Skeletal Cleric
等阶: 13
等级: (1–20)
保留: (60–20) Spirit
需求: 等级 (1–90), (1–205) Int
召唤多个[可复活的]魔侍祭司,可以治疗其他召唤生物并复活陨落的魔侍。
Minion Info

品质额外效果:
召唤生物的最大生命总增 (0–30)%
冷却时间: 5.00 秒
施放间隔: 1.20 秒
复活一个陨落的魔侍
Heal
施放间隔: 1.00 秒
获得生命再生@12.93
Skills can be managed in the Skills Panel.
Version 0.1.0
Skeletal Cleric
Tier: 13
Level: (1–20)
Reservation: (60–20) Spirit
需求: Level (1–90), (1–205) Int
Summons Reviving Skeletal Clerics that heal other minions and revive fallen Skeletons.

品质额外效果:
Minions have (0–30)% more Maximum Life
Cooldown Time: 5.00 s
Cast Time: 1.20 sec
Revive a fallen Skeleton
Cast Time: 1.00 sec
Life Regeneration granted@13
Skills can be managed in the Skills Panel.
Video Player is loading.
Current Time 0:00
Duration -:-
Loaded: 0%
Stream Type LIVE
Remaining Time -:-
 
1x
    • Chapters
    • descriptions off, selected
    • subtitles off, selected
      Level Effect /40
      等级需求等级Int保留Base DamageMinion Level
      10160100%, 100%2
      23944100%, 100%4
      361633100%, 100%6
      4102527100%, 100%8
      5143425100%, 100%10
      6184325100%, 100%12
      7225223100%, 100%14
      8266123100%, 100%16
      9317223100%, 100%18
      10368322100%, 100%20
      11419522100%, 100%22
      124610622100%, 100%24
      135211921100%, 100%26
      145813321100%, 100%28
      156414621100%, 100%30
      166615121100%, 100%32
      177216420100%, 100%34
      187817820100%, 100%36
      198419120100%, 100%38
      209020520100%, 100%40
      2119100%, 100%42
      2219100%, 100%44
      2319100%, 100%46
      2419100%, 100%48
      2519100%, 100%50
      2618100%, 100%52
      2718100%, 100%54
      2818100%, 100%56
      2918100%, 100%58
      3018100%, 100%60
      3117100%, 100%62
      3217100%, 100%64
      3317100%, 100%66
      3417100%, 100%68
      3517100%, 100%70
      3616100%, 100%72
      3716100%, 100%74
      3816100%, 100%76
      3916100%, 100%78
      4016100%, 100%80
      Attribute /6

      Skeletal Cleric

      KeyValue
      BaseType Skeletal Cleric
      Class 技能宝石
      TargetTypes任何
      Type召唤物, 召唤物爆炸, 创造召唤物, CreatesUndeadMinion, CreatesSkeletonMinion, 消耗保留, Persistent, MultipleReservation
      ItemTypeMetadata/Items/Gems/SkillGemSkeletalCleric
      ActiveSkillsCodesummon_skeleton_cleric
      Skeletal Cleric
      等阶: 13
      等级: (1–20)
      保留: (60–20) Spirit
      需求: 等级 (1–90), (1–205) Int
      召唤多个[可复活的]魔侍祭司,可以治疗其他召唤生物并复活陨落的魔侍。
      Minion Info
      display minion monster type [2]
      display statset no hit damage [1]
      is resummoning minion [1]
      minion base resummon time ms [12000]

