Skill Gem /10
Activate to summon Reviving Skeletal Clerics that heal other minions and revive fallen Skeletons.
While active, causes you to periodically gain Ghost Shrouds. If you are Hit while you have a Ghost Shroud, it is immediately consumed to recover Energy Shield based on your Evasion.
[DNT-UNUSED] Hunt em down
Shapeshift into a Wyvern and devour a Corpse or Cullable enemy, and additional nearby Corpses. For each enemy or corpse devoured, you regenerate life and gain a Power Charge. If the target is far enough away, you will leap to them and damage nearby enemies where you land. Targeting nearby enemies or corpses will not perform a leap or a Slam.
Create an area of Toxic Bloom on the ground around you. While in the Bloom, you have increased Skill costs, Regenerate Life, and your Projectile Attacks attach a Toxic Pustule, which can be Poisoned. Pustules will Detonate after a duration or when enough Poison has been applied, dealing more damage based on the stored Poison damage and applying Poison in an area around it.
While active, you constantly regenerate Rage.
Build Glory by gaining Rage while already at maximum Rage. When you have maximum Glory, roar to the heavens to bring them down upon your enemies. For the duration of the Skill, meteors rain down around you and you Gain Fire damage and Rage regeneration. This Skill's effects are suppressed if you leave Bear form, but will resume if you return to Bear form before the duration expires.
Skill Gem Quality /2
Regenerate (0—0.5) Rage per second
(0—2.5)% increased Life Regeneration rate per Intelligence Mote(0—2.5)% increased Mana Regeneration rate per Intelligence Mote
Support Gem /11
Supports Spells you cast yourself, tracking the mana you spend to cast them. Spending enough mana grants a burst of Mana Regeneration and Cast Speed.
Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
Supports Offering Skills. Supported Skills Sacrifice a portion of your life on use. While Offering spikes from Supported Skills persist, you are periodically granted a Power Charge. When spikes from Supported Skills die, Regenerate a percentage of your maximum Life and Mana per second based on the duration the Offering persisted.
Supports Skills which can Damage Enemies. Enemies affected by Damage over time from Supported Skills which was not caused by a Damaging Ailment have reduced Life regeneration rate. Only the strongest instance of this Debuff will apply. Does not Support Skills used by Minions.
Item mods /40
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| of the Newt | 1 | Suffix | (1—2) Life Regeneration per second Life | body_armour 1 helmet 1 boots 1 belt 1 amulet 1 ring 1 default 0 |
| of the Lizard | 5 | Suffix | (2.1—3) Life Regeneration per second Life | body_armour 1 helmet 1 boots 1 belt 1 amulet 1 ring 1 default 0 |
| of the Flatworm | 11 | Suffix | (3.1—4) Life Regeneration per second Life | body_armour 1 helmet 1 boots 1 belt 1 amulet 1 ring 1 default 0 |
| of the Starfish | 17 | Suffix | (4.1—6) Life Regeneration per second Life | body_armour 1 helmet 1 boots 1 belt 1 amulet 1 ring 1 default 0 |
| of the Hydra | 26 | Suffix | (6.1—9) Life Regeneration per second Life | body_armour 1 helmet 1 boots 1 belt 1 amulet 1 ring 1 default 0 |
| of the Troll | 35 | Suffix | (9.1—13) Life Regeneration per second Life | body_armour 1 helmet 1 boots 1 belt 1 amulet 1 ring 1 default 0 |
| of Convalescence | 47 | Suffix | (13.1—18) Life Regeneration per second Life | body_armour 1 helmet 1 boots 1 belt 1 amulet 1 ring 1 default 0 |
| of Recuperation | 58 | Suffix | (18.1—23) Life Regeneration per second Life | body_armour 1 helmet 1 boots 1 belt 1 amulet 1 default 0 |
| of Resurgence | 68 | Suffix | (23.1—29) Life Regeneration per second Life | body_armour 1 belt 1 amulet 1 default 0 |
| of Immortality | 75 | Suffix | (29.1—33) Life Regeneration per second Life | body_armour 1 amulet 1 default 0 |
| of the Phoenix | 81 | Suffix | (33.1—36) Life Regeneration per second Life | body_armour 1 default 0 |
| of the Newt | 1 | Suffix | Allies in your Presence Regenerate (1—2) Life per second Life | sceptre 1 default 0 |
| of the Lizard | 5 | Suffix | Allies in your Presence Regenerate (2.1—3) Life per second Life | sceptre 1 default 0 |
