Lancière faridun
stance movement speed +% final [-71]
Faridun Spearwoman
Spectre | Y |
---|---|
Tags | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, Stab_onhit_audio |
Vie
110%
Évasion
+80%
Ailment Threshold
%
Résistance
0
0
0
0
Damage
110%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 21
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
110%
Model Size
100%
Type
MutewindWomanSpear
Metadata
MutewindWomanSpear
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
8,533
Armure
3,451
Évasion
477
Bouclier d'énergie
0
Damage
256
Dégâts des sorts
256
Précision
0
Attack Time
1.5
Expérience
31,497
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 205–308
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.5 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EmptyActionMutewindBanditLeap
Temps de recharge: 10 sec.
+40 à l'Allonge
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MutewindBanditWomanLeap
Triggerable, Attack
Base Damage: 205–308
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.5 sec.
is area damage [1]
EmptyActionMutewindBanditCombo
Temps de recharge: 5 sec.
+15 à l'Allonge
action attack or cast time uses animation length [1]
main hand base minimum attack distance [10]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
action attack or cast time uses animation length [1]
main hand base minimum attack distance [10]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MutewindBanditWomanCombo1
Triggerable, Attack
Base Damage: 205–308
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.5 sec.
is area damage [1]
MutewindBanditWomanCombo2
Triggerable, Attack
Base Damage: 205–308
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.5 sec.
is area damage [1]
MutewindBanditWomanCombo3
Triggerable, Attack
Base Damage: 205–308
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.5 sec.
is area damage [1]
WalkEmergeMutewind
walk emerge distance [300]
GAMutewindWomanSpearStab1
Triggerable, Attack
Base Damage: 205–308
Chances de [Critical|Touche critique]: 5%
Dégâts d'Attaque: 50%
Attack Time: 1.5 sec.
50% de Perte de Dégâts d'Attaque
is area damage [1]
is area damage [1]
GAMutewindWomanSpearStab2
Triggerable, Attack
Base Damage: 205–308
Chances de [Critical|Touche critique]: 5%
Dégâts d'Attaque: 50%
Attack Time: 1.5 sec.
50% de Perte de Dégâts d'Attaque
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Mutewind/MutewindAggroAudio" Transitionable {} Actor { slow_animations_go_to_idle = false basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" basic_action = "Emerge" } Stats { set_base_heavy_stun_duration_ms = 2733 } Functions {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Mutewind/MutewindAggroAudio" Actor { on_event_contact_for_MonsterProjectileWeapon = "HideWeapons( true, false );" on_event_respawn_spear_for_MonsterProjectileWeapon = "ShowWeapons( true, false );" } Preload { preload_animated_object = "Metadata/Monsters/Mutewind/BanditWoman/CorruptedBanditWomanAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/BanditWoman/FaridunSandWomanAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/BanditWoman/GrimBanditWomanAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/BanditWoman/MutewindBanditWomanAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/OldBanditWoman/CorruptedOldBanditWomanAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/OldBanditWoman/FaridunSandOldBanditWomanAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/OldBanditWoman/GrimOldBanditWomanAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/OldBanditWoman/MutewindOldBanditWomanAggroAudio.ao" } Functions {}
