Expedition2RemnantActiveIncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Skill Gem /13
BruteLeapSlam
Jump into the air, damaging and Knocking Back enemies with your mace where you land. Enemies you would land on are pushed out of the way.
BruteHeavyStrike
Strike with a forceful blow, knocking enemies back and weakening their Armour.
BruteSunder
Slam the ground, creating a roiling fissure that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies. Hitting an enemy with Fully Broken Armour applies Sundered Armour, making it take additional increased Physical damage.
WitchBoneCage
Raise a ring of bone spikes around you. The spikes are destroyed when enemies touch them, damaging and Pinning those enemies. Raising a new ring of spikes destroys the previous one.
BruteResonatingShield
Repeatedly hammer your Shield with your weapon causing damaging shockwaves in an area around you. Enemies hit by the shockwave lose Armour for a duration. While Channelling Resonating Shield, your Shield is raised and you will Block all incoming Blockable hits.
BruteScavengedPlating
While active, uses fragments of armour scavenged from enemies to bolster your own. Fully Breaking an enemy's Armour grants you stacks of Scavenged Plating for a duration based on the enemy's Rarity, and you gain Armour and Thorns per stack. Normal enemies grant 1 stack, Magic enemies grant 2 stacks, Rare enemies grant 5 stacks and Unique enemies grant 10 stacks.
BruteHammerOfTheGods
[DNT] Build Glory by Break Armour and Igniting enemies. When you have maximum Glory you may entreat the Ancestors to crush your enemies, manifesting a massive hammer that falls from the sky onto your target, Slamming into the ground after a short duration and dealing immense damage based on your weapon.
PowerShotPhysical
Load your Crossbow with Piercing bolts that apply Riven Armour to enemies with Fully Broken Armour, causing any Hits against those enemies to deal extra damage.
RapidShotPhysical
Load your Crossbow with a clip of bolts that can be fired rapidly and Break enemy Armour. Using this Skill again reloads the clip.
MercShardDespoiler
While active, Consuming Freeze, Shock, Ignite, or Fully Broken Armour on an enemy reloads your Crossbow, restores one cooldown use for your Grenades and grants a Buff causing Crossbow Attacks to not consume bolts for a duration. This can only occur once every few seconds.
RangerFreezingSalvoSkill
Passively gains Seals over time. Using the skill fires a projectile, and breaks the Seals, Repeating for each of them, and for each additional projectile the skill is given. For each time it Repeats normally, it will also Repeat an additional time targeting a different Ice Fragment in its area of effect if able, Detonating those Ice Fragments immediately.
DruidEntangle
Conjures a rootbound fissure that crawls forward, damaging enemies in its path. While the fissure persists, vines lash out from it and attach to nearby enemies, damaging and Slowing them.
icongroundslam
Blows strong enough to Heavy Stun an enemy reverberate in an area around the enemy and heavily Break Armour.
Skill Gem Quality /3
BruteHeavyStrike
Break (020)% increased Armour
BruteLeapSlam
(020)% more Damage with Hits against Enemies with Fully Broken Armour
BruteResonatingShield
Break (020)% increased Armour
Support Gem /26
exploitweaknesssupport
Supports any skill that Hits enemies, causing them to deal more Damage against enemies with Broken Armour but preventing them from Breaking Armour themselves. Cannot support skills that Consume Broken Armour.
devastatesupport
Supports any skill that Hits enemies, causing them to apply Broken Armour to enemies when causing a Heavy Stun to enemies.
corrosionsupport
Supports any skill that Hits enemies, causing Poison it applies to also Break enemy Armour. Cannot support skills that Consume Fully Broken Armour.
breakendurance
Supports any skill that Hits enemies, giving it a chance to gain an Endurance Charge when it Fully Breaks an enemy's Armour.
increasedarmourbreaksupport
Supports any skill, causing Armour Break it inflicts to be stronger.
increasedarmourbreaksupport
Supports any skill, causing Armour Break it inflicts to be stronger.
increasedarmourbreaksupport
Supports any skill, causing Armour Break it inflicts to be stronger. Fully Breaking Armour with Supported Skills permanently increases the Physical Damage taken by those affected, up to a cap.
armourexplosionsupport
Supports Attacks and Warcries, causing them to trigger a Fiery explosion when they Fully Break an enemy's Armour.