      品质额外效果:
      召唤生物的最大生命总增 (0–30)%
      冷却时间: 5.00 秒
      施放间隔: 1.20 秒
      复活一个陨落的魔侍
      Heal
      施放间隔: 1.00 秒
      获得生命再生@12.93
      base skill effect duration [4000]
      display minion heal [1]
      Skills can be managed in the Skills Panel.
      Supported By /15
    • Active Type: 召唤物, 召唤物爆炸, 创造召唤物, CreatesUndeadMinion, CreatesSkeletonMinion, 消耗保留, Persistent, MultipleReservation
    • Magnified Effect
      Supports any skill with an area of effect, making it larger.
      集中效应
      Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
      元素大军
      Supports skills which create Minions, bolstering the Elemental Resistances of those Minions.
      狂噬
      Supports skills which create Minions, making them deal and take more damage. Cannot support skills which create undamageable Minions.
      肉盾
      Supports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions.
      炎军
      Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
      收割精华
      Supports Skills which create Reviving Persistent Minions. When those Minions die, you restore a percentage of your maximum Mana.
      复仇之灵
      Supports skills which create Minions, causing them to violently explode when reduced to Low Life.
      亡命之息
      Supports skills that create Persistent Minions, causing those Minions to fight on for a short duration before dying when they are fatally wounded.
      Minion Mastery
      Supports Minion skills, granting them an additional level.
      Sacrificial Lamb
      Supports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill.
      Crazed Minions
      Supports Minion Skills which summon Reviving Minions. Supported Minions deal significantly more Damage if they have Revived Recently.
      Deathmarch
      Supports Skills which create Persistent Minions. Supported Minions will restore Life to nearby Allied Minions on death, as well as removing Ailments from those Minions.
      Muster
      Supports Skills which summon Minions. Supported Minions deal more Damage the more different kinds of Persistent Minions you have summoned.
      Enormity
      Supports Skills which summon Persistent Minions. Supported Minions are larger, have more Life, and deal more Damage, but cost significantly more Spirit.
      异灵魔侍祭司
      Undead
      monster no drops or experience [1]
      Skeletal Cleric
      SpectreN
      Tagsbone_armour, bones, 施法, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead
      生命
      53%
      Energy Shield From Life
      15%
      抗性
      0 0 0 0
      伤害
      65%
      命中
      100%
      Critical Hits Chance
      5%
      Critical Damage Bonus
      +30%
      Attack Distance
      8 ~ 80
      攻击间隔
      1 Second
      Damage Spread
      ±30%
      经验值
      100%
      Model Size
      100%
      Type
      SkeletonClericPlayerSummoned
      Metadata
      SkeletonClericPlayerSummoned_
      IsSummoned
      Y
      等级
      68
      生命
      3,495
      [护甲]
      2,413
      闪避值
      477
      能量护盾
      617
      伤害
      152
      法术伤害
      152
      命中
      2,180
      攻击间隔
      1
      经验值
      28,634
      Minion Life
      3,122
      Minion Energy Shield
      551
      Minion Damage
      630
      Minion Armour
      2,413
      HealSkeletonClericMinion
      增益, 持续时间, 法术
      施放间隔: 1 秒
      获得生命再生@12.93
      base skill effect duration [4000]
      display minion heal [1]
      ResurrectSkeletonClericMinion
      法术, 可指定不可用尸体, 冷却
      复活魔侍
      施放间隔: 1.2 秒
      冷却时间: 5 秒
      复活一个陨落的魔侍
      DoLiterallyNothing
      ???

      Object Type

      version 2
      extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned"
      
      BaseEvents
      {
      	set_minion_formation_frontline = false
      	set_minion_formation_order = 1
      }

      Object Type Codes

      version 2
      extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned"
      -- src\Data\Spectres.lua
      minions["Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonClericPlayerSummoned_"] = {
          name = "Skeletal Cleric",
          life = 0.53,
          energyShield = 0.15,
          fireResist = 0,
          coldResist = 0,
          lightningResist = 0,
          chaosResist = 0,
          damage = 0.65,
          damageSpread = 0.3,
          attackTime = 1,
          attackRange = 80,
          accuracy = 1,
          weaponType1 = "Sceptre",
          skillList = {
              "DoLiterallyNothing",
              "ResurrectSkeletonClericMinion",
              "HealSkeletonClericMinion",
          },
          modList = {
          },
      }
      -- src\Data\Skills\spectre.lua
      skills["DoLiterallyNothing"] = {
          name = "???",
          hidden = true,
          color = ,
          baseEffectiveness = 0,
          incrementalEffectiveness = 0,
          skillTypes = {
          },
          statDescriptionScope = "skill_stat_descriptions",
          castTime = 1,
          baseFlags = {
          },
          baseMods = {
          },
          qualityStats = {
          },
          stats = {
          },
          levels = {
              [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
          },
      }
      -- src\Data\Skills\spectre.lua
      skills["ResurrectSkeletonClericMinion"] = {
          name = "Revive Skeleton",
          hidden = true,
          color = ,
          baseEffectiveness = 0,
          incrementalEffectiveness = 0,
          description = "Revive a fallen Skeleton",
          skillTypes = {
              [SkillType.Spell] = true,
              [SkillType.CanTargetUnusableCorpse] = true,
              [SkillType.Cooldown] = true,
          },
          statDescriptionScope = "skill_stat_descriptions",
          castTime = 1.2,
          baseFlags = {
              spell = true,
          },
          baseMods = {
          },
          qualityStats = {
          },
          stats = {
          },
          levels = {
              [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
          },
      }
      -- src\Data\Skills\spectre.lua
      skills["HealSkeletonClericMinion"] = {
          name = "HealSkeletonClericMinion",
          hidden = true,
          color = ,
          baseEffectiveness = 0,
          incrementalEffectiveness = 0,
          skillTypes = {
              [SkillType.Buff] = true,
              [SkillType.Duration] = true,
              [SkillType.Spell] = true,
          },
          statDescriptionScope = "add_buff_to_target",
          castTime = 1,
          baseFlags = {
              spell = true,
              duration = true,
          },
          baseMods = {
          },
          qualityStats = {
          },
          stats = {
              "skeletal_cleric_grants_base_life_regeneration_rate_per_minute",
              "base_skill_effect_duration",
              "display_minion_heal",
          },
          levels = {
              [1] = {776, 4000, levelRequirement = 1, statInterpolation = {1},  cost = { }, },
          },
      }
      
      monster no drops or experience [1]
      IdMonsterNoDropsOrExperience
      FamilyMonsterNoDropsOrExperience
      Domains怪物 (3)
      GenerationType传奇 (3)
      Req. level1
      Stats
    • monster no drops or experience Min: 1 Max: 1 Global
    • Edit

      Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.