Skill Gem /3
[DNT] Fill me in
[DNT] Hunt em down
Create an area of Toxic Bloom on the ground around you. While in the Bloom, you have increased Skill costs, Regenerate Life, and your Projectile Attacks attach a Toxic Pustule, which can be Poisoned. Pustules will Detonate after a duration or when enough Poison has been applied, dealing more damage based on the stored Poison damage and applying Poison in an area around it.
Support Gem /7
Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
Supports Persistent Buff Skills, causing you to gain increased Mana Regeneration while the Skill is active.
Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
Supports Persistent Buff Skills, causing you to gain Life Regeneration while the Skill is active.
Supports Skills which can Damage Enemies. Enemies affected by Damage over time from Supported Skills which was not caused by a Damaging Ailment have reduced Life regeneration rate. Only the strongest instance of this Debuff will apply. Does not Support Skills used by Minions.
Item mods /38
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Newt | 1 | Suffix | (1–2) Life Regeneration per second life | body_armour 1 helmet 1 boots 1 belt 1 amulet 1 ring 1 default 0 |
of the Lizard | 5 | Suffix | (2.1–3) Life Regeneration per second life | body_armour 1 helmet 1 boots 1 belt 1 amulet 1 ring 1 default 0 |
of the Flatworm | 11 | Suffix | (3.1–4) Life Regeneration per second life | body_armour 1 helmet 1 boots 1 belt 1 amulet 1 ring 1 default 0 |
of the Starfish | 17 | Suffix | (4.1–6) Life Regeneration per second life | body_armour 1 helmet 1 boots 1 belt 1 amulet 1 ring 1 default 0 |
of the Hydra | 26 | Suffix | (6.1–9) Life Regeneration per second life | body_armour 1 helmet 1 boots 1 belt 1 amulet 1 ring 1 default 0 |
of the Troll | 35 | Suffix | (9.1–13) Life Regeneration per second life | body_armour 1 helmet 1 boots 1 belt 1 amulet 1 ring 1 default 0 |
of Convalescence | 47 | Suffix | (13.1–18) Life Regeneration per second life | body_armour 1 helmet 1 boots 1 belt 1 amulet 1 ring 1 default 0 |
of Recuperation | 58 | Suffix | (18.1–23) Life Regeneration per second life | body_armour 1 helmet 1 boots 1 belt 1 amulet 1 default 0 |
of Resurgence | 68 | Suffix | (23.1–29) Life Regeneration per second life | body_armour 1 belt 1 amulet 1 default 0 |
of Immortality | 75 | Suffix | (29.1–33) Life Regeneration per second life | body_armour 1 amulet 1 default 0 |
of the Phoenix | 81 | Suffix | (33.1–36) Life Regeneration per second life | body_armour 1 default 0 |
of the Newt | 1 | Suffix | Allies in your Presence Regenerate (1–2) Life per second life | sceptre 1 default 0 |
of the Lizard | 5 | Suffix | Allies in your Presence Regenerate (2.1–3) Life per second life | sceptre 1 default 0 |
of the Flatworm | 11 | Suffix | Allies in your Presence Regenerate (3.1–4) Life per second life | sceptre 1 default 0 |
of the Starfish | 17 | Suffix | Allies in your Presence Regenerate (4.1–6) Life per second life | sceptre 1 default 0 |
of the Hydra | 26 | Suffix | Allies in your Presence Regenerate (6.1–9) Life per second life | sceptre 1 default 0 |
of the Troll | 35 | Suffix | Allies in your Presence Regenerate (9.1–13) Life per second life | sceptre 1 default 0 |
