IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Proliférateur fongique
CategoryUndeadMort-vivant
IconEnemyResistanceFireWeak IconEnemyResistanceColdStrong
stance movement speed +% final [-15]
stance movement speed +% final [300]
stance movement speed +% final [300]
Fungal Proliferator
Spectre
AreaL'Enchevêtrement sinistre, La Forêt cendreuse, Catacombes perdues, Le Refuge de la Ziggourat
Tagsallows_inc_aoe, Lanceur de sorts, melee, physical_affinity, raises_dead, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Packs
  • L'Enchevêtrement sinistre, La Forêt cendreuse: Proliférateur fongique, Zombie fongique, Zombie fongique
  • Catacombes perdues: Proliférateur fongique, Zombie fongique, Zombie fongique
  • Le Refuge de la Ziggourat: Proliférateur fongique, Zombie fongique, Zombie fongique
  • Vie
    200%
    Résistance
    IconEnemyResistanceFire-30 IconEnemyResistanceCold75 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    200%
    Précision
    100%
    Attack Distance
    6 ~ 12
    Temps d'attaque
    2.25 Second
    Damage Spread
    ±20%
    Expérience
    200%
    Model Size
    125%
    Type
    FungusZombieCaster
    Metadata
    FungusZombieFungalmancer
    Niveau
    65
    Vie
    13,110
    2,023
    Damage
    425
    Dégâts des sorts
    425
    Précision
    2,228
    Temps d'attaque
    2.25
    Expérience
    43,014
    Minion Life
    12,564
    Minion Damage
    1,658
    Minion Armour
    2,023
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Attaque de base
    Base Damage: 340510
    Chances de Touche critique: 5%
    Temps d'attaque: 2.25 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    FungalCascade
    Spell, Triggerable, AttackInPlace
    Temps d'incantation: 3 sec.
    Temps de recharge: 6 sec.
    spell maximum action distance +% [-50]
    FungalCascadeSpawn
    Triggerable, AttackInPlace, Spell
    Temps d'incantation: 1 sec.

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3000
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FungusZombie/FungusZombieFungalmancer"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Fungal Proliferator",
        life = 2,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "FungalCascade",
            "FungalCascadeSpawn",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FungalCascade"] = {
        name = "FungalCascade",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FungalCascadeSpawn"] = {
        name = "FungalCascadeSpawn",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    stance movement speed +% final [-15]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stance movement speed +% final -15 -15 Global
  • stance movement speed +% final [300]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stance movement speed +% final 300 300 Global
  • stance movement speed +% final [300]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stance movement speed +% final 300 300 Global
  • Proliférateur fongique
    CategoryUndeadMort-vivant
    IconEnemyResistanceFireWeak IconEnemyResistanceColdStrong
    stance movement speed +% final [-15]
    stance movement speed +% final [300]
    stance movement speed +% final [300]
    Fungal Proliferator
    Spectre
    Tagsallows_inc_aoe, Lanceur de sorts, melee, physical_affinity, raises_dead, Unarmed_onhit_audio, undead, very_slow_movement, zombie
    Vie
    200%
    Résistance
    IconEnemyResistanceFire-30 IconEnemyResistanceCold75 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    200%
    Précision
    100%
    Attack Distance
    6 ~ 12
    Temps d'attaque
    2.25 Second
    Damage Spread
    ±20%
    Expérience
    200%
    Model Size
    125%
    Type
    FungusZombieCaster
    Metadata
    FungusZombieFungalmancerRunemarked
    Niveau
    68
    Vie
    16,514
    2,413
    Damage
    466
    Dégâts des sorts
    466
    Précision
    2,502
    Temps d'attaque
    2.25
    Expérience
    57,268
    Minion Life
    13,860
    Minion Damage
    1,938
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Attaque de base
    Base Damage: 373559
    Chances de Touche critique: 5%
    Temps d'attaque: 2.25 sec.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    FungalCascade
    Spell, Triggerable, AttackInPlace
    Temps d'incantation: 3 sec.
    Temps de recharge: 6 sec.
    spell maximum action distance +% [-50]
    FungalCascadeSpawn
    Triggerable, AttackInPlace, Spell
    Temps d'incantation: 1 sec.
    GPSFungusZombieRunemarkedBoulder
    Triggerable, Spell, Damage, AttackInPlace
    Temps d'incantation: 1 sec.
    base is projectile [1]
    number of projectiles override [1]
    GSFungusZombieRunemarkedBoulderSmash
    Triggerable, Spell, Damage, AttackInPlace
    Temps d'incantation: 1 sec.
    Inflige 76.52 à 114.8 Dégâts Physiques
    base is projectile [1]
    is area damage [1]
    voll slam damage +% final at centre [80]
    GSFungusZombieRunemarkedBoulderPush
    Triggerable, Spell, Damage, AttackInPlace
    Temps d'incantation: 1 sec.
    is area damage [1]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FungusZombie/Runemarked/FungusZombieFungalmancerRunemarked"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Fungal Proliferator",
        life = 2,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 2.25,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "FungalCascade",
            "FungalCascadeSpawn",
            "GPSFungusZombieRunemarkedBoulder",
            "GSFungusZombieRunemarkedBoulderSmash",
            "GSFungusZombieRunemarkedBoulderPush",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FungalCascade"] = {
        name = "FungalCascade",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FungalCascadeSpawn"] = {
        name = "FungalCascadeSpawn",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSFungusZombieRunemarkedBoulder"] = {
        name = "GPSFungusZombieRunemarkedBoulder",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_projectiles_override",
            "base_is_projectile",
        },
        levels = {
            [1] = {1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFungusZombieRunemarkedBoulderSmash"] = {
        name = "GSFungusZombieRunemarkedBoulderSmash",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 80, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFungusZombieRunemarkedBoulderPush"] = {
        name = "GSFungusZombieRunemarkedBoulderPush",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    stance movement speed +% final [-15]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stance movement speed +% final -15 -15 Global
  • stance movement speed +% final [300]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stance movement speed +% final 300 300 Global
  • stance movement speed +% final [300]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stance movement speed +% final 300 300 Global
  • Edit

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