IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Skeletal Cleric
Tier: 13
Level: (1—20)
Reservation: (60—20) Spirit
Requires: Level (1—90), 6 Int
Activate to summon Reviving Skeletal Clerics that heal other minions and revive fallen Skeletons.
Minion Info

Additional Effects From Quality:
Revived Skeletons are immune to Damage for (0—3) seconds after being Revived
Revive Skeleton
Cooldown Time: 5.00 s
Cast Time: 1.20 sec
Revive a fallen Skeleton
Heal
Cast Time: 1.00 sec
Life Regeneration granted@12.93
Skills can be managed in the Skills Panel.
Level Effect /40
LevelRequires LevelIntManaBase DamageMinion Level
11660100%, 100%, 100%2
21644100%, 100%, 100%4
31633100%, 100%, 100%6
41627100%, 100%, 100%8
51625100%, 100%, 100%10
61625100%, 100%, 100%12
71623100%, 100%, 100%14
81623100%, 100%, 100%16
91623100%, 100%, 100%18
101622100%, 100%, 100%20
111622100%, 100%, 100%22
121622100%, 100%, 100%24
131621100%, 100%, 100%26
141621100%, 100%, 100%28
151621100%, 100%, 100%30
161621100%, 100%, 100%32
171620100%, 100%, 100%34
181620100%, 100%, 100%36
191620100%, 100%, 100%38
201620100%, 100%, 100%40
21119100%, 100%, 100%42
22119100%, 100%, 100%44
23119100%, 100%, 100%46
24119100%, 100%, 100%48
25119100%, 100%, 100%50
26118100%, 100%, 100%52
27118100%, 100%, 100%54
28118100%, 100%, 100%56
29118100%, 100%, 100%58
30118100%, 100%, 100%60
31117100%, 100%, 100%62
32117100%, 100%, 100%64
33117100%, 100%, 100%66
34117100%, 100%, 100%68
35117100%, 100%, 100%70
36116100%, 100%, 100%72
37116100%, 100%, 100%74
38116100%, 100%, 100%76
39116100%, 100%, 100%78
40116100%, 100%, 100%80
Attribute /7

Skeletal Cleric

NameShow Full Descriptions
IdSkeletalCleric
BaseType Skeletal Cleric
Class Skill Gems
TargetTypesAny
TypeMinion, MinionsCanExplode, CreatesMinion, CreatesUndeadMinion, CreatesSkeletonMinion, HasReservation, Persistent, MultipleReservation
ItemTypeMetadata/Items/Gems/SkillGemSkeletalCleric
ActiveSkillsCodesummon_skeleton_cleric
Version history /4
VersionChanges
0.3.0
  • Skeletal Cleric: Quality now provides Revived Skeletons are immune to damage for 0-3 seconds after being revived, instead of 0-30% more Maximum Minion Life.
  • 0.2.0d
    * Fixed a bug where Skeletal Clerics would fail to follow the player.
    0.2.0c
    * The Life threshold Skeletal Arsonists can target other Minions, and the heal amount of Skeletal Clerics has been adjusted proportionately to the Minion Life changes.
    0.2.0
  • Adjusted Skeletal Cleric's Heal Life scaling accordingly.
  • Improved Skeletal Cleric behaviour to reduce cases where they would run at enemies and attempt to attack them.
  • Skeletal Cleric
    Tier: 13
    Level: (1—20)
    Reservation: (60—20) Spirit
    Requires: Level (1—90), 6 Int
    Activate to summon Reviving Skeletal Clerics that heal other minions and revive fallen Skeletons.
    Minion Info
    display minion monster type [2]
    display statset no hit damage [1]
    is resummoning minion [1]
    minion base resummon time ms [12000]
    skeletal graft buff effect magnitude [30]

