[DNT] Companion Bear
Level: (1–20)
Requires: Level (1–90)
[DNT] Bear with me
Additional Effects From Quality:
(0–10)% increased Fishing Line Strength
Skills can be managed in the Skills Panel.


Support Gems /4
Level Effect /40
Level | Requires Level | Base Damage | Minion Level | |
---|---|---|---|---|
1 | 0 | 0 | 100%, 100% | 2 |
2 | 3 | 0 | 100%, 100% | 4 |
3 | 6 | 0 | 100%, 100% | 6 |
4 | 10 | 0 | 100%, 100% | 8 |
5 | 14 | 0 | 100%, 100% | 10 |
6 | 18 | 0 | 100%, 100% | 12 |
7 | 22 | 0 | 100%, 100% | 14 |
8 | 26 | 0 | 100%, 100% | 16 |
9 | 31 | 0 | 100%, 100% | 18 |
10 | 36 | 0 | 100%, 100% | 20 |
11 | 41 | 0 | 100%, 100% | 22 |
12 | 46 | 0 | 100%, 100% | 24 |
13 | 52 | 0 | 100%, 100% | 26 |
14 | 58 | 0 | 100%, 100% | 28 |
15 | 64 | 0 | 100%, 100% | 30 |
16 | 66 | 0 | 100%, 100% | 32 |
17 | 72 | 0 | 100%, 100% | 34 |
18 | 78 | 0 | 100%, 100% | 36 |
19 | 84 | 0 | 100%, 100% | 38 |
20 | 90 | 0 | 100%, 100% | 40 |
21 | 0 | 100%, 100% | 42 | |
22 | 0 | 100%, 100% | 44 | |
23 | 0 | 100%, 100% | 46 | |
24 | 0 | 100%, 100% | 48 | |
25 | 0 | 100%, 100% | 50 | |
26 | 0 | 100%, 100% | 52 | |
27 | 0 | 100%, 100% | 54 | |
28 | 0 | 100%, 100% | 56 | |
29 | 0 | 100%, 100% | 58 | |
30 | 0 | 100%, 100% | 60 | |
31 | 0 | 100%, 100% | 62 | |
32 | 0 | 100%, 100% | 64 | |
33 | 0 | 100%, 100% | 66 | |
34 | 0 | 100%, 100% | 68 | |
35 | 0 | 100%, 100% | 70 | |
36 | 0 | 100%, 100% | 72 | |
37 | 0 | 100%, 100% | 74 | |
38 | 0 | 100%, 100% | 76 | |
39 | 0 | 100%, 100% | 78 | |
40 | 0 | 100%, 100% | 80 |
Attribute /7
[DNT] Companion Bear
Name | Show Full Descriptions |
---|---|
Acronym | Minion |
BaseType | [DNT] Companion Bear |
Class | Skill Gems |
TargetTypes | Any |
Type | Companion, MinionsAreUndamagable, Minion, CreatesMinion, HasReservation, Persistent, CreatesCompanion |
ItemType | Metadata/Items/Gem/SkillGemAscendancyCompanionBear |
ActiveSkillsCode | companion_bear |
[DNT] Companion Bear
Level: (1–20)
Requires: Level (1–90)
[DNT] Bear with me
is resummoning minion [1]
skill desired initial amount [1]
Additional Effects From Quality:
(0–10)% increased Fishing Line Strength
Skills can be managed in the Skills Panel.


Supported By /7
Minion Mastery
Supports Minion skills, granting them an additional level. Does not support skills which do not have levels.
Hulking Minions
Supports Skills which summon Persistent Minions. Supported Minions are larger, have more Life, and deal more Damage, but cost significantly more Spirit.
Amanamu's Tithe
Supports Persistent Minion Skills, granting a chance when Supported Minions die for you to gain an Abyssal Monster Modifier.
[DNT] Companion Bear


monster no drops or experience [1]
ignore actor scale from stats [1]
Spectre | Y |
---|---|
Tags | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
Life
100%
Armour
+60%
Resistance




Damage
100%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
5 ~ 14
Attack Time
1 Second
Damage Spread
±20%
Experience
100%
Model Size
70%
Type
BearCompanionSummoned
Metadata
CompanionBearSummoned
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
7,757
Armour
3,861
Evasion Rating
708
Damage
233
Spell Damage
233
Accuracy
2,464
Attack Time
1
Experience
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
6,756
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
CompanionBearMaul
Attack, Melee, MeleeSingleTarget
[DNT] Maul
Base Damage: 186–280
Critical Hit Chance: 10%
Attack Time: 1 sec
[DNT] Bear Swipe
action attack or cast time uses animation length [1]
melee conditional step distance [5]
use scaled contact offset [1]