of Convalescence | 47 | Suffix | Allies in your Presence Regenerate (13.1–18) Life per second life | sceptre 1 default 0 |
of Recuperation | 58 | Suffix | Allies in your Presence Regenerate (18.1–23) Life per second life | sceptre 1 default 0 |
of Resurgence | 68 | Suffix | Allies in your Presence Regenerate (23.1–29) Life per second life | sceptre 1 default 0 |
of Immortality | 75 | Suffix | Allies in your Presence Regenerate (29.1–33) Life per second life | sceptre 1 default 0 |
of Excitement | 1 | Suffix | (10–19)% increased Mana Regeneration Rate mana | ring 1 amulet 1 focus 1 sceptre 1 wand 1 trap 1 default 0 |
of Joy | 18 | Suffix | (20–29)% increased Mana Regeneration Rate mana | ring 1 amulet 1 focus 1 sceptre 1 wand 1 trap 1 default 0 |
of Elation | 29 | Suffix | (30–39)% increased Mana Regeneration Rate mana | ring 1 amulet 1 focus 1 sceptre 1 wand 1 trap 1 default 0 |
of Bliss | 42 | Suffix | (40–49)% increased Mana Regeneration Rate mana | ring 1 amulet 1 focus 1 sceptre 1 wand 1 trap 1 default 0 |
of Euphoria | 55 | Suffix | (50–59)% increased Mana Regeneration Rate mana | ring 1 amulet 1 focus 1 sceptre 1 wand 1 trap 1 default 0 |
of Nirvana | 79 | Suffix | (60–69)% increased Mana Regeneration Rate mana | ring 1 amulet 1 focus 1 sceptre 1 wand 1 trap 1 default 0 |
of Excitement | 1 | Suffix | (15–29)% increased Mana Regeneration Rate mana | staff 1 default 0 |
of Joy | 18 | Suffix | (30–44)% increased Mana Regeneration Rate mana | staff 1 default 0 |
of Elation | 29 | Suffix | (45–59)% increased Mana Regeneration Rate mana | staff 1 default 0 |
of Bliss | 42 | Suffix | (60–74)% increased Mana Regeneration Rate mana | staff 1 default 0 |
of Euphoria | 55 | Suffix | (75–89)% increased Mana Regeneration Rate mana | staff 1 default 0 |
of Nirvana | 79 | Suffix | (90–104)% increased Mana Regeneration Rate mana | staff 1 default 0 |
of Warmth | 8 | Suffix | (8–12)% increased Mana Regeneration Rate 5% increased Light Radius mana | wand 1 staff 1 sceptre 1 ring 1 default 0 |
of Kindling | 15 | Suffix | (13–17)% increased Mana Regeneration Rate 10% increased Light Radius mana | wand 1 staff 1 sceptre 1 ring 1 default 0 |
of the Hearth | 30 | Suffix | (18–22)% increased Mana Regeneration Rate 15% increased Light Radius mana | wand 1 staff 1 sceptre 1 ring 1 default 0 |
1 | Corrupted | Regenerate (1–2)% of maximum Life per second life | ring 1 helmet 1 | |
1 | Corrupted | (20–30)% increased Mana Regeneration Rate mana | ring 1 helmet 1 |
Monsters mods /23
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Hydra | 65 | Suffix | Regenerate 2% of maximum Life per second life | |
of the Hydra | 1 | Suffix | Regenerate 2% of maximum Life per second life | |
Sanguine | 8 | Unique | Regenerate 0.67% of maximum Life per second life | |
1 | Unique | Regenerate 1.33% of maximum Life per second life | ||
1 | Unique | Regenerate 10% of maximum Life per second life | ||
1 | Unique | Regenerate 2% of maximum Life per second life | ||
Life Regen Aura | 8 | Unique | Regenerate 1% of maximum Life per second life | |
4 | Unique | Regenerate 2.5% of maximum Life per second life | ||
1 | Unique | Regenerate 5% of maximum Life per second life | ||
1 | Unique | Regenerate 1% of maximum Life per second while on Low Life life | ||
1 | Unique | Regenerate 1.3% of maximum Life per second while on Low Life life | ||
