Version 0.1.0
Skeletal Cleric
Tier: 13
Level: (1–20)
Reservation: (60–20) Spirit
需求: Level (1–90), (1–205) Int
Summons Reviving Skeletal Clerics that heal other minions and revive fallen Skeletons.
品质额外效果:
Minions have (0–30)% more Maximum Life
Cooldown Time: 5.00 s
Cast Time: 1.20 sec
Revive a fallen Skeleton
Cast Time: 1.00 sec
Life Regeneration granted@13
Skills can be managed in the Skills Panel.


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辅助宝石 /3
来自 /1
未切割的技能宝石 等阶 13
Level Effect /40
等级 | 需求等级 | Int | 保留 | Base Damage | Minion Level |
---|---|---|---|---|---|
1 | 0 | 1 | 60 | 100%, 100% | 2 |
2 | 3 | 9 | 44 | 100%, 100% | 4 |
3 | 6 | 16 | 33 | 100%, 100% | 6 |
4 | 10 | 25 | 27 | 100%, 100% | 8 |
5 | 14 | 34 | 25 | 100%, 100% | 10 |
6 | 18 | 43 | 25 | 100%, 100% | 12 |
7 | 22 | 52 | 23 | 100%, 100% | 14 |
8 | 26 | 61 | 23 | 100%, 100% | 16 |
9 | 31 | 72 | 23 | 100%, 100% | 18 |
10 | 36 | 83 | 22 | 100%, 100% | 20 |
11 | 41 | 95 | 22 | 100%, 100% | 22 |
12 | 46 | 106 | 22 | 100%, 100% | 24 |
13 | 52 | 119 | 21 | 100%, 100% | 26 |
14 | 58 | 133 | 21 | 100%, 100% | 28 |
15 | 64 | 146 | 21 | 100%, 100% | 30 |
16 | 66 | 151 | 21 | 100%, 100% | 32 |
17 | 72 | 164 | 20 | 100%, 100% | 34 |
18 | 78 | 178 | 20 | 100%, 100% | 36 |
19 | 84 | 191 | 20 | 100%, 100% | 38 |
20 | 90 | 205 | 20 | 100%, 100% | 40 |
21 | 19 | 100%, 100% | 42 | ||
22 | 19 | 100%, 100% | 44 | ||
23 | 19 | 100%, 100% | 46 | ||
24 | 19 | 100%, 100% | 48 | ||
25 | 19 | 100%, 100% | 50 | ||
26 | 18 | 100%, 100% | 52 | ||
27 | 18 | 100%, 100% | 54 | ||
28 | 18 | 100%, 100% | 56 | ||
29 | 18 | 100%, 100% | 58 | ||
30 | 18 | 100%, 100% | 60 | ||
31 | 17 | 100%, 100% | 62 | ||
32 | 17 | 100%, 100% | 64 | ||
33 | 17 | 100%, 100% | 66 | ||
34 | 17 | 100%, 100% | 68 | ||
35 | 17 | 100%, 100% | 70 | ||
36 | 16 | 100%, 100% | 72 | ||
37 | 16 | 100%, 100% | 74 | ||
38 | 16 | 100%, 100% | 76 | ||
39 | 16 | 100%, 100% | 78 | ||
40 | 16 | 100%, 100% | 80 |
Attribute /6
Skeletal Cleric
Key | Value |
---|---|
BaseType | Skeletal Cleric |
Class | 技能宝石 |
TargetTypes | 任何 |
Type | 召唤物, 召唤物爆炸, 创造召唤物, CreatesUndeadMinion, CreatesSkeletonMinion, 消耗保留, Persistent, MultipleReservation |
ItemType | Metadata/Items/Gems/SkillGemSkeletalCleric |
ActiveSkillsCode | summon_skeleton_cleric |
Skeletal Cleric
Minion Info
display minion monster type [2]
display statset no hit damage [1]
is resummoning minion [1]
minion base resummon time ms [12000]
品质额外效果:
召唤生物的最大生命总增 (0–30)%
冷却时间: 5.00 秒
施放间隔: 1.20 秒
复活一个陨落的魔侍
Heal
施放间隔: 1.00 秒
获得生命再生@12.93
base skill effect duration [4000]
display minion heal [1]
Skills can be managed in the Skills Panel.


