Freigelegter Runenzauberer
Konstrukt
Unearthed Runecaster
SpectreY
TagsZauberer, construct, fire_affinity, is_unarmed, medium_movement, metal_armour, not_dex, not_int, Unarmed_onhit_audio, undead, ward_armour
Packs
  • Freigelegter Runenzauberer, Freigelegter Soldat
  • Freigelegter Schurke, Freigelegter Runenzauberer, Freigelegter Soldat
  • Druide des Gebrochenen Zirkels, Freigelegter Runenzauberer, Freigelegter Soldat
  • Runenritter, Freigelegter Runenzauberer, Freigelegter Soldat
  • Leben
    130%
    Widerstand
    0 0 0 0
    Damage
    130%
    Genauigkeit
    100%
    Attack Distance
    5 ~ 14
    Angriffszeit
    1.32 Second
    Damage Spread
    ±20%
    Erfahrung
    130%
    Model Size
    100%
    Type
    ExpeditionMercurialArmourCaster
    Metadata
    MercurialArmourCaster
    Stufe
    68
    Leben
    10,084
    Damage
    303
    Zauberschaden
    303
    Genauigkeit
    2,502
    Angriffszeit
    1.32
    Erfahrung
    37,224
    Minion Life
    9,009
    Minion Damage
    1,259
    Minion Armour
    4,947
    MPSMercurialCasterEnrage
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Zauberzeit: 1.33 Sek.
    Verursacht 95.66 bis 143.5 Feuerschaden
    Verursacht 95.66 bis 143.5 Kälteschaden
    base is projectile [1]
    disable visual hit effect [1]
    monster projectile variation [199]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    use scaled contact offset [1]
    GSMercurialCasterBlast
    Triggerable, Spell, Damage
    Zauberzeit: 2.5 Sek.
    Abklingzeit: 6 Sek.
    40% erhöhte Magnitude von Entflammbarkeit
    Verursacht 459.1 bis 688.7 Feuerschaden
    ignite art variation [4]
    is area damage [1]
    spell maximum action distance +% [-35]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase"
    
    StateMachine
    {
    	define_shared_state =
    	"
    		emergefix; death;
    	"
    }
    
    Stats
    {
    	 set_base_heavy_stun_duration_ms = 2450
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase"
    
    Life
    {
    	on_spawned_alive =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/mercurial_armour/epk/alive.epk' );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/mercurial_armour/epk/enraged.epk' );
    	"
    
    	on_death = "AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_FadeOut.epk' );"
    }
    
    StateMachine
    {
    	on_state_emergefix_1 =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/mercurial_armour/epk/alive.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/mercurial_armour/epk/enraged.epk' );
    	"
    }
    
    Actor
    {
    	on_start_GeometrySpell = "SetStateTo( glowboost, 1 );"
    	on_end_or_destroy_GeometrySpell = "SetStateTo( glowboost, 0 );"
    
    	on_end_Emerge =
    	"
    		IfState( emergefix, 1,
    		{
    			Delay( 0.5,
    			{
    				AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/mercurial_armour/epk/alive.epk' );
    				AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/mercurial_armour/epk/enraged.epk' );
    			} );
    		} );
    	"
    }
    
    StateMachine
    {
    	on_or_create_state_death_1 =
    	"
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/mercurial_armour/epk/alive.epk' );
    		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/mercurial_armour/epk/enraged.epk' );
    	"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Utility/EPKs/EmissiveChannel_FadeOut.epk"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Expedition/general/mercurial_armour/ao/flameblast_marker.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpeditionNew/MercurialArmour/MercurialArmourCaster"] = {
        name = "Unearthed Runecaster",
        life = 1.3,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.3,
        damageSpread = 0.2,
        attackTime = 1.32,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MPSMercurialCasterEnrage",
            "GSMercurialCasterBlast",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSMercurialCasterEnrage"] = {
        name = "MPSMercurialCasterEnrage",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.33,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "disable_visual_hit_effect",
        },
        levels = {
            [1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, 199, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSMercurialCasterBlast"] = {
        name = "GSMercurialCasterBlast",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "ignite_art_variation",
            "ignite_chance_+%",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 4, 40, -35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 4, 40, -35, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 4, 40, -35, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%750
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.base_maximum_all_resistances_%75
    Stats.monster_base_flask_charges_percent_of_monster_power50
    Stats.base_critical_hit_damage_bonus30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.object_inherent_base_maximum_block_%_from_ot50
    Stats.movement_velocity_cap128
    Stats.max_azurite_debuff_stacks10
    Stats.ignore_skill_weapon_restrictions1
    Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot33
    Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot100
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.melee_swing_not_scaled_by_area_modifiers1
    Stats.actor_scale_+%_limit200
    Stats.base_heavy_stun_duration_ms2450
    Stats.melee_defer_damage_prediction1
    Stats.poise_decay_delay_ms8000
    Stats.poise_decay_%_per_second5
    Stats.base_block_angle_degrees180
    Stats.action_attack_or_cast_time_uses_animation_length1
    Stats.slow_potency_+%_final_per_additional_player-10
    Stats.check_for_targets_between_initiator_and_projectile_source1
    Stats.maximum_life_+%_final_per_additional_player50
    Stats.maximum_energy_shield_+%_final_per_additional_player50
    Stats.poise_threshold_+%_final_per_additional_player50
    Stats.stun_base_duration_override_ms500
    Stats.bleeding_moving_damage_%_of_base_override200
    Stats.monster_beyond_portal_chance_+%_final-50
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.csd
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction, Emerge, Revive
    Actor.slow_animations_go_to_idlefalse
    StateMachine.define_shared_state =,
    StateMachine.", , ,
    StateMachine.emerge;
    StateMachine.effect;
    StateMachine.invisfix;
    StateMachine.emergefix; death;
    Edit

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