1 | Unique | Regenerate 1.7% of maximum Energy Shield per second monsters only old bad add % of total maximum life to base maximum energy shield [100] defences | ||
1 | Unique | You cannot Recharge or Regenerate Energy Shield no movement speed [1] | ||
1 | Unique | Regenerate 5.33% of maximum Life per second | ||
1 | Unique | Life Regeneration is applied to Energy Shield instead life defences | ||
1 | Unique | Regenerate 1% of maximum Life per second life | ||
1 | Unique | Regenerate 4% of maximum Life per second stance movement speed +% final [-300] life speed | ||
1 | Unique | Regenerate 2.5% of maximum Life per second life | ||
1 | Unique | Regenerate 5.6% of maximum Mana per second mana | ||
1 | Unique | base life regeneration per minute % while in lava [180] lava buff effect on self +% [-100] life | ||
1 | Unique | 100% increased maximum Life Regenerate 2% of maximum Life per second 50% reduced Visibility to Enemies life | ||
1 | Unique | 50% increased maximum Life Regenerate 1% of maximum Life per second 50% reduced Visibility to Enemies life | ||
1 | Unique | 25% increased Damage Regenerate 5% of maximum Life per second 50% reduced Damage taken life damage |
Heist Area mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Stasis | 73 | Suffix | 16% increased Quantity of Items found in this Area 9% increased Rarity of Items found in this Area Players cannot Regenerate Life, Mana or Energy Shield heist contract alert level +% final [-6] heist contract lockdown timer +% [6] heist monster spawner alive limit +% [6] life mana defences |
Heist Equipment mods /8
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Newt | 1 | Suffix | Players and their Minions Regenerate (0.8–1.1)% of maximum Life per second life | |
of the Lizard | 45 | Suffix | Players and their Minions Regenerate (1.2–1.4)% of maximum Life per second life | |
of the Flatworm | 75 | Suffix | Players and their Minions Regenerate (1.5–1.7)% of maximum Life per second life | |
of the Starfish | 82 | Suffix | Players and their Minions Regenerate (1.8–2)% of maximum Life per second life | |
of Excitement | 1 | Suffix | Players and their Minions have (21–25)% increased Mana Regeneration Rate mana | |
of Joy | 45 | Suffix | Players and their Minions have (26–30)% increased Mana Regeneration Rate mana | |
of Elation | 75 | Suffix | Players and their Minions have (31–35)% increased Mana Regeneration Rate mana | |
of Bliss | 82 | Suffix | Players and their Minions have (36–40)% increased Mana Regeneration Rate mana |
Veiled mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | Prefix | Every 4 seconds, Regenerate 15% of maximum Life over one second |
Misc mods /19
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
of Regeneration | 1 | Jewel | Suffix | (5–10)% increased Life Regeneration rate life | strjewel 1 default 0 |
of Energy | 1 | Jewel | Suffix | (5–15)% increased Mana Regeneration Rate mana | intjewel 1 default 0 |
of Regeneration | 1 | Jewel | Suffix | (3–5)% increased Life Regeneration rate life | str_radius_jewel 1 default 0 |
of Energy | 1 | Jewel | Suffix | (1–2)% increased Mana Regeneration Rate mana | int_radius_jewel 1 default 0 |
1 | Jewel | Unique | Regenerate 2% of maximum Life per second life | ||