soulbreakersupport
Supports skills you use yourself, causing them to Trigger a Chaos Damage nova when breaking Enemy Energy Shield.
armourbreaksupport
Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt.
armourbreaksupport
Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt. On Fully Breaking Armour with Supported Skills, you have a chance to gain an Endurance Charge.
armourbreaksupport
Supports Skills that Hit Enemies, causing those Hits to Break Armour based on a portion of Physical Damage dealt. On Fully Breaking Armour with Supported Skills, you have a chance to gain an Endurance Charge.
dazedbreaksupport
Supports Attacks, causing them to Daze Enemies when they fully Break Armour.
battershoutsupport
Supports Warcry Skills. Supported Skills Consume Fully Broken Armour to trigger Physical Damage explosions on Enemies within their range but cannot themselves Break Armour.
syzygysupport
Supports Slam Skills you use yourself. Hits from Supported Skills are considered Crushing Blows against Enemies which are both Ignited and Fully Armour Broken. Hits with Supported Skills that Heavily Stun Ignited and Fully Armour Broken Enemies will Intimidate them.
underminesupport
Supports Attack Skills. Supported Skills Consume Maim on hit, Breaking a percentage of the Maimed target's Armour in doing so. Supported Skills cannot themselves inflict Maim.
outmaneuversupport
Supports Skills you use yourself which can cause Damaging Hits. Supported Skills Break Armour against Parried Enemies.
singleoutsupport
Supports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.
singleoutsupport
Supports Mark Skills. Enemies affected by Supported Marks will have their Armour Broken by Physical Damage they take.
tumultsupport
Supports Skills you use yourself which can cause Damaging Hits. Supported Skills consume a Frenzy Charge on use to powerfully Break Armour.
blankbluesupport
Supports Skills that can cause Damaging Hits, granting extra Chaos damage and causing Chaos damage to Break Armour.
Supports Skills which can Hit enemies. Hits with Supported Skills which Freeze enemies cause Physical damage against them to Break their Armour while they remain Frozen.
Supports Strikes that perform a Final Strike at the end of a combination of attacks, causing the Final Strike to Break Armour based on a portion of Attack damage dealt.
BreachlordsRemorse
Supports any skill that Hits enemies, causing it to Break Armour of enemies it Freezes or Electrocutes.
KnightsFerocity
Supports Shield Skills that Hit enemies, causing those Hits to Crush their targets, additionally causing any Physical Damage Hits against those targets while Crushed to Break their Armour.
blankwhitesupport
Supports Attacks you use yourself, causing them to Consume Fully Broken Armour on enemies to fire a nova of runic Projectiles at the cost of Runic Ward. The Projectiles cannot Hit the enemy from which they originated. Cannot support skills that Consume Broken Armour.
Item mods /4
NameLevelPre/SufDescriptionWeight
1CorruptedBreak (1015)% increased Armourgloves 1
default 0
1UniqueBreak (2540)% increased Armourgloves 1
default 0
of the Berserker45Suffix(5099)% increased Armour Break Durationberserking 1
default 0
of the Berserker75Suffix(100150)% increased Armour Break Durationberserking 1
default 0
Monsters mods /5
NameLevelPre/SufDescriptionWeight
of Shattering1SuffixBreak Armour equal to 1000% of Physical Damage dealt Damage Physicaldefault 1
1UniqueMonsters Break Armour equal to (50100)% of Physical Damage dealt
Wolf-Touched1TormentBreak Armour equal to 250% of Hit Damage dealt
Attacks have 50% chance to Maim on Hit
Hunted by the Noble Wolf1TormentBreak Armour equal to 250% of Hit Damage dealt
Attacks have 50% chance to Maim on Hit
dropped items are converted to dex items [1]
Spirit Of The Wolf1TormentBreak Armour equal to 10% of Hit Damage dealt
Attacks have 50% chance to Maim on Hit
Map mods /4
NameLevelPre/SufDescriptionWeight
Shattering1PrefixMonsters Break Armour equal to (1520)% of Physical Damage dealt
19% more Magic and Rare Monsters
Rare Monsters have 19% more chance of Monster Modifiers
10% more Waystones found in Area
map_key_low 1
default 0
Shattering1PrefixMonsters Break Armour equal to (2025)% of Physical Damage dealt