| of the Flatworm | 11 | Suffix | Allies in your Presence Regenerate (3.1—4) Life per second Life | sceptre 1 default 0 |
| of the Starfish | 17 | Suffix | Allies in your Presence Regenerate (4.1—6) Life per second Life | sceptre 1 default 0 |
| of the Hydra | 26 | Suffix | Allies in your Presence Regenerate (6.1—9) Life per second Life | sceptre 1 default 0 |
| of the Troll | 35 | Suffix | Allies in your Presence Regenerate (9.1—13) Life per second Life | sceptre 1 default 0 |
| of Convalescence | 47 | Suffix | Allies in your Presence Regenerate (13.1—18) Life per second Life | sceptre 1 default 0 |
| of Recuperation | 58 | Suffix | Allies in your Presence Regenerate (18.1—23) Life per second Life | sceptre 1 default 0 |
| of Resurgence | 68 | Suffix | Allies in your Presence Regenerate (23.1—29) Life per second Life | sceptre 1 default 0 |
| of Immortality | 75 | Suffix | Allies in your Presence Regenerate (29.1—33) Life per second Life | sceptre 1 default 0 |
| of Excitement | 1 | Suffix | (10—19)% increased Mana Regeneration Rate Mana | ring 1 amulet 1 focus 1 sceptre 1 wand 1 trap 1 genesis_tree_caster 1 default 0 |
| of Joy | 18 | Suffix | (20—29)% increased Mana Regeneration Rate Mana | ring 1 amulet 1 focus 1 sceptre 1 wand 1 trap 1 genesis_tree_caster 1 default 0 |
| of Elation | 29 | Suffix | (30—39)% increased Mana Regeneration Rate Mana | ring 1 amulet 1 focus 1 sceptre 1 wand 1 trap 1 genesis_tree_caster 1 default 0 |
| of Bliss | 42 | Suffix | (40—49)% increased Mana Regeneration Rate Mana | ring 1 amulet 1 focus 1 sceptre 1 wand 1 trap 1 genesis_tree_caster 1 default 0 |
| of Euphoria | 55 | Suffix | (50—59)% increased Mana Regeneration Rate Mana | ring 1 amulet 1 focus 1 sceptre 1 wand 1 trap 1 genesis_tree_caster 1 default 0 |
| of Nirvana | 79 | Suffix | (60—69)% increased Mana Regeneration Rate Mana | ring 1 amulet 1 focus 1 sceptre 1 wand 1 trap 1 genesis_tree_caster 1 default 0 |
| of Excitement | 1 | Suffix | (15—29)% increased Mana Regeneration Rate Mana | staff 1 default 0 |
| of Joy | 18 | Suffix | (30—44)% increased Mana Regeneration Rate Mana | staff 1 default 0 |
| of Elation | 29 | Suffix | (45—59)% increased Mana Regeneration Rate Mana | staff 1 default 0 |
| of Bliss | 42 | Suffix | (60—74)% increased Mana Regeneration Rate Mana | staff 1 default 0 |
| of Euphoria | 55 | Suffix | (75—89)% increased Mana Regeneration Rate Mana | staff 1 default 0 |
| of Nirvana | 79 | Suffix | (90—104)% increased Mana Regeneration Rate Mana | staff 1 default 0 |
| of Warmth | 8 | Suffix | (8—12)% increased Mana Regeneration Rate 5% increased Light Radius Mana | wand 1 staff 1 sceptre 1 ring 1 default 0 |
| of Kindling | 15 | Suffix | (13—17)% increased Mana Regeneration Rate 10% increased Light Radius Mana | wand 1 staff 1 sceptre 1 ring 1 default 0 |
| of the Hearth | 30 | Suffix | (18—22)% increased Mana Regeneration Rate 15% increased Light Radius Mana | wand 1 staff 1 sceptre 1 ring 1 default 0 |
| 1 | Corrupted | (15—25)% increased Life Regeneration rate Life | helmet 1 ring 1 default 0 | |
| 1 | Corrupted | (20—30)% increased Mana Regeneration Rate Mana | helmet 1 ring 1 default 0 | |
| 1 | Unique | (35—50)% increased Life Regeneration rate Life | helmet 1 ring 1 default 0 | |
| 1 | Unique | (35—50)% increased Mana Regeneration Rate Mana | helmet 1 ring 1 default 0 |
Monsters mods /17
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| of the Hydra | 65 | Suffix | Regenerate 2% of maximum Life per second Life | boss 0 default 1 |
| Sanguine | 8 | Unique | Regenerate 0.67% of maximum Life per second Life | default 1 |
| 1 | Unique | Regenerate 1.33% of maximum Life per second Life | ||
| 1 | Unique | Regenerate 10% of maximum Life per second Life | ||
| 1 | Unique | Regenerate 2% of maximum Life per second Life | ||
| 1 | Unique | Regenerate 1% of maximum Life per second while on Low Life Life | ||
| 1 | Unique | Regenerate 1.3% of maximum Life per second while on Low Life Life | ||
| 1 | Unique | Regenerate 1.7% of maximum Energy Shield per second monsters only old bad add % of total maximum life to base maximum energy shield [100] Energy Shield | ||
| 1 | Unique | You cannot Recharge or Regenerate Energy Shield no movement speed [1] | ||
