ファリドゥンの女槍兵
ヒューマノイドstance movement speed +% final [-71]
stance movement speed +% final [-68]
stance movement speed +% final [-68]
Faridun Spearwoman
| Spectre | |
|---|---|
| Tags | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Stab_onhit_audio |
ライフ
250%
回避力
+80%
耐性
Damage
250%
命中力
100%
クリティカルヒット Chance
5%
+30%
Attack Distance
6 ~ 19
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
250%
Model Size
100%
Type
MutewindWomanSpearRunemarked
Metadata
MutewindWomanSpearRunemarked
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
20,643
2,413
1,274
Damage
583
スペルダメージ
583
命中力
2,502
アタックタイム
1.5
経験値
71,585
Minion Life
17,325
Minion Damage
2,422
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
基本アタック
Base Damage: 466—699
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EmptyActionMutewindBanditLeap
Attack
Base Damage: 466—699
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
クールダウン時間: 10 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MutewindBanditWomanLeap
Triggerable, Attack, AttackInPlace
Base Damage: 466—699
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
is area damage [1]
EmptyActionMutewindBanditCombo
Attack
Base Damage: 466—699
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
クールダウン時間: 5 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [12]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MutewindBanditWomanCombo1
Triggerable, Attack, AttackInPlace
Base Damage: 466—699
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
is area damage [1]
MutewindBanditWomanCombo2
Triggerable, Attack, AttackInPlace
Base Damage: 466—699
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
is area damage [1]
MutewindBanditWomanCombo3
Triggerable, Attack, AttackInPlace
Base Damage: 466—699
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
is area damage [1]
WalkEmergeMutewind
walk emerge distance [300]
EASSpearFighterWomanRunemarkedBeamSpearThrow
Spell
キャストタイム: 1 秒
クールダウン時間: 18 秒
spell maximum action distance +% [-85]
SOSpearFighterWomanRunemarkedBeamSpear
Triggerable, AttackInPlace, Spell
キャストタイム: 1 秒
GSSpearFighterWomanRunemarkedBeamSpearPulse
Triggerable, Spell, Damage, AttackInPlace
キャストタイム: 1 秒
base is projectile [1]
is area damage [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Mutewind/Runemarked/MutewindWomanSpearRunemarked"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Faridun Spearwoman",
life = 2.5,
damage = 2.5,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 19,
accuracy = 1,
weaponType1 = "Spear",
skillList = {
"MeleeAtAnimationSpeedComboTEMP",
"GAMutewindWomanSpearStab1",
"GAMutewindWomanSpearStab2",
"EmptyActionMutewindBanditLeap",
"EmptyActionMutewindBanditCombo",
"WalkEmergeMutewind",
"MutewindBanditWomanLeap",
"MutewindBanditWomanCombo1",
"MutewindBanditWomanCombo2",
"MutewindBanditWomanCombo3",
"EASSpearFighterWomanRunemarkedBeamSpearThrow",
"SOSpearFighterWomanRunemarkedBeamSpear",
"GASpearFighterWomanRunemarkedBeamSpearImpact",
"GSSpearFighterWomanRunemarkedBeamSpearPulse",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAMutewindWomanSpearStab1"] = {
name = "GAMutewindWomanSpearStab1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAMutewindWomanSpearStab2"] = {
name = "GAMutewindWomanSpearStab2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionMutewindBanditLeap"] = {
name = "EmptyActionMutewindBanditLeap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"skill_cannot_be_interrupted",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionMutewindBanditCombo"] = {
name = "EmptyActionMutewindBanditCombo",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.666,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"skill_cannot_be_interrupted",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {12, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeMutewind"] = {
name = "WalkEmergeMutewind",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_distance",
},
levels = {
[1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MutewindBanditWomanLeap"] = {
name = "MutewindBanditWomanLeap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MutewindBanditWomanCombo1"] = {
name = "MutewindBanditWomanCombo1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MutewindBanditWomanCombo2"] = {
name = "MutewindBanditWomanCombo2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MutewindBanditWomanCombo3"] = {
name = "MutewindBanditWomanCombo3",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASSpearFighterWomanRunemarkedBeamSpearThrow"] = {
name = "EASSpearFighterWomanRunemarkedBeamSpearThrow",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-85, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOSpearFighterWomanRunemarkedBeamSpear"] = {
name = "SOSpearFighterWomanRunemarkedBeamSpear",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GASpearFighterWomanRunemarkedBeamSpearImpact"] = {
name = "GASpearFighterWomanRunemarkedBeamSpearImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"active_skill_shock_chance_+%_final",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {80, 50, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSSpearFighterWomanRunemarkedBeamSpearPulse"] = {
name = "GSSpearFighterWomanRunemarkedBeamSpearPulse",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
stance movement speed +% final [-71]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
stance movement speed +% final [-68]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
ファリドゥンの女槍兵
| Spectre | |
|---|---|
| Area | ハラニの門, デシャールの尖塔, キーマの貯水池 |
| Tags | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Packs |
ライフ
110%
回避力
+80%
耐性
Damage
110%
命中力
100%
クリティカルヒット Chance
5%
+30%
Attack Distance
6 ~ 19
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
110%
Model Size
100%
Type
MutewindWomanSpear
Metadata
MutewindWomanSpearCorroded__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
56
ライフ
4,132
1,176
967
Damage
175
スペルダメージ
175
命中力
1,556
アタックタイム
1.5
経験値
13,801