19% more Magic and Rare Monsters
Rare Monsters have 19% more chance of Monster Modifiers
10% more Waystones found in Area
map_key_medium 1
default 0
Shattering1PrefixMonsters Break Armour equal to (2530)% of Physical Damage dealt
19% more Magic and Rare Monsters
Rare Monsters have 19% more chance of Monster Modifiers
10% more Waystones found in Area
map_key_high 1
default 0
Shattering1PrefixMonsters Break Armour equal to (3045)% of Physical Damage dealt
19% more Magic and Rare Monsters
Rare Monsters have 19% more chance of Monster Modifiers
10% more Waystones found in Area
map_key_highest 1
default 0
Misc mods /19
NameLevelDomainPre/SufDescriptionWeight
Shattering1JewelPrefixBreak (515)% increased Armourstrjewel 1
default 0
Resonating1JewelSuffix(1020)% increased Armour Break Durationstrjewel 1
default 0
Shattering1JewelPrefixSmall Passive Skills in Radius also grant Break (12)% increased Armourstr_radius_jewel 1
default 0
Resonating1JewelSuffixNotable Passive Skills in Radius also grant (510)% increased Armour Break Durationstr_radius_jewel 1
default 0
1JewelUniqueBathed in the blood of (1008000) sacrificed in the name of Xibaqua
Passives in radius are Conquered by the Vaal
Historic
local jewel effect base radius [1500]
local unique jewel break timeless jewel calculators [0]
1JewelUniqueCommanded leadership over (1000018000) warriors under Kaom
Passives in radius are Conquered by the Karui
Historic
local jewel effect base radius [1500]
local unique jewel break timeless jewel calculators [0]
1JewelUniqueDenoted service of (5008000) dekhara in the akhara of Balbala
Passives in radius are Conquered by the Maraketh
Historic
local jewel effect base radius [1500]
local unique jewel break timeless jewel calculators [0]
1JewelUniqueCarved to glorify (200010000) new faithful converted by High Templar Maxarius
Passives in radius are Conquered by the Templars
Historic
local jewel effect base radius [1500]
local unique jewel break timeless jewel calculators [0]
1JewelUniqueCommissioned (2000160000) coins to commemorate Cadiro
Passives in radius are Conquered by the Eternal Empire
Historic
local jewel effect base radius [1500]
local unique jewel break timeless jewel calculators [0]
1JewelUniqueRemembrancing (1008000) songworthy deeds by the line of Vorana
Passives in radius are Conquered by the Kalguur
Historic
local jewel effect base radius [1500]
local unique jewel break timeless jewel calculators [0]
1JewelUniqueGlorifying the defilement of (7930977) souls in tribute to Amanamu
Passives in radius are Conquered by the Abyssals
Desecration makes this item unstable
Historic
local jewel effect base radius [1500]
local unique jewel break timeless jewel calculators [0]
Lightless1AbyssPrefix(48)% increased Global Physical Damage
Break (48)% increased Armour
Armour Damage Physical
strjewel 1
intjewel 1
dexjewel 1
default 0
of Amanamu65AbyssSuffixHits with Shield Skills which Heavy Stun enemies break fully Break Armour amanamudex_shield 0
dex_int_shield 0
shield 1
default 0
amanamu_mod 1
of Ulaman65AbyssSuffixBreak (3139)% increased Armour ulamanwand 1
default 0
ulaman_mod 1
of Ulaman65AbyssSuffixBreak Armour on Critical Hit with Spells equal to (1118)% of Physical Damage dealt ulaman Caster Criticalwand 1
default 0
ulaman_mod 1
of Amanamu65AbyssSuffixBreak Armour equal to (24)% of Physical Damage dealt amanamu Damage Physicaltwo_hand_weapon 0
mace 1
default 0
ulaman_mod 1
of Amanamu65AbyssSuffixBreak Armour equal to (47)% of Physical Damage dealt amanamu Damage Physicalone_hand_weapon 0
mace 1
default 0
ulaman_mod 1
Scratching1AbyssPrefixMinions Break Armour equal to (24)% of Physical damage dealt Physical Minionamulet 0
belt 0
breach_desecration 1
default 0
1ExpeditionRelicPrefixMonsters' Hits Break Armour equal to 200% of Physical Damage dealtexpedition_atoll_remnant_logbook 1
expedition_tundra_remnant_logbook 1
default 0
Item /5
Dagger09
Mail Breaker
Physical Damage: 19-44
Critical Hit Chance: 15%
Attacks per Second: 1.5
Weapon Range: 1
Requires: Level 45, 45 Dex, 45 Int
Breaks (400500) Armour on Critical Hit
CrystalSkullSpirit01a
Gembloom Skull
Right-click to break the skull and release the energies within.