| 1 | Unique | Regenerate 5.33% of maximum Life per second | ||
| 1 | Unique | Life Regeneration is applied to Energy Shield instead Life Energy Shield | ||
| 1 | Unique | Regenerate 1% of maximum Life per second Life | ||
| 1 | Unique | Regenerate 4% of maximum Life per second stance movement speed +% final [-300] Life Speed | ||
| 1 | Unique | Regenerate 5.6% of maximum Mana per second Mana | ||
| 1 | Unique | base life regeneration per minute % while in lava [180] lava buff effect on self +% [-100] Life | ||
| 1 | Unique | 100% increased maximum Life Regenerate 2% of maximum Life per second 50% reduced Visibility to Enemies Life | ||
| 1 | Unique | 50% increased maximum Life Regenerate 1% of maximum Life per second 50% reduced Visibility to Enemies Life |
Map mods /2
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| of Stasis | 1 | Unique | Players cannot Regenerate Life, Mana or Energy Shield 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Life Mana Energy Shield | mid_tier_map 1 top_tier_map 1 expedition_logbook 0 primordial_map 0 default 0 |
| of Stasis | 1 | Unique | Players cannot Regenerate Life, Mana or Energy Shield 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area 6% increased Pack size Life Mana Energy Shield | mid_tier_map 0 top_tier_map 0 expedition_logbook 1 default 0 |
Heist Area mods /1
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| of Stasis | 73 | Suffix | Players cannot Regenerate Life, Mana or Energy Shield map item drop quantity +% [16] map item drop rarity +% [9] heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] Life Mana Energy Shield | default 1 |
Heist Equipment mods /8
| Name | Level | Pre/Suf | Description | Weight |
|---|---|---|---|---|
| of the Newt | 1 | Suffix | Players and their Minions Regenerate (0.8—1.1)% of maximum Life per second Life | heist_equipment_melee 1 default 0 |
| of the Lizard | 45 | Suffix | Players and their Minions Regenerate (1.2—1.4)% of maximum Life per second Life | heist_equipment_melee 1 default 0 |
| of the Flatworm | 75 | Suffix | Players and their Minions Regenerate (1.5—1.7)% of maximum Life per second Life | heist_equipment_melee 1 default 0 |
| of the Starfish | 82 | Suffix | Players and their Minions Regenerate (1.8—2)% of maximum Life per second Life | heist_equipment_melee 1 default 0 |
| of Excitement | 1 | Suffix | Players and their Minions have (21—25)% increased Mana Regeneration Rate Mana | heist_equipment_caster 1 default 0 |
| of Joy | 45 | Suffix | Players and their Minions have (26—30)% increased Mana Regeneration Rate Mana | heist_equipment_caster 1 default 0 |
| of Elation | 75 | Suffix | Players and their Minions have (31—35)% increased Mana Regeneration Rate Mana | heist_equipment_caster 1 default 0 |
| of Bliss | 82 | Suffix | Players and their Minions have (36—40)% increased Mana Regeneration Rate Mana | heist_equipment_caster 1 default 0 |
Misc mods /25
| Name | Level | Domain | Pre/Suf | Description | Weight |
|---|---|---|---|---|---|
| 1 | Strongbox | Suffix | strongbox construct has monsterliferegenerationratepercentage1 [1] | strongbox_robot_rare_guard 1 default 0 | |
| of Regeneration | 1 | Jewel | Suffix | (5—10)% increased Life Regeneration rate Life | strjewel 1 default 0 |
| of Energy | 1 | Jewel | Suffix | (5—15)% increased Mana Regeneration Rate Mana | intjewel 1 default 0 |
| of Regeneration | 1 | Jewel | Suffix | Notable Passive Skills in Radius also grant (3—5)% increased Life Regeneration rate Life | str_radius_jewel 1 default 0 |
| of Energy | 1 | Jewel | Suffix | Small Passive Skills in Radius also grant (1—2)% increased Mana Regeneration Rate Mana | int_radius_jewel 1 default 0 |
| 1 | Jewel | Unique | Regenerate 2% of maximum Life per second Life | ||
| Energetic | 1 | Jewel | Unique | (12—15)% increased Mana Regeneration Rate Mana | not_int 1 default 1 |
| 1 | Jewel | Unique | Summoned Golems Regenerate 2% of their maximum Life per second Life Minion | ||
| 1 | MapDevice | Unique | 10% more Monster Life % increased Monster Damage 10% improved Rewards Monsters gain +20% chance to Avoid being Stunned each time they are Revived Monsters Regenerate 1% of maximum Life per second for each time they have been Revived Monsters gain 10% increased Maximum Life each time they are Revived map fragment level + [2] Life Damage | ||
