Dannig
stance movement speed +% final [-74]
2% de Vida Regenerada por segundo
Furtividade aumentada em 500%
expedition relic mods do not apply [1]
Furtividade aumentada em 500%
expedition relic mods do not apply [1]
Spectre | Y |
---|---|
Tags | 1HSword_onhit_audio, fast_movement, has_dagger, has_one_handed_melee, human, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Vida
130%
Armadura
+50%
Evasão
+50%
Ailment Threshold
%
Resistência
0 0 0 0
Damage
74%
Precisão
500%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
4 ~ 11
Attack Time
1.17 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
ExpeditionDannig
Metadata
ExpeditionDannig
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
10,084
Armadura
5,177
Evasão
716
Energy Shield
0
Damage
173
Dano Mágico
173
Precisão
5,450
Attack Time
1.17
Experiência
28,634
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 138–207
Chance de [Critical|Acerto Crítico]: 5%
Attack Time: 1.17 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/NPC/League/Expedition/ExpeditionWildBase" Animated { animated_object = "Metadata/NPC/League/Expedition/Dannig/Dannig.ao" } BaseEvents { on_construction_complete = "globals.dannig_wild = this;" } StateMachine { define_shared_state = " olroth_fight; expedition; " }
Object Type Codes
version 2 extends "Metadata/NPC/League/Expedition/ExpeditionWildBase" StateMachine { define_state = "trailer;" on_state_trailer_1 = " this.plunger = AddAttached( 'Metadata/Terrain/Doodads/Leagues/Expedition/plunger_trailer.ao',); plunger.PlayAnimation( cine_plunge_01 ); plunger.PauseAnimation(); " on_state_weapon_visibility_1 = "ShowWeapons( 1, 1 ); AddEffectPackAttached( ExpeditionDannigWeaponFadeIn, R_Weapon ); AddEffectPackAttached( ExpeditionDannigWeaponFadeIn, L_Weapon );" on_state_weapon_visibility_0 = "AddEffectPackAttached( ExpeditionDannigWeaponFadeOut, R_Weapon ); AddEffectPackAttached( ExpeditionDannigWeaponFadeOut, L_Weapon ); Delay( 1.0, { HideWeapons( 1, 1 ); } );" create_state_weapon_visibility_1 = "ShowWeapons( 1, 1 );" create_state_weapon_visibility_0 = "HideWeapons( 1, 1 );" on_or_create_state_olroth_fight_1 = "DisableRendering(); DisableTargetable(); HideMinimapIcon();" on_or_create_state_expedition_1 = " DisableTargetable();" } Animated { on_cine_plunge_01 = "PlayAnimationAttached( 'Metadata/Terrain/Doodads/Leagues/Expedition/plunger_trailer.ao', cine_plunge_01 );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/NPC/ExpeditionDannig"] = { name = "Dannig", life = 1.3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.74, damageSpread = 0.2, attackTime = 1.17, attackRange = 11, accuracy = 5, weaponType1 = "Dagger", weaponType2 = "Shield", skillList = { "MeleeAtAnimationSpeedUnique", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
stance movement speed +% final [-74]
Id | StanceExpeditionDannigWalk |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
2% de Vida Regenerada por segundo
Id | ExpeditionNPCLifeRegen_ |
---|---|
Family | LifeRegenerationRatePercentage |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
Furtividade aumentada em 500%
Id | ExpeditionNPCStealth_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
expedition relic mods do not apply [1]
Id | ExpeditionUnaffectedByRemnants |
---|---|
Family | ExpeditionUnaffectedByRemnants |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Dannig
stance movement speed +% final [-74]
2% de Vida Regenerada por segundo
Furtividade aumentada em 500%
expedition relic mods do not apply [1]
Furtividade aumentada em 500%
expedition relic mods do not apply [1]
Spectre | Y |
---|---|
Tags | 1HSword_onhit_audio, fast_movement, has_dagger, has_one_handed_melee, human, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Vida
130%
Armadura
+50%
Evasão
+50%
Ailment Threshold
%
Resistência
0 0 0 0
Damage
74%
Precisão
500%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
4 ~ 11
Attack Time
1.17 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
ExpeditionDannig
Metadata
ExpeditionDannigOlroth
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
10,084
Armadura
5,177
Evasão
716
Energy Shield
0
Damage
173
Dano Mágico
173
Precisão
5,450
Attack Time
1.17
Experiência
28,634
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 138–207
Chance de [Critical|Acerto Crítico]: 5%
Attack Time: 1.17 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Animated { animated_object = "Metadata/NPC/League/Expedition/Dannig/Dannig.ao" } Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Positioned { team = 1 } BaseEvents { on_construction_complete = "globals.dannig_olroth = this;" } Stats { set_immune_to_cheats = 1 set_cannot_die = 1 set_monster_no_additional_player_scaling = 1 set_cannot_be_chained_from = 1 set_base_cannot_be_damaged = 1 } StateMachine { define_shared_state = " in_combat = 1; weapon_visibility = 1; encounter; fight; olroth_invisibility; targetable = 1; fading; " on_state_encounter_2 = "PathTo( olroth_fight_controller );" } SectorEvents {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_state_weapon_visibility_1 = " ShowWeapons( 1, 1 ); AddEffectPackAttached( ExpeditionDannigWeaponFadeIn, R_Weapon ); AddEffectPackAttached( ExpeditionDannigWeaponFadeIn, L_Weapon ); " on_state_weapon_visibility_0 = " AddEffectPackAttached( ExpeditionDannigWeaponFadeOut, R_Weapon ); AddEffectPackAttached( ExpeditionDannigWeaponFadeOut, L_Weapon ); Delay( 1.0, { HideWeapons( 1, 1 ); } ); " create_state_weapon_visibility_1 = "ShowWeapons( 1, 1 );" create_state_weapon_visibility_0 = "HideWeapons( 1, 1 );" on_or_create_state_targetable_1 = "EnableTargetable();" on_or_create_state_targetable_0 = "DisableTargetable();" on_state_fading_1 = " AddEffectPack( 'Metadata/Effects/Utility/EPKs/fade_Out.epk' ); Delay( 1, { DisableRendering(); } ); " create_state_fading_1 = "DisableRendering();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/NPC/ExpeditionDannigOlroth"] = { name = "Dannig", life = 1.3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.74, damageSpread = 0.2, attackTime = 1.17, attackRange = 11, accuracy = 5, weaponType1 = "Dagger", weaponType2 = "Shield", skillList = { "MeleeAtAnimationSpeedUnique", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
stance movement speed +% final [-74]
Id | StanceExpeditionDannigWalk |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
2% de Vida Regenerada por segundo
Id | ExpeditionNPCLifeRegen_ |
---|---|
Family | LifeRegenerationRatePercentage |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
Furtividade aumentada em 500%
Id | ExpeditionNPCStealth_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
expedition relic mods do not apply [1]
Id | ExpeditionUnaffectedByRemnants |
---|---|
Family | ExpeditionUnaffectedByRemnants |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Dannig Topic /1
NPC | Nome |
---|---|
Freya Hartlin | Sim, eu conheço Dannig. Como líder de Kingsmarch, ele deve saber de um ferreiro Kalguuran com as habilidades adequadas! |
Dannig Text Audio /270
Dannig