-- src\Data\Spectres.lua minions["Metadata/Monsters/Mutewind/MutewindWomanSpear"] = { name = "Faridun Spearwoman", life = 1.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 1.5, attackRange = 21, accuracy = 1, weaponType1 = "Spear", skillList = { "MeleeAtAnimationSpeedComboTEMP", "GAMutewindWomanSpearStab1", "GAMutewindWomanSpearStab2", "EmptyActionMutewindBanditLeap", "EmptyActionMutewindBanditCombo", "WalkEmergeMutewind", "MutewindBanditWomanLeap", "MutewindBanditWomanCombo1", "MutewindBanditWomanCombo2", "MutewindBanditWomanCombo3", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMutewindWomanSpearStab1"] = { name = "GAMutewindWomanSpearStab1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMutewindWomanSpearStab2"] = { name = "GAMutewindWomanSpearStab2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionMutewindBanditLeap"] = { name = "EmptyActionMutewindBanditLeap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "skill_cannot_be_interrupted", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionMutewindBanditCombo"] = { name = "EmptyActionMutewindBanditCombo", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.666, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "main_hand_base_minimum_attack_distance", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "skill_cannot_be_interrupted", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {15, 10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeMutewind"] = { name = "WalkEmergeMutewind", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutewindBanditWomanLeap"] = { name = "MutewindBanditWomanLeap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutewindBanditWomanCombo1"] = { name = "MutewindBanditWomanCombo1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutewindBanditWomanCombo2"] = { name = "MutewindBanditWomanCombo2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutewindBanditWomanCombo3"] = { name = "MutewindBanditWomanCombo3", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
stance movement speed +% final [-71]
Id | StanceMovementSpeedNegative71_ |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Lancière faridun
stance movement speed +% final [-71]
Faridun Spearwoman
Spectre | Y |
---|---|
Tags | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
Packs |
Vie
110%
Évasion
+80%
Ailment Threshold
%
Résistance
0
0
0
0
Damage
110%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 21
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
110%
Model Size
100%
Type
MutewindWomanSpear
Metadata
MutewindWomanSpearSandCrusted
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
8,533
Armure
3,451
Évasion
477
Bouclier d'énergie
0
Damage
256
Dégâts des sorts
256
Précision
0
Attack Time
1.5
Expérience
31,497
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 205–308
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.5 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EmptyActionMutewindBanditLeap
Temps de recharge: 10 sec.
+40 à l'Allonge
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MutewindBanditWomanLeap
Triggerable, Attack
Base Damage: 205–308
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.5 sec.
is area damage [1]
EmptyActionMutewindBanditCombo
Temps de recharge: 5 sec.
+15 à l'Allonge
action attack or cast time uses animation length [1]
main hand base minimum attack distance [10]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
action attack or cast time uses animation length [1]
main hand base minimum attack distance [10]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MutewindBanditWomanCombo1
Triggerable, Attack
Base Damage: 205–308
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.5 sec.
is area damage [1]
MutewindBanditWomanCombo2
Triggerable, Attack
Base Damage: 205–308
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.5 sec.
is area damage [1]
MutewindBanditWomanCombo3
Triggerable, Attack
Base Damage: 205–308
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.5 sec.
is area damage [1]
WalkEmergeMutewind
walk emerge distance [300]
GAMutewindWomanSpearStab1
Triggerable, Attack
Base Damage: 205–308
Chances de [Critical|Touche critique]: 5%
Dégâts d'Attaque: 50%
Attack Time: 1.5 sec.
50% de Perte de Dégâts d'Attaque
is area damage [1]
is area damage [1]
GAMutewindWomanSpearStab2
Triggerable, Attack
Base Damage: 205–308
Chances de [Critical|Touche critique]: 5%
Dégâts d'Attaque: 50%
Attack Time: 1.5 sec.
