Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Micata, la Reconstruida
CategoryHumanoidHumanoide
IconEnemyArmourStrong IconEnemyResistanceLightningStrong
Micata, the Remade
Spectre
Tagsallows_additional_projectiles, allows_inc_aoe, humanoid, incursion_unique_queen_flesh_surgeon, Mace2HWood_onhit_audio, not_dex, physical_affinity, red_blood, very_slow_movement
Vida
250%
Energy Shield From Life
5%
Resistencia
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightningStrong90% IconEnemyResistanceChaos0%
Damage
300%
Precisión
100%
Attack Distance
5 ~ 30
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
190%
Type
IncursionQueenOfFilth
Metadata
MechaQueenOfFilfthTier3
Reserva
84
Resistencia
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightningStrong75% IconEnemyResistanceChaos0%
Reserva
42.3%
Resistencia
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightningStrong50% IconEnemyResistanceChaos0%
Nivel
68
Vida
20,643
Damage
699
Daño de hechizos
699
Precisión
2,502
Tiempo de ataque
1.5
Experiencia
57,268
Minion Life
17,325
Minion Energy Shield
866
Minion Damage
2,906
Minion Armour
6,033
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque básico
Base Damage: 559—839
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
GAIncursionCyborgDoubleSlam1
Triggerable, Attack, AttackInPlace
Base Damage: 559—839
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
GAIncursionCyborgDoubleSlam2
Triggerable, Attack, AttackInPlace
Base Damage: 559—839
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
GAIncursionCyborgOverheadSlam
Triggerable, Attack, AttackInPlace
Base Damage: 559—839
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
GAIncursionCyborgStomp
Triggerable, Attack, AttackInPlace
Base Damage: 559—839
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
Las habilidades asistidas tienen la probabilidad de electrocutar aumentada un 100%
Daño recibido aumentado un 30% sobre el suelo electrificado
active skill area of effect radius +% final [0]
base skill effect duration [6000]
ground lightning art variation [1009]
is area damage [1]
spell maximum action distance +% [92]
DoLiterallyNothingPlayer
???

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/Doctor/MechaQueenOfFilfthTier3"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Micata, the Remade",
    life = 2.5,
    energyShield = 0.05,
    damage = 3,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 30,
    accuracy = 1,
    weaponType1 = "Two Hand Mace",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "GAIncursionCyborgDoubleSlam1",
        "GAIncursionCyborgDoubleSlam2",
        "GAIncursionCyborgOverheadSlam",
        "GAIncursionCyborgStomp",
        "DoLiterallyNothingPlayer",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Basic Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAIncursionCyborgDoubleSlam1"] = {
    name = "GAIncursionCyborgDoubleSlam1",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAIncursionCyborgDoubleSlam2"] = {
    name = "GAIncursionCyborgDoubleSlam2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAIncursionCyborgOverheadSlam"] = {
    name = "GAIncursionCyborgOverheadSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAIncursionCyborgStomp"] = {
    name = "GAIncursionCyborgStomp",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "shock_chance_+%",
        "spell_maximum_action_distance_+%",
        "shocked_ground_base_magnitude_override",
        "ground_lightning_art_variation",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {100, 92, 30, 1009, 6000, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DoLiterallyNothingPlayer"] = {
    name = "???",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Micata, la Reconstruida
CategoryHumanoidHumanoide
IconEnemyArmourStrong IconEnemyResistanceLightningStrong
Micata, the Remade
Spectre
AreaMorgue
Tagsallows_additional_projectiles, allows_inc_aoe, humanoid, incursion_unique_queen_flesh_surgeon, Mace2HWood_onhit_audio, not_dex, physical_affinity, red_blood, very_slow_movement
Vida
250%
Energy Shield From Life
5%
Resistencia
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightningStrong90% IconEnemyResistanceChaos0%
Damage
300%
Precisión
100%
Attack Distance
5 ~ 30
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
190%
Type
IncursionQueenOfFilthMAP
Metadata
MechaQueenOfFilfthTierMAP_
Reserva
84
Resistencia
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightningStrong75% IconEnemyResistanceChaos0%
Reserva
42.3%
Resistencia
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightningStrong50% IconEnemyResistanceChaos0%
Nivel
65
Vida
16,388
Damage
637
Daño de hechizos
637
Precisión
2,228
Tiempo de ataque
1.5
Experiencia
43,014
Minion Life
15,705
Minion Energy Shield
785
Minion Damage
2,487
Minion Armour
5,058
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque básico
Base Damage: 510—764
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
GAIncursionCyborgDoubleSlam1
Triggerable, Attack, AttackInPlace
Base Damage: 510—764
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
GAIncursionCyborgDoubleSlam2
Triggerable, Attack, AttackInPlace
Base Damage: 510—764
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
GAIncursionCyborgOverheadSlam
Triggerable, Attack, AttackInPlace
Base Damage: 510—764
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
GAIncursionCyborgStomp
Triggerable, Attack, AttackInPlace
Base Damage: 510—764
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
Las habilidades asistidas tienen la probabilidad de electrocutar aumentada un 100%
Daño recibido aumentado un 30% sobre el suelo electrificado
active skill area of effect radius +% final [0]
base skill effect duration [6000]
ground lightning art variation [1009]
is area damage [1]
spell maximum action distance +% [92]
DoLiterallyNothingPlayer
???

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/Doctor/MechaQueenOfFilfthTierMAP_"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Micata, the Remade",
    life = 2.5,
    energyShield = 0.05,
    damage = 3,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 30,
    accuracy = 1,
    weaponType1 = "Two Hand Mace",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "GAIncursionCyborgDoubleSlam1",
        "GAIncursionCyborgDoubleSlam2",
        "GAIncursionCyborgOverheadSlam",
        "GAIncursionCyborgStomp",
        "DoLiterallyNothingPlayer",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Basic Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAIncursionCyborgDoubleSlam1"] = {
    name = "GAIncursionCyborgDoubleSlam1",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAIncursionCyborgDoubleSlam2"] = {
    name = "GAIncursionCyborgDoubleSlam2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAIncursionCyborgOverheadSlam"] = {
    name = "GAIncursionCyborgOverheadSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAIncursionCyborgStomp"] = {
    name = "GAIncursionCyborgStomp",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "shock_chance_+%",
        "spell_maximum_action_distance_+%",
        "shocked_ground_base_magnitude_override",
        "ground_lightning_art_variation",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {100, 92, 30, 1009, 6000, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DoLiterallyNothingPlayer"] = {
    name = "???",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
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