Energetic | 1 | Jewel | Unique | (12–15)% increased Mana Regeneration Rate mana | |
1 | Jewel | Unique | Summoned Golems Regenerate 2% of their maximum Life per second life minion | ||
1 | MapDevice | Unique | 10% more Monster Life % increased Monster Damage 10% improved Rewards Monsters gain +20% chance to Avoid being Stunned each time they are Revived Monsters Regenerate 1% of maximum Life per second for each time they have been Revived Monsters gain 10% increased Maximum Life each time they are Revived map fragment level + [2] life damage | ||
1 | ExpeditionRelic | Unique | minion life regeneration rate per minute % [60,180] life minion | ||
1 | ExpeditionRelic | Unique | mana regeneration rate +% while moving [20,30] mana | ||
1 | ExpeditionRelic | Unique | life regeneration rate per minute % if used life flask in past 10 seconds [60,120] life | ||
1 | ExpeditionRelic | Unique | life regeneration rate +% [6,12] life | ||
1 | ExpeditionRelic | Unique | mana regeneration rate +% [4,8] mana | ||
Lightless | 1 | ExpeditionRelic | Suffix | life regeneration rate per minute % [6,18] | |
of Kurgal | 65 | ExpeditionRelic | Suffix | mana regeneration rate +% while stationary [40,50] mana | |
Ulaman's | 65 | ExpeditionRelic | Prefix | life regeneration rate +% while using life flask [30,40] | |
of Kurgal | 65 | ExpeditionRelic | Suffix | mana regeneration rate +% [30,40] mana | belt 1 default 0 kurgal_mod 1 |
1 | ExpeditionRelic | Suffix | mana regeneration rate +% [68,91] mana | ||
1 | ExpeditionRelic | Suffix | allies in presence life regeneration rate per minute [1746,1980] life aura |
Item /7
Unrelenting Timeless Karui Emblem
Requires: Level 75
Monsters gain 10% increased Maximum Life each time they are Revived
Monsters Regenerate 1% of Life per second for each time they have been Revived
Monsters gain +20% chance to Avoid being Stunned for each time they are Revived
10% improved Rewards
Monsters Regenerate 1% of Life per second for each time they have been Revived
Monsters gain +20% chance to Avoid being Stunned for each time they are Revived
10% improved Rewards
Crimson Amulet
(2–4) Life Regeneration per second
Azure Amulet
(20–30)% increased Mana Regeneration Rate
Ornate Plate
Armour: 445
Base Movement Speed: -0.05
Requires: Level 70, 121 Str
Regenerate (1.5–2.5)% of maximum Life per second
Abyssal Cuirass
Armour: 445
Base Movement Speed: -0.05
Requires: Level 73, 121 Str
Regenerate (1.5–2.5)% of maximum Life per second
Flowing Raiment
Energy Shield: 153
Base Movement Speed: -0.03
Requires: Level 70, 121 Int
(40–50)% increased Mana Regeneration Rate
Enlightened Robe
Energy Shield: 153
Base Movement Speed: -0.03
Requires: Level 68, 121 Int
(40–50)% increased Mana Regeneration Rate
Unique /64
+(20–30) to Evasion Rating
25% reduced maximum Mana
+(10–20)% to Cold Resistance
+(13–19)% to Chaos Resistance
100% increased Mana Regeneration Rate
+(0–40) to Armour
+(0–30) to Evasion Rating
+(0–20) to maximum Energy Shield
+(0–60) to Accuracy Rating
+(0–30) to maximum Life
+(0–20) to maximum Mana
(0–20)% increased Rarity of Items found
(0–30)% increased Critical Hit Chance
+(0–10) to Strength
+(0–10) to Dexterity
+(0–10) to Intelligence
+(0–10)% to Fire Resistance
+(0–10)% to Cold Resistance
+(0–10)% to Lightning Resistance
(0–6) Life Regeneration per second