| 1 | Abyss | Unique | Conquered Small Passive Skills also grant (2—3)% increased Mana Regeneration rate Mana | historic_abyss_jewel_2 1 default 0 | |
| 1 | Abyss | Unique | Conquered Small Passive Skills also grant (2—3)% increased Life Regeneration rate Life | historic_abyss_jewel_2 1 default 0 | |
| 1 | Abyss | Unique | Minions Regenerate (1—3)% of maximum Life per second Life Minion | heart_unique_jewel_prefix 1 default 0 | |
| 1 | Abyss | Unique | (20—30)% increased Mana Regeneration Rate while moving Mana | heart_unique_jewel_prefix 1 default 0 | |
| 1 | Abyss | Unique | Regenerate (1—1.5)% of maximum Life per Second if you've used a Life Flask in the past 10 seconds Life | heart_unique_jewel_prefix 1 default 0 | |
| 1 | Abyss | Unique | (6—12)% increased Life Regeneration rate Life | heart_unique_jewel_suffix 1 default 0 | |
| 1 | Abyss | Unique | (4—8)% increased Mana Regeneration Rate Mana | heart_unique_jewel_suffix 1 default 0 | |
| Lightless | 1 | Abyss | Suffix | Notable Passive Skills in Radius also grant Regenerate (0.03—0.07)% of maximum Life per second Life | int_radius_jewel 1 str_radius_jewel 1 dex_radius_jewel 1 default 0 |
| of Kurgal | 65 | Abyss | Suffix | (40—50)% increased Mana Regeneration Rate while stationary kurgal Mana | boots 1 default 0 kurgal_mod 1 |
| Ulaman's | 65 | Abyss | Prefix | (20—30)% increased Life Regeneration rate during Effect of any Life Flask ulaman | belt 1 default 0 ulaman_mod 1 |
| of Kurgal | 65 | Abyss | Suffix | (30—40)% increased Mana Regeneration Rate kurgal Mana | belt 1 default 0 kurgal_mod 1 |
| 1 | Abyss | Suffix | (68—91)% increased Mana Regeneration Rate Mana | watcher_abyss_suffix 1 default 0 | |
| 1 | Abyss | Suffix | Allies in your Presence Regenerate (29.1—33) Life per second Life Aura | watcher_abyss_suffix 1 default 0 | |
| of Ulaman | 65 | Abyss | Suffix | (40—50)% increased Life Regeneration Rate while moving ulaman Life | boots 1 default 0 ulaman_mod 1 |
| 1 | ExpeditionRelic | Prefix | Every 4 seconds, Runic Monsters Regenerate 15% of maximum Life over one second | expedition_atoll_remnant_logbook 1 expedition_tundra_remnant_logbook 1 default 0 | |
| 0 | IncursionLimb | Unique | (20—30)% increased Mana Regeneration Rate while moving Mana |
Item /43
Crimson Amulet
(2—4) Life Regeneration per second
Azure Amulet
(20—30)% increased Mana Regeneration Rate
Runeforged Ornate Plate
Armour: 273
Base Movement Speed: -0.05
Runic Ward: 236
Requires: Level 70, 121 Str
Regenerate (1.5—2.5)% of maximum Life per second
Runeforged Abyssal Cuirass
Base Movement Speed: -0.05
Runic Ward: 430
Requires: Level 73, 121 Str
Regenerate (1.5—2.5)% of maximum Life per second
Ornate Plate
Armour: 496
Base Movement Speed: -0.05
Requires: Level 70, 121 Str
Regenerate (1.5—2.5)% of maximum Life per second
Abyssal Cuirass
Armour: 496
Base Movement Speed: -0.05
Requires: Level 73, 121 Str
Regenerate (1.5—2.5)% of maximum Life per second
Runemastered Enlightened Robe
Energy Shield: 124
Base Movement Speed: -0.03
Runic Ward: 86
Requires: Level 75, 121 Int
(40—50)% increased Mana Regeneration Rate
Runeforged Enlightened Robe
Base Movement Speed: -0.03
Runic Ward: 430
Requires: Level 68, 121 Int
(40—50)% increased Mana Regeneration Rate
Flowing Raiment
Energy Shield: 153
Base Movement Speed: -0.03
Requires: Level 70, 121 Int
(40—50)% increased Mana Regeneration Rate
Enlightened Robe
Energy Shield: 138
Base Movement Speed: -0.03
Requires: Level 68, 121 Int
(40—50)% increased Mana Regeneration Rate
Runeforged Flowing Raiment
Energy Shield: 76
Base Movement Speed: -0.03
Runic Ward: 236
Requires: Level 70, 121 Int
(30—40)% increased Runic Ward Regeneration Rate
Calm Leg
has incursion limb [1]
(20—30)% increased Mana Regeneration Rate while moving
Runemastered Spiritbone Crown
Armour: 116
Energy Shield: 32
Runic Ward: 113
Requires: Level 65, 50 Str, 50 Int
(25—50)% increased Runic Ward Regeneration Rate
+250 Intelligence Requirement
100% reduced Duration of Curses on you
Runemastered Heavy Belt
Requires: Level 65
Has (1—3) Charm Slot
(20—30)% increased Stun Threshold
(20—40)% increased Runic Ward Regeneration Rate
Runemastered Runic Fork
Requires: Level 65, 114 Int