Minion Life
5,079
Minion Damage
564
Minion Armour
1,176
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
基本アタック
Base Damage: 140—210
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EmptyActionMutewindBanditLeap
Attack
Base Damage: 140—210
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
クールダウン時間: 10 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MutewindBanditWomanLeap
Triggerable, Attack, AttackInPlace
Base Damage: 140—210
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
is area damage [1]
EmptyActionMutewindBanditCombo
Attack
Base Damage: 140—210
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
クールダウン時間: 5 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [12]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MutewindBanditWomanCombo1
Triggerable, Attack, AttackInPlace
Base Damage: 140—210
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
is area damage [1]
MutewindBanditWomanCombo2
Triggerable, Attack, AttackInPlace
Base Damage: 140—210
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
is area damage [1]
MutewindBanditWomanCombo3
Triggerable, Attack, AttackInPlace
Base Damage: 140—210
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
is area damage [1]
WalkEmergeMutewind
walk emerge distance [300]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/Mutewind/MutewindAggroAudio"
Transitionable {}
Actor
{
slow_animations_go_to_idle = false
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
basic_action = "ChangeToStance3"
basic_action = "Emerge"
}
Stats
{
set_base_heavy_stun_duration_ms = 2733
}
Functions {} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Mutewind/MutewindWomanSpearCorroded__"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Faridun Spearwoman",
life = 1.1,
damage = 1.1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 19,
accuracy = 1,
weaponType1 = "Spear",
skillList = {
"MeleeAtAnimationSpeedComboTEMP",
"GAMutewindWomanSpearStab1",
"GAMutewindWomanSpearStab2",
"EmptyActionMutewindBanditLeap",
"EmptyActionMutewindBanditCombo",
"WalkEmergeMutewind",
"MutewindBanditWomanLeap",
"MutewindBanditWomanCombo1",
"MutewindBanditWomanCombo2",
"MutewindBanditWomanCombo3",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAMutewindWomanSpearStab1"] = {
name = "GAMutewindWomanSpearStab1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAMutewindWomanSpearStab2"] = {
name = "GAMutewindWomanSpearStab2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionMutewindBanditLeap"] = {
name = "EmptyActionMutewindBanditLeap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"skill_cannot_be_interrupted",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionMutewindBanditCombo"] = {
name = "EmptyActionMutewindBanditCombo",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.666,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"skill_cannot_be_interrupted",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {12, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeMutewind"] = {
name = "WalkEmergeMutewind",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_distance",
},
levels = {
[1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MutewindBanditWomanLeap"] = {
name = "MutewindBanditWomanLeap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MutewindBanditWomanCombo1"] = {
name = "MutewindBanditWomanCombo1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MutewindBanditWomanCombo2"] = {
name = "MutewindBanditWomanCombo2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MutewindBanditWomanCombo3"] = {
name = "MutewindBanditWomanCombo3",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
stance movement speed +% final [-71]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
stance movement speed +% final [-68]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
ファリドゥンの女槍兵
ヒューマノイドstance movement speed +% final [-71]
stance movement speed +% final [-68]
stance movement speed +% final [-68]
Faridun Spearwoman
| Spectre | |
|---|---|
| Tags | cannot_be_monolith, fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Packs |
ライフ
110%
回避力
+80%
耐性
Damage
110%
命中力
100%
クリティカルヒット Chance
5%
+30%
Attack Distance
6 ~ 19
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
110%
Model Size
100%
Type
MutewindWomanSpear
Metadata
MutewindWomanSpearCorrodedPatrol
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
9,083
2,413
1,274
Damage
256
スペルダメージ
256
命中力
2,502
アタックタイム
1.5
経験値
31,497
Minion Life
7,623
Minion Damage
1,066
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
基本アタック
Base Damage: 205—308
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EmptyActionMutewindBanditLeap
Attack
Base Damage: 205—308
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
クールダウン時間: 10 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MutewindBanditWomanLeap
Triggerable, Attack, AttackInPlace
Base Damage: 205—308
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
is area damage [1]
EmptyActionMutewindBanditCombo
Attack
Base Damage: 205—308
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
クールダウン時間: 5 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [12]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MutewindBanditWomanCombo1
Triggerable, Attack, AttackInPlace
Base Damage: 205—308
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
is area damage [1]
MutewindBanditWomanCombo2
Triggerable, Attack, AttackInPlace
Base Damage: 205—308
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
is area damage [1]
MutewindBanditWomanCombo3
Triggerable, Attack, AttackInPlace
Base Damage: 205—308
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
is area damage [1]
WalkEmergeMutewind
walk emerge distance [300]
Object Type
version 2 extends "Metadata/Monsters/Mutewind/BanditWoman/MutewindBanditWoman" extends "Metadata/Monsters/Mutewind/MutewindPatrolBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Mutewind/MutewindWomanSpearCorrodedPatrol"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Faridun Spearwoman",
