쿨레막의 그릇
악마
ignore actor scale from stats [1]
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
Vessel of Kulemak
SpectreN
Area검은 대성당
Tagsabyssal, demon, MonsterBlunt_onhit_audio, not_dex, very_slow_movement
생명력
260%
Energy Shield From Life
10%
저항
0 0 0 0
Damage
532%
정확도
100%
치명타 명중 Chance
5%
치명타 피해 보너스
+30%
Attack Distance
7 ~ 14
공격 속도
1.5 Second
Damage Spread
±20%
경험치
400%
Model Size
100%
Type
KulemakBoss
Metadata
KulemakBoss
레벨
80
생명력
36,525
Damage
1,776
주문 피해
1,776
정확도
3,718
공격 속도
1.5
경험치
400,000
Minion Life
23,597
Minion Energy Shield
2,622
Minion Damage
9,451
Minion Armour
12,008
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
기본 공격
Base Damage: 1421–2131
치명타 명중 확률: 5%
공격 속도: 1.5 초
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSKulemakBossTotemLaser
Triggerable, Spell, Damage
치명타 명중 확률: 6%
시전 속도: 1 초
680.8~2042 번개 피해
33% 증폭된 피해를 준 것처럼 적에게 감전 유발
action attack or cast time uses animation length [1]
is area damage [1]
SOKulemakBossProximityMine
Triggerable
action attack or cast time uses animation length [1]
GTKulemakBossProximityMine
Triggerable
action attack or cast time uses animation length [1]
GSKulemakBossProximityMine
Triggerable, Spell, Damage
치명타 명중 확률: 5%
시전 속도: 1 초
708~1062 물리 피해
action attack or cast time uses animation length [1]
is area damage [1]
EAAKulemakBossDoubleCleave
재사용 대기시간: 15 초
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
EASKulemakBossDarkness
재사용 대기시간: 50 초
action attack or cast time uses animation length [1]
GTKulemakBossMegaBeam
Triggerable
재사용 대기시간: 15 초
action attack or cast time uses animation length [1]
GSKulemakBossMegaBeam
Triggerable, Spell, Damage
치명타 명중 확률: 6%
시전 속도: 1 초
204.2~612.7 번개 피해
100% 증폭된 피해를 준 것처럼 적에게 감전 유발
action attack or cast time uses animation length [1]
is area damage [1]
GAKulemakBossTeleportSlam
Triggerable, Attack
Base Damage: 1421–2131
치명타 명중 확률: 5%
공격 피해: 162%
공격 속도: 1.5 초
재사용 대기시간: 25 초
주는 공격 피해 62% 증폭
action attack or cast time uses animation length [1]
attack maximum action distance + [80]
is area damage [1]
EASKulemakBossHeadCharge
재사용 대기시간: 20 초
action attack or cast time uses animation length [1]
EAAKulemakBossDoubleSlam
action attack or cast time uses animation length [1]
GSKulemakBossCleave
Triggerable, Spell, Damage
치명타 명중 확률: 7%
시전 속도: 1 초
1906~2859 냉기 피해
action attack or cast time uses animation length [1]
is area damage [1]
GTKulemakBossMegaBeamAugment
Triggerable
재사용 대기시간: 15 초
action attack or cast time uses animation length [1]
CGEKulemakBossVolatileGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
치명타 명중 확률: 5%
시전 속도: 1 초
1초마다 756.4의 기본 물리 피해를 줌
ground blood art variation [1010]
infinite skill effect duration [1]
is area damage [1]
EAAKulemakBossTeleportEscape
재사용 대기시간: 25 초
action attack or cast time uses animation length [1]
attack maximum action distance + [80]
GAKulemakBossTeleportSlamTriggered
Triggerable, Attack
Base Damage: 1421–2131
치명타 명중 확률: 5%
공격 피해: 215%
공격 속도: 1.5 초
주는 공격 피해 115% 증폭
action attack or cast time uses animation length [1]
attack maximum action distance + [80]
is area damage [1]
voll slam damage +% final at centre [33]
EAAKulemakBossDoubleCleaveAugment
재사용 대기시간: 15 초
주는 공격 피해 62% 증폭
action attack or cast time uses animation length [1]
attack maximum action distance + [60]
GSKulemakBossMegaBeamSides
Triggerable, Spell, Damage
치명타 명중 확률: 6%
시전 속도: 1 초
204.2~612.7 번개 피해
100% 증폭된 피해를 준 것처럼 적에게 감전 유발
action attack or cast time uses animation length [1]
is area damage [1]
EAAKulemakBossTeleportEscapeNoCD
action attack or cast time uses animation length [1]
attack maximum action distance + [80]

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAbyss/LichBoss/KulemakBoss"] = {
    name = "Vessel of Kulemak",
    life = 2.6,
    energyShield = 0.1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 5.32,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedBoss",
        "CGEKulemakBossVolatileGround",
        "GSKulemakBossTotemLaser",
        "GSKulemakBossProximityMine",
        "GSKulemakBossMegaBeam",
        "GSKulemakBossMegaBeamSides",
        "GAKulemakBossTeleportSlam",
        "GSKulemakBossCleave",
        "GAKulemakBossTeleportSlamTriggered",
        "EAAKulemakBossDoubleCleave",
        "EASKulemakBossDarkness",
        "EASKulemakBossHeadCharge",
        "EAAKulemakBossDoubleSlam",
