Skill Gem /1
Name |
---|
Consecrate |
Support Gem /6
Item mods /30
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Newt | 1 | Suffix | (1–2) Life Regeneration per second life | body_armour 1 helmet 1 boots 1 belt 1 amulet 1 ring 1 default 0 |
of the Lizard | 5 | Suffix | (2.1–3) Life Regeneration per second life | body_armour 1 helmet 1 boots 1 belt 1 amulet 1 ring 1 default 0 |
of the Flatworm | 11 | Suffix | (3.1–4) Life Regeneration per second life | body_armour 1 helmet 1 boots 1 belt 1 amulet 1 ring 1 default 0 |
of the Starfish | 17 | Suffix | (4.1–6) Life Regeneration per second life | body_armour 1 helmet 1 boots 1 belt 1 amulet 1 ring 1 default 0 |
of the Hydra | 26 | Suffix | (6.1–9) Life Regeneration per second life | body_armour 1 helmet 1 boots 1 belt 1 amulet 1 ring 1 default 0 |
of the Troll | 35 | Suffix | (9.1–13) Life Regeneration per second life | body_armour 1 helmet 1 boots 1 belt 1 amulet 1 ring 1 default 0 |
of Convalescence | 47 | Suffix | (13.1–18) Life Regeneration per second life | body_armour 1 helmet 1 boots 1 belt 1 amulet 1 ring 1 default 0 |
of Recuperation | 58 | Suffix | (18.1–23) Life Regeneration per second life | body_armour 1 helmet 1 boots 1 belt 1 amulet 1 default 0 |
of Resurgence | 68 | Suffix | (23.1–29) Life Regeneration per second life | body_armour 1 belt 1 amulet 1 default 0 |
of Immortality | 75 | Suffix | (29.1–33) Life Regeneration per second life | body_armour 1 amulet 1 default 0 |
of the Phoenix | 81 | Suffix | (33.1–36) Life Regeneration per second life | body_armour 1 default 0 |
of the Newt | 1 | Suffix | Allies in your Presence Regenerate (1–2) Life per second life | sceptre 1 default 0 |
of the Lizard | 5 | Suffix | Allies in your Presence Regenerate (2.1–3) Life per second life | sceptre 1 default 0 |
of the Flatworm | 11 | Suffix | Allies in your Presence Regenerate (3.1–4) Life per second life | sceptre 1 default 0 |
of the Starfish | 17 | Suffix | Allies in your Presence Regenerate (4.1–6) Life per second life | sceptre 1 default 0 |
of the Hydra | 26 | Suffix | Allies in your Presence Regenerate (6.1–9) Life per second life | sceptre 1 default 0 |
of the Troll | 35 | Suffix | Allies in your Presence Regenerate (9.1–13) Life per second life | sceptre 1 default 0 |
of Convalescence | 47 | Suffix | Allies in your Presence Regenerate (13.1–18) Life per second life | sceptre 1 default 0 |
of Recuperation | 58 | Suffix | Allies in your Presence Regenerate (18.1–23) Life per second life | sceptre 1 default 0 |
of Resurgence | 68 | Suffix | Allies in your Presence Regenerate (23.1–29) Life per second life | sceptre 1 default 0 |
of Immortality | 75 | Suffix | Allies in your Presence Regenerate (29.1–33) Life per second life | sceptre 1 default 0 |
of Excitement | 1 | Suffix | (10–19)% increased Mana Regeneration Rate mana | ring 1 amulet 1 focus 1 staff 1 sceptre 1 wand 1 trap 1 default 0 |
of Joy | 18 | Suffix | (20–29)% increased Mana Regeneration Rate mana | ring 1 amulet 1 focus 1 staff 1 sceptre 1 wand 1 trap 1 default 0 |
of Elation | 29 | Suffix | (30–39)% increased Mana Regeneration Rate mana | ring 1 amulet 1 focus 1 staff 1 sceptre 1 wand 1 trap 1 default 0 |
of Bliss | 42 | Suffix | (40–49)% increased Mana Regeneration Rate mana | ring 1 amulet 1 focus 1 staff 1 sceptre 1 wand 1 trap 1 default 0 |
of Euphoria | 55 | Suffix | (50–59)% increased Mana Regeneration Rate mana | ring 1 amulet 1 focus 1 staff 1 sceptre 1 wand 1 trap 1 default 0 |
of Nirvana | 79 | Suffix | (60–69)% increased Mana Regeneration Rate mana | ring 1 amulet 1 focus 1 staff 1 sceptre 1 wand 1 trap 1 default 0 |
of Warmth | 8 | Suffix | (8–12)% increased Mana Regeneration Rate 5% increased Light Radius mana | wand 1 staff 1 sceptre 1 ring 1 default 0 |
of Kindling | 15 | Suffix | (13–17)% increased Mana Regeneration Rate 10% increased Light Radius mana | wand 1 staff 1 sceptre 1 ring 1 default 0 |