(30—50)% increased Mana Regeneration Rate
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Helmet: +1 to Level of all Minion Skills
Gloves: (25—29)% increased Critical Damage Bonus
Boots: 30% increased Movement Speed
Ring: (50—59)% increased Mana Regeneration Rate
Amulet: (19—21)% of Damage taken Recouped as Life
Belt: +(254—304) to Stun Threshold
Quiver: (43—50)% increased Damage with Bow Skills
Rebirth Rune
Stack Size: 1 / 10
Requires: Level 15
Martial Weapon: Gain 25 Life per enemy killed
Wand or Staff: 8% increased Energy Shield Recharge Rate
Armour: Regenerate 0.4% of maximum Life per second
Martial Weapon: Regenerate 0.4% of maximum Life per second
Wand or Staff: 8% of Damage taken Recouped as Life
Armour: +20 to maximum Life, +20 to maximum Mana
Inspiration Rune
Stack Size: 1 / 10
Requires: Level 15
Martial Weapon: Gain 20 Mana per enemy killed
Wand or Staff: 25% increased Mana Regeneration Rate
Armour: 15% increased Mana Regeneration Rate
Wand or Staff: 16% increased Mana Cost Efficiency
Armour: +20 to maximum Life, +20 to maximum Mana
Lesser Rebirth Rune
Stack Size: 1 / 10
Martial Weapon: Gain 15 Life per enemy killed
Wand or Staff: 6% increased Energy Shield Recharge Rate
Armour: Regenerate 0.35% of maximum Life per second
Martial Weapon: Regenerate 0.4% of maximum Life per second
Wand or Staff: 8% of Damage taken Recouped as Life
Armour: +20 to maximum Life, +20 to maximum Mana
Lesser Inspiration Rune
Stack Size: 1 / 10
Martial Weapon: Gain 10 Mana per enemy killed
Wand or Staff: 20% increased Mana Regeneration Rate
Armour: 12% increased Mana Regeneration Rate
Wand or Staff: 16% increased Mana Cost Efficiency
Armour: +20 to maximum Life, +20 to maximum Mana
Greater Rebirth Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapon: Gain 35 Life per enemy killed
Wand or Staff: 10% increased Energy Shield Recharge Rate
Armour: Regenerate 0.45% of maximum Life per second
Martial Weapon: Regenerate 0.4% of maximum Life per second
Wand or Staff: 8% of Damage taken Recouped as Life
Armour: +20 to maximum Life, +20 to maximum Mana
Greater Inspiration Rune
Stack Size: 1 / 10
Requires: Level 30
Martial Weapon: Gain 30 Mana per enemy killed
Wand or Staff: 30% increased Mana Regeneration Rate
Armour: 18% increased Mana Regeneration Rate
Wand or Staff: 16% increased Mana Cost Efficiency
Armour: +20 to maximum Life, +20 to maximum Mana
Perfect Rebirth Rune
Stack Size: 1 / 10
Requires: Level 50
Martial Weapon: Gain 45 Life per enemy killed
Wand or Staff: 12% increased Energy Shield Recharge Rate
Armour: Regenerate 0.5% of maximum Life per second
Martial Weapon: Regenerate 0.4% of maximum Life per second
Wand or Staff: 8% of Damage taken Recouped as Life
Armour: +20 to maximum Life, +20 to maximum Mana
Perfect Inspiration Rune
Stack Size: 1 / 10
Requires: Level 50
Martial Weapon: Gain 40 Mana per enemy killed
Wand or Staff: 35% increased Mana Regeneration Rate
Armour: 21% increased Mana Regeneration Rate
Wand or Staff: 16% increased Mana Cost Efficiency
Armour: +20 to maximum Life, +20 to maximum Mana
Tecrod's Gaze
Limited to: 1 Ancient Augment
Requires: Level 60
Body Armours: Regenerate 1.5% of maximum Life per second
Kurgal's Gaze
Limited to: 1 Ancient Augment
Requires: Level 60
Helmets: Increases and Reductions to Life Regeneration Rate also apply to Mana Regeneration Rate
Emergent Possibility
Limited to: 1 Ancient Augment
Requires: Level 60
Emergent Protection
Limited to: 1 Ancient Augment
Requires: Level 60
Boots: When you stop Sprinting, gain Guard equal to 4% of maximum Life per second spent Sprinting, up to a maximum of 20%, for 4 seconds
Gloves: Regenerate 0.5% of maximum Life per second
Carved Tenacity
Stack Size: 1 / 10
 
Ruby Suffix: (5—10)% increased Life Regeneration rate
Sapphire Suffix: Recover (1—2)% of maximum Mana on Kill
Emerald Suffix: Recover (1—2)% of maximum Life on Kill
Stack Size: 1 / 10
 
Ruby Suffix: Notable Passive Skills in Radius also grant (3—5)% increased Life Regeneration rate
Sapphire Suffix: Notable Passive Skills in Radius also grant Recover 1% of maximum Mana on Kill
Emerald Suffix: Notable Passive Skills in Radius also grant Recover 1% of maximum Life on Kill
Venom Draught of Clarity
Right-click to drink the Venom Draught.