Supported By /15
Magnified Effect
Supports any skill with an area of effect, making it larger.
集中效应
Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
元素大军
Supports skills which create Minions, bolstering the Elemental Resistances of those Minions.
狂噬
Supports skills which create Minions, making them deal and take more damage. Cannot support skills which create undamageable Minions.
肉盾
Supports skills which create Minions, granting them less damage taken but making them deal less damage. Cannot support skills which create undamageable Minions.
炎军
Supports skills which create Minions which can be damaged, causing them and enemies near them to Burn. Damage dealt by the Burning is based off the Life of the supported Minion.
收割精华
Supports Skills which create Reviving Persistent Minions. When those Minions die, you restore a percentage of your maximum Mana.
复仇之灵
Supports skills which create Minions, causing them to violently explode when reduced to Low Life.
亡命之息
Supports skills that create Persistent Minions, causing those Minions to fight on for a short duration before dying when they are fatally wounded.
Minion Mastery
Supports Minion skills, granting them an additional level.
Sacrificial Lamb
Supports skills which create Minions, causing your skills which can target Minions to prioritise targeting Minions from the Supported Skill.
Crazed Minions
Supports Minion Skills which summon Reviving Minions. Supported Minions deal significantly more Damage if they have Revived Recently.
Deathmarch
Supports Skills which create Persistent Minions. Supported Minions will restore Life to nearby Allied Minions on death, as well as removing Ailments from those Minions.
Muster
Supports Skills which summon Minions. Supported Minions deal more Damage the more different kinds of Persistent Minions you have summoned.
Enormity
Supports Skills which summon Persistent Minions. Supported Minions are larger, have more Life, and deal more Damage, but cost significantly more Spirit.
异灵魔侍祭司

monster no drops or experience [1]
Skeletal Cleric
Spectre | N |
---|---|
Tags | bone_armour, bones, 施法, fire_affinity, is_unarmed, medium_height, medium_movement, not_dex, not_str, ranged, skeleton, slashing_weapon, Unarmed_onhit_audio, undead |
生命
53%
Energy Shield From Life
15%
抗性




伤害
65%
命中
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
8 ~ 80
攻击间隔
1 Second
Damage Spread
±30%
经验值
100%
Model Size
100%
Type
SkeletonClericPlayerSummoned
Metadata
SkeletonClericPlayerSummoned_
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
3,495
[护甲]
2,413
闪避值
477
能量护盾
617
伤害
152
法术伤害
152
命中
2,180
攻击间隔
1
经验值
28,634
Minion Life
3,122
Minion Energy Shield
551
Minion Damage
630
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HealSkeletonClericMinion
增益, 持续时间, 法术
施放间隔: 1 秒
获得生命再生@12.93
base skill effect duration [4000]
display minion heal [1]
ResurrectSkeletonClericMinion
法术, 可指定不可用尸体, 冷却
复活魔侍
施放间隔: 1.2 秒
冷却时间: 5 秒
复活一个陨落的魔侍

DoLiterallyNothing
???
Object Type
version 2 extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned" BaseEvents { set_minion_formation_frontline = false set_minion_formation_order = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonPlayerSummoned"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Skeletons/PlayerSummoned/SkeletonClericPlayerSummoned_"] = { name = "Skeletal Cleric", life = 0.53, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.65, damageSpread = 0.3, attackTime = 1, attackRange = 80, accuracy = 1, weaponType1 = "Sceptre", skillList = { "DoLiterallyNothing", "ResurrectSkeletonClericMinion", "HealSkeletonClericMinion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "???", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ResurrectSkeletonClericMinion"] = { name = "Revive Skeleton", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Revive a fallen Skeleton", skillTypes = { [SkillType.Spell] = true, [SkillType.CanTargetUnusableCorpse] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HealSkeletonClericMinion"] = { name = "HealSkeletonClericMinion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Buff] = true, [SkillType.Duration] = true, [SkillType.Spell] = true, }, statDescriptionScope = "add_buff_to_target", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "skeletal_cleric_grants_base_life_regeneration_rate_per_minute", "base_skill_effect_duration", "display_minion_heal", }, levels = { [1] = {776, 4000, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.