of the Hearth | 30 | Suffix | (18–22)% increased Mana Regeneration Rate 15% increased Light Radius mana | wand 1 staff 1 sceptre 1 ring 1 default 0 |
Monsters mods /21
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Hydra | 10 | Suffix | Regenerate 2% of Life per second life | |
Sanguine | 8 | Unique | Regenerate 0.67% of Life per second life | |
1 | Unique | Regenerate 1.33% of Life per second life | ||
1 | Unique | Regenerate 10% of Life per second life | ||
1 | Unique | Regenerate 2% of Life per second life | ||
Life Regen Aura | 8 | Unique | Regenerate 1% of Life per second life | |
4 | Unique | Regenerate 2.5% of Life per second life | ||
1 | Unique | Regenerate 5% of Life per second life | ||
1 | Unique | Regenerate 1% of Life per second while on Low Life life | ||
1 | Unique | Regenerate 1.3% of Life per second while on Low Life life | ||
1 | Unique | Regenerate 1.7% of Energy Shield per second maximum life % to add to maximum energy shield [100] defences | ||
1 | Unique | Regenerate 5.33% of Life per second | ||
1 | Unique | Life Regeneration is applied to Energy Shield instead life defences | ||
1 | Unique | Regenerate 1% of Life per second life | ||
1 | Unique | Regenerate 4% of Life per second stance movement speed +% final [-300] life speed | ||
1 | Unique | Regenerate 2.5% of Life per second life | ||
1 | Unique | Regenerate 5.6% of Mana per second mana | ||
1 | Unique | base life regeneration per minute % while in lava [180] lava buff effect on self +% [-100] life | ||
1 | Unique | 100% increased maximum Life Regenerate 2% of Life per second 50% reduced Visibility to Enemies life | ||
1 | Unique | 50% increased maximum Life Regenerate 1% of Life per second 50% reduced Visibility to Enemies life | ||
1 | Unique | 25% increased Damage Regenerate 5% of Life per second 50% reduced Damage taken life damage |
Heist Area mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Stasis | 73 | Suffix | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Players cannot Regenerate Life, Mana or Energy Shield heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] life mana defences |
Heist Equipment mods /8
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Newt | 1 | Suffix | Players and their Minions Regenerate (0.8–1.1)% of Life per second life | |
of the Lizard | 45 | Suffix | Players and their Minions Regenerate (1.2–1.4)% of Life per second life | |
of the Flatworm | 75 | Suffix | Players and their Minions Regenerate (1.5–1.7)% of Life per second life | |
of the Starfish | 82 | Suffix | Players and their Minions Regenerate (1.8–2)% of Life per second life | |
of Excitement | 1 | Suffix | Players and their Minions have (21–25)% increased Mana Regeneration Rate mana | |
of Joy | 45 | Suffix | Players and their Minions have (26–30)% increased Mana Regeneration Rate mana | |
of Elation | 75 | Suffix | Players and their Minions have (31–35)% increased Mana Regeneration Rate mana | |
of Bliss | 82 | Suffix | Players and their Minions have (36–40)% increased Mana Regeneration Rate mana |
Misc mods /9
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
of Regeneration | 1 | Jewel | Suffix | (5–15)% increased Life Regeneration rate life | |
of Energy | 1 | Jewel | Suffix | (5–15)% increased Mana Regeneration Rate mana | |
of Regeneration | 1 | Jewel | Suffix | (1–2)% increased Life Regeneration rate life | |
of Energy | 1 | Jewel | Suffix | (1–2)% increased Mana Regeneration Rate mana | |
1 | Jewel | Unique | Regenerate 2% of Life per second life | ||
Energetic | 1 | Jewel | Unique | (12–15)% increased Mana Regeneration Rate mana | |
1 | Jewel | Unique | Summoned Golems Regenerate 2% of their Life per second life minion | ||
