Cursed Ground
Category: Cursed Ground
Tier: 3
Supports Curse Skills. Supported Curse Skills create areas which Curse Enemies so long as they are within them.
Supported Skills create Cursed Ground
Enemies on the Cursed Ground from a Supported Skill are Cursed while within it
Maximum 2 areas of Cursed Ground
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Version 0.2.0
Cursed Ground
Tier: 3
Level: 1
Supports Curse Skills. Supported Curse Skills no longer have an activation delay, instead creating areas which Curse Enemies so long as they are within them.
Supported Skills create Cursed Ground
Enemies on the Cursed Ground from a Supported Skill are Cursed while within it
Maximum 1 area of Cursed Ground
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple copies of the same Support Gem socketed at the same time.
Level Effect /1
Implicit
Cost Multiplier: 100%
Maximum 2 areas of Cursed Ground
Supported Skills create Cursed Ground\nEnemies on the Cursed Ground from a Supported Skill are Cursed while within it
LevelRequires LevelInt
100
Attribute /4

Cursed Ground

NameShow Full Descriptions
AcronymCurse
BaseType Cursed Ground
Class Support Gems
ItemTypeMetadata/Items/Gem/SupportGemCursedGround
Cursed Ground
Category: Cursed Ground
Tier: 3
Supports Curse Skills. Supported Curse Skills create areas which Curse Enemies so long as they are within them.
Supported Skills create Cursed Ground
Enemies on the Cursed Ground from a Supported Skill are Cursed while within it
Maximum 2 areas of Cursed Ground
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Supported Gem /9
  • Allow Type: AppliesCurse
  • Temporal Chains
    Curse all enemies in an area, Slowing them and making other effects on them expire more slowly.
    Enfeeble
    Curse all targets in an area after a short delay, making them deal less damage.
    Despair
    Curse all targets in an area after a short delay, lowering their Chaos Resistance.
    Flammability
    Curse all targets in an area after a short delay, lowering their Fire Resistance.
    Hypothermia
    Curse all targets in an area after a short delay, lowering their Cold Resistance.
    Conductivity
    Curse all targets in an area after a short delay, lowering their Lightning Resistance.
    Elemental Weakness
    Curse all targets in an area after a short delay, lowering their Elemental Resistances.
    Vulnerability
    Curse all targets in an area after a short delay. making Hits against them ignore a portion of their Armour.
    Inevitable Agony
    Curse all targets in an area after a short delay, causing a portion of Damage they take from Hits to be tracked by the Curse debuff. When the debuff's duration expires, they take that tracked damage again, all at once.
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.