Recommended Support Gems /4
Level Effect /40
| レベル | 要求レベル | Base Damage | Minion Level |
|---|---|---|---|
| 1 | 1 | 100%, 100%, 100% | 2 |
| 2 | 1 | 100%, 100%, 100% | 4 |
| 3 | 1 | 100%, 100%, 100% | 6 |
| 4 | 1 | 100%, 100%, 100% | 8 |
| 5 | 1 | 100%, 100%, 100% | 10 |
| 6 | 1 | 100%, 100%, 100% | 12 |
| 7 | 1 | 100%, 100%, 100% | 14 |
| 8 | 1 | 100%, 100%, 100% | 16 |
| 9 | 1 | 100%, 100%, 100% | 18 |
| 10 | 1 | 100%, 100%, 100% | 20 |
| 11 | 1 | 100%, 100%, 100% | 22 |
| 12 | 1 | 100%, 100%, 100% | 24 |
| 13 | 1 | 100%, 100%, 100% | 26 |
| 14 | 1 | 100%, 100%, 100% | 28 |
| 15 | 1 | 100%, 100%, 100% | 30 |
| 16 | 1 | 100%, 100%, 100% | 32 |
| 17 | 1 | 100%, 100%, 100% | 34 |
| 18 | 1 | 100%, 100%, 100% | 36 |
| 19 | 1 | 100%, 100%, 100% | 38 |
| 20 | 1 | 100%, 100%, 100% | 40 |
| 21 | 1 | 100%, 100%, 100% | 42 |
| 22 | 1 | 100%, 100%, 100% | 44 |
| 23 | 1 | 100%, 100%, 100% | 46 |
| 24 | 1 | 100%, 100%, 100% | 48 |
| 25 | 1 | 100%, 100%, 100% | 50 |
| 26 | 1 | 100%, 100%, 100% | 52 |
| 27 | 1 | 100%, 100%, 100% | 54 |
| 28 | 1 | 100%, 100%, 100% | 56 |
| 29 | 1 | 100%, 100%, 100% | 58 |
| 30 | 1 | 100%, 100%, 100% | 60 |
| 31 | 1 | 100%, 100%, 100% | 62 |
| 32 | 1 | 100%, 100%, 100% | 64 |
| 33 | 1 | 100%, 100%, 100% | 66 |
| 34 | 1 | 100%, 100%, 100% | 68 |
| 35 | 1 | 100%, 100%, 100% | 70 |
| 36 | 1 | 100%, 100%, 100% | 72 |
| 37 | 1 | 100%, 100%, 100% | 74 |
| 38 | 1 | 100%, 100%, 100% | 76 |
| 39 | 1 | 100%, 100%, 100% | 78 |
| 40 | 1 | 100%, 100%, 100% | 80 |
Attribute /8
[DNT] Companion Bear
| 名前 | 全ての説明を表示 |
|---|---|
| Acronym | Minion |
| Id | CompanionBear |
| BaseType | [DNT] Companion Bear |
| Class | スキルジェム |
| TargetTypes | Any |
| Type | Companion, MinionsAreUndamagable, Minion, CreatesMinion, HasReservation, Persistent, CreatesCompanion, AttackInPlace |
| ItemType | Metadata/Items/Gem/SkillGemAscendancyCompanionBear |
| ActiveSkillsCode | companion_bear |
Supported By /225
持続時間圧縮 I
持続時間を持つスキルをサポートし、その持続時間を短くする。
持続時間圧縮 II
持続時間を持つスキルをサポートし、その持続時間を短くする。
持続時間延長 I
持続時間を持つスキルをサポートし、その持続時間を長くする。
持続時間延長 II
持続時間を持つスキルをサポートし、その持続時間を長くする。
ウートレッドの大移動
レベルを獲得するスキルをサポートし、サポートされたスキルに他のサポートが使用されていないならば、多数の追加のレベルを付与する。レベルを持たないスキルをサポートできない。
ウートレッドの前兆
レベルを獲得するスキルをサポートし、サポートされたスキルに他のサポートが1個だけ使用されていれば、多数の追加のレベルを付与する。レベルを持たないスキルをサポートできない。
ウートレッドの予兆
レベルを獲得するスキルをサポートし、サポートされたスキルに他のサポートが2個だけ使用されていれば、多数の追加のレベルを付与する。レベルを持たないスキルをサポートできない。
モーメンタム
プレイヤー自らによって使用されるダメージを与えるスキルをサポートし、スキル使用中に十分な距離を移動していれば、ダメージを上昇させる。テレポートは移動した距離にカウントされない。
セカンドウィンド I
クールダウンを持つスキルをサポートし、追加のクールダウン使用回数を与える。メタスキル、即時スキルまたはトリガーされるスキルはサポートできないし、ミニオンのスキルは変更できない。
セカンドウィンド II
クールダウンを持つスキルをサポートし、追加のクールダウン使用回数を与える。メタスキル、即時スキルまたはトリガーされるスキルはサポートできないし、ミニオンのスキルは変更できない。
セカンドウィンド III
クールダウンを持つスキルをサポートし、追加のクールダウン使用回数を与え、クールダウンを消費した時にライフを回復するようにする。メタスキル、即時スキルまたはトリガースキルはサポートできないし、ミニオンのスキルは変更できない。
エオニルの雷
[DNT] Supports any Skill which can deal Damage. Lightning Damage from Supported Skills can inflict Electrocute, but Supported Skills cannot inflict Shock. Enemies slain while Electrocuted by Supported Skills explode, dealing a percentage of their maximum Life as Lightning damage.