        "EAAKulemakBossTeleportEscape",
        "EAAKulemakBossDoubleCleaveAugment",
        "EAAKulemakBossTeleportEscapeNoCD",
        "SOKulemakBossProximityMine",
        "GTKulemakBossProximityMine",
        "GTKulemakBossMegaBeam",
        "GTKulemakBossMegaBeamAugment",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEKulemakBossVolatileGround"] = {
    name = "CGEKulemakBossVolatileGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "ground_blood_art_variation",
        "is_area_damage",
        "infinite_skill_effect_duration",
    },
    levels = {
        [1] = {1, 1010, critChance = 5, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSKulemakBossTotemLaser"] = {
    name = "GSKulemakBossTotemLaser",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_shock_as_though_damage_+%_final",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, 33, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSKulemakBossProximityMine"] = {
    name = "GSKulemakBossProximityMine",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSKulemakBossMegaBeam"] = {
    name = "GSKulemakBossMegaBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_shock_as_though_damage_+%_final",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSKulemakBossMegaBeamSides"] = {
    name = "GSKulemakBossMegaBeamSides",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_shock_as_though_damage_+%_final",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAKulemakBossTeleportSlam"] = {
    name = "GAKulemakBossTeleportSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {80, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSKulemakBossCleave"] = {
    name = "GSKulemakBossCleave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAKulemakBossTeleportSlamTriggered"] = {
    name = "GAKulemakBossTeleportSlamTriggered",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {80, 33, baseMultiplier = 2.15, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAKulemakBossDoubleCleave"] = {
    name = "EAAKulemakBossDoubleCleave",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASKulemakBossDarkness"] = {
    name = "EASKulemakBossDarkness",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASKulemakBossHeadCharge"] = {
    name = "EASKulemakBossHeadCharge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAKulemakBossDoubleSlam"] = {
    name = "EAAKulemakBossDoubleSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAKulemakBossTeleportEscape"] = {
    name = "EAAKulemakBossTeleportEscape",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAKulemakBossDoubleCleaveAugment"] = {
    name = "EAAKulemakBossDoubleCleaveAugment",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, baseMultiplier = 1.62, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAKulemakBossTeleportEscapeNoCD"] = {
    name = "EAAKulemakBossTeleportEscapeNoCD",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOKulemakBossProximityMine"] = {
    name = "SOKulemakBossProximityMine",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTKulemakBossProximityMine"] = {
    name = "GTKulemakBossProximityMine",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTKulemakBossMegaBeam"] = {
    name = "GTKulemakBossMegaBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTKulemakBossMegaBeamAugment"] = {
    name = "GTKulemakBossMegaBeamAugment",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
ignore actor scale from stats [1]
FamilyMonsterIgnoreActorScaleFromStats
DomainsMonster (3)
GenerationType고유 (3)
Req. level1
Stats
  • ignore actor scale from stats Min: 1 Max: 1 Global
  • monster dropped item quantity +% [800]
    monster dropped item rarity +% [3200]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [9000]
    unique monster guarantee one rare [1]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 9000 Max: 9000 Global
  • monster dropped item rarity +% Min: 3200 Max: 3200 Global
  • monster dropped item quantity +% Min: 800 Max: 800 Global
  • unique monster guarantee one rare Min: 1 Max: 1 Global
  • monster map key of at least same tier as current map drop chance % Min: 25 Max: 25 Global
  • monster dropped item rarity +% [4800]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 4800 Max: 4800 Global
  • Edit

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