Grants 25% increased Mana Regeneration Rate
[DNT-UNUSED] Vaal Blood Priestess Boss Drop
[DNT-UNUSED] Fill Me In
[DNT-UNUSED] Grants Regenerate 25 Life per second
Stack Size: 1 / 10
Removes a random modifier and augments a Rare item with a new guaranteed modifier
Ring: +(37—49) to maximum Runic Ward
Amulet: (6—10)% increased maximum Runic Ward
Belt: (15—20)% increased Runic Ward Regeneration Rate
Lesser Charging Rune
Stack Size: 1 / 10
Armour: 8% increased Runic Ward Regeneration Rate
Armour: Regenerate 10 Runic Ward per second
Charging Rune
Stack Size: 1 / 10
Requires: Level 15
Armour: 12% increased Runic Ward Regeneration Rate
Armour: Regenerate 15 Runic Ward per second
Greater Charging Rune
Stack Size: 1 / 10
Requires: Level 30
Armour: 16% increased Runic Ward Regeneration Rate
Armour: Regenerate 20 Runic Ward per second
Perfect Charging Rune
Stack Size: 1 / 10
Requires: Level 50
Armour: 20% increased Runic Ward Regeneration Rate
Armour: Regenerate 25 Runic Ward per second
Warding Rune of Obsession
Stack Size: 1 / 10
Limited to: 1
Requires: Level 45
Warding Rune of Equinox
Stack Size: 1 / 10
Limited to: 1
Requires: Level 45
Caster Weapon: 40% less Mana Regeneration Rate, Mana Recovery from Regeneration is also applied to Runic Ward
Legacy of Erian's Cobble
Limited to: 1 Aldur's Legacy
Requires: Level 65
Helmets: +30 to Accuracy Rating, +10 to maximum Life, +10 to maximum Mana, 10% increased Rarity of Items found, 10% increased Critical Hit Chance, +5 to all Attributes, +5% to all Elemental Resistances, 3 Life Regeneration per second
Legacy of Oaksworn
Limited to: 1 Aldur's Legacy
Requires: Level 65
Shields: 50% increased Life Regeneration rate
Shields: 50 Life Regeneration per second
Unique /69
Requires: Level 1
50% reduced Evasion Rating
+(40—60) to maximum Life
(3—5) Life Regeneration per second
Requires: Level 1
+(20—30) to Evasion Rating
25% reduced maximum Mana
+(10—20)% to Cold Resistance
+(13—19)% to Chaos Resistance
100% increased Mana Regeneration Rate
Requires: Level 11, 11 Str, 11 Dex
+(0—40) to Armour
+(0—30) to Evasion Rating
+(0—20) to maximum Energy Shield
+(0—60) to Accuracy Rating
+(0—30) to maximum Life
+(0—20) to maximum Mana
(0—20)% increased Rarity of Items found
(0—30)% increased Critical Hit Chance
+(0—10) to Strength
+(0—10) to Dexterity
+(0—10) to Intelligence
+(0—10)% to Fire Resistance
+(0—10)% to Cold Resistance
+(0—10)% to Lightning Resistance
(0—6) Life Regeneration per second
Requires: Level 1, 6 Int
(80—120)% increased Spell Damage
Gain (5—10) Life per enemy killed
25% increased Mana Regeneration Rate
Requires: Level 65
(2—4) Life Regeneration per second
+(10—20)% to Fire Resistance
(20—30)% increased Mana Regeneration Rate
25% increased Light Radius
Life Recovery from Regeneration is not applied
Every 4 seconds, Recover 1 Life for every 0.2 Life Recovery per second from Regeneration
Requires: Level 35
+(10—15) to Intelligence
+(30—40) to maximum Energy Shield
+(25—35) to Spirit
+(20—30) to Intelligence
Life Regeneration is applied to Energy Shield instead
Requires: Level 52
+(10—15) to Spirit
(10—15)% increased Rarity of Items found
+(1—4) to Level of all Fire Skills
(30—40)% increased Mana Regeneration Rate
Requires: Level 1
(20—30)% increased Mana Regeneration Rate
+(40—60) to maximum Mana
(40—60)% increased Mana Regeneration Rate
Requires: Level 24
Has (1—3) Charm Slot
+(140—180) to Armour
+(20—30) to Strength
(10—20) Life Regeneration per second
Defend with 200% of Armour
Maximum Physical Damage Reduction is 50%
Requires: Level 26, 43 Dex
(100—150)% increased Evasion Rating
+(20—30)% to Cold Resistance
Maximum 10 Fragile Regrowth
0.5% of maximum Life Regenerated per second per Fragile Regrowth
10% increased Mana Regeneration Rate per Fragile Regrowth
Lose all Fragile Regrowth when Hit
Gain 1 Fragile Regrowth each second
Requires: Level 36, 59 Dex
(60—80)% increased Evasion Rating
+(60—80) to maximum Life
+(17—23)% to Chaos Resistance
(10—20) Life Regeneration per second
Cannot be Poisoned
Requires: Level 39, 52.5 Dex, 52.5 Int
+(40—60) to maximum Mana
50% increased Attribute Requirements
(-30—30)% reduced Life Regeneration rate
(-30—30)% reduced Mana Regeneration Rate
Requires: Level 1
+(60—100) to maximum Life
+(60—100) to Stun Threshold
Cannot Evade Enemy Attacks
250% of Melee Physical Damage taken reflected to Attacker
Regenerate 5% of maximum Life per second while Surrounded
Requires: Level 20, 34 Str
(400—500)% increased Armour
(15—30)% increased Strength
10% reduced Dexterity
10% reduced Intelligence