スウィフトアフリクション I
ダメージを与えるスキルをサポートし、状態異常以外の継続ダメージを上昇させるが、持続時間を短くする。
スウィフトアフリクション II
ダメージを与えるスキルをサポートし、状態異常以外の継続ダメージを上昇させるが、持続時間を短くする。
スウィフトアフリクション III
ダメージを与えるスキルをサポートし、持続時間が1秒以下の効果の状態異常以外の継続ダメージを上昇させる。
ロングショット II
アタックをサポートし、遠くから上昇したダメージを与えるようにする。
クールダウン解消 I
クールダウンを持つスキルをサポートし、クールダウン解消レートを速くする。ミニオンのスキルを変更できない。
クールダウン解消 II
クールダウンを持つスキルをサポートし、クールダウン解消レートを速くする。ミニオンのスキルを変更できない。
効果範囲拡大 I
効果範囲を持つスキルをサポートし、その効果範囲をより広くする。
効果範囲拡大 II
効果範囲を持つスキルをサポートし、その効果範囲をより広くする。
効果範囲集中
効果範囲を持つスキルをサポートし、そのスキルの効果範囲を狭くするが、与えるダメージを上げる。
[DNT] Companion Bear
獣monster no drops or experience [1]
ignore actor scale from stats [1]
| Spectre | Y |
|---|---|
| Tags | beast, Claw_onhit_audio, mammal_beast, medium_movement, not_dex, not_int, red_blood |
ライフ
100%
+60%
耐性
Damage
100%
命中力
100%
クリティカルヒット Chance
5%
+30%
Attack Distance
5 ~ 14
アタックタイム
1 Second
Damage Spread
±20%
経験値
100%
Model Size
70%
Type
BearCompanionSummoned
Metadata
CompanionBearSummoned
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
7,757
3,861
708
Damage
233
スペルダメージ
233
命中力
2,502
アタックタイム
1
経験値
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
6,756
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
CompanionBearMaul
Attack, Melee, MeleeSingleTarget, AttackInPlace
[DNT] Maul
Base Damage: 186—280
クリティカルヒット率: 10%
アタックタイム: 1 秒
[DNT] Bear Swipe
melee conditional step distance [5]
use scaled contact offset [1]
CompanionBearSlam
Area, Attack, Slam, Melee, Cooldown, AttackInPlace
[DNT] Bear Slam
Base Damage: 186—280
クリティカルヒット率: 10%
アタックタイム: 1 秒
クールダウン時間: 5 秒
[DNT] Bear Slam
active skill base area of effect radius [30]
cast time overrides attack duration [1]
is area damage [1]
CompanionBearWarcry
Area, Warcry, Cooldown, Duration, Buff, Nova, AttackInPlace
[DNT] Bear Shout
クールダウン時間: 12 秒
[DNT] Loud Bear
このウォークライスキルにより挑発させられた敵は威嚇される
active skill base area of effect radius [50]
base deal no damage [1]
bear companion intimidate on hit with warcry for ms [8000]
is warcry [1]
override warcry effects [1]
Object Type
version 2
extends "Metadata/Monsters/PlayerFollowingMinionBase"
Stats
{
no_blood_on_death = 1
set_base_cannot_be_damaged = 1
set_cannot_be_chained_from = 1
set_base_maximum_life_is_one = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
set_cannot_be_splashed_from = 1
immune_to_auras_from_other_teams = 1
hide_buff_visuals = 1
hide_mini_life_bar = 1
untargetable_by_monster_ai = 1
override_turn_duration_ms = 600
has_quadruped_head_control = 1
quadruped_head_turn_duration_ms = 200
}
Animated
{
on_event_stand_up = { ChangeStance( Standing ); }
on_event_drop_down = { ChangeStance( default ); }
}
StateMachine {}
Actor
{
blend_once_animations_by_default = true
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/CompanionBear/CompanionBearSummoned"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "[DNT] Companion Bear",
life = 1,
damage = 1,
damageSpread = 0.2,
attackTime = 1,
attackRange = 14,
accuracy = 1,
skillList = {
"CompanionBearMaul",
"CompanionBearSlam",