1 | MapDevice | Unique | 10% more Monster Life % increased Monster Damage 10% improved Rewards Monsters gain +20% chance to Avoid being Stunned each time they are Revived Monsters Regenerate 1% of Life per second for each time they have been Revived Monsters gain 10% increased Maximum Life each time they are Revived map fragment level + [2] life damage | ||
1 | ExpeditionRelic | Prefix | Every 4 seconds, Runic Monsters Regenerate 15% of Life over one second |
Item /7
Unrelenting Timeless Karui Emblem
Monsters gain 10% increased Maximum Life each time they are Revived
Monsters Regenerate 1% of Life per second for each time they have been Revived
Monsters gain +20% chance to Avoid being Stunned for each time they are Revived
10% improved Rewards
Monsters Regenerate 1% of Life per second for each time they have been Revived
Monsters gain +20% chance to Avoid being Stunned for each time they are Revived
10% improved Rewards
Crimson Amulet
(2–4) Life Regeneration per second
Azure Amulet
(20–30)% increased Mana Regeneration Rate
Expert Steel Plate
Armour: 445
Movement Speed: -5%
Requires: Level 70, 157 Str
Regenerate (1.5–2.5)% of Life per second
Abyssal Cuirass
Armour: 445
Movement Speed: -5%
Requires: Level 73, 157 Str
Regenerate (1.5–2.5)% of Life per second
Expert Keth Raiment
Energy Shield: 153
Movement Speed: -3%
Requires: Level 70, 157 Int
(40–50)% increased Mana Regeneration Rate
Enlightened Robe
Energy Shield: 153
Movement Speed: -3%
Requires: Level 68, 157 Int
(40–50)% increased Mana Regeneration Rate
Unique /36
25% reduced maximum Mana
+(10–20)% to Cold Resistance
+(13–19)% to Chaos Resistance
100% increased Mana Regeneration Rate
+(0–20) to Armour
+(0–15) to Evasion Rating
+(0–10) to maximum Energy Shield
+(0–30) to Accuracy Rating
+(0–15) to maximum Life
+(0–10) to maximum Mana
(0–10)% increased Rarity of Items found
(0–15)% increased Critical Hit Chance
+(0–5) to Strength
+(0–5) to Dexterity
+(0–5) to Intelligence
+(0–5)% to Fire Resistance
+(0–5)% to Cold Resistance
+(0–5)% to Lightning Resistance
(0–3) Life Regeneration per second
Grants Skill: Firebolt
(60–80)% increased Spell Damage
Gain (5–10) Life per Enemy Killed
25% increased Mana Regeneration Rate
Trigger Ember Fusillade Skill on casting a Spell
(2–4) Life Regeneration per second
+(10–20)% to Fire Resistance
(20–30)% increased Mana Regeneration Rate
25% increased Light Radius
Life Recovery from Regeneration is not applied
Every 4 seconds, Recover 1 Life for every 0.2 Life Recovery per second from Regeneration
+(10–15) to Intelligence
+(30–40) to maximum Energy Shield
+(25–35) to Spirit
+(20–30) to Intelligence
Life Regeneration is applied to Energy Shield instead
+(10–15) to Spirit
(10–20)% increased Rarity of Items found
(30–40)% increased Mana Regeneration Rate
Take 100 Fire Damage when you Ignite an Enemy
+(1–4) to Level of all Fire Skills
(20–30)% increased Mana Regeneration Rate
+50 to maximum Mana
50% increased Mana Regeneration Rate
Gain (20–30)% of Maximum Mana as Extra Maximum Energy Shield
(100–150)% increased Evasion Rating
+(20–30)% to Cold Resistance
Maximum 10 Fragile Regrowth
0.5% of Life Regenerated per second per Fragile Regrowth
10% increased Mana Regeneration Rate per Fragile Regrowth
Lose all Fragile Regrowth when Hit
Gain 1 Fragile Regrowth each second
+(30–50) to maximum Life
+(17–23)% to Chaos Resistance
(10–20) Life Regeneration per second
Cannot be Poisoned
(200–300)% increased Armour
(10–20)% increased Strength
10% reduced Dexterity
10% reduced Intelligence
You have no Life Regeneration
(50–80)% increased Armour and Evasion
+50 to Spirit
(10–15) Life Regeneration per second
20% reduced Mana Cost of Skills
(150–200)% increased Armour and Evasion
(20–25) Life Regeneration per second
200% increased Stun Recovery
(30–50)% reduced Chill Duration on you
(30–50)% reduced Freeze Duration on you
(30–50)% reduced Shock duration on you
(100–150)% increased Armour and Energy Shield
(15–25) Life Regeneration per second