(60–80)% increased Spell Damage
25% increased Mana Regeneration Rate
Gain (5–10) Life per Enemy Killed
(2–4) Life Regeneration per second
+(10–20)% to Fire Resistance
(20–30)% increased Mana Regeneration Rate
25% increased Light Radius
Life Recovery from Regeneration is not applied
Every 4 seconds, Recover 1 Life for every 0.2 Life Recovery per second from Regeneration
+(10–15) to Intelligence
+(30–40) to maximum Energy Shield
+(25–35) to Spirit
+(20–30) to Intelligence
Life Regeneration is applied to Energy Shield instead
+(10–15) to Spirit
(10–15)% increased Rarity of Items found
(15–30)% increased Mana Regeneration Rate
+(1–4) to Level of all Fire Skills
(20–30)% increased Mana Regeneration Rate
+(40–60) to maximum Mana
(40–60)% increased Mana Regeneration Rate
Has (1–3) Charm Slot
+(100–140) to Armour
+(20–30) to Strength
(10–20) Life Regeneration per second
Defend with 200% of Armour
Maximum Physical Damage Reduction is 50%
(100–150)% increased Evasion Rating
+(20–30)% to Cold Resistance
Lose all Fragile Regrowth when Hit
Maximum 10 Fragile Regrowth
0.5% of maximum Life Regenerated per second per Fragile Regrowth
10% increased Mana Regeneration Rate per Fragile Regrowth
Gain 1 Fragile Regrowth each second
(60–80)% increased Evasion Rating
+(60–80) to maximum Life
+(17–23)% to Chaos Resistance
(10–20) Life Regeneration per second
Cannot be Poisoned
+(40–60) to maximum Mana
50% increased Attribute Requirements
(-30–30)% reduced Life Regeneration rate
(-30–30)% reduced Mana Regeneration Rate
+(60–100) to maximum Life
+(60–100) to Stun Threshold
Cannot Evade Enemy Attacks
250% of Melee Physical Damage taken reflected to Attacker
Regenerate 5% of maximum Life per second while Surrounded
(400–500)% increased Armour
(15–30)% increased Strength
10% reduced Dexterity
10% reduced Intelligence
You have no Life Regeneration
+50 to Spirit
+(10–15) to all Attributes
(10–15) Life Regeneration per second
20% reduced Mana Cost of Skills
+(100–200) to maximum Energy Shield
+(20–40) to Spirit
+(25–35)% to Fire Resistance
+(25–35)% to Cold Resistance
Increases and Reductions to Mana Regeneration Rate also
apply to Energy Shield Recharge Rate
apply to Energy Shield Recharge Rate
(20–25) Life Regeneration per second
200% increased Stun Recovery
(30–50)% reduced Chill Duration on you
(30–50)% reduced Freeze Duration on you
(30–50)% reduced Shock duration on you
(15–25) Life Regeneration per second
(15–25)% increased Mana Regeneration Rate
+(30–40) to maximum Energy Shield
Minions have (20–30)% increased maximum Life
(20–30)% increased Mana Regeneration Rate
Minions' Resistances are equal to yours
(40–60)% increased Evasion Rating
+(7–17)% to Chaos Resistance
(6–10) Life Regeneration per second
Targets can be affected by +1 of your Poisons at the same time
(60–100)% increased Energy Shield
(30–50)% increased Critical Hit Chance
+(10–20) to Intelligence
+(20–30)% to Cold Resistance
Cannot Regenerate Mana if you haven't dealt a Critical Hit Recently
+(80–120) to maximum Life
+(10–15) to all Attributes
(8–12) Life Regeneration per second
Pin Enemies which are Primed for Pinning
(120–160)% increased Energy Shield
+(17–23)% to Chaos Resistance
Cannot have Energy Shield
Regenerate 0.05 Life per second per Maximum Energy Shield
(50–100)% increased Armour
+(50–80) to maximum Life
(3–6) Life Regeneration per second
(10–20)% increased Area of Effect
(80–120)% increased Armour
(10–15) Life Regeneration per second
+(100–150) to Stun Threshold
(30–60)% increased Presence Area of Effect
+(75–125) to Accuracy Rating
(10–15) Life Regeneration per second
Deal 4% increased Damage with Hits to Rare or Unique Enemies for each second they've ever been in your Presence, up to a maximum of 200%
+(3–5)% to Critical Hit Chance
(15–20)% increased Attack Speed
(25–40)% increased Mana Regeneration Rate
Skills reserve 50% less Spirit
+(20–30)% to Lightning Resistance
-10% to Cold Resistance
+(20–30)% to Lightning Resistance
(30–50)% increased Mana Regeneration Rate
(3–6) Life Regeneration per second
+(20–30)% to Fire Resistance
(20–30)% increased Fire Damage
(3.1–6) Life Regeneration per second
(20–30)% increased Mana Regeneration Rate

