Micata, la Reconstruida
Humanoidei am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Micata, the Remade
| Spectre | N |
|---|---|
| Tags | 2HBluntWood_onhit_audio, allows_additional_projectiles, allows_inc_aoe, humanoid, incursion_unique_queen_flesh_surgeon, not_dex, physical_affinity, red_blood, very_slow_movement |
Vida
250%
Energy Shield From Life
5%
+50%
Resistencia
Damage
300%
Precisión
100%
Impactos críticos Chance
5%
Attack Distance
5 ~ 30
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
250%
Model Size
190%
Type
IncursionQueenOfFilth
Metadata
MechaQueenOfFilfthTier3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
19,393
3,620
708
Damage
699
Daño de hechizos
699
Precisión
2,502
Tiempo de ataque
1.5
Experiencia
71,585
Minion Life
17,325
Minion Energy Shield
866
Minion Damage
2,906
Minion Armour
6,033
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque básico
Base Damage: 559—839
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAIncursionCyborgDoubleSlam1
Triggerable, Attack, AttackInPlace
Base Damage: 559—839
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
GAIncursionCyborgDoubleSlam2
Triggerable, Attack, AttackInPlace
Base Damage: 559—839
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
GAIncursionCyborgOverheadSlam
Triggerable, Attack, AttackInPlace
Base Damage: 559—839
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
GAIncursionCyborgStomp
Triggerable, Attack, AttackInPlace
Base Damage: 559—839
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
Las habilidades asistidas tienen la probabilidad de electrocutar aumentada un 100%
Daño recibido aumentado un 30% sobre el suelo electrificado
active skill area of effect radius +% final [0]
base skill effect duration [6000]
ground lightning art variation [1009]
is area damage [1]
spell maximum action distance +% [92]
DoLiterallyNothingPlayer
???
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/Doctor/MechaQueenOfFilfthTier3"] = {
name = "Micata, the Remade",
life = 2.5,
energyShield = 0.05,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 30,
accuracy = 1,
weaponType1 = "Two Hand Mace",
skillList = {
"MeleeAtAnimationSpeedUnique",
"GAIncursionCyborgDoubleSlam1",
"GAIncursionCyborgDoubleSlam2",
"GAIncursionCyborgOverheadSlam",
"GAIncursionCyborgStomp",
"DoLiterallyNothingPlayer",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAIncursionCyborgDoubleSlam1"] = {
name = "GAIncursionCyborgDoubleSlam1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAIncursionCyborgDoubleSlam2"] = {
name = "GAIncursionCyborgDoubleSlam2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAIncursionCyborgOverheadSlam"] = {
name = "GAIncursionCyborgOverheadSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAIncursionCyborgStomp"] = {
name = "GAIncursionCyborgStomp",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"shock_chance_+%",
"spell_maximum_action_distance_+%",
"shocked_ground_base_magnitude_override",
"ground_lightning_art_variation",
"base_skill_effect_duration",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {100, 92, 30, 1009, 6000, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DoLiterallyNothingPlayer"] = {
name = "???",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.