辅助宝石 /3
来自 /1
未切割的技能宝石 等阶 13
Level Effect /40
等级 | 需求等级 | Int | 保留 | Base Damage |
---|---|---|---|---|
1 | 0 | 1 | 60 | 100%, 100% |
2 | 3 | 9 | 44 | 100%, 100% |
3 | 6 | 16 | 33 | 100%, 100% |
4 | 10 | 25 | 27 | 100%, 100% |
5 | 14 | 34 | 25 | 100%, 100% |
6 | 18 | 43 | 25 | 100%, 100% |
7 | 22 | 52 | 23 | 100%, 100% |
8 | 26 | 61 | 23 | 100%, 100% |
9 | 31 | 72 | 23 | 100%, 100% |
10 | 36 | 83 | 22 | 100%, 100% |
11 | 41 | 95 | 22 | 100%, 100% |
12 | 46 | 106 | 22 | 100%, 100% |
13 | 52 | 119 | 21 | 100%, 100% |
14 | 58 | 133 | 21 | 100%, 100% |
15 | 64 | 146 | 21 | 100%, 100% |
16 | 66 | 151 | 21 | 100%, 100% |
17 | 72 | 164 | 20 | 100%, 100% |
18 | 78 | 178 | 20 | 100%, 100% |
19 | 84 | 191 | 20 | 100%, 100% |
20 | 90 | 205 | 20 | 100%, 100% |
21 | 19 | 100%, 100% | ||
22 | 19 | 100%, 100% | ||
23 | 19 | 100%, 100% | ||
24 | 19 | 100%, 100% | ||
25 | 19 | 100%, 100% | ||
26 | 18 | 100%, 100% | ||
27 | 18 | 100%, 100% | ||
28 | 18 | 100%, 100% | ||
29 | 18 | 100%, 100% | ||
30 | 18 | 100%, 100% | ||
31 | 17 | 100%, 100% | ||
32 | 17 | 100%, 100% | ||
33 | 17 | 100%, 100% | ||
34 | 17 | 100%, 100% | ||
35 | 17 | 100%, 100% | ||
36 | 16 | 100%, 100% | ||
37 | 16 | 100%, 100% | ||
38 | 16 | 100%, 100% | ||
39 | 16 | 100%, 100% | ||
40 | 16 | 100%, 100% |
Attribute /6
Skeletal Cleric
Key | Value |
---|---|
BaseType | Skeletal Cleric |
Class | 技能宝石 |
TargetTypes | 任何 |
Type | 召唤物, 召唤物爆炸, 创造召唤物, CreatesUndeadMinion, CreatesSkeletonMinion, 消耗保留, Persistent, MultipleReservation |
ItemType | Metadata/Items/Gems/SkillGemSkeletalCleric |
ActiveSkillsCode | summon_skeleton_cleric |
Skeletal Cleric
Minion Info
display minion monster type [2]
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]
品质额外效果:
召唤生物的最大生命总增 (0–30)%
冷却时间: 5.00 秒
施放间隔: 1.20 秒
复活一个陨落的魔侍
Heal
施放间隔: 1.00 秒
Life Regeneration granted@13
base skill effect duration [4000]
display minion heal [1]
Skills can be managed in the Skills Panel.
Supported By /10
Magnified Effect
Supports any skill with an area of effect, making it larger.
集中效应
Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
元素大军
Supports skills which create Minions, bolstering the Elemental Resistances of those Minions.
狂噬
Supports skills which create Minions, making them deal and take more damage.
肉盾
Supports skills which create Minions, granting them more life but making them deal less damage.
炎军
Supports skills which create Minions, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
复仇之灵
Supports skills which create Minions, causing them to violently explode when reduced to Low Life.
亡命之息
Supports skills that create Persistent Minions, causing those Minions to fight on for a short duration before dying when they are fatally wounded.
Minion Mastery
Supports Minion skills, granting them an additional level.
Encumbrance
Supports any skill, causing inflicted Slows to be more powerful.
异灵魔侍祭司
monster no drops or experience [1]
Skeletal Cleric
Spectre | N |
---|---|
Tags | bone_armour, bones, 施法, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
生命
53%
Energy Shield From Life
15%
Ailment Threshold
%
抗性
0
0
0
0
伤害
65%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
Attack Distance
8 ~ 80
Attack Time
1 Second
Damage Spread
±30%
经验值
100%
Model Size
100%
Type
SkeletonClericPlayerSummoned
Metadata
SkeletonClericPlayerSummoned_
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
4,111
[护甲]
3,451
闪避值
477
能量护盾
0
伤害
152
法术伤害
152
命中
0
Attack Time
1
经验值
28,634
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HealSkeletonClericMinion
增益, 持续时间, 法术
施放间隔: 1 秒
Life Regeneration granted@13
base skill effect duration [4000]
display minion heal [1]
base skill effect duration [4000]
display minion heal [1]
ResurrectSkeletonClericMinion
法术, 可指定不可用尸体, 冷却
复活魔侍
施放间隔: 1.2 秒
冷却时间: 5 秒
复活一个陨落的魔侍
Object Type
version 2 extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned" BaseEvents { set_minion_formation_frontline = false set_minion_formation_order = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonClericPlayerSummoned_"] = { name = "Skeletal Cleric", life = 0.53, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.65, damageSpread = 0.3, attackTime = 1, attackRange = 80, accuracy = 1, weaponType1 = "Sceptre", skillList = { "ResurrectSkeletonClericMinion", "HealSkeletonClericMinion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["ResurrectSkeletonClericMinion"] = { name = "Revive Skeleton", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Revive a fallen Skeleton", skillTypes = { [SkillType.Spell] = true, [SkillType.CanTargetUnusableCorpse] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HealSkeletonClericMinion"] = { name = "HealSkeletonClericMinion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, }, statDescriptionScope = "add_buff_to_target", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_life_regeneration_rate_per_minute", "base_skill_effect_duration", "display_minion_heal", }, levels = { [1] = {780, 4000, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.