50% de Perte de Dégâts d'Attaque
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Mutewind/MutewindAggroAudio" Transitionable {} Actor { slow_animations_go_to_idle = false basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" basic_action = "Emerge" } Stats { set_base_heavy_stun_duration_ms = 2733 } Functions {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Mutewind/MutewindAggroAudio" Actor { on_event_contact_for_MonsterProjectileWeapon = "HideWeapons( true, false );" on_event_respawn_spear_for_MonsterProjectileWeapon = "ShowWeapons( true, false );" } Preload { preload_animated_object = "Metadata/Monsters/Mutewind/BanditWoman/CorruptedBanditWomanAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/BanditWoman/FaridunSandWomanAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/BanditWoman/GrimBanditWomanAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/BanditWoman/MutewindBanditWomanAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/OldBanditWoman/CorruptedOldBanditWomanAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/OldBanditWoman/FaridunSandOldBanditWomanAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/OldBanditWoman/GrimOldBanditWomanAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/OldBanditWoman/MutewindOldBanditWomanAggroAudio.ao" } Functions {}
-- src\Data\Spectres.lua minions["Metadata/Monsters/Mutewind/MutewindWomanSpearSandCrusted"] = { name = "Faridun Spearwoman", life = 1.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 1.5, attackRange = 21, accuracy = 1, weaponType1 = "Spear", skillList = { "MeleeAtAnimationSpeedComboTEMP", "GAMutewindWomanSpearStab1", "GAMutewindWomanSpearStab2", "EmptyActionMutewindBanditLeap", "EmptyActionMutewindBanditCombo", "WalkEmergeMutewind", "MutewindBanditWomanLeap", "MutewindBanditWomanCombo1", "MutewindBanditWomanCombo2", "MutewindBanditWomanCombo3", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMutewindWomanSpearStab1"] = { name = "GAMutewindWomanSpearStab1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMutewindWomanSpearStab2"] = { name = "GAMutewindWomanSpearStab2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionMutewindBanditLeap"] = { name = "EmptyActionMutewindBanditLeap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "skill_cannot_be_interrupted", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionMutewindBanditCombo"] = { name = "EmptyActionMutewindBanditCombo", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.666, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "main_hand_base_minimum_attack_distance", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "skill_cannot_be_interrupted", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {15, 10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeMutewind"] = { name = "WalkEmergeMutewind", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutewindBanditWomanLeap"] = { name = "MutewindBanditWomanLeap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutewindBanditWomanCombo1"] = { name = "MutewindBanditWomanCombo1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutewindBanditWomanCombo2"] = { name = "MutewindBanditWomanCombo2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutewindBanditWomanCombo3"] = { name = "MutewindBanditWomanCombo3", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
stance movement speed +% final [-71]
Id | StanceMovementSpeedNegative71_ |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Lancière faridun
stance movement speed +% final [-71]
Faridun Spearwoman
Spectre | Y |
---|---|
Area | Les Portes d'Halani, Les Cimes de Deshar, Les Portes d'Halani, Les Cimes de Deshar |
Tags | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
Packs |
Vie
110%
Évasion
+80%
Ailment Threshold
%
Résistance
0
0
0
0
Damage
110%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 21
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
110%
Model Size
100%
Type
MutewindWomanSpear
Metadata
MutewindWomanSpearCorroded__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
57
Vie
4,849
Armure
1,788
Évasion
353
Bouclier d'énergie
0
Damage
181
Dégâts des sorts
181
Précision
0
Attack Time
1.5
Expérience
14,732
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 145–217
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.5 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EmptyActionMutewindBanditLeap
Temps de recharge: 10 sec.
+40 à l'Allonge
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MutewindBanditWomanLeap
Triggerable, Attack
Base Damage: 145–217
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.5 sec.
is area damage [1]
EmptyActionMutewindBanditCombo
Temps de recharge: 5 sec.
+15 à l'Allonge
action attack or cast time uses animation length [1]
main hand base minimum attack distance [10]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
action attack or cast time uses animation length [1]
main hand base minimum attack distance [10]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MutewindBanditWomanCombo1
Triggerable, Attack
Base Damage: 145–217
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.5 sec.
is area damage [1]
MutewindBanditWomanCombo2
Triggerable, Attack
Base Damage: 145–217
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.5 sec.
is area damage [1]
MutewindBanditWomanCombo3
Triggerable, Attack
Base Damage: 145–217
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.5 sec.
is area damage [1]
WalkEmergeMutewind
walk emerge distance [300]
GAMutewindWomanSpearStab1
Triggerable, Attack
Base Damage: 145–217
Chances de [Critical|Touche critique]: 5%
Dégâts d'Attaque: 50%
Attack Time: 1.5 sec.
50% de Perte de Dégâts d'Attaque
is area damage [1]
is area damage [1]
GAMutewindWomanSpearStab2
Triggerable, Attack
Base Damage: 145–217
Chances de [Critical|Touche critique]: 5%
Dégâts d'Attaque: 50%
Attack Time: 1.5 sec.
