Foul Eye

ignore actor scale from stats [1]
Spectre | N |
---|---|
Tags | abyssal, demon, medium_movement |
Vie
70%
Résistance




Damage
70%
Précision
100%
Touches critiques Chance
5%
Attack Distance
4 ~ 8
Temps d'attaque
1 Second
Damage Spread
±20%
Expérience
70%
Model Size
100%
Type
PhantasmalEye
Metadata
PhantasmalEye
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
5,430
2,413
Damage
163
Dégâts des sorts
163
Précision
2,464
Temps d'attaque
1
Expérience
20,044
Minion Life
4,851
Minion Damage
678
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSPhantasmalEyeBeamPlayerMinion
Spell, Triggerable, Attack, Damage
Base Damage: 131–196
Chances de Touche critique: 11%
Temps d'incantation: 1 sec.
Temps d'attaque: 1 sec.
is area damage [1]
spell maximum action distance +% [-90]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAbyss/Soulwrest/PhantasmalEye"] = { name = "Foul Eye", life = 0.7, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.7, damageSpread = 0.2, attackTime = 1, attackRange = 8, accuracy = 1, skillList = { "GSPhantasmalEyeBeamPlayerMinion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSPhantasmalEyeBeamPlayerMinion"] = { name = "GSPhantasmalEyeBeamPlayerMinion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -90, critChance = 11, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
ignore actor scale from stats [1]
Family | MonsterIgnoreActorScaleFromStats |
---|---|
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.