Grants +30 to Maximum Spirit
CrystalSkullSpirit02a
Gemrot Skull
Right-click to break the skull and release the energies within.
Grants +30 to Maximum Spirit
CrystalSkullSpirit02b
Gemcrust Skull
Right-click to break the skull and release the energies within.
Grants +40 to Maximum Spirit
RunicWard3
Warding Rune of Disintegration
Stack Size: 1 / 10
Requires: Level 15
Martial Weapon: Break 10% increased Armour
Unique /5
TheStake
Requires: Level 4, 11 Str
local weapon implicit hidden % base damage is fire [50]
Adds (46) to (810) Physical Damage
Adds (46) to (810) Fire Damage
+(1020) to Strength
+(2030)% to Fire Resistance
Hits Break (3050) Armour
Inflicts Elemental Exposure when this Weapon Fully Breaks Armour
SculptedSuffering
Requires: Level 22, 41 Str
+(510)% to Critical Damage Bonus
Adds (2126) to (2531) Physical Damage
(1015)% increased Attack Speed
Breaks Armour equal to 40% of damage from Hits with this weapon
Fully Armour Broken enemies you kill with Hits Shatter
ExpeditionJewel
Requires: Level 20
Remembrancing (1008000) songworthy deeds by the line of Vorana
Passives in radius are Conquered by the Kalguur
local unique jewel break timeless jewel calculators [0]
UndyingHatred
Requires: Level 20
Glorifying the defilement of (7930977) souls in tribute to Amanamu
Passives in radius are Conquered by the Abyssals
Desecration makes this item unstable
local unique jewel break timeless jewel calculators [0]
Facebreaker
Requires: Level 1
Has 8 to 12 Physical damage, +3 to +4 per Boss's Face Broken
(3050)% increased Stun Buildup
1% more Unarmed Damage per 5 Strength
+0.3 metres to Melee Strike Range while Unarmed
+1 to Armour per Strength
Can Attack as though using a One Handed Mace while both of your hand slots are empty
Unarmed Attacks that would use an Equipped One Hand Mace's damage use this Item's damage
local display facebreaker damage imitation weapon [1]
Passive /23
15% increased Armour
50% reduced Armour Break taken
10% reduced Slowing Potency of Debuffs on You
+12% of Armour also applies to Elemental Damage
Gain Deflection Rating equal to 10% of Evasion Rating
Banner Skills have 15% increased Aura Magnitudes
25% reduced Armour Break taken
20% increased maximum Energy Shield
25% reduced Armour Break taken
Defend with 120% of Armour while not on Low Energy Shield
Hits Break 30% increased Armour on targets with Ailments
+10 to Strength
25% increased Physical Damage
Break Armour on Critical Hit with Spells equal to 10% of Physical Damage dealt
20% increased Magnitude of Impales inflicted with Spells
20% increased Physical Damage
30% increased Stun Buildup
Hits Break 50% increased Armour on targets with Ailments
Gain 8% of Damage as Extra Physical Damage
15% increased effect of Fully Broken Armour
25% increased Armour Break Duration
25% increased Attack Area Damage
Break 25% increased Armour
12% increased Area of Effect for Attacks
15% increased effect of Fully Broken Armour
Fully Broken Armour you inflict also increases Fire Damage Taken from Hits
Break 60% increased Armour
10% chance to Defend with 200% of Armour
Enemies you Fully Armour Break cannot Regenerate Life
Enemies you Fully Armour Break are Maimed
15% increased chance to inflict Ailments
Hits Break 30% increased Armour on targets with Ailments
Ascendancy Passive /3
Ascendancy: Warbringer
Character: Warrior
Break Armour equal to 10% of Hit Damage dealt
Ascendancy: Warbringer
Character: Warrior
Fully Broken Armour you inflict increases all Damage Taken from Hits instead
Ascendancy: Witchhunter
Character: Mercenary
Enemies have Maximum Concentration equal to 30% of their Maximum Life
Break enemy Concentration on Hit equal to 100% of Damage Dealt
Enemies regain 10% of Concentration every second if they haven't lost Concentration in the past 5 seconds
focus decay delay ms [5000]
Timeless Jewel Passive /1
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