(15–25)% increased Mana Regeneration Rate
Alternating every 5 seconds:
Take 30% less Damage from Hits
Take 30% less Damage over time
Take 30% less Damage from Hits
Take 30% less Damage over time
(50–70)% increased Energy Shield
(30–40)% increased Mana Regeneration Rate
20% increased Light Radius
(8–12)% increased Spell Damage per 10 Spirit
+(30–40) to maximum Energy Shield
Minions have (20–30)% increased maximum Life
(20–30)% increased Mana Regeneration Rate
Minions' Resistances are equal to yours
(120–160)% increased Energy Shield
+(17–23)% to Chaos Resistance
Cannot have Energy Shield
Regenerate 0.05 Life per second per Maximum Energy Shield
(60–100)% increased Armour and Evasion
+(75–125) to Accuracy Rating
(10–15) Life Regeneration per second
Deal 4% increased Damage with Hits to Rare or Unique Enemies for each second they've ever been in your Presence, up to a maximum of 200%
+(3–5)% to Critical Hit Chance
(15–20)% increased Attack Speed
(25–40)% increased Mana Regeneration Rate
Skills reserve 50% less Spirit
+(20–30)% to Cold Resistance
20% increased maximum Mana
(30–50)% increased Mana Regeneration Rate
You cannot be Chilled or Frozen
+(20–30)% to Lightning Resistance
(-15–-10)% to Cold Resistance
+(20–30)% to Lightning Resistance
(25–35)% increased Mana Regeneration Rate
Lightning Damage of Enemies Hitting you is Unlucky
Adds 1 to 4 Physical Damage to Attacks
(3–6) Life Regeneration per second
Adds (2–3) to (4–5) Chaos Damage to Attacks
25% chance to Intimidate Enemies for 4 seconds on Hit
+(20–30)% to Fire Resistance
(20–30)% increased Fire Damage
(3.1–6) Life Regeneration per second
(20–30)% increased Mana Regeneration Rate
Ignites you inflict spread to other Enemies that stay within 1.5 metres for 2 seconds
Grants Skill: Malice
(30–50)% increased Spirit
+(40–60) to maximum Mana
(20–30)% increased Mana Regeneration Rate
When a Party Member in your Presence Casts a Spell, you
Sacrifice 20% of Mana and they Leech that Mana
Sacrifice 20% of Mana and they Leech that Mana
Grants Skill: Raise Shield
(60–100)% increased Armour and Energy Shield
+(10–20) to Intelligence
(30–50)% increased Mana Regeneration Rate
(30–50)% increased Cooldown Recovery Rate
Grants Skill: Lightning Bolt
(80–120)% increased Lightning Damage
(10–20)% increased Cast Speed
(20–30)% increased Mana Regeneration Rate
Trigger Spark Skill on killing a Shocked Enemy
(12–20)% increased Rarity of Items found
+(10–20) to all Attributes
+(17–23)% to Chaos Resistance
(20–30)% increased Mana Regeneration Rate
Gain an additional Charge when you gain a Charge
(50–70)% increased Energy Shield
+5% to Maximum Lightning Resistance
+(20–30)% to Lightning Resistance
50% increased Mana Regeneration Rate while stationary
Grants Skill: Skeletal Warrior
+(20–30) to maximum Mana
+(5–10) to Intelligence
(10–30)% increased Mana Regeneration Rate
Gain 3% of Damage as Chaos Damage per Undead Minion
+(20–30)% to Lightning Resistance
+(10–20) to Intelligence
(25–35)% increased Mana Regeneration Rate
(20–30)% increased Freeze Buildup
100% of Lightning Damage Converted to Cold Damage
Grants Skill: Raise Shield
+5% to Maximum Fire Resistance
+(20–25)% to Fire Resistance
+25% to Fire Resistance while on Low Life
Regenerate 3% of Life per second
Regenerate 3% of Life per second while on Low Life
+(10–15) to Dexterity
(6–10)% increased maximum Life
+(10–20) to Strength
(25–40)% increased Mana Regeneration Rate
Recover 5% of Missing Life before being Hit by an Enemy
+(20–30)% to Cold Resistance
(5–10)% increased Skill Speed
+(10–20) to Dexterity
(25–35)% increased Mana Regeneration Rate
100% of Cold Damage Converted to Lightning Damage
+(7–13)% to Chaos Resistance
(15–30)% increased Mana Regeneration Rate
50% reduced Ignite Duration on Enemies
Enemies Ignited by you take Chaos Damage instead of Fire Damage from Ignite
50% increased Magnitude of Ignite you inflict