(10–15)% increased Block chance
+(13–17)% to Chaos Resistance
(5–10) Life Regeneration per second
Inflict Corrupted Blood for 5 seconds on Block, dealing 50% of
your maximum Life as Physical damage per second
your maximum Life as Physical damage per second

(60–80)% increased Armour
+(10–15) to Strength
(3–5) Life Regeneration per second
20% reduced Stun Threshold
Double Stun Threshold while Shield is Raised

(40–60)% increased Block chance
+(17–23)% to Chaos Resistance
50% increased Life Regeneration rate

+(10–20) to Intelligence
(30–50)% increased Mana Regeneration Rate
(30–50)% increased Cooldown Recovery Rate


(80–120)% increased Lightning Damage
(10–20)% increased Cast Speed
(20–30)% increased Mana Regeneration Rate
(12–20)% increased Rarity of Items found
+(10–20) to all Attributes
+(17–23)% to Chaos Resistance
(20–30)% increased Mana Regeneration Rate
(25–35) Life Regeneration per second
(50–100)% increased Energy Shield Recharge Rate
(30–50)% reduced Ignite Duration on you
(30–50)% reduced Duration of Bleeding on You
(50–70)% increased Energy Shield
+5% to Maximum Lightning Resistance
+(20–30)% to Lightning Resistance
40% increased Mana Regeneration Rate
40% increased Mana Regeneration Rate while stationary
+(200–300) to Accuracy Rating
100% increased Critical Hit Chance
(30–60) Life Regeneration per second
Can't use Body Armour

+(20–30) to maximum Mana
+(5–10) to Intelligence
(10–30)% increased Mana Regeneration Rate
+(20–30)% to Lightning Resistance
+(10–20) to Intelligence
(25–35)% increased Mana Regeneration Rate
(20–30)% increased Freeze Buildup


+5% to Maximum Fire Resistance
+(20–25)% to Fire Resistance
Regenerate 3% of maximum Life per second while on Low Life
Regenerate 3% of maximum Life per second
+(20–30)% to Cold Resistance
(5–10)% increased Skill Speed
+(10–20) to Dexterity
(25–35)% increased Mana Regeneration Rate
+(7–13)% to Chaos Resistance
(15–30)% increased Mana Regeneration Rate
50% reduced Ignite Duration on Enemies
use unique blackflame ignite effect [1]
Has (1–3) Charm Slot
(20–30)% increased Flask Charges gained
+(40–60) to maximum Mana
+(30–40)% to Lightning Resistance
(7–12) Life Regeneration per second
Cannot be Shocked

+(20–30) to Strength
25% increased Light Radius
Grants effect of Guided Meteoric Shrine
+(10–15) to all Attributes
+(15–30)% to Fire Resistance
+(15–30)% to Lightning Resistance
(10–15) Life Regeneration per second
Moving while Bleeding doesn't cause you to take extra damage
(50–100)% increased Energy Shield
+(100–150) to maximum Mana
50% increased Mana Regeneration Rate
30% of Damage is taken from Mana before Life
(5–10)% increased Attack Speed
+(17–23)% to Chaos Resistance
Lose 5% of maximum Life per second
Regenerate 5 Rage per second
No Inherent loss of Rage
+100 to maximum Life
100% increased Attribute Requirements
+(20–40)% to Lightning Resistance
(15–30) Life Regeneration per second
Cannot Immobilise enemies
(60–100)% increased Energy Shield
+(80–120) to maximum Mana
(35–50)% increased Cost of Skills for each 200 total Mana Spent Recently
Mana Recovery other than Regeneration cannot Recover Mana

