デジック・ボンバーディア
獣
Dezzic Bombardier
| Spectre | |
|---|---|
| Tags | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, expedition_monster, insect, monster_applies_poison, monster_summons_adds, not_int, not_str, physical_affinity, ranged, very_slow_movement |
| Packs |
ライフ
130%
回避力
+20%
耐性
Damage
130%
命中力
100%
クリティカルヒット Chance
5%
+30%
Attack Distance
5 ~ 12
アタックタイム
1.755 Second
Damage Spread
±20%
経験値
130%
Model Size
120%
Type
Expedition2BaneSapling
Metadata
BaneSaplingExpedition
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
10,734
2,413
850
Damage
303
スペルダメージ
303
命中力
2,502
アタックタイム
1.755
経験値
37,224
Minion Life
9,009
Minion Damage
1,259
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSExpeditionBaneSapling
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
クリティカルヒット率: 5.5%
キャストタイム: 1 秒
base deal no damage [1]
base is projectile [1]
is area damage [1]
monster projectile variation [1493]
projectile ballistic angle from target distance [1]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpeditionNew/Expedition2/AntFaction/BaneSaplingExpedition"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Dezzic Bombardier",
life = 1.3,
damage = 1.3,
damageSpread = 0.2,
attackTime = 1.755,
attackRange = 12,
accuracy = 1,
skillList = {
"MPSExpeditionBaneSapling",
"GSExpeditionBaneSaplingImpactMidair",
"GSExpeditionBaneSaplingImpact",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MPSExpeditionBaneSapling"] = {
name = "MPSExpeditionBaneSapling",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"spell_maximum_action_distance_+%",
"monster_projectile_variation",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_target_distance",
"base_deal_no_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, -40, 1493, critChance = 5.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSExpeditionBaneSaplingImpactMidair"] = {
name = "GSExpeditionBaneSaplingImpactMidair",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, critChance = 5.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSExpeditionBaneSaplingImpact"] = {
name = "GSExpeditionBaneSaplingImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_physical_damage_%_to_convert_to_chaos",
"is_area_damage",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, critChance = 5.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












