狙击之印
等阶: 7
等级: (1–20)
消耗: (23–102) 点魔力
冷却时间: 2.00 秒
施放间隔: 0.50 秒
需求: 等级 (1–90), (1–205) Dex
标记一个目标,使其受到的下一次暴击造成更高伤害,并使你获得一个狂怒球
Limit 1 Marked target
印记持续时间上限为 8
对被标记敌人的下一次暴击暴击伤害加成 +(20–77)%

品质额外效果:
对被标记敌人的下一次暴击暴击伤害加成 +(0–15)%
Skills can be managed in the Skills Panel.
Sniper's Mark
来自 /1
Level Effect /40
等级需求等级Dex消耗Base Damage对被标记敌人的下一次暴击暴击伤害加成 +20%
10123100%, 100%20
23925100%, 100%23
361627100%, 100%26
4102529100%, 100%29
5143432100%, 100%32
6184334100%, 100%35
7225237100%, 100%38
8266140100%, 100%41
9317243100%, 100%44
10368347100%, 100%47
11419551100%, 100%50
124610655100%, 100%53
135211959100%, 100%56
145813364100%, 100%59
156414669100%, 100%62
166615175100%, 100%65
177216481100%, 100%68
187817887100%, 100%71
198419194100%, 100%74
2090205102100%, 100%77
21110100%, 100%80
22119100%, 100%83
23128100%, 100%86
24139100%, 100%89
25150100%, 100%92
26162100%, 100%95
27175100%, 100%98
28189100%, 100%101
29204100%, 100%104
30220100%, 100%107
31238100%, 100%110
32257100%, 100%113
33278100%, 100%116
34300100%, 100%119
35324100%, 100%122
36350100%, 100%125
37378100%, 100%128
38408100%, 100%131
39441100%, 100%134
40477100%, 100%137
Attribute /8

狙击之印

KeyValue
关键字Hit, Mark, Limit
BaseType 狙击之印
Class 技能宝石
TargetTypes地面, 敌人,
Type法术, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 可齐射, 持续时间, Nonpathing, GeneratesCharges, Mark, 冷却, Limit
BuffIcon
ItemTypeMetadata/Items/Gems/SkillGemSnipersMark
ActiveSkillsCodesnipers_mark
狙击之印
等阶: 7
等级: (1–20)
消耗: (23–102) 点魔力
冷却时间: 2.00 秒
施放间隔: 0.50 秒
需求: 等级 (1–90), (1–205) Dex
标记一个目标,使其受到的下一次暴击造成更高伤害,并使你获得一个狂怒球
Limit 1 Marked target
印记持续时间上限为 8
对被标记敌人的下一次暴击暴击伤害加成 +(20–77)%
base deal no damage [1]
can perform skill while moving [1]
movement speed +% final while performing action [-70]
movement speed acceleration +% per second while performing action [160]
movement speed while performing action locked duration % [60]

品质额外效果:
对被标记敌人的下一次暴击暴击伤害加成 +(0–15)%
Skills can be managed in the Skills Panel.
Sniper's Mark
Supported By /13
  • Active Type: 法术, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 可齐射, 持续时间, Nonpathing, GeneratesCharges, Mark, 冷却, Limit
  • Arcane Tempo
    Supports Spells, causing them to cast faster.
    秘术增强
    Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.
    助力之风
    Supports skills with cooldowns, giving them extra uses of that cooldown. Cannot support instant or triggered skills.
    Fast Forward
    Supports any skill that has a duration, making that duration shorter.
    Persistence
    Supports any skill that has a duration, making that duration longer.
    Overabundance
    Supports skills which can have a Limited number of effects active at once, increasing that Limit at the cost of their duration. Only applies to restrictions that use the word "Limit".
    机动
    Supports skills that can be used while moving, allowing you to move faster while using them.
    Profusion
    Supports skills that can generate Charges, giving them a chance to generate an additional Charge when they do so.
    Demolisher
    Supports any skill, causing Armour Break it inflicts to be stronger.
    Encumbrance
    Supports any skill, causing inflicted Slows to be more powerful.
    Ingenuity
    Supports skills with Cooldowns, increasing the rate at which those Cooldowns Recover.
    Strip Away
    Supports Skills which apply Exposure to Enemies, increasing the effect of applied Exposure.
    Considered Casting
    Supports Spell Skills that Hit Enemies and you cast yourself, boosting Damage at the cost of Cast Speed.
    狙击印记
    chance_to_be_knocked_back_%
    projectile_damage_taken_+%
    projectiles_hitting_self_split_into_x
    grant_attacker_x_mana_flask_charges_when_hit_once_per_500ms
    grant_attacker_x_life_flask_charges_when_hit_once_per_500ms
    Sniper's Mark
    Attribute /4

    curse_snipers_mark

    KeyValue
    IsSkillBuff1
    BuffGroupsID29
    IsBuffDefinition1
    BuffMergeModesID6
    Codeprojectiles hitting self split into x
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty1
    IsVirtual0
    IsScalable1
    StatSemanticsDiscrete
    Codeprojectile damage taken +%
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsPercentage
    Codegrant attacker x mana flask charges when hit once per 500ms
    IsPublic0
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsDiscrete
    Codegrant attacker x life flask charges when hit once per 500ms
    IsPublic0
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsDiscrete
    Codechance to be knocked back %
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsPercentage
    狙击印记
    enemy_additional_critical_strike_multiplier_against_self
    Sniper's Mark
    Attribute /4

    snipers_mark

    KeyValue
    IsSkillBuff1
    BuffGroupsID29
    IsBuffDefinition1
    BuffMergeModesID14
    Codeenemy additional critical strike multiplier against self
    IsPublic1
    IsLocal0
    IsWeaponLocal0
    IsProxied
    IsParty0
    IsVirtual0
    IsScalable1
    StatSemanticsDiscrete
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