CompanionBearSlam
Area, Attack, Slam, Melee, Cooldown
[DNT] Bear Slam
Base Damage: 186–280
Critical Hit Chance: 10%
Attack Time: 1 sec
Cooldown Time: 5 sec
[DNT] Bear Slam
active skill base area of effect radius [30]
is area damage [1]
total attack time + ms from bear standing stance [-500]

CompanionBearWarcry
Area, Warcry, Cooldown, Duration, Buff, Nova
[DNT] Bear Shout
Cooldown Time: 12 sec
[DNT] Loud Bear
Enemies Taunted by this Warcry are Intimidated
active skill base area of effect radius [50]
base deal no damage [1]
base skill effect duration [8000]
is warcry [1]

Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/CompanionBear/CompanionBearSummoned"] = { name = "[DNT] Companion Bear", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1, attackRange = 14, accuracy = 1, skillList = { "CompanionBearMaul", "CompanionBearSlam", "CompanionBearWarcry", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["CompanionBearMaul"] = { name = "[DNT] Maul", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[DNT] Bear Swipe", skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_conditional_step_distance", "action_attack_or_cast_time_uses_animation_length", "use_scaled_contact_offset", }, levels = { [1] = {5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {5, levelRequirement = 3.452, statInterpolation = {}, cost = { }, }, [3] = {5, levelRequirement = 6.767, statInterpolation = {}, cost = { }, }, [4] = {5, levelRequirement = 10.308, statInterpolation = {}, cost = { }, }, [5] = {5, levelRequirement = 14.075, statInterpolation = {}, cost = { }, }, [6] = {5, levelRequirement = 18.068, statInterpolation = {}, cost = { }, }, [7] = {5, levelRequirement = 22.287, statInterpolation = {}, cost = { }, }, [8] = {5, levelRequirement = 26.732, statInterpolation = {}, cost = { }, }, [9] = {5, levelRequirement = 31.403, statInterpolation = {}, cost = { }, }, [10] = {5, levelRequirement = 36.3, statInterpolation = {}, cost = { }, }, [11] = {5, levelRequirement = 41.423, statInterpolation = {}, cost = { }, }, [12] = {5, levelRequirement = 46.772, statInterpolation = {}, cost = { }, }, [13] = {5, levelRequirement = 52.347, statInterpolation = {}, cost = { }, }, [14] = {5, levelRequirement = 58.148, statInterpolation = {}, cost = { }, }, [15] = {5, levelRequirement = 64.175, statInterpolation = {}, cost = { }, }, [16] = {5, levelRequirement = 70.428, statInterpolation = {}, cost = { }, }, [17] = {5, levelRequirement = 76.907, statInterpolation = {}, cost = { }, }, [18] = {5, levelRequirement = 83.612, statInterpolation = {}, cost = { }, }, [19] = {5, levelRequirement = 90.543, statInterpolation = {}, cost = { }, }, [20] = {5, levelRequirement = 97.7, statInterpolation = {}, cost = { }, }, [21] = {5, levelRequirement = 105.083, statInterpolation = {}, cost = { }, }, [22] = {5, levelRequirement = 112.692, statInterpolation = {}, cost = { }, }, [23] = {5, levelRequirement = 120.527, statInterpolation = {}, cost = { }, }, [24] = {5, levelRequirement = 128.588, statInterpolation = {}, cost = { }, }, [25] = {5, levelRequirement = 136.875, statInterpolation = {}, cost = { }, }, [26] = {5, levelRequirement = 145.388, statInterpolation = {}, cost = { }, }, [27] = {5, levelRequirement = 154.127, statInterpolation = {}, cost = { }, }, [28] = {5, levelRequirement = 163.092, statInterpolation = {}, cost = { }, }, [29] = {5, levelRequirement = 172.283, statInterpolation = {}, cost = { }, }, [30] = {5, levelRequirement = 181.7, statInterpolation = {}, cost = { }, }, [31] = {5, levelRequirement = 191.343, statInterpolation = {}, cost = { }, }, [32] = {5, levelRequirement = 201.212, statInterpolation = {}, cost = { }, }, [33] = {5, levelRequirement = 211.307, statInterpolation = {}, cost = { }, }, [34] = {5, levelRequirement = 221.628, statInterpolation = {}, cost = { }, }, [35] = {5, levelRequirement = 232.175, statInterpolation = {}, cost = { }, }, [36] = {5, levelRequirement = 242.948, statInterpolation = {}, cost = { }, }, [37] = {5, levelRequirement = 253.947, statInterpolation = {}, cost = { }, }, [38] = {5, levelRequirement = 265.172, statInterpolation = {}, cost = { }, }, [39] = {5, levelRequirement = 276.623, statInterpolation = {}, cost = { }, }, [40] = {5, levelRequirement = 288.3, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CompanionBearSlam"] = { name = "[DNT] Bear Slam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[DNT] Bear Slam", skillTypes = { [SkillType.Area] = true, [SkillType.Attack] = true, [SkillType.Slam] = true, [SkillType.Melee] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_area_of_effect_radius", "total_attack_time_+_ms_from_bear_standing_stance", "is_area_damage", }, levels = { [1] = {30, -500, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {30, -500, baseMultiplier = 1.1, levelRequirement = 3, statInterpolation = {}, cost = { }, }, [3] = {30, -500, baseMultiplier = 1.21, levelRequirement = 5, statInterpolation = {}, cost = { }, }, [4] = {30, -500, baseMultiplier = 1.32, levelRequirement = 7, statInterpolation = {}, cost = { }, }, [5] = {30, -500, baseMultiplier = 1.42, levelRequirement = 9, statInterpolation = {}, cost = { }, }, [6] = {30, -500, baseMultiplier = 1.53, levelRequirement = 11, statInterpolation = {}, cost = { }, }, [7] = {30, -500, baseMultiplier = 1.64, levelRequirement = 13, statInterpolation = {}, cost = { }, }, [8] = {30, -500, baseMultiplier = 1.74, levelRequirement = 15, statInterpolation = {}, cost = { }, }, [9] = {30, -500, baseMultiplier = 1.82, levelRequirement = 17, statInterpolation = {}, cost = { }, }, [10] = {30, -500, baseMultiplier = 1.91, levelRequirement = 19, statInterpolation = {}, cost = { }, }, [11] = {30, -500, baseMultiplier = 2.01, levelRequirement = 21, statInterpolation = {}, cost = { }, }, [12] = {30, -500, baseMultiplier = 2.11, levelRequirement = 23, statInterpolation = {}, cost = { }, }, [13] = {30, -500, baseMultiplier = 2.22, levelRequirement = 25, statInterpolation = {}, cost = { }, }, [14] = {30, -500, baseMultiplier = 2.33, levelRequirement = 27, statInterpolation = {}, cost = { }, }, [15] = {30, -500, baseMultiplier = 2.44, levelRequirement = 29, statInterpolation = {}, cost = { }, }, [16] = {30, -500, baseMultiplier = 2.57, levelRequirement = 31, statInterpolation = {}, cost = { }, }, [17] = {30, -500, baseMultiplier = 2.69, levelRequirement = 33, statInterpolation = {}, cost = { }, }, [18] = {30, -500, baseMultiplier = 2.83, levelRequirement = 35, statInterpolation = {}, cost = { }, }, [19] = {30, -500, baseMultiplier = 2.97, levelRequirement = 37, statInterpolation = {}, cost = { }, }, [20] = {30, -500, baseMultiplier = 3.12, levelRequirement = 39, statInterpolation = {}, cost = { }, }, [21] = {30, -500, baseMultiplier = 3.27, levelRequirement = 41, statInterpolation = {}, cost = { }, }, [22] = {30, -500, baseMultiplier = 3.44, levelRequirement = 43, statInterpolation = {}, cost = { }, }, [23] = {30, -500, baseMultiplier = 3.61, levelRequirement = 45, statInterpolation = {}, cost = { }, }, [24] = {30, -500, baseMultiplier = 3.79, levelRequirement = 47, statInterpolation = {}, cost = { }, }, [25] = {30, -500, baseMultiplier = 3.98, levelRequirement = 49, statInterpolation = {}, cost = { }, }, [26] = {30, -500, baseMultiplier = 4.18, levelRequirement = 51, statInterpolation = {}, cost = { }, }, [27] = {30, -500, baseMultiplier = 4.39, levelRequirement = 53, statInterpolation = {}, cost = { }, }, [28] = {30, -500, baseMultiplier = 4.61, levelRequirement = 55, statInterpolation = {}, cost = { }, }, [29] = {30, -500, baseMultiplier = 4.84, levelRequirement = 57, statInterpolation = {}, cost = { }, }, [30] = {30, -500, baseMultiplier = 5.08, levelRequirement = 59, statInterpolation = {}, cost = { }, }, [31] = {30, -500, baseMultiplier = 5.33, levelRequirement = 61, statInterpolation = {}, cost = { }, }, [32] = {30, -500, baseMultiplier = 5.6, levelRequirement = 63, statInterpolation = {}, cost = { }, }, [33] = {30, -500, baseMultiplier = 5.88, levelRequirement = 65, statInterpolation = {}, cost = { }, }, [34] = {30, -500, baseMultiplier = 6.18, levelRequirement = 67, statInterpolation = {}, cost = { }, }, [35] = {30, -500, baseMultiplier = 6.48, levelRequirement = 69, statInterpolation = {}, cost = { }, }, [36] = {30, -500, baseMultiplier = 6.81, levelRequirement = 71, statInterpolation = {}, cost = { }, }, [37] = {30, -500, baseMultiplier = 7.15, levelRequirement = 73, statInterpolation = {}, cost = { }, }, [38] = {30, -500, baseMultiplier = 7.51, levelRequirement = 75, statInterpolation = {}, cost = { }, }, [39] = {30, -500, baseMultiplier = 7.88, levelRequirement = 77, statInterpolation = {}, cost = { }, }, [40] = {30, -500, baseMultiplier = 8.28, levelRequirement = 79, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CompanionBearWarcry"] = { name = "[DNT] Bear Shout", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[DNT] Loud Bear", skillTypes = { [SkillType.Area] = true, [SkillType.Warcry] = true, [SkillType.Cooldown] = true, [SkillType.Duration] = true, [SkillType.Buff] = true, [SkillType.Nova] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_area_of_effect_radius", "base_skill_effect_duration", "base_deal_no_damage", "enemies_taunted_by_your_warcies_are_intimidated", "is_warcry", }, levels = { [1] = {50, 8000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {50, 8000, levelRequirement = 3, statInterpolation = {}, cost = { }, }, [3] = {50, 8000, levelRequirement = 5, statInterpolation = {}, cost = { }, }, [4] = {50, 8000, levelRequirement = 7, statInterpolation = {}, cost = { }, }, [5] = {50, 8000, levelRequirement = 9, statInterpolation = {}, cost = { }, }, [6] = {50, 8000, levelRequirement = 11, statInterpolation = {}, cost = { }, }, [7] = {50, 8000, levelRequirement = 13, statInterpolation = {}, cost = { }, }, [8] = {50, 8000, levelRequirement = 15, statInterpolation = {}, cost = { }, }, [9] = {50, 8000, levelRequirement = 17, statInterpolation = {}, cost = { }, }, [10] = {50, 8000, levelRequirement = 19, statInterpolation = {}, cost = { }, }, [11] = {50, 8000, levelRequirement = 21, statInterpolation = {}, cost = { }, }, [12] = {50, 8000, levelRequirement = 23, statInterpolation = {}, cost = { }, }, [13] = {50, 8000, levelRequirement = 25, statInterpolation = {}, cost = { }, }, [14] = {50, 8000, levelRequirement = 27, statInterpolation = {}, cost = { }, }, [15] = {50, 8000, levelRequirement = 29, statInterpolation = {}, cost = { }, }, [16] = {50, 8000, levelRequirement = 31, statInterpolation = {}, cost = { }, }, [17] = {50, 8000, levelRequirement = 33, statInterpolation = {}, cost = { }, }, [18] = {50, 8000, levelRequirement = 35, statInterpolation = {}, cost = { }, }, [19] = {50, 8000, levelRequirement = 37, statInterpolation = {}, cost = { }, }, [20] = {50, 8000, levelRequirement = 39, statInterpolation = {}, cost = { }, }, [21] = {50, 8000, levelRequirement = 41, statInterpolation = {}, cost = { }, }, [22] = {50, 8000, levelRequirement = 43, statInterpolation = {}, cost = { }, }, [23] = {50, 8000, levelRequirement = 45, statInterpolation = {}, cost = { }, }, [24] = {50, 8000, levelRequirement = 47, statInterpolation = {}, cost = { }, }, [25] = {50, 8000, levelRequirement = 49, statInterpolation = {}, cost = { }, }, [26] = {50, 8000, levelRequirement = 51, statInterpolation = {}, cost = { }, }, [27] = {50, 8000, levelRequirement = 53, statInterpolation = {}, cost = { }, }, [28] = {50, 8000, levelRequirement = 55, statInterpolation = {}, cost = { }, }, [29] = {50, 8000, levelRequirement = 57, statInterpolation = {}, cost = { }, }, [30] = {50, 8000, levelRequirement = 59, statInterpolation = {}, cost = { }, }, [31] = {50, 8000, levelRequirement = 61, statInterpolation = {}, cost = { }, }, [32] = {50, 8000, levelRequirement = 63, statInterpolation = {}, cost = { }, }, [33] = {50, 8000, levelRequirement = 65, statInterpolation = {}, cost = { }, }, [34] = {50, 8000, levelRequirement = 67, statInterpolation = {}, cost = { }, }, [35] = {50, 8000, levelRequirement = 69, statInterpolation = {}, cost = { }, }, [36] = {50, 8000, levelRequirement = 71, statInterpolation = {}, cost = { }, }, [37] = {50, 8000, levelRequirement = 73, statInterpolation = {}, cost = { }, }, [38] = {50, 8000, levelRequirement = 75, statInterpolation = {}, cost = { }, }, [39] = {50, 8000, levelRequirement = 77, statInterpolation = {}, cost = { }, }, [40] = {50, 8000, levelRequirement = 79, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Family | MonsterNoDropsOrExperience |
---|---|
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
ignore actor scale from stats [1]
Family | MonsterIgnoreActorScaleFromStats |
---|---|
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.