Xesht, We That Are One Unique /8
Requires: Level 65
(10—15)% reduced Attack Speed
Requires: Level 55
+(10—15) to Dexterity
+(50—100)% to Lightning Resistance
Trigger Lightning Bolt Skill on Critical Hit
Requires: Level 20
Only affects Passives in Medium-Large Ring
Passives in Radius can be Allocated without being connected to your tree
Requires: Level 1
Requires: Level 52
+(10—15) to Strength
(10—20)% increased maximum Life
+(50—100)% to Fire Resistance
Enemies in your Presence have -25% to Fire Resistance
Xesht, We That Are One
DemonArea: Twisted Domain, Boss Rush Area 3
i am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
| Spectre | |
|---|---|
| Area | Twisted Domain, Boss Rush Area 3 |
| Tags | demon, humanoid, medium_movement, MonsterStab_onhit_audio, not_dex, not_str, red_blood |
Life
1440%
Energy Shield From Life
5%
Resistance
Damage
300%
Accuracy
100%
Critical Hits Chance
5%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experience
400%
Model Size
100%
Type
ItThatReturned
Metadata
ItThatReturned
141
60%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
79
Life
357,869
Armour
4,540
Evasion Rating
887
Energy Shield
17,893
Damage
973
Spell Damage
973
Accuracy
3,786
Attack Time
1.5
Experience
326,656
Minion Life
140,875
Minion Energy Shield
7,044
Minion Damage
5,071
Minion Armour
4,540
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basic Attack
Base Damage: 778—1167
Critical Hit Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASBreachBossHandSlam
Spell
Cast Time: 1 sec
Cooldown Time: 15 sec
action attack or cast time uses animation length [1]
action do not face target [1]
MPSBreachBossFlickProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
Pierces all Targets
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1364]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
EASBreachBossSummonEsh
Spell
Cast Time: 1 sec
Cooldown Time: 10 sec
action attack or cast time uses animation length [1]
action do not face target [1]
EASBreachBossSummonTul
Spell
Cast Time: 1 sec
Cooldown Time: 10 sec
action attack or cast time uses animation length [1]
action do not face target [1]
MPSBreachBossMultiFlick
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
base is projectile [1]
base modifiers to projectile count do not apply [1]
monster projectile variation [1369]
projectile ballistic angle from target distance [1]
projectile ballistic gravity override [1]
projectile uses contact position [1]
spell maximum action distance +% [-20]
use scaled contact offset [1]
GSBreachBossMultiFlickImpact
Triggerable, Spell, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
base is projectile [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
MPSBreachBossHeadFireball
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Cast Time: 1 sec
Cooldown Time: 8 sec
base deal no damage [1]
base is projectile [1]
monster projectile variation [1373]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]
GSBreachBossHeadFireballImpact
Triggerable, Spell, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
base is projectile [1]
is area damage [1]
EASBreachBossSummonEshTul
Spell
Cast Time: 1 sec
Cooldown Time: 10 sec
action attack or cast time uses animation length [1]
action do not face target [1]
GABreachBossHandSlamImpact
Triggerable, Attack, AttackInPlace
Base Damage: 778—1167
Critical Hit Chance: 5%
Attack Time: 1.5 sec
is area damage [1]
GTBreachBossFlickCascade
Spell, Triggerable, AttackInPlace
Cast Time: 1 sec
action attack or cast time uses animation length [1]
EASBreachBossOpenPortals
Spell
Cast Time: 1 sec
action attack or cast time uses animation length [1]
EDABreachBossHandSlamLeft
Triggerable, Attack, AttackInPlace
Base Damage: 778—1167
Critical Hit Chance: 5%
Attack Damage: 300%
Attack Time: 1.5 sec
Deals 200% more Attack damage
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
GSBreachBossPistolFlickSonicWave
Triggerable, Spell, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
Cooldown Time: 12 sec
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
spell maximum action distance +% [-60]
GPSBreachBossHeadFireball
