curse GemTags /20
Supports Curse Skills you cast yourself. Supported Skills will consume Power Charges on use, gaining significant Curse duration if they do.
Curse Ref /77
+10 to Strength
+15 to Intelligence
(20—30)% reduced Totem Life
+1 to maximum number of Summoned Totems
(10—20)% increased Movement Speed
(50—100)% increased Energy Shield
+(10—20) to Intelligence
Curse Skills have (10—20)% increased Cast Speed
Curses have no Activation Delay
Curses you inflict are reflected back to you
+(120—160) to Accuracy Rating
(30—40)% increased Rarity of Items found
Gain 25 Life per Enemy Hit with Attacks
Can't use other Rings
Gain 15 Mana per Enemy Hit with Attacks
50% reduced Duration of Curses on you
5% increased Movement Speed
+(23—29)% to Chaos Resistance
Curses you inflict have infinite Duration
Withered you inflict has infinite Duration
Build Combo by successfully Striking Enemies with other skills. After reaching maximum Combo, use this skill to cause the Bell on your staff to grow to massive size as you drop it on the ground. The Bell damages enemies on impact and can be Hit by your skills, creating a damaging shockwave. Elemental Ailments applied to the Bell cause its shockwaves to deal extra damage of the corresponding type, and Hits which would have caused Knockback increase the area of effect of the shockwaves.
Raise your Shield to Block all incoming Blockable hits. Release immediately after Blocking when an enemy is close to perform a Shield Bash, damaging and Stunning enemies. While your Shield is raised you cannot be Light Stunned by hits you Block, but Blocking too much damage may Heavy Stun you. You cannot Evade while your Shield is raised, but Evasion instead grants an equal chance to avoid this Heavy Stun buildup.
Supports skills that create Persistent Minions, causing those Minions to fight on when they are fatally wounded, dying after a duration or when they take further damage exceeding their maximum Life. Minions from Supported Skills gain Soul Eater and a burst of speed on entering this state.
[DNT-UNUSED] Modifiers to Melee damage also apply to Projectile damage for supported skill
Supports Skills you use yourself or Trigger, which can cause Damaging Hits. Supported Skills inflict more powerful Ailments if you are afflicted with those Ailments when you inflict them, while also removing from you any Ailment that they inflict.
Supports Skills which can gain levels, granting them many additional levels provided no other supports are used with the supported Skill. Does not support skills which do not have levels.
Craiceann's Rune of Warding
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Tacati's Soul Core of Affliction
Stack Size: 1 / 10
Limited to: 1
Requires: Level 50
Snake Idol
Stack Size: 1 / 10
Quipolatl's Thesis
Guarding Arm
has incursion limb [1]
(8—12)% increased Block chance
Combat Arm
has incursion limb [1]
(6—10)% increased Attack Speed
Caster Arm
has incursion limb [1]
(6—10)% increased Cast Speed
Decrepifying Arm
has incursion limb [1]
Deflective Arm
has incursion limb [1]
(6—10)% increased Deflection Rating
Commanding Arm
has incursion limb [1]
(15—25)% increased Presence Area of Effect
Evasive Leg
has incursion limb [1]
(20—30)% increased Evasion Rating
Sprinters Leg
has incursion limb [1]
(6—10)% increased Movement Speed while Sprinting
Sturdy Leg
has incursion limb [1]
(15—25)% increased Stun Threshold
Surefooted Leg
has incursion limb [1]
(5—10)% reduced Movement Speed Penalty from using Skills while moving
Calm Leg
has incursion limb [1]
(20—30)% increased Mana Regeneration Rate while moving
Restorative Leg
has incursion limb [1]
(6—10)% of Damage taken Recouped as Life
30% increased Damage per Curse on you
20% increased Evasion Rating
20% increased maximum Energy Shield
40% faster Curse Activation
20% increased Area of Effect of Curses
25% reduced Curse Duration
30% increased Curse Duration
Targets Cursed by you have 50% reduced Life Regeneration Rate
Enemies you Curse cannot Recharge Energy Shield
40% increased Curse Duration
29% increased Chaos Damage
20% increased Life Regeneration rate
30% increased damage against Undead Enemies
can see monster categories [1]
Channelling Skills deal 20% increased Damage
Remove a Curse after Channelling for 2 seconds
Ascendancy: Blood Mage
Character: Witch
Ascendancy: Blood Mage
Character: Witch
Targets Cursed by you have 100% reduced Life Regeneration Rate
Hex Master
You can apply an additional Curse
Double Activation Delay of Curses
Double Activation Delay of Curses
Hexproof
Hexproof means that you are Unaffected by Curses.
Despair
Despair is a Curse that lowers the Chaos Resistance of those affected. If not otherwise specified, Despair lowers Chaos Resistance by 25%.
Elemental Weakness
Elemental Weakness is a Curse that lowers Elemental Resistances. If not otherwise specified, it lowers Elemental Resistances by 30% and has a duration of 20 seconds.
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.






