[DNT-UNUSED] Sanguine Revelry
Level: (1—20)
Requires: Level (1—90), (4—86) Str, (4—86) Int
[DNT-UNUSED] Conjure hateful energy to fuel your Rage and Life. While active, [Bleed|Bleeding] enemies you kill have a chance to spawn a Hateful Remnant, and [Hit|Hitting] a [Bleed|Bleeding] target spawns a Hateful Remnant every few seconds. Picking up a Hateful Remnant grants you Rage and restores Life based on your current Rage.
Remnants last for 8 seconds
Skills can be managed in the Skills Panel.
Level Effect /40
Implicit
Remnants last for 8 seconds
LevelRequires LevelStrIntBase Damage
1044100%, 100%
2377100%, 100%
3699100%, 100%
4101313100%, 100%
5141717100%, 100%
6182020100%, 100%
7222424100%, 100%
8262828100%, 100%
9313232100%, 100%
10363737100%, 100%
11414141100%, 100%
12464646100%, 100%
13525151100%, 100%
14585757100%, 100%
15646262100%, 100%
16666464100%, 100%
17727070100%, 100%
18787575100%, 100%
19848080100%, 100%
20908686100%, 100%
21100%, 100%
22100%, 100%
23100%, 100%
24100%, 100%
25100%, 100%
26100%, 100%
27100%, 100%
28100%, 100%
29100%, 100%
30100%, 100%
31100%, 100%
32100%, 100%
33100%, 100%
34100%, 100%
35100%, 100%
36100%, 100%
37100%, 100%
38100%, 100%
39100%, 100%
40100%, 100%
Attribute /7

[DNT-UNUSED] Sanguine Revelry

NameShow Full Descriptions
AcronymRemnant
BaseType [DNT-UNUSED] Sanguine Revelry
Class Skill Gems
TargetTypesAny
TypeBuff, HasReservation, TotemCastsAlone, OngoingSkill, Persistent, GeneratesRemnants, AttackInPlace
ItemTypeMetadata/Items/Gem/SkillGemSanguineRevelry
ActiveSkillsCodesanguine_revelry
[DNT-UNUSED] Sanguine Revelry
Level: (1—20)
Requires: Level (1—90), (4—86) Str, (4—86) Int
[DNT-UNUSED] Conjure hateful energy to fuel your Rage and Life. While active, [Bleed|Bleeding] enemies you kill have a chance to spawn a Hateful Remnant, and [Hit|Hitting] a [Bleed|Bleeding] target spawns a Hateful Remnant every few seconds. Picking up a Hateful Remnant grants you Rage and restores Life based on your current Rage.
Remnants last for 8 seconds
base deal no damage [1]
mana remnants chance to spawn orb on killing enemy with elemental ailment % [25]
mana remnants mana gain per globe [28,281]
mana remnants spawn remnant on crit vs elemental ailment enemy every X ms [2000]
Skills can be managed in the Skills Panel.
Supported By /29
  • Active Type: Buff, HasReservation, TotemCastsAlone, OngoingSkill, Persistent, GeneratesRemnants, AttackInPlace
  • Precision I
    Supports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.
    Precision II
    Supports Persistent Buff Skills, causing you to gain increased Accuracy while the Skill is active.
    Clarity I
    Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
    Clarity II
    Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
    Vitality I
    Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
    Vitality II
    Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
    Herbalism I
    Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
    Herbalism II
    Supports Persistent Buff Skills, causing you to gain increased Life recovery from Flasks while the Skill is active.
    Cannibalism I
    Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
    Cannibalism II
    Supports Persistent Buff Skills, causing you to recover Life on kill while the Skill is active.
    Harmonic Remnants I
    Supports Skills which create Remnants, allowing those Remnants to be collected from further away.
    Harmonic Remnants II
    Supports Skills which create Remnants, allowing those Remnants to be collected from further away, with a chance to create an additional Remnant.
    Selfless Remnants
    Supports Skills that generate Remnants, causing those Remnants to affect Allies in your Presence when collected instead of you.
    Remnant Potency I
    Supports Skills which create Remnants, making those Remnants more powerful.
    Remnant Potency II
    Supports Skills which create Remnants, making those Remnants more powerful, but delaying their effect.
    Remnant Potency III
    Supports Skills which create Remnants, making those Remnants more powerful, but delaying their effect.
    Thornskin I
    Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.
    Thornskin II
    Supports Persistent Buff Skills, causing you to deal increased Thorns Damage while the Supported Skill is active.
    Mysticism I
    Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.
    Mysticism II
    Supports Persistent Buff Skills, causing you to deal increased Spell Damage while on full Energy Shield while the Supported Skill is active.
    Direstrike I
    Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.
    Direstrike II
    Supports Persistent Buff Skills, causing you to deal increased Attack Damage while on Low Life while the Supported Skill is active.
    Upwelling I
    Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.
    Upwelling II
    Supports Persistent Buff Skills, causing your Minions to deal increased Damage while you are not on full Mana while the Supported Skill is active.
    Warm Blooded
    Supports Persistent Buff Skills, causing Freeze applied to you to last for a shorter duration while the Supported Skill is active.
    Cool Headed
    Supports Persistent Buff Skills, causing Ignite applied to you to last for a shorter duration while the Supported Skill is active.
    Strong Hearted
    Supports Persistent Buff Skills, causing Shock applied to you to last for a shorter duration while the Supported Skill is active.
    Atziri's Communion
    [DNT] Supports Buff skills which reserve Spirit. Spirit costs from Supported Skills are converted to reserve a percentage of your Life.
    Khatal's Rejuvenation
    Supports Skills that generate Remnants. Picking up Remnants from Supported Skills grants Khatal's Rejuvenation.
    [DNT-UNUSED] Sanguine Revelry
    [DNT-UNUSED] Conjure hateful energy to fuel your Rage and Life. While active, [Bleed|Bleeding] enemies you kill have a chance to spawn a Hateful [Remnant], and [Hit|Hitting] a [Bleed|Bleeding] target spawns a Hateful [Remnant] every few seconds. Picking up a Hateful [Remnant] grants you Rage and restores Life based on your current Rage.
    Attribute /4

    sanguine_revelry_visual

    NameShow Full Descriptions
    IsSkillBuff1
    BuffGroupsID31
    IsBuffDefinition1
    BuffMergeModesID2
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