Titubant constricté
stance movement speed +% final [142]
Empoisonne au Toucher
Constricted Shambler
Spectre | Y |
---|---|
Area | Ruines de la jungle, Les Cryptes du Venin, Le Refuge de la Ziggourat, Ruines de la jungle, Les Cryptes du Venin |
Tags | humanoid, melee, monster_applies_poison, physical_affinity, red_blood, reptile_beast, Unarmed_onhit_audio, very_slow_movement |
Packs |
Vie
150%
Ailment Threshold
%
Résistance
-30
30
0
0
Damage
150%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
8 ~ 16
Attack Time
1.395 Second
Damage Spread
±20%
Expérience
150%
Model Size
120%
Type
ConstrictorCorpse
Metadata
ConstrictorCorpse
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
70
Vie
13,074
Armure
3,877
Évasion
502
Bouclier d'énergie
0
Damage
372
Dégâts des sorts
372
Précision
0
Attack Time
1.395
Expérience
51,959
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 297–446
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.395 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { } Stats { set_base_heavy_stun_duration_ms = 3000 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ConstrictorCorpse/EPK/body_venom.epk' );" on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/ConstrictorCorpse/EPK/body_venom.epk' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/ConstrictorCorpse/ConstrictorCorpseAggroAudio.ao' ); } ); " } Render { selection_size_override = "125, 125, 175" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ConstrictorCorpse/ConstrictorCorpse"] = { name = "Constricted Shambler", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.395, attackRange = 16, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
stance movement speed +% final [142]
Id | StanceMovementSpeed142 |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Empoisonne au Toucher
Id | MaligaroSpiderPoisonOnHit |
---|---|
Family | RatTalismanPoisonOnHit |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | poison chaos ailment |