50% de Perte de Dégâts d'Attaque
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Mutewind/MutewindAggroAudio" Transitionable {} Actor { slow_animations_go_to_idle = false basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" basic_action = "Emerge" } Stats { set_base_heavy_stun_duration_ms = 2733 } Functions {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Mutewind/MutewindAggroAudio" Actor { on_event_contact_for_MonsterProjectileWeapon = "HideWeapons( true, false );" on_event_respawn_spear_for_MonsterProjectileWeapon = "ShowWeapons( true, false );" } Preload { preload_animated_object = "Metadata/Monsters/Mutewind/BanditWoman/CorruptedBanditWomanAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/BanditWoman/FaridunSandWomanAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/BanditWoman/GrimBanditWomanAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/BanditWoman/MutewindBanditWomanAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/OldBanditWoman/CorruptedOldBanditWomanAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/OldBanditWoman/FaridunSandOldBanditWomanAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/OldBanditWoman/GrimOldBanditWomanAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/OldBanditWoman/MutewindOldBanditWomanAggroAudio.ao" } Functions {}
-- src\Data\Spectres.lua minions["Metadata/Monsters/Mutewind/MutewindWomanSpearCorroded__"] = { name = "Faridun Spearwoman", life = 1.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 1.5, attackRange = 21, accuracy = 1, weaponType1 = "Spear", skillList = { "MeleeAtAnimationSpeedComboTEMP", "GAMutewindWomanSpearStab1", "GAMutewindWomanSpearStab2", "EmptyActionMutewindBanditLeap", "EmptyActionMutewindBanditCombo", "WalkEmergeMutewind", "MutewindBanditWomanLeap", "MutewindBanditWomanCombo1", "MutewindBanditWomanCombo2", "MutewindBanditWomanCombo3", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMutewindWomanSpearStab1"] = { name = "GAMutewindWomanSpearStab1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMutewindWomanSpearStab2"] = { name = "GAMutewindWomanSpearStab2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionMutewindBanditLeap"] = { name = "EmptyActionMutewindBanditLeap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "skill_cannot_be_interrupted", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionMutewindBanditCombo"] = { name = "EmptyActionMutewindBanditCombo", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.666, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "main_hand_base_minimum_attack_distance", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "skill_cannot_be_interrupted", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {15, 10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeMutewind"] = { name = "WalkEmergeMutewind", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutewindBanditWomanLeap"] = { name = "MutewindBanditWomanLeap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutewindBanditWomanCombo1"] = { name = "MutewindBanditWomanCombo1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutewindBanditWomanCombo2"] = { name = "MutewindBanditWomanCombo2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutewindBanditWomanCombo3"] = { name = "MutewindBanditWomanCombo3", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
stance movement speed +% final [-71]
Id | StanceMovementSpeedNegative71_ |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Lancière faridun
stance movement speed +% final [-71]
Faridun Spearwoman
Spectre | Y |
---|---|
Tags | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
Packs |
Vie
110%
Évasion
+80%
Ailment Threshold
%
Résistance
0
0
0
0
Damage
110%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 21
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
110%
Model Size
100%
Type
MutewindWomanSpear
Metadata
MutewindWomanSpearCorrodedPatrol
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
8,533
Armure
3,451
Évasion
477
Bouclier d'énergie
0
Damage
256
Dégâts des sorts
256
Précision
0
Attack Time
1.5
Expérience
31,497
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 205–308
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.5 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EmptyActionMutewindBanditLeap
Temps de recharge: 10 sec.
+40 à l'Allonge
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MutewindBanditWomanLeap
Triggerable, Attack
Base Damage: 205–308
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.5 sec.
is area damage [1]
EmptyActionMutewindBanditCombo
Temps de recharge: 5 sec.
