armour for a duration. While Channelling Resonating Shield, your Shield is raised and you will Block all incoming Blockable hits.
    BruteShieldWall
    Shield Wall
    Ram your Shield into the ground, throwing up a wall of earth. Enemies can attack your wall segments, and your Slams, Warcries, and Shield Charge will instantly shatter them all. The segments explode when shattered, damaging enemies in front of and around them.
    BruteShieldBlock
    Raise Shield
    Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.
    ShieldNightfall1
    Soaring Midnight
    Hurl your Shield as a Projectile which Returns to you at the end of its flight. While the Shield is in flight, this skill is replaced with Embrace the Fall. This skill's cooldown is skipped if you catch the Shield as it Returns, or destroy an Ice Crystal with the Embrace the Fall.
    Edit

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