Berserk
等阶: 14
等级: (1–20)
保留: 30 Spirit
需求: 等级 (1–90), (1–205) Str
以极快速度消耗怒火,产生一个强力增益效果,提高总攻击伤害、总攻击速度和总移动速度,使受到的总伤害降低。
Grants 0.2% of Physical Attack Leeched as Life per Rage
Lose 0.1% of Life per Rage per second while not losing Rage
Grants (30–49)% increased Rage effect
品质额外效果:
Grants (0–10)% increased Rage effect
Skills can be managed in the Skills Panel.
辅助宝石 /3
来自 /1
未切割的增益技能宝石 等阶 14
Level Effect /40
Implicit |
---|
保留: 30 |
等级 | 需求等级 | Str | Base Damage | Grants 30% increased Rage effect |
---|---|---|---|---|
1 | 0 | 1 | 100%, 100% | 30 |
2 | 3 | 9 | 100%, 100% | 31 |
3 | 6 | 16 | 100%, 100% | 32 |
4 | 10 | 25 | 100%, 100% | 33 |
5 | 14 | 34 | 100%, 100% | 34 |
6 | 18 | 43 | 100%, 100% | 35 |
7 | 22 | 52 | 100%, 100% | 36 |
8 | 26 | 61 | 100%, 100% | 37 |
9 | 31 | 72 | 100%, 100% | 38 |
10 | 36 | 83 | 100%, 100% | 39 |
11 | 41 | 95 | 100%, 100% | 40 |
12 | 46 | 106 | 100%, 100% | 41 |
13 | 52 | 119 | 100%, 100% | 42 |
14 | 58 | 133 | 100%, 100% | 43 |
15 | 64 | 146 | 100%, 100% | 44 |
16 | 66 | 151 | 100%, 100% | 45 |
17 | 72 | 164 | 100%, 100% | 46 |
18 | 78 | 178 | 100%, 100% | 47 |
19 | 84 | 191 | 100%, 100% | 48 |
20 | 90 | 205 | 100%, 100% | 49 |
21 | 100%, 100% | 50 | ||
22 | 100%, 100% | 51 | ||
23 | 100%, 100% | 52 | ||
24 | 100%, 100% | 53 | ||
25 | 100%, 100% | 54 | ||
26 | 100%, 100% | 55 | ||
27 | 100%, 100% | 56 | ||
28 | 100%, 100% | 57 | ||
29 | 100%, 100% | 58 | ||
30 | 100%, 100% | 59 | ||
31 | 100%, 100% | 60 | ||
32 | 100%, 100% | 61 | ||
33 | 100%, 100% | 62 | ||
34 | 100%, 100% | 63 | ||
35 | 100%, 100% | 64 | ||
36 | 100%, 100% | 65 | ||
37 | 100%, 100% | 66 | ||
38 | 100%, 100% | 67 | ||
39 | 100%, 100% | 68 | ||
40 | 100%, 100% | 69 |
Attribute /8
Berserk
Berserk
等阶: 14
等级: (1–20)
保留: 30 Spirit
需求: 等级 (1–90), (1–205) Str
以极快速度消耗怒火,产生一个强力增益效果,提高总攻击伤害、总攻击速度和总移动速度,使受到的总伤害降低。
Grants 0.2% of Physical Attack Leeched as Life per Rage
Lose 0.1% of Life per Rage per second while not losing Rage
Grants (30–49)% increased Rage effect
rage art variation [2]
品质额外效果:
Grants (0–10)% increased Rage effect
Skills can be managed in the Skills Panel.
Supported By /5
Precision
Supports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.
Clarity
Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
Vitality
Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
Herbalism
Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
Cannibalism
Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
盛怒
你会提高总伤害、总攻击速度和总移动速度,受到的总伤害也会降低。
active_skill_spell_damage_+%_final
base_actor_scale_+%
attack_damage_+%
affected_by_berserk
berserk_movement_speed_+%_final
berserk_attack_damage_+%_final
berserk_attack_speed_+%_final
berserk_cooldown_does_not_tick
berserk_base_damage_taken_+%_final
Berserk
Attribute /4
berserk
Key | Value |
---|---|
BuffIcon | |
BuffGroupsID | 29 |
IsBuffDefinition | 1 |
BuffMergeModesID | 2 |
Code | affected by berserk |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 0 |
StatSemantics | Boolean |
Code | berserk attack damage +% final |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Code | berserk attack speed +% final |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Code | berserk movement speed +% final |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Code | berserk base damage taken +% final |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Code | berserk cooldown does not tick |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 0 |
StatSemantics | Boolean |
Code | base actor scale +% |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 1 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Code | attack damage +% |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Discrete |
Code | active skill spell damage +% final |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.