You have no Life Regeneration
Requires: Level 26, 25 Str, 25 Dex
+50 to Spirit
+(10—15) to all Attributes
(10—15) Life Regeneration per second
(20—40)% increased Mana Cost Efficiency
Requires: Level 51, 45 Str, 45 Int
+(100—200) to maximum Energy Shield
+(20—40) to Spirit
+(25—35)% to Fire Resistance
+(25—35)% to Cold Resistance
Increases and Reductions to Mana Regeneration Rate also
apply to Energy Shield Recharge Rate
apply to Energy Shield Recharge Rate
Requires: Level 33, 26 Str, 26 Dex
(20—25) Life Regeneration per second
200% increased Stun Recovery
(30—50)% reduced Chill Duration on you
(30—50)% reduced Freeze Duration on you
(30—50)% reduced Shock duration on you
Requires: Level 62, 36 Str, 36 Int
(15—25) Life Regeneration per second
(15—25)% increased Mana Regeneration Rate
Requires: Level 60
(100—150)% increased Charges per use
Regenerate (2.5—5)% of maximum Runic Ward per second during Effect
Requires: Level 6, 11 Int
(50—70)% increased Energy Shield
(30—40)% increased Mana Regeneration Rate
20% increased Light Radius
Requires: Level 16, 25 Int
+(30—40) to maximum Energy Shield
Minions have (20—30)% increased maximum Life
(20—30)% increased Mana Regeneration Rate
Minions' Resistances are equal to yours
Requires: Level 33, 42 Dex
(40—60)% increased Evasion Rating
+(7—17)% to Chaos Resistance
(6—10) Life Regeneration per second
Targets can be affected by +1 of your Poisons at the same time
Requires: Level 45, 56 Int
(60—100)% increased Energy Shield
(30—50)% increased Critical Hit Chance
+(10—20) to Intelligence
+(20—30)% to Cold Resistance
Cannot Regenerate Mana if you haven't dealt a Critical Hit Recently
Requires: Level 38, 54 Dex
+(80—120) to maximum Life
+(10—15) to all Attributes
(8—12) Life Regeneration per second
Require (2—4) fewer enemies to be Surrounded
Requires: Level 33, 48 Int
(120—160)% increased Energy Shield
+(17—23)% to Chaos Resistance
Cannot have Energy Shield
Regenerate 0.05 Life per second per Maximum Energy Shield
Requires: Level 12, 19 Str
(50—100)% increased Armour
+(50—80) to maximum Life
(3—6) Life Regeneration per second
(10—20)% increased Area of Effect
Requires: Level 51, 73 Str
(80—120)% increased Armour
(10—15) Life Regeneration per second
+(100—150) to Stun Threshold
(30—60)% increased Presence Area of Effect
Requires: Level 33, 27 Str, 27 Dex
+(75—125) to Accuracy Rating
(10—15) Life Regeneration per second
Deal 4% increased Damage with Hits to Rare or Unique Enemies for each second they've ever been in your Presence, up to a maximum of 200%
Requires: Level 20, 30 Dex, 14 Int
+(3—5)% to Critical Hit Chance
(15—20)% increased Attack Speed
(25—40)% increased Mana Regeneration Rate
Skills reserve 50% less Spirit
Requires: Level 12
+(20—30)% to Cold Resistance
(10—15)% increased maximum Mana
(30—50)% increased Mana Regeneration Rate
Requires: Level 16
+(20—30)% to Lightning Resistance
-10% to Cold Resistance
+(20—30)% to Lightning Resistance
(30—50)% increased Mana Regeneration Rate
Requires: Level 1
(3—6) Life Regeneration per second
Requires: Level 8
+(20—30)% to Fire Resistance
(20—30)% increased Fire Damage
(3.1—6) Life Regeneration per second
(20—30)% increased Mana Regeneration Rate
Requires: Level 16, 25 Dex
(10—15)% increased Block chance
+(13—17)% to Chaos Resistance
(5—10) Life Regeneration per second
Inflict Corrupted Blood for 5 seconds on Block, dealing 50% of
your maximum Life as Physical damage per second
your maximum Life as Physical damage per second
Requires: Level 1
(60—80)% increased Armour
+(10—15) to Strength
(3—5) Life Regeneration per second
20% reduced Stun Threshold
Double Stun Threshold while Shield is Raised
Requires: Level 7, 8 Str, 8 Int
(40—60)% increased Block chance
+(17—23)% to Chaos Resistance
50% increased Life Regeneration rate
Requires: Level 28, 23 Str, 23 Int
+(10—20) to Intelligence
(30—50)% increased Mana Regeneration Rate
(30—50)% increased Cooldown Recovery Rate
Requires: Level 2, 7 Int
(80—120)% increased Spell Damage
(10—20)% increased Cast Speed
(20—30)% increased Mana Regeneration Rate
Requires: Level 35
(12—20)% increased Rarity of Items found
+(10—20) to all Attributes
+(17—23)% to Chaos Resistance
(20—30)% increased Mana Regeneration Rate
Requires: Level 45, 41 Str, 41 Int
(50—100)% increased Energy Shield Recharge Rate
(25—35) Life Regeneration per second
(30—50)% reduced Ignite Duration on you
(30—50)% reduced Duration of Bleeding on You
Requires: Level 26, 38 Int
(50—70)% increased Energy Shield
+5% to Maximum Lightning Resistance