"CompanionBearWarcry",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearMaul"] = {
name = "[DNT] Maul",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[DNT] Bear Swipe",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.066,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_conditional_step_distance",
"use_scaled_contact_offset",
},
levels = {
[1] = {5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {5, levelRequirement = 3.452, statInterpolation = {}, cost = { }, },
[3] = {5, levelRequirement = 6.767, statInterpolation = {}, cost = { }, },
[4] = {5, levelRequirement = 10.308, statInterpolation = {}, cost = { }, },
[5] = {5, levelRequirement = 14.075, statInterpolation = {}, cost = { }, },
[6] = {5, levelRequirement = 18.068, statInterpolation = {}, cost = { }, },
[7] = {5, levelRequirement = 22.287, statInterpolation = {}, cost = { }, },
[8] = {5, levelRequirement = 26.732, statInterpolation = {}, cost = { }, },
[9] = {5, levelRequirement = 31.403, statInterpolation = {}, cost = { }, },
[10] = {5, levelRequirement = 36.3, statInterpolation = {}, cost = { }, },
[11] = {5, levelRequirement = 41.423, statInterpolation = {}, cost = { }, },
[12] = {5, levelRequirement = 46.772, statInterpolation = {}, cost = { }, },
[13] = {5, levelRequirement = 52.347, statInterpolation = {}, cost = { }, },
[14] = {5, levelRequirement = 58.148, statInterpolation = {}, cost = { }, },
[15] = {5, levelRequirement = 64.175, statInterpolation = {}, cost = { }, },
[16] = {5, levelRequirement = 70.428, statInterpolation = {}, cost = { }, },
[17] = {5, levelRequirement = 76.907, statInterpolation = {}, cost = { }, },
[18] = {5, levelRequirement = 83.612, statInterpolation = {}, cost = { }, },
[19] = {5, levelRequirement = 90.543, statInterpolation = {}, cost = { }, },
[20] = {5, levelRequirement = 97.7, statInterpolation = {}, cost = { }, },
[21] = {5, levelRequirement = 105.083, statInterpolation = {}, cost = { }, },
[22] = {5, levelRequirement = 112.692, statInterpolation = {}, cost = { }, },
[23] = {5, levelRequirement = 120.527, statInterpolation = {}, cost = { }, },
[24] = {5, levelRequirement = 128.588, statInterpolation = {}, cost = { }, },
[25] = {5, levelRequirement = 136.875, statInterpolation = {}, cost = { }, },
[26] = {5, levelRequirement = 145.388, statInterpolation = {}, cost = { }, },
[27] = {5, levelRequirement = 154.127, statInterpolation = {}, cost = { }, },
[28] = {5, levelRequirement = 163.092, statInterpolation = {}, cost = { }, },
[29] = {5, levelRequirement = 172.283, statInterpolation = {}, cost = { }, },
[30] = {5, levelRequirement = 181.7, statInterpolation = {}, cost = { }, },
[31] = {5, levelRequirement = 191.343, statInterpolation = {}, cost = { }, },
[32] = {5, levelRequirement = 201.212, statInterpolation = {}, cost = { }, },
[33] = {5, levelRequirement = 211.307, statInterpolation = {}, cost = { }, },
[34] = {5, levelRequirement = 221.628, statInterpolation = {}, cost = { }, },
[35] = {5, levelRequirement = 232.175, statInterpolation = {}, cost = { }, },