Triggerable, Spell, Damage, AttackInPlace
Cast Time: 1 sec
Cooldown Time: 8 sec
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]
GSBreachBossHandClapBlast
EDABreachBossHandSlamRight
Triggerable, Attack, AttackInPlace
Base Damage: 778—1167
Critical Hit Chance: 5%
Attack Damage: 300%
Attack Time: 1.5 sec
Deals 200% more Attack damage
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
EASBreachBossMultiFlick
Spell
Cast Time: 1 sec
Cooldown Time: 20 sec
action attack or cast time uses animation length [1]
EASBreachBossTeleportStart
Spell
Cast Time: 1 sec
Cooldown Time: 10 sec
action attack or cast time uses animation length [1]
EASBreachBossTeleportEnd
Spell
Cast Time: 1 sec
action attack or cast time uses animation length [1]
CGEBreachBossHeadFireballGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Cast Time: 1 sec
Deals 367.5 Fire damage per second
active skill area of effect radius +% final [-40]
base skill effect duration [20000]
is area damage [1]
CTS1Generic
Deals 5% less Attack damage
action attack or cast time uses animation length [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
extends "Metadata/Monsters/PinnacleBossBase"
/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */
StateMachine
{
define_shared_state =
"
strafe_movement = 1;
collidable = 1;
invis_handle;
"
on_or_create_state_strafe_movement_1 = { SetUsesDirectionalRunAnimations( true ); }
on_or_create_state_strafe_movement_0 = { SetUsesDirectionalRunAnimations( false ); }
on_or_create_state_collidable_0 = "RemoveCollidability();"
on_or_create_state_collidable_1 = "MakeCollidable();"
}
Actor
{
basic_action = "ChangeToStance3"
}
Stats
{
set_monster_delay_item_drops_millis = 10000
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/BreachOverseerBoss/ItThatReturned"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Xesht, We That Are One",
life = 14.4,
energyShield = 0.05,
damage = 3,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedUnique",
"GPSBreachBossHeadFireball",
"MPSBreachBossFlickProjectile",
"MPSBreachBossMultiFlick",
"MPSBreachBossHeadFireball",
"CGEBreachBossHeadFireballGround",
"CTS1Generic",
"GSBreachBossMultiFlickImpact",
"GSBreachBossHeadFireballImpact",
"GABreachBossHandSlamImpact",
"GSBreachBossPistolFlickSonicWave",
"GSBreachBossHandClapBlast",
"EASBreachBossHandSlam",
"EASBreachBossSummonEsh",
"EASBreachBossSummonTul",
"EASBreachBossSummonEshTul",
"EASBreachBossOpenPortals",
"EASBreachBossMultiFlick",
"EASBreachBossTeleportStart",
"EASBreachBossTeleportEnd",
"GTBreachBossFlickCascade",
"EDABreachBossHandSlamLeft",
"EDABreachBossHandSlamRight",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPSBreachBossHeadFireball"] = {
name = "GPSBreachBossHeadFireball",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"base_deal_no_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSBreachBossFlickProjectile"] = {
name = "MPSBreachBossFlickProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"always_pierce",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1364, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSBreachBossMultiFlick"] = {
name = "MPSBreachBossMultiFlick",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_ballistic_gravity_override",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_target_distance",
"base_modifiers_to_projectile_count_do_not_apply",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1369, -20, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSBreachBossHeadFireball"] = {
name = "MPSBreachBossHeadFireball",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"projectile_ballistic_angle_from_reference_event",
"base_deal_no_damage",
},
levels = {
[1] = {1373, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGEBreachBossHeadFireballGround"] = {
name = "CGEBreachBossHeadFireballGround",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {1, -40, 20000, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS1Generic"] = {
name = "CTS1Generic",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 0.95, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSBreachBossMultiFlickImpact"] = {
name = "GSBