Level Effect /40
等級 | 需要等級 | Int | 保留 | Base Damage |
---|---|---|---|---|
1 | 0 | 1 | 60 | 100%, 100% |
2 | 3 | 9 | 44 | 100%, 100% |
3 | 6 | 16 | 33 | 100%, 100% |
4 | 10 | 25 | 27 | 100%, 100% |
5 | 14 | 34 | 25 | 100%, 100% |
6 | 18 | 43 | 25 | 100%, 100% |
7 | 22 | 52 | 23 | 100%, 100% |
8 | 26 | 61 | 23 | 100%, 100% |
9 | 31 | 72 | 23 | 100%, 100% |
10 | 36 | 83 | 22 | 100%, 100% |
11 | 41 | 95 | 22 | 100%, 100% |
12 | 46 | 106 | 22 | 100%, 100% |
13 | 52 | 119 | 21 | 100%, 100% |
14 | 58 | 133 | 21 | 100%, 100% |
15 | 64 | 146 | 21 | 100%, 100% |
16 | 66 | 151 | 21 | 100%, 100% |
17 | 72 | 164 | 20 | 100%, 100% |
18 | 78 | 178 | 20 | 100%, 100% |
19 | 84 | 191 | 20 | 100%, 100% |
20 | 90 | 205 | 20 | 100%, 100% |
21 | 19 | 100%, 100% | ||
22 | 19 | 100%, 100% | ||
23 | 19 | 100%, 100% | ||
24 | 19 | 100%, 100% | ||
25 | 19 | 100%, 100% | ||
26 | 18 | 100%, 100% | ||
27 | 18 | 100%, 100% | ||
28 | 18 | 100%, 100% | ||
29 | 18 | 100%, 100% | ||
30 | 18 | 100%, 100% | ||
31 | 17 | 100%, 100% | ||
32 | 17 | 100%, 100% | ||
33 | 17 | 100%, 100% | ||
34 | 17 | 100%, 100% | ||
35 | 17 | 100%, 100% | ||
36 | 16 | 100%, 100% | ||
37 | 16 | 100%, 100% | ||
38 | 16 | 100%, 100% | ||
39 | 16 | 100%, 100% | ||
40 | 16 | 100%, 100% |
屬性 /6
骷髏牧師
Key | Value |
---|---|
BaseType | 骷髏牧師 |
Class | 技能寶石 |
TargetTypes | 任何 |
Type | 召喚物, 召喚物爆炸, 創造召喚物, CreatesUndeadMinion, CreatesSkeletonMinion, 消耗保留, Persistent, MultipleReservation |
ItemType | Metadata/Items/Gems/SkillGemSkeletalCleric |
ActiveSkillsCode | summon_skeleton_cleric |
骷髏牧師
召喚物資訊
display minion monster type [2]
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]
來自品質的額外效果:
召喚物有 (0–30)% 更多最大生命
冷卻時間: 5.00 秒
施放時間: 1.20 秒
復甦一具陣亡的骷髏。
治療
施放時間: 1.00 秒
賦予的生命回復@13
base skill effect duration [4000]
display minion heal [1]
可以在技能面板管理技能。
Skeletal Cleric
Supported By /10
增幅效果
輔助任何有範圍效果的技能,使其範圍擴大。
集中效應
輔助任何有範圍效果的技能,使該範圍變得更小,但其造成的任何範圍傷害更高。
元素軍隊
輔助創造召喚物的技能,提高這些召喚物的元素[抗性]。
豢養狂熱
輔助創造召喚物的技能,提升其造成及承受的傷害。
肉盾
輔助創造召喚物的技能,提升其生命但降低其造成的傷害。
煉獄軍團
輔助創造召喚物的技能,使召喚物及其周圍敵人,燃燒。燃燒造成的傷害依受輔助召喚物的生命決定。
復仇之靈
輔助創造出召喚物的技能,使其貧血時發生劇烈爆炸。
臨終恐息
輔助創造出持續召喚物的技能,使這些召喚物在承受致命傷害時,仍可持續戰鬥一小段時間。
召喚物專精
輔助召喚物技能,使其獲得 1 額外等級。
負擔輔助
待辦
骷髏牧師
monster no drops or experience [1]
Skeletal Cleric
Spectre | N |
---|---|
Tags | bone_armour, bones, 法術, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
生命
53%
Energy Shield From Life
15%
Ailment Threshold
%
抗性
0
0
0
0
傷害
65%
命中
100%
暴擊率
+5%
暴擊加成
+130%
Attack Distance
8 ~ 80
Attack Time
1 Second
Damage Spread
±30%
經驗值
100%
Model Size
100%
Type
SkeletonClericPlayerSummoned
Metadata
SkeletonClericPlayerSummoned_
IsSummoned
Y
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
4,111
護甲
3,451
閃避值
477
能量護盾
0
傷害
152
法術傷害
152
命中
0
Attack Time
1
經驗值
28,634
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
HealSkeletonClericMinion
增益, 持續時間, 法術
施放時間: 1 秒
賦予的生命回復@13
base skill effect duration [4000]
display minion heal [1]
base skill effect duration [4000]
display minion heal [1]
ResurrectSkeletonClericMinion
法術, 可指定不可用屍體, 冷卻
復甦骷髏
施放時間: 1.2 秒
冷卻時間: 5 秒
復甦一具陣亡的骷髏。
Object Type
version 2 extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned" BaseEvents { set_minion_formation_frontline = false set_minion_formation_order = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonClericPlayerSummoned_"] = { name = "Skeletal Cleric", life = 0.53, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.65, damageSpread = 0.3, attackTime = 1, attackRange = 80, accuracy = 1, weaponType1 = "Sceptre", skillList = { "ResurrectSkeletonClericMinion", "HealSkeletonClericMinion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ResurrectSkeletonClericMinion"] = { name = "Revive Skeleton", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Revive a fallen Skeleton", skillTypes = { [SkillType.Spell] = true, [SkillType.CanTargetUnusableCorpse] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HealSkeletonClericMinion"] = { name = "HealSkeletonClericMinion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, }, statDescriptionScope = "add_buff_to_target", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_life_regeneration_rate_per_minute", "base_skill_effect_duration", "display_minion_heal", }, levels = { [1] = {780, 4000, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.