+15 à l'Allonge
action attack or cast time uses animation length [1]
main hand base minimum attack distance [10]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
action attack or cast time uses animation length [1]
main hand base minimum attack distance [10]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MutewindBanditWomanCombo1
Triggerable, Attack
Base Damage: 205–308
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.5 sec.
is area damage [1]
MutewindBanditWomanCombo2
Triggerable, Attack
Base Damage: 205–308
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.5 sec.
is area damage [1]
MutewindBanditWomanCombo3
Triggerable, Attack
Base Damage: 205–308
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.5 sec.
is area damage [1]
WalkEmergeMutewind
walk emerge distance [300]
GAMutewindWomanSpearStab1
Triggerable, Attack
Base Damage: 205–308
Chances de [Critical|Touche critique]: 5%
Dégâts d'Attaque: 50%
Attack Time: 1.5 sec.
50% de Perte de Dégâts d'Attaque
is area damage [1]
is area damage [1]
GAMutewindWomanSpearStab2
Triggerable, Attack
Base Damage: 205–308
Chances de [Critical|Touche critique]: 5%
Dégâts d'Attaque: 50%
Attack Time: 1.5 sec.
50% de Perte de Dégâts d'Attaque
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Mutewind/BanditWoman/MutewindBanditWoman" extends "Metadata/Monsters/Mutewind/MutewindPatrolBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Mutewind/BanditWoman/MutewindBanditWoman" extends "Metadata/Monsters/Mutewind/MutewindPatrolBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Mutewind/MutewindWomanSpearCorrodedPatrol"] = { name = "Faridun Spearwoman", life = 1.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 1.5, attackRange = 21, accuracy = 1, weaponType1 = "Spear", skillList = { "MeleeAtAnimationSpeedComboTEMP", "GAMutewindWomanSpearStab1", "GAMutewindWomanSpearStab2", "EmptyActionMutewindBanditLeap", "EmptyActionMutewindBanditCombo", "WalkEmergeMutewind", "MutewindBanditWomanLeap", "MutewindBanditWomanCombo1", "MutewindBanditWomanCombo2", "MutewindBanditWomanCombo3", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMutewindWomanSpearStab1"] = { name = "GAMutewindWomanSpearStab1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMutewindWomanSpearStab2"] = { name = "GAMutewindWomanSpearStab2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionMutewindBanditLeap"] = { name = "EmptyActionMutewindBanditLeap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "skill_cannot_be_interrupted", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionMutewindBanditCombo"] = { name = "EmptyActionMutewindBanditCombo", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.666, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "main_hand_base_minimum_attack_distance", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "skill_cannot_be_interrupted", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {15, 10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeMutewind"] = { name = "WalkEmergeMutewind", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutewindBanditWomanLeap"] = { name = "MutewindBanditWomanLeap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutewindBanditWomanCombo1"] = { name = "MutewindBanditWomanCombo1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutewindBanditWomanCombo2"] = { name = "MutewindBanditWomanCombo2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutewindBanditWomanCombo3"] = { name = "MutewindBanditWomanCombo3", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
stance movement speed +% final [-71]
Id | StanceMovementSpeedNegative71_ |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Lancière faridun
Zone : Le Cuirassé, Avant-garde du Cuirassé
stance movement speed +% final [-71]
Faridun Spearwoman
Spectre | Y |
---|---|
Area | Le Cuirassé, Avant-garde du Cuirassé, Le Cuirassé, Avant-garde du Cuirassé |
Tags | fast_movement, human, humanoid, melee, not_int, not_str, physical_affinity, red_blood, SpearMetal_onhit_audio |
Packs |
Vie
110%
Évasion
+80%
Ailment Threshold
%
Résistance
0
0
0
0
Damage
110%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 22
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
110%
Model Size
100%
Type
MutewindWomanSpear
Metadata
MutewindWomanSpearGrim
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
57
Vie
4,849
Armure
1,788
Évasion
353
Bouclier d'énergie
0
Damage
181
Dégâts des sorts
181
Précision
0
Attack Time
1.5
Expérience
14,732
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 145–217
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.5 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EmptyActionMutewindBanditLeap
Temps de recharge: 10 sec.
+40 à l'Allonge
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MutewindBanditWomanLeap
Triggerable, Attack
Base Damage: 145–217
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.5 sec.
is area damage [1]
EmptyActionMutewindBanditCombo
Temps de recharge: 5 sec.
