Garstiges Auge

ignore actor scale from stats [1]
Foul Eye
Spectre | N |
---|---|
Tags | abyssal, demon, medium_movement |
Leben
70%
Widerstand




Damage
70%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
4 ~ 8
Angriffszeit
1 Second
Damage Spread
±20%
Erfahrung
70%
Model Size
100%
Type
PhantasmalEye
Metadata
PhantasmalEye
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
5,430
2,413
708
Damage
163
Zauberschaden
163
Genauigkeit
2,464
Angriffszeit
1
Erfahrung
20,044
Minion Life
4,851
Minion Damage
678
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSPhantasmalEyeBeamPlayerMinion
Spell, Triggerable, Attack, Damage
Base Damage: 131–196
Zauberzeit: 1 Sek.
Angriffszeit: 1 Sek.
is area damage [1]
spell maximum action distance +% [-90]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAbyss/Soulwrest/PhantasmalEye"] = { name = "Foul Eye", life = 0.7, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.7, damageSpread = 0.2, attackTime = 1, attackRange = 8, accuracy = 1, skillList = { "GSPhantasmalEyeBeamPlayerMinion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSPhantasmalEyeBeamPlayerMinion"] = { name = "GSPhantasmalEyeBeamPlayerMinion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -90, critChance = 11, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
ignore actor scale from stats [1]
Family | MonsterIgnoreActorScaleFromStats |
---|---|
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.