    Additional Effects From Quality:
    Revived Skeletons are immune to Damage for (0—3) seconds after being Revived
    Revive Skeleton
    Cooldown Time: 5.00 s
    Cast Time: 1.20 sec
    Revive a fallen Skeleton
    Heal
    Cast Time: 1.00 sec
    Life Regeneration granted@12.93
    base skill effect duration [4000]
    display minion heal [1]
    Skills can be managed in the Skills Panel.
    Supported By /51
  • Active Type: Minion, MinionsCanExplode, CreatesMinion, CreatesUndeadMinion, CreatesSkeletonMinion, HasReservation, Persistent, MultipleReservation
  • Minion Type: Spell, Cooldown
  • inspiration
    Efficiency I
    Supports any skill, making it cost less to use. Cannot support skills which reserve Spirit.
    inspiration
    Efficiency II
    Supports any skill, making it cost less to use. Cannot support skills which reserve Spirit.
    meatshield
    Meat Shield I
    Supports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions.
    meatshield
    Meat Shield II
    Supports skills which create Minions, granting them less damage taken but making them deal less damage.
    meatshield
    Brutus' Brain
    Supports skills which create Minions, causing those Minions to be unable to deal or take Damage. Cannot support skills which create undamageable Minions.
    infernallegionsupport
    Infernal Legion I
    Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
    infernallegionsupport
    Infernal Legion II
    Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
    infernallegionsupport
    Infernal Legion III
    Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
    bloodmagicsupport
    Lifetap
    Supports any Skill, turning its Mana cost into a Life cost. Does not support Skills which reserve Spirit.
    bloodmagicsupport
    Atalui's Bloodletting
    Supports any Skill, turning a portion of its Mana cost into a Life cost. Does not support Skills which reserve Spirit. Supported Skills Gain a portion of their Life cost as extra Physical Damage.
    blankredsupport
    Uhtred's Exodus
    Supports Skills which can gain levels, granting them many additional levels provided no other supports are used with the supported Skill. Does not support skills which do not have levels.
    blankredsupport
    Uhtred's Omen
    Supports Skills which can gain levels, granting them many additional levels provided exactly one other support is used with the supported Skill. Does not support skills which do not have levels.
    blankredsupport
    Uhtred's Augury
    Supports Skills which can gain levels, granting them many additional levels provided exactly two other supports are used with the supported Skill. Does not support skills which do not have levels.
    blankredsupport
    Amanamu's Tithe
    Supports Persistent Minion Skills, granting a chance when Supported Minions die for you to gain an Abyssal Monster Modifier.
    secondwindsupport
    Second Wind I
    Supports Skills which have a cooldown, giving them extra uses of that cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions.
    secondwindsupport
    Second Wind II
    Supports Skills which have a cooldown, giving them extra uses of that cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions.
    secondwindsupport
    Second Wind III
    Supports Skills which have a cooldown, giving them extra uses of that cooldown and causing them to recover your Life when a Skill is used and goes on cooldown. Cannot support Meta, instant, or Triggered Skills, and cannot modify the Skills of Minions.
    encumberancesupport
    Slow Potency
    Supports any skill, causing inflicted Slows to be more powerful.
    cooldownreductionsupport
    Cooldown Recovery I
    Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.
    cooldownreductionsupport
    Cooldown Recovery II
    Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover. Cannot modify the skills of minions.
    inhibitorsupport
    Inhibitor
    Supports any Skill you use yourself or that you Trigger. Supported Skills cannot consume Charges or Infusion by any means. Cannot Support Skills which require Charges or Infusion to be used.
    blankgreensupport
    Atziri's Impatience
    Supports Skills with Cooldowns, dramatically increasing the rate at which those Cooldowns Recover, but causing you to lose Life, Mana, and Energy Shield when they are used. Cannot Support Meta Skills or modify the Skills of Minions.
    increasedareaofeffectsupport
    Magnified Area I
    Supports any skill with an area of effect, making it larger.
    increasedareaofeffectsupport
    Magnified Area II
    Supports any skill with an area of effect, making it larger.
    WalkeroftheWilds
    Oisín's Oath
    Supports Skills which Hit enemies, causing their Mana Leech to recover based on Elemental damage instead of Physical damage.
    fastercastsupport
    Rapid Casting I
    Supports Spells, causing them to cast faster.
    fastercastsupport
    Rapid Casting II
    Supports Spells, causing them to cast faster.
    fastercastsupport
    Rapid Casting III
    Supports Spells, causing them to cast faster for each different Spell you've cast Recently.
    concentratedeffectsupport
    Concentrated Area
    Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
    elementalarmysupport
    Elemental Army
    Supports skills which create Minions, bolstering the Elemental Resistances of those Minions. Cannot support skills which create undamageable Minions.
    arcanesurgesupport
    Arcane Surge
    Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.
    feedingfrenzysupport
    Feeding Frenzy I
    Supports skills which create Minions, making them deal and take more damage. Cannot support skills which create undamageable Minions.
    essenceharvestsupport
    Essence Harvest
    Supports Skills which create Reviving Persistent Minions. When those Minions die, you Recoup a percentage of your maximum Mana.
    minioninstabilitysupport
    Minion Instability
    Supports skills which create Minions, causing them to violently explode when reduced to Low Life.
    lastgaspsupport
    Last Gasp
    Supports skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a short duration or when they take further damage exceeding their maximum Life.
    lastgaspsupport
    Tecrod's Revenge
    Supports skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a duration or when they take further damage exceeding their maximum Life. Minions from Supported Skills gain Soul Eater and a burst of speed on entering this state.
    physicalmasterysupport
    Minion Mastery
    Supports Minion skills, granting them an additional level. Does not support skills which do not have levels.
    sacrificallambsupport
    Sacrificial Lamb I
    Supports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill.
    sacrificallambsupport
    Sacrificial Lamb II
    Supports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill, as well as causing them to always be considered Detonatable.
    stripawaysupport
    Potent Exposure
    Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
    consideredcastingsupport
    Considered Casting
    Supports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.
    profanitysupport
    Profanity I
    Supports Skills you use yourself. Supported Skills consume a Corpse on use, dealing more Chaos Damage if they do. Cannot support Triggered Skills or Reservation Skills.
    profanitysupport
    Profanity II
    Supports Skills you use yourself. Supported Skills consume many Corpses on use, dealing more Chaos Damage per Corpse consumed. Cannot support Triggered Skills or Reservation Skills.
    crazedminionssupport
    Crazed Minions
    Supports Minion Skills which summon Reviving Minions. Supported Minions deal significantly more Damage if they have Revived Recently.
    cleansingsupport
    Deathmarch
    Supports Skills which create Persistent Minions. Supported Minions will restore Life to nearby Allied Minions on death, as well as removing Ailments from those Minions.
    variedtroopssupport
    Muster
    Supports Skills which summon Minions. Supported Minions deal more Damage the more different kinds of Reviving Minions you have summoned.
    enormitysupport
    Hulking Minions
    Supports Skills which summon Persistent Minions. Supported Minions are larger, have more Life, and deal more Damage, but cost significantly more Spirit.
    cleansesupport
    Catharsis
    Supports any Skill you use yourself, causing supported Skill to detonate Volatility that is present on you. Supported Skill can only be used while you have a certain amount of Volatility and cannot support Skills which already have another Condition. Does not support Triggered Skills.
    blankbluesupport
    Atziri's Call
    [DNT] Supports Spells you use yourself which Hit enemies. On Critical Hit with supported Spells, Trigger Atziri's Storm at the location of the nearest enemy.
    blankbluesupport
    Hayoxi's Fulmination
    Supports Curse Skills. Supported Curse Skills create areas which Curse enemies so long as they are within them. Cursed areas from Supported Skills gather power before erupting in a column of annihilating light after a moderate delay.
    Skeletal Cleric
    Undead
    monster no drops or experience [1]
    SpectreN
    Tagsbone_armour, bones, Caster, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
    Life
    53%
    Energy Shield From Life
    15%
    Resistance
    0 0 0 0
    Damage
    65%
    Accuracy
    100%
    5%
    Attack Distance
    8 ~ 80
    Attack Time
    1 Second
    Damage Spread
    ±30%
    Experience
    100%
    Model Size
    100%
    Type
    SkeletonClericPlayerSummoned
    Metadata
    SkeletonClericPlayerSummoned_
    IsSummoned
    Y
    Level
    68
    Life
    4,111
    Armour
    2,413
    Evasion Rating
    708
    Energy Shield
    617
    Damage
    152
    Spell Damage
    152
    Accuracy
    2,502
    Attack Time
    1
    Experience
    28,634
    Minion Life
    3,673
    Minion Energy Shield
    551
    Minion Damage
    630
    Minion Armour
    2,413
    HealSkeletonClericMinion
    Buff, Duration, Spell, AttackInPlace
    Cast Time: 1 sec
    Life Regeneration granted@12.93
    base skill effect duration [4000]
    display minion heal [1]
    ResurrectSkeletonClericMinion
    Spell, CanTargetUnusableCorpse, Cooldown, AttackInPlace
    Revive Skeleton
    Cast Time: 1.2 sec
    Cooldown Time: 5 sec
    Revive a fallen Skeleton
    DoLiterallyNothing
    ???

    Object Type

    version 2
    extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned"
    
    BaseEvents
    {
    	set_minion_formation_frontline = false
    	set_minion_formation_order = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonClericPlayerSummoned_"] = {
        name = "Skeletal Cleric",
        life = 0.53,
        energyShield = 0.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.65,
        damageSpread = 0.3,
        attackTime = 1,
        attackRange = 80,
        accuracy = 1,
        weaponType1 = "Sceptre",
        skillList = {
            "DoLiterallyNothing",
            "ResurrectSkeletonClericMinion",
            "HealSkeletonClericMinion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "???",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ResurrectSkeletonClericMinion"] = {
        name = "Revive Skeleton",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Revive a fallen Skeleton",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.CanTargetUnusableCorpse] = true,
            [SkillType.Cooldown] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HealSkeletonClericMinion"] = {
        name = "HealSkeletonClericMinion",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "add_buff_to_target",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skeletal_cleric_grants_base_life_regeneration_rate_per_minute",
            "base_skill_effect_duration",
            "display_minion_heal",
        },
        levels = {
            [1] = {776, 4000, levelRequirement = 1, statInterpolation = {1},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Edit

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