use unique blackflame ignite effect [1]
(7–10)% increased Cast Speed
Minions have (10–15)% increased maximum Life
(10–15) Life Regeneration per second
(20–40)% increased Mana Regeneration Rate
300 Physical Damage taken on Minion Death
Minions Revive (10–15)% faster
(20–30)% increased Flask Charges gained
+(40–60) to maximum Mana
+(20–30)% to Lightning Resistance
(7–12) Life Regeneration per second
Cannot be Shocked
Grants Skill: Purity of Fire
Allies in your Presence deal (4–6) to (7–10) additional Attack Fire Damage
+(5–10) to all Attributes
25% increased Light Radius
50% of your Life Regeneration is granted to Allies in your Presence
Passive /35
18% increased maximum Energy Shield
12% increased Mana Regeneration Rate
6% increased Intelligence
Regenerate 0.5% of Life per second
Allies in your Presence Regenerate 1% of your Maximum Life per second
Regenerate 1.5% of Life per second while on Low Life
40% increased Life Recovery from Flasks used when on Low Life
Regenerate 1% of Life per second while affected by any Damaging Ailment
Regenerate 1% of Life per second while stationary
6% of Damage taken Recouped as Life
Regenerate 0.4% of Life per second if you have been Hit Recently
Regenerate 1% of Life per Second if you've used a Life Flask in the past 10 seconds
30% increased Life Regeneration rate during Effect of any Life Flask
30% increased Curse Duration
Enemies Cursed by you have 50% reduced Life Regeneration Rate
Enemies you Curse cannot Recharge Energy Shield
Regenerate 1% of Life per second while you have a Totem
Totems Regenerate 3% of Life per second
Minions have 20% increased maximum Life
Minions Regenerate 3% of Life per second
Minions have +13% to Chaos Resistance
25% increased Mana Regeneration Rate if you have Shocked an Enemy Recently
20% increased Magnitude of Shock you inflict
40% increased Mana Regeneration Rate while stationary
20% reduced Mana Regeneration Rate while moving
20% increased Mana Regeneration Rate
10% chance to Gain Arcane Surge when you deal a Critical Hit
25% increased Mana Regeneration Rate
25% reduced Mana Regeneration Rate while stationary
50% increased Mana Regeneration Rate while moving
Regenerate 2.5% of Life per second while Surrounded
10% increased Mana Regeneration Rate
Regenerate 0.5% of Life per second
+5 to Strength and Intelligence
4% increased Movement Speed
15% increased Mana Regeneration Rate
+5 to Dexterity and Intelligence
Excess Life Recovery from Regeneration is applied to Energy Shield
Energy Shield does not Recharge
Energy Shield does not Recharge
Timeless Jewel Passive /8
Faction | Category | Name | Show Full Descriptions |
---|---|---|---|
Vaal | Passive | Mana Regeneration | (12–17)% increased Mana Regeneration Rate |
Vaal | Notable | Ritual of Flesh | (6–10)% increased maximum LifeRegenerate (0.7–1.2)% of Life per second |
Vaal | Notable | Ritual of Memory | (17–23)% increased maximum Mana(15–25)% increased Mana Regeneration Rate |
Karui | Keystone | Chainbreaker | Mana Recovery from Regeneration is not applied 1 Rage Regenerated for every 25 Mana Regeneration per Second Skills Cost +3 Rage No man may enslave you, for you have a secret: you're always angry. Lethal Pride: Akoya |
Eternal | Notable | Laureate | 50% increased Mana Regeneration Rate |
Kalguuran | Notable | War Tactics | 20% increased Mana Regeneration Rate40% increased Physical Damage |
Kalguuran | Notable | Runic Flows | 10% increased Curse DurationRegenerate 1.5% of Life per second |
Kalguuran | Notable | Runic Tattoos | 30% increased Mana Regeneration Rate15% increased Elemental Ailment Threshold |
Timeless Jewel Passive Additions /2
Faction | Category | Show Full Descriptions | Code |
---|---|---|---|
Vaal | Notable | (12–17)% increased Mana Regeneration Rate | vaal_small_mana_regeneration |
Karui | Notable | Regenerate 1% of Life per second | karui_notable_add_life_regen |