[36] = {5, levelRequirement = 242.948, statInterpolation = {}, cost = { }, },
[37] = {5, levelRequirement = 253.947, statInterpolation = {}, cost = { }, },
[38] = {5, levelRequirement = 265.172, statInterpolation = {}, cost = { }, },
[39] = {5, levelRequirement = 276.623, statInterpolation = {}, cost = { }, },
[40] = {5, levelRequirement = 288.3, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearSlam"] = {
name = "[DNT] Bear Slam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[DNT] Bear Slam",
skillTypes = {
[SkillType.Area] = true,
[SkillType.Attack] = true,
[SkillType.Slam] = true,
[SkillType.Melee] = true,
[SkillType.Cooldown] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.866,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_area_of_effect_radius",
"bear_skills_additional_base_attack_time_when_performing_from_standing_stance",
"is_area_damage",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {30, -500, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {30, -500, baseMultiplier = 1.1, levelRequirement = 3, statInterpolation = {}, cost = { }, },
[3] = {30, -500, baseMultiplier = 1.21, levelRequirement = 5, statInterpolation = {}, cost = { }, },
[4] = {30, -500, baseMultiplier = 1.32, levelRequirement = 7, statInterpolation = {}, cost = { }, },
[5] = {30, -500, baseMultiplier = 1.42, levelRequirement = 9, statInterpolation = {}, cost = { }, },
[6] = {30, -500, baseMultiplier = 1.53, levelRequirement = 11, statInterpolation = {}, cost = { }, },
[7] = {30, -500, baseMultiplier = 1.64, levelRequirement = 13, statInterpolation = {}, cost = { }, },
[8] = {30, -500, baseMultiplier = 1.74, levelRequirement = 15, statInterpolation = {}, cost = { }, },
[9] = {30, -500, baseMultiplier = 1.82, levelRequirement = 17, statInterpolation = {}, cost = { }, },
[10] = {30, -500, baseMultiplier = 1.91, levelRequirement = 19, statInterpolation = {}, cost = { }, },
[11] = {30, -500, baseMultiplier = 2.01, levelRequirement = 21, statInterpolation = {}, cost = { }, },
[12] = {30, -500, baseMultiplier = 2.11, levelRequirement = 23, statInterpolation = {}, cost = { }, },
[13] = {30, -500, baseMultiplier = 2.22, levelRequirement = 25, statInterpolation = {}, cost = { }, },
[14] = {30, -500, baseMultiplier = 2.33, levelRequirement = 27, statInterpolation = {}, cost = { }, },
[15] = {30, -500, baseMultiplier = 2.44, levelRequirement = 29, statInterpolation = {}, cost = { }, },
[16] = {30, -500, baseMultiplier = 2.57, levelRequirement = 31, statInterpolation = {}, cost = { }, },
[17] = {30, -500, baseMultiplier = 2.69, levelRequirement = 33, statInterpolation = {}, cost = { }, },
[18] = {30, -500, baseMultiplier = 2.83, levelRequirement = 35, statInterpolation = {}, cost = { }, },
[19] = {30, -500, baseMultiplier = 2.97, levelRequirement = 37, statInterpolation = {}, cost = { }, },
[20] = {30, -500, baseMultiplier = 3.12, levelRequirement = 39, statInterpolation = {}, cost = { }, },
[21] = {30, -500, baseMultiplier = 3.27, levelRequirement = 41, statInterpolation = {}, cost = { }, },