+15 à l'Allonge
action attack or cast time uses animation length [1]
main hand base minimum attack distance [10]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
action attack or cast time uses animation length [1]
main hand base minimum attack distance [10]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
MutewindBanditWomanCombo1
Triggerable, Attack
Base Damage: 145–217
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.5 sec.
is area damage [1]
MutewindBanditWomanCombo2
Triggerable, Attack
Base Damage: 145–217
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.5 sec.
is area damage [1]
MutewindBanditWomanCombo3
Triggerable, Attack
Base Damage: 145–217
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.5 sec.
is area damage [1]
WalkEmergeMutewind
walk emerge distance [300]
GAMutewindWomanSpearStab1
Triggerable, Attack
Base Damage: 145–217
Chances de [Critical|Touche critique]: 5%
Dégâts d'Attaque: 50%
Attack Time: 1.5 sec.
50% de Perte de Dégâts d'Attaque
is area damage [1]
is area damage [1]
GAMutewindWomanSpearStab2
Triggerable, Attack
Base Damage: 145–217
Chances de [Critical|Touche critique]: 5%
Dégâts d'Attaque: 50%
Attack Time: 1.5 sec.
50% de Perte de Dégâts d'Attaque
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Mutewind/MutewindAggroAudio" Transitionable {} Actor { slow_animations_go_to_idle = false basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" basic_action = "Emerge" } Stats { set_base_heavy_stun_duration_ms = 2733 } Functions {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Mutewind/MutewindAggroAudio" Actor { on_event_contact_for_MonsterProjectileWeapon = "HideWeapons( true, false );" on_event_respawn_spear_for_MonsterProjectileWeapon = "ShowWeapons( true, false );" } Preload { preload_animated_object = "Metadata/Monsters/Mutewind/BanditWoman/CorruptedBanditWomanAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/BanditWoman/FaridunSandWomanAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/BanditWoman/GrimBanditWomanAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/BanditWoman/MutewindBanditWomanAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/OldBanditWoman/CorruptedOldBanditWomanAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/OldBanditWoman/FaridunSandOldBanditWomanAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/OldBanditWoman/GrimOldBanditWomanAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/OldBanditWoman/MutewindOldBanditWomanAggroAudio.ao" } Functions {}
-- src\Data\Spectres.lua minions["Metadata/Monsters/Mutewind/MutewindWomanSpearGrim"] = { name = "Faridun Spearwoman", life = 1.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 1.5, attackRange = 22, accuracy = 1, weaponType1 = "Spear", skillList = { "MeleeAtAnimationSpeedComboTEMP", "GAMutewindWomanSpearStab1", "GAMutewindWomanSpearStab2", "EmptyActionMutewindBanditLeap", "EmptyActionMutewindBanditCombo", "WalkEmergeMutewind", "MutewindBanditWomanLeap", "MutewindBanditWomanCombo1", "MutewindBanditWomanCombo2", "MutewindBanditWomanCombo3", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMutewindWomanSpearStab1"] = { name = "GAMutewindWomanSpearStab1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMutewindWomanSpearStab2"] = { name = "GAMutewindWomanSpearStab2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionMutewindBanditLeap"] = { name = "EmptyActionMutewindBanditLeap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "skill_cannot_be_interrupted", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionMutewindBanditCombo"] = { name = "EmptyActionMutewindBanditCombo", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.666, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "main_hand_base_minimum_attack_distance", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "skill_cannot_be_interrupted", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {15, 10, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeMutewind"] = { name = "WalkEmergeMutewind", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutewindBanditWomanLeap"] = { name = "MutewindBanditWomanLeap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutewindBanditWomanCombo1"] = { name = "MutewindBanditWomanCombo1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutewindBanditWomanCombo2"] = { name = "MutewindBanditWomanCombo2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutewindBanditWomanCombo3"] = { name = "MutewindBanditWomanCombo3", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
stance movement speed +% final [-71]
Id | StanceMovementSpeedNegative71_ |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |