Wintertide Brand
You are Branded.
base_damage_taken_+%
branded_enemy_explode_for_25%_life_as_chaos_on_death_chance_%
Attribute /4
immolation_sigil
Key | Value |
---|---|
IsCharged | 1 |
BuffGroupsID | 29 |
IsBuffDefinition | 1 |
BuffMergeModesID | 1 |
Code | base damage taken +% |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Code | branded enemy explode for 25% life as chaos on death chance % |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Wintertide Brand
Creates a magical brand which can attach to a nearby enemy, dealing cold damage over time and chilling them. It periodically activates while attached, gaining stages that raise the damage. When removed, a short-duration debuff dealing the same damage over time and chill is applied to each nearby enemy. The brand keeps its charges while detached.
is area damage [1]
melee conditional step distance [10]
Attribute /5
Wintertide Brand
Key | Value |
---|---|
BaseType | Wintertide Brand |
TargetTypes | Ground, Enemy |
Type | Spell, Area, Cold, Duration, Totemable, Trappable, Mineable, Triggerable, Multicastable, Brand, AreaSpell, DamageOverTime, NonHitChill, ElementalStatus, DegenOnlySpellDamage |
BuffIcon | |
ActiveSkillsCode | winter_brand |
Supported By /19
Magnified Effect
Supports any skill with an area of effect, making it larger.
Arcane Tempo
Supports Spells, causing them to cast faster.
Concentrated Effect
Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
Brutality
Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.
Arcane Surge
Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.
Unleash
Supports Spells you cast yourself, making their effect reoccur when cast. Cannot support Channelling Skills or Skills with a Cooldown.
Fast Forward
Supports any skill that has a duration, making that duration shorter.
Persistence
Supports any skill that has a duration, making that duration longer.
Hourglass
Supports any damaging skill that you use yourself, causing it to deal significantly more damage but gain a long cooldown. Cannot support Skills which already have a cooldown.
Minion Pact
Supports damaging skills you use yourself, draining the life from one of your Minions on use in order to boost the skill's damage. Only takes effect if you have a Minion with enough life to drain the full amount.
Demolisher
Supports any skill, causing Armour Break it inflicts to be stronger.
Cold Mastery
Supports Cold skills, granting them an additional level.
Swift Affliction
Supports any skill that deals damage, causing it to deal more damage over time but have a shorter duration.
Intense Agony
Supports Spells that deal non-Ailment damage over time, causing them to have a shorter duration but deal substantially more damage over time with Debuffs inflicted against enemies on full life.
Drain Ailments
Supports Spells that deal non-Ailment damage over time, causing them to consume Ailments on enemies it applies damage over time Debuffs to in order to deal substantially more damage over time.
Encumbrance
Supports any skill, causing inflicted Slows to be more powerful.
Strip Away
Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
Considered Casting
Supports Spell Skills that Hit Enemies, boosting Damage at the cost of Cast Speed.
Expanse
Supports any Skill that you use yourself, granting it significantly higher Area of Effect but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.