life = 1.1,
damage = 1.1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 19,
accuracy = 1,
weaponType1 = "Spear",
skillList = {
"MeleeAtAnimationSpeedComboTEMP",
"GAMutewindWomanSpearStab1",
"GAMutewindWomanSpearStab2",
"EmptyActionMutewindBanditLeap",
"EmptyActionMutewindBanditCombo",
"WalkEmergeMutewind",
"MutewindBanditWomanLeap",
"MutewindBanditWomanCombo1",
"MutewindBanditWomanCombo2",
"MutewindBanditWomanCombo3",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAMutewindWomanSpearStab1"] = {
name = "GAMutewindWomanSpearStab1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAMutewindWomanSpearStab2"] = {
name = "GAMutewindWomanSpearStab2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionMutewindBanditLeap"] = {
name = "EmptyActionMutewindBanditLeap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"skill_cannot_be_interrupted",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionMutewindBanditCombo"] = {
name = "EmptyActionMutewindBanditCombo",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.666,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"skill_cannot_be_interrupted",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {12, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeMutewind"] = {
name = "WalkEmergeMutewind",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_distance",
},
levels = {
[1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MutewindBanditWomanLeap"] = {
name = "MutewindBanditWomanLeap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MutewindBanditWomanCombo1"] = {
name = "MutewindBanditWomanCombo1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MutewindBanditWomanCombo2"] = {
name = "MutewindBanditWomanCombo2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MutewindBanditWomanCombo3"] = {
name = "MutewindBanditWomanCombo3",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
stance movement speed +% final [-71]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
stance movement speed +% final [-68]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
ファリドゥンの女槍兵
Faridun Spearwoman
| Spectre | |
|---|---|
| Area | ドレッドノート |
| Tags | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Packs |
ライフ
110%
回避力
+80%
耐性
Damage
110%
命中力
100%
クリティカルヒット Chance
5%
+30%
Attack Distance
6 ~ 22
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
110%
Model Size
100%
Type
MutewindWomanSpear
Metadata
MutewindWomanSpearGrim
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
31
ライフ
701
220
463
Damage
69
スペルダメージ
69
命中力
508
アタックタイム
1.5
経験値
2,135
Minion Life
1,817
Minion Damage
126
Minion Armour
220
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
基本アタック
Base Damage: 55—83
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EmptyActionMutewindBanditLeap
Attack
Base Damage: 55—83
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
クールダウン時間: 10 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [40]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MutewindBanditWomanLeap
EmptyActionMutewindBanditCombo
Attack
Base Damage: 55—83
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
クールダウン時間: 5 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [12]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MutewindBanditWomanCombo1
MutewindBanditWomanCombo2
MutewindBanditWomanCombo3
WalkEmergeMutewind
walk emerge distance [300]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/Mutewind/MutewindAggroAudio"
Transitionable {}
Actor
{
slow_animations_go_to_idle = false
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
basic_action = "ChangeToStance3"
basic_action = "Emerge"
}
Stats
{
set_base_heavy_stun_duration_ms = 2733
}
Functions {} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Mutewind/MutewindWomanSpearGrim"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Faridun Spearwoman",
life = 1.1,
damage = 1.1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 22,
accuracy = 1,
weaponType1 = "Spear",
skillList = {
"MeleeAtAnimationSpeedComboTEMP",
"GAMutewindWomanSpearStab1",
"GAMutewindWomanSpearStab2",
"EmptyActionMutewindBanditLeap",
"EmptyActionMutewindBanditCombo",
"WalkEmergeMutewind",
"MutewindBanditWomanLeap",
"MutewindBanditWomanCombo1",
"MutewindBanditWomanCombo2",
"MutewindBanditWomanCombo3",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAMutewindWomanSpearStab1"] = {
name = "GAMutewindWomanSpearStab1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAMutewindWomanSpearStab2"] = {
name = "GAMutewindWomanSpearStab2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionMutewindBanditLeap"] = {
name = "EmptyActionMutewindBanditLeap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"skill_cannot_be_interrupted",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionMutewindBanditCombo"] = {
name = "EmptyActionMutewindBanditCombo",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.666,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
"skill_cannot_be_interrupted",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {12, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeMutewind"] = {
name = "WalkEmergeMutewind",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_distance",
},
levels = {
[1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MutewindBanditWomanLeap"] = {
name = "MutewindBanditWomanLeap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MutewindBanditWomanCombo1"] = {
name = "MutewindBanditWomanCombo1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MutewindBanditWomanCombo2"] = {
name = "MutewindBanditWomanCombo2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MutewindBanditWomanCombo3"] = {
name = "MutewindBanditWomanCombo3",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
stance movement speed +% final [-71]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
stance movement speed +% final [-68]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