+(20–30) to Intelligence
25% increased Light Radius
Grants effect of Guided Freezing Shrine

+(20–30) to Dexterity
25% increased Light Radius
Grants effect of Guided Tempest Shrine
Passive /45
Regenerate 0.5% of maximum Life per second
Regenerate 1.5% of maximum Life per second while on Low Life
Regenerate 1.5% of maximum Life per second while stationary
Regenerate 1% of maximum Life per second while affected by any Damaging Ailment
Regenerate 1% of maximum Life per second while stationary
Regenerate 1% of maximum Life per second
Arcane Surge grants more Life Regeneration Rate instead of Mana Regeneration Rate
Enemies in your Presence have 75% reduced Life Regeneration rate
Regenerate 1% of maximum Life per Second if you've used a Life Flask in the past 10 seconds
30% increased Curse Duration
Enemies Cursed by you have 50% reduced Life Regeneration Rate
Enemies you Curse cannot Recharge Energy Shield
Enemies you inflict Bleeding on cannot Regenerate Life
18% increased Mana Regeneration Rate
40% increased Mana Regeneration Rate while stationary
20% reduced Mana Regeneration Rate while moving
20% increased Mana Regeneration Rate
25% increased Mana Regeneration Rate
25% reduced Mana Regeneration Rate while stationary
50% increased Mana Regeneration Rate while moving
Regenerate 2.5% of maximum Life per second while Surrounded
10% increased Mana Regeneration Rate
Regenerate 0.5% of maximum Life per second
4% increased Movement Speed
15% increased Mana Regeneration Rate
30% increased Stun Recovery
Regenerate 3% of maximum Life over 1 second when Stunned
Enemies you Fully Armour Break cannot Regenerate Life
Enemies you Fully Armour Break are Maimed
20% increased Life Regeneration rate
30% increased damage against Undead Enemies
can see monster categories [1]
Ascendancy Passive /2
Ascendancy: Smith of Kitava
Body Armour grants regenerate 3% of maximum Life per second
Ascendancy: Lich
10% of Damage taken bypasses Energy Shield
No inherent Mana Regeneration
Regenerate Mana equal to 6% of maximum Life per second
Timeless Jewel Passive /10


Ritual of Flesh
Vaal Notable
(6–10)% increased maximum Life
Regenerate (0.7–1.2)% of maximum Life per second

Ritual of Memory
Vaal Notable
(17–23)% increased maximum Mana
(15–25)% increased Mana Regeneration Rate

Chainbreaker
Karui Keystone
Mana Recovery from Regeneration is not applied
1 Rage Regenerated for every 25 Mana Regeneration per Second
Skills Cost +3 Rage
1 Rage Regenerated for every 25 Mana Regeneration per Second
Skills Cost +3 Rage
No man may enslave you, for you have a secret: you're always angry.
Lethal Pride: Akoya




Runic Tattoos
Kalguuran Notable
30% increased Mana Regeneration Rate
15% increased Elemental Ailment Threshold
Sacrifice of Mind
Abyss Keystone
Mana Recovery from Regeneration Overflows maximum Mana
50% less Mana Regeneration Rate
50% less Mana Regeneration Rate
I pledge my soul to you, the Blackblooded, and vow to usurp the power of Darkness!
:
Sacrifice of Blood
Abyss Keystone
Regenerate 1 Life per second per 8 Life spent in the past 8 seconds
50% more Life Cost of Skills
50% more Life Cost of Skills
I pledge my soul to you, Hated Slave, and vow to exact revenge upon your kind!
:
Timeless Jewel Passive Additions /2
Faction | Category | Show Full Descriptions | Code |
---|---|---|---|
Vaal | Notable | (12–17)% increased Mana Regeneration Rate | vaal_small_mana_regeneration |
Karui | Notable | Regenerate 1% of maximum Life per second | karui_notable_add_life_regen |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.