Item mods /6
NameLevelPre/SufDescriptionWeight
of the Watchman32Suffix4% additional Physical Damage Reduction Physicalstr_shield 1
default 0
of the Custodian41Suffix5% additional Physical Damage Reduction Physicalstr_shield 1
default 0
of the Sentry53Suffix6% additional Physical Damage Reduction Physicalstr_shield 1
default 0
of the Protector66Suffix7% additional Physical Damage Reduction Physicalstr_shield 1
default 0
of the Conservator77Suffix8% additional Physical Damage Reduction Physicalstr_shield 1
default 0
1Corrupted(3—5)% additional Physical Damage Reduction Physicalbody_armour 1
default 0
Monsters mods /3
NameLevelPre/SufDescriptionWeight
Plated1Unique30% additional Physical Damage Reduction Physicalnot_str 0
ward_armour 0
default 1
Wereclaw Talisman1Talisman10% additional Physical Damage Reduction
Gain 35% of Physical Damage as Extra Cold Damage
Damage Physical Elemental Cold
1Unique20% additional Physical Damage Reduction Physical
Map mods /10
NameLevelPre/SufDescriptionWeight
Armoured1Unique+20% Monster Physical Damage Reduction
10% increased Quantity of Items found in this Area
Physical
secret_area 1
default 0
Armoured69Unique+30% Monster Physical Damage Reduction
Found Items have (1—3)% chance to drop Corrupted in Area
Area contains 1 additional pack of Corrupted Vaal Monsters
10% increased Quantity of Items found in this Area
Physical
secret_area 1
default 0
Armoured1Unique+20% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Physical
low_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Armoured1Unique+10% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Physical
top_tier_map 0
expedition_logbook 1
default 0
Armoured68Unique+20% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Physical
top_tier_map 0
expedition_logbook 1
default 0
Armoured1Unique+30% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Physical
mid_tier_map 1
expedition_logbook 0
primordial_map 0
default 0
Armoured73Unique+30% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Physical
top_tier_map 0
expedition_logbook 1
default 0
Armoured1Unique+40% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Physical
top_tier_map 1
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
Armoured1Unique+40% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
Physical
top_tier_map 0
maven_map 1
primordial_map 1
default 0
Armoured78Unique+40% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Physical
top_tier_map 0
expedition_logbook 1
default 0
Delve Area mods /3
NameLevelPre/SufDescriptionWeight
1DelveArea+20% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Physical
default 1
52DelveArea+30% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Physical
default 1
173DelveArea+40% Monster Physical Damage Reduction
13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
5% increased Pack size
Physical
default 1
Heist Area mods /5
NameLevelPre/SufDescriptionWeight
Armoured1Prefix+10% Monster Physical Damage Reduction
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Physical
default 1
Armoured46Prefix+15% Monster Physical Damage Reduction
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Physical
default 1
Armoured68Prefix+20% Monster Physical Damage Reduction
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Physical
default 1
Armoured73Prefix+30% Monster Physical Damage Reduction
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Physical
default 1
Armoured78Prefix+40% Monster Physical Damage Reduction
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
map item drop quantity +% [13]
map item drop rarity +% [8]
Physical
default 1
Misc mods /5
NameLevelDomainPre/SufDescriptionWeight
1FlaskUnique(40—50)% additional Physical Damage Reduction during Effect Physical
of Confidence1JewelSuffixMinions have (6—16)% additional Physical Damage Reduction Physical Minionstrjewel 1
default 0
of Confidence1JewelSuffixSmall Passive Skills in Radius also grant Minions have (1—2)% additional Physical Damage Reduction Physical Minionstr_radius_jewel 1
default 0
1MapDeviceUnique10% more Monster Life
% increased Monster Damage
10% improved Rewards
Monsters gain 4% additional Physical Damage Reduction each time they are Revived
Monsters gain 4% additional Resistances each time they are Revived
Monsters gain 10% increased Maximum Life each time they are Revived
map fragment level + [4]
Life Damage
1AbyssUniqueMinions have (3—12)% additional Physical Damage Reduction Physical Minionheart_unique_jewel_suffix 1
default 0
Unique /2
Has (1—3) Charm Slot
+(100—140) to Armour
+(20—30) to Strength
(10—20) Life Regeneration per second
Defend with 200% of Armour
Maximum Physical Damage Reduction is 50%
+(60—80) to maximum Life
15% additional Physical Damage Reduction
Ascendancy Passive /15
Ascendancy: Warbringer
Character: Warrior
Grants Skill: Encase in Jade
Gain a stack of Jade every second
additional physical damage reduction % per jade [1]
max jade stacks [10]
Ascendancy: Smith of Kitava
Character: Warrior
Body Armour grants +75% to Fire Resistance
base physical damage reduction rating no display [200]
Ascendancy: Smith of Kitava
Character: Warrior
Body Armour grants 60% increased Glory generation
base physical damage reduction rating no display [200]
Ascendancy: Smith of Kitava
Character: Warrior
Body Armour grants 100% increased Thorns damage
base physical damage reduction rating no display [200]
Ascendancy: Smith of Kitava
Character: Warrior
Body Armour grants 20% increased Strength
base physical damage reduction rating no display [200]
Ascendancy: Smith of Kitava
Character: Warrior
Body Armour grants 15% increased maximum Life
base physical damage reduction rating no display [200]
Ascendancy: Smith of Kitava
Character: Warrior
Body Armour grants 30% increased Spirit
base physical damage reduction rating no display [200]
Ascendancy: Smith of Kitava
Character: Warrior
Body Armour grants regenerate 3% of maximum Life per second
base physical damage reduction rating no display [200]
Ascendancy: Smith of Kitava
Character: Warrior
Body Armour grants +50% of Armour also applies to Elemental Damage
base physical damage reduction rating no display [200]
Ascendancy: Smith of Kitava
Character: Warrior
Body Armour grants 25% of Physical Damage from Hits taken as Fire Damage
base physical damage reduction rating no display [200]
Ascendancy: Smith of Kitava
Character: Warrior
Body Armour grants Hits against you have 100% reduced Critical Damage Bonus
base physical damage reduction rating no display [200]
Ascendancy: Smith of Kitava
Character: Warrior
Body Armour grants +100% of Armour also applies to Chaos Damage
base physical damage reduction rating no display [200]
Ascendancy: Smith of Kitava
Character: Warrior
Body Armour grants Unaffected by Damaging Ailments
base physical damage reduction rating no display [200]
Character: Sorceress
60% of your current Energy Shield is added to your Armour for
determining your Physical Damage Reduction from Armour
Ascendancy: Invoker
Character: Monk
Physical Damage Reduction from Armour is based on your combined Armour and Evasion Rating
Timeless Jewel Passive /1
Martyr's Might
Templar Notable
5% additional Physical Damage Reduction while you have at least 150 Devotion
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