Ojo vil

ignore actor scale from stats [1]
Foul Eye
Spectre | N |
---|---|
Tags | abyssal, demon, medium_movement |
Vida
70%
Resistencia




Damage
70%
Precisión
100%
Impactos críticos Chance
5%
Attack Distance
4 ~ 8
Tiempo de ataque
1 Second
Damage Spread
±20%
Experiencia
70%
Model Size
100%
Type
PhantasmalEye
Metadata
PhantasmalEye
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
5,430
2,413
708
Damage
163
Daño de hechizos
163
Precisión
2,464
Tiempo de ataque
1
Experiencia
20,044
Minion Life
4,851
Minion Damage
678
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSPhantasmalEyeBeamPlayerMinion
Spell, Triggerable, Attack, Damage
Base Damage: 131–196
Probabilidad de impacto crítico: 11%
Tiempo de lanzamiento: 1 seg
Tiempo de ataque: 1 seg
is area damage [1]
spell maximum action distance +% [-90]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAbyss/Soulwrest/PhantasmalEye"] = { name = "Foul Eye", life = 0.7, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.7, damageSpread = 0.2, attackTime = 1, attackRange = 8, accuracy = 1, skillList = { "GSPhantasmalEyeBeamPlayerMinion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSPhantasmalEyeBeamPlayerMinion"] = { name = "GSPhantasmalEyeBeamPlayerMinion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -90, critChance = 11, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
ignore actor scale from stats [1]
Family | MonsterIgnoreActorScaleFromStats |
---|---|
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.