+(20—30)% to Lightning Resistance
40% increased Mana Regeneration Rate
40% increased Mana Regeneration Rate while stationary
Requires: Level 52, 41 Str, 41 Dex
+(200—300) to Accuracy Rating
100% increased Critical Hit Chance
(30—60) Life Regeneration per second
Can't use Body Armour
This item gains bonuses from Socketed Items as though it was a Body Armour
Has 4 Augment Sockets (Hidden)
Requires: Level 1, 4 Str, 5 Int
+(20—30) to maximum Mana
+(5—10) to Intelligence
(10—30)% increased Mana Regeneration Rate
Requires: Level 32
+(20—30)% to Lightning Resistance
+(10—20) to Intelligence
(25—35)% increased Mana Regeneration Rate
(20—30)% increased Freeze Buildup
Requires: Level 26, 17 Str, 38 Int
Requires: Level 36, 30 Str, 30 Int
+5% to Maximum Fire Resistance
+(20—25)% to Fire Resistance
Regenerate 3% of maximum Life per second
Regenerate 3% of maximum Life per second while on Low Life
Requires: Level 32
+(20—30)% to Cold Resistance
(5—10)% increased Skill Speed
+(10—20) to Dexterity
(25—35)% increased Mana Regeneration Rate
Requires: Level 20
+(7—13)% to Chaos Resistance
(15—30)% increased Mana Regeneration Rate
(60—75)% reduced Ignite Duration on Enemies
use unique blackflame ignite effect [1]
Requires: Level 14
Has (1—3) Charm Slot
(20—30)% increased Flask Charges gained
+(40—60) to maximum Mana
+(30—40)% to Lightning Resistance
(7—12) Life Regeneration per second
Cannot be Shocked
Requires: Level 65, 17 Str, 38 Int
+(20—30) to Strength
25% increased Light Radius
Grants effect of Guided Meteoric Shrine
Requires: Level 16, 28 Str
+(10—15) to all Attributes
+(15—30)% to Fire Resistance
+(15—30)% to Lightning Resistance
(10—15) Life Regeneration per second
Moving while Bleeding doesn't cause you to take extra damage
Requires: Level 65, 121 Int
(50—100)% increased Energy Shield
+(100—150) to maximum Mana
(50—100)% increased Mana Regeneration Rate
50% of Damage is taken from Mana before Life
Requires: Level 65, 44 Str, 44 Dex
(5—10)% increased Attack Speed
+(17—23)% to Chaos Resistance
Lose 5% of maximum Life per second
Regenerate 5 Rage per second
No Inherent loss of Rage
Requires: Level 45, 64 Str, 64 Int
+100 to maximum Life
100% increased Attribute Requirements
+(20—40)% to Lightning Resistance
(15—30) Life Regeneration per second
Cannot Immobilise enemies
Requires: Level 65, 91 Int
(100—140)% increased Energy Shield
+(80—120) to maximum Mana
(5—10)% increased Cost of Skills for each 200 total Mana Spent Recently
Mana Recovery other than Regeneration cannot Recover Mana
Requires: Level 42
+(12—16)% to Fire and Cold Resistances
+(10—20)% to Fire and Cold Resistances
Regenerate (1—2)% of maximum Life per second while Ignited
Wind Skills which can be boosted by Elemental Ground Surfaces count
as being boosted by Chilled Ground
as being boosted by Chilled Ground
Requires: Level 65, 17 Str, 38 Int
+(20—30) to Intelligence
25% increased Light Radius
Grants effect of Guided Freezing Shrine
Requires: Level 65, 17 Str, 38 Int
+(20—30) to Dexterity
25% increased Light Radius
Grants effect of Guided Tempest Shrine
Requires: Level 65, 67 Str, 67 Int
+1% to all Maximum Elemental Resistances
(150—200)% increased Armour
Maximum Energy Shield cannot be Converted
Regenerate 2 Life per second for every 10 Intelligence
Requires: Level 62, 7 Str, 12 Int
(50—75)% increased Spirit
+(6—12) to all Attributes
You can have any number of Companions of different types
discipline art variation [1]
Timeless Jewel Passive /10
(12—17)% increased Mana Regeneration Rate
Lethal Pride: Akoya
Mana Recovery from Regeneration is not applied
1 Rage Regenerated for every 25 Mana Regeneration per Second
Skills Cost +3 Rage
1 Rage Regenerated for every 25 Mana Regeneration per Second
Skills Cost +3 Rage
50% increased Mana Regeneration Rate
Undying Hate: Kurgal
Mana Recovery from Regeneration Overflows maximum Mana
50% less Mana Regeneration Rate
50% less Mana Regeneration Rate
Undying Hate: Tecrod
Regenerate 1 Life per second per 16 Life spent in the past 4 seconds
20% more Life Cost of Skills
20% more Life Cost of Skills
Timeless Jewel Passive Additions /2
| Faction | Category | Show Full Descriptions | Code |
|---|---|---|---|
| Vaal | Notable | (12—17)% increased Mana Regeneration Rate | vaal_small_mana_regeneration |
| Karui | Notable | Regenerate 1% of maximum Life per second | karui_notable_add_life_regen |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
























































































































