Berserk
等阶: 14
等级: (1–20)
保留: 30 Spirit
需求: 等级 (1–90), (4–157) Str
以极快速度消耗怒火,产生一个强力增益效果,提高总攻击伤害、总攻击速度和总移动速度,使受到的总伤害降低。
未失去怒火时,每点怒火每秒失去 0.1% 生命
使怒火效果提高 (40–59)%

品质额外效果:
使怒火效果提高 (0–10)%
Skills can be managed in the Skills Panel.
Version 0.2.0
Berserk
Tier: 14
Level: (1–20)
Reservation: 30 Spirit
需求: Level (1–90), (2–205) Str
While active, strengthens your Rage and grants you Life Leech based on your Rage, but causes you to lose Life while Raging.
Grants 0.2% of Physical Attack Leeched as Life per Rage
Lose 0.1% of maximum Life per Rage per second while not losing Rage
Grants (30–49)% increased Rage effect

品质额外效果:
Grants (0–10)% increased Rage effect
Skills can be managed in the Skills Panel.
Level Effect /40
Implicit
保留: 30
未失去怒火时,每点怒火每秒失去 0.1% 生命
等级需求等级StrBase Damage使怒火效果提高 40%
104100%, 100%40
239100%, 100%41
3614100%, 100%42
41021100%, 100%43
51428100%, 100%44
61835100%, 100%45
72241100%, 100%46
82648100%, 100%47
93157100%, 100%48
103665100%, 100%49
114174100%, 100%50
124682100%, 100%51
135292100%, 100%52
1458103100%, 100%53
1564113100%, 100%54
1666116100%, 100%55
1772126100%, 100%56
1878137100%, 100%57
1984147100%, 100%58
2090157100%, 100%59
21100%, 100%60
22100%, 100%61
23100%, 100%62
24100%, 100%63
25100%, 100%64
26100%, 100%65
27100%, 100%66
28100%, 100%67
29100%, 100%68
30100%, 100%69
31100%, 100%69
32100%, 100%70
33100%, 100%70
34100%, 100%71
35100%, 100%71
36100%, 100%72
37100%, 100%72
38100%, 100%73
39100%, 100%73
40100%, 100%74
Attribute /8

Berserk

名字显示物品素质
关键字Rage, 生命
BaseType Berserk
Class 技能宝石
TargetTypes任何
TypeOngoingSkill, 消耗保留, 增益, Persistent
BuffIcon
ItemTypeMetadata/Items/Gem/SkillGemBerserk
ActiveSkillsCodeberserk
Berserk
等阶: 14
等级: (1–20)
保留: 30 Spirit
需求: 等级 (1–90), (4–157) Str
以极快速度消耗怒火,产生一个强力增益效果,提高总攻击伤害、总攻击速度和总移动速度,使受到的总伤害降低。
未失去怒火时,每点怒火每秒失去 0.1% 生命
使怒火效果提高 (40–59)%
rage art variation [2]

品质额外效果:
使怒火效果提高 (0–10)%
Skills can be managed in the Skills Panel.
Supported By /21
  • Active Type: OngoingSkill, 消耗保留, 增益, Persistent
  • Precision I
    Supports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.
    Precision II
    Supports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.
    Clarity I
    Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
    Clarity II
    Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
    Vitality I
    Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
    Vitality II
    Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
    Herbalism I
    Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
    Herbalism II
    Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
    Cannibalism I
    Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
    Cannibalism II
    Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
    Thornskin I
    Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.
    Thornskin II
    Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.
    Mysticism I
    Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.
    Mysticism II
    Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.
    Direstrike I
    Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.
    Direstrike II
    Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.
    Upwelling I
    Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.
    Upwelling II
    Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.
    Warm Blooded
    Supports Persistent Buff Skills, causing Freeze applied to you to last for a shorter duration while the Supported Skill is active.
    Cool Headed
    Supports Persistent Buff Skills, causing Ignite applied to you to last for a shorter duration while the Supported Skill is active.
    Strong Hearted
    Supports Persistent Buff Skills, causing Shock applied to you to last for a shorter duration while the Supported Skill is active.
    盛怒
    你会提高总伤害、总攻击速度和总移动速度,受到的总伤害也会降低。
    active_skill_spell_damage_+%_final
    base_actor_scale_+%
    attack_damage_+%
    affected_by_berserk
    berserk_movement_speed_+%_final
    berserk_attack_damage_+%_final
    berserk_attack_speed_+%_final
    berserk_cooldown_does_not_tick
    berserk_base_damage_taken_+%_final
    Berserk
    Attribute /4

    berserk

    名字显示物品素质
    BuffIcon
    BuffGroupsID31
    IsBuffDefinition1
    BuffMergeModesID2
    Codeaffected by berserk
    IsPublic0
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable0
    StatSemantics4
    Codeberserk attack damage +% final
    IsPublic0
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemantics1
    Codeberserk attack speed +% final
    IsPublic0
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemantics1
    Codeberserk movement speed +% final
    IsPublic0
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemantics1
    Codeberserk base damage taken +% final
    IsPublic0
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemantics1
    Codeberserk cooldown does not tick
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable0
    StatSemantics4
    Codebase actor scale +%
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty1
    IsVirtual0
    IsScalable1
    StatSemantics1
    Codeattack damage +%
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemantics3
    Codeactive skill spell damage +% final
    IsPublic0
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemantics1
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