[22] = {30, -500, baseMultiplier = 3.44, levelRequirement = 43, statInterpolation = {}, cost = { }, },
[23] = {30, -500, baseMultiplier = 3.61, levelRequirement = 45, statInterpolation = {}, cost = { }, },
[24] = {30, -500, baseMultiplier = 3.79, levelRequirement = 47, statInterpolation = {}, cost = { }, },
[25] = {30, -500, baseMultiplier = 3.98, levelRequirement = 49, statInterpolation = {}, cost = { }, },
[26] = {30, -500, baseMultiplier = 4.18, levelRequirement = 51, statInterpolation = {}, cost = { }, },
[27] = {30, -500, baseMultiplier = 4.39, levelRequirement = 53, statInterpolation = {}, cost = { }, },
[28] = {30, -500, baseMultiplier = 4.61, levelRequirement = 55, statInterpolation = {}, cost = { }, },
[29] = {30, -500, baseMultiplier = 4.84, levelRequirement = 57, statInterpolation = {}, cost = { }, },
[30] = {30, -500, baseMultiplier = 5.08, levelRequirement = 59, statInterpolation = {}, cost = { }, },
[31] = {30, -500, baseMultiplier = 5.33, levelRequirement = 61, statInterpolation = {}, cost = { }, },
[32] = {30, -500, baseMultiplier = 5.6, levelRequirement = 63, statInterpolation = {}, cost = { }, },
[33] = {30, -500, baseMultiplier = 5.88, levelRequirement = 65, statInterpolation = {}, cost = { }, },
[34] = {30, -500, baseMultiplier = 6.18, levelRequirement = 67, statInterpolation = {}, cost = { }, },
[35] = {30, -500, baseMultiplier = 6.48, levelRequirement = 69, statInterpolation = {}, cost = { }, },
[36] = {30, -500, baseMultiplier = 6.81, levelRequirement = 71, statInterpolation = {}, cost = { }, },
[37] = {30, -500, baseMultiplier = 7.15, levelRequirement = 73, statInterpolation = {}, cost = { }, },
[38] = {30, -500, baseMultiplier = 7.51, levelRequirement = 75, statInterpolation = {}, cost = { }, },
[39] = {30, -500, baseMultiplier = 7.88, levelRequirement = 77, statInterpolation = {}, cost = { }, },
[40] = {30, -500, baseMultiplier = 8.28, levelRequirement = 79, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CompanionBearWarcry"] = {
name = "[DNT] Bear Shout",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "[DNT] Loud Bear",
skillTypes = {
[SkillType.Area] = true,
[SkillType.Warcry] = true,
[SkillType.Cooldown] = true,
[SkillType.Duration] = true,
[SkillType.Buff] = true,
[SkillType.Nova] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.333,
baseFlags = {
area = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_area_of_effect_radius",
"bear_companion_intimidate_on_hit_with_warcry_for_ms",
"base_deal_no_damage",
"enemies_taunted_by_your_warcies_are_intimidated",
"is_warcry",
"override_warcry_effects",
},
levels = {
[1] = {50, 8000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
[2] = {50, 8000, levelRequirement = 3, statInterpolation = {}, cost = { }, },
[3] = {50, 8000, levelRequirement = 5, statInterpolation = {}, cost = { }, },
[4] = {50, 8000, levelRequirement = 7, statInterpolation = {}, cost = { }, },
[5] = {50, 8000, levelRequirement = 9, statInterpolation = {}, cost = { }, },
[6] = {50, 8000, levelRequirement = 11, statInterpolation = {}, cost = { }, },
[7] = {50, 8000, levelRequirement = 13, statInterpolation = {}, cost = { }, },
[8] = {50, 8000, levelRequirement = 15, statInterpolation = {}, cost = { }, },
[9] = {50, 8000, levelRequirement = 17, statInterpolation = {}, cost = { }, },
[10] = {50, 8000, levelRequirement = 19, statInterpolation = {}, cost = { }, },
[11] = {50, 8000, levelRequirement = 21, statInterpolation = {}, cost = { }, },
[12] = {50, 8000, levelRequirement = 23, statInterpolation = {}, cost = { }, },
[13] = {50, 8000, levelRequirement = 25, statInterpolation = {}, cost = { }, },
[14] = {50, 8000, levelRequirement = 27, statInterpolation = {}, cost = { }, },
[15] = {50, 8000, levelRequirement = 29, statInterpolation = {}, cost = { }, },
[16] = {50, 8000, levelRequirement = 31, statInterpolation = {}, cost = { }, },
[17] = {50, 8000, levelRequirement = 33, statInterpolation = {}, cost = { }, },
[18] = {50, 8000, levelRequirement = 35, statInterpolation = {}, cost = { }, },
[19] = {50, 8000, levelRequirement = 37, statInterpolation = {}, cost = { }, },
[20] = {50, 8000, levelRequirement = 39, statInterpolation = {}, cost = { }, },
[21] = {50, 8000, levelRequirement = 41, statInterpolation = {}, cost = { }, },
[22] = {50, 8000, levelRequirement = 43, statInterpolation = {}, cost = { }, },
[23] = {50, 8000, levelRequirement = 45, statInterpolation = {}, cost = { }, },
[24] = {50, 8000, levelRequirement = 47, statInterpolation = {}, cost = { }, },
[25] = {50, 8000, levelRequirement = 49, statInterpolation = {}, cost = { }, },
[26] = {50, 8000, levelRequirement = 51, statInterpolation = {}, cost = { }, },
[27] = {50, 8000, levelRequirement = 53, statInterpolation = {}, cost = { }, },
[28] = {50, 8000, levelRequirement = 55, statInterpolation = {}, cost = { }, },
[29] = {50, 8000, levelRequirement = 57, statInterpolation = {}, cost = { }, },
[30] = {50, 8000, levelRequirement = 59, statInterpolation = {}, cost = { }, },
[31] = {50, 8000, levelRequirement = 61, statInterpolation = {}, cost = { }, },
[32] = {50, 8000, levelRequirement = 63, statInterpolation = {}, cost = { }, },
[33] = {50, 8000, levelRequirement = 65, statInterpolation = {}, cost = { }, },
[34] = {50, 8000, levelRequirement = 67, statInterpolation = {}, cost = { }, },
[35] = {50, 8000, levelRequirement = 69, statInterpolation = {}, cost = { }, },
[36] = {50, 8000, levelRequirement = 71, statInterpolation = {}, cost = { }, },
[37] = {50, 8000, levelRequirement = 73, statInterpolation = {}, cost = { }, },
[38] = {50, 8000, levelRequirement = 75, statInterpolation = {}, cost = { }, },
[39] = {50, 8000, levelRequirement = 77, statInterpolation = {}, cost = { }, },
[40] = {50, 8000, levelRequirement = 79, statInterpolation = {}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | Monster (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
ignore actor scale from stats [1]
| Family | MonsterIgnoreActorScaleFromStats |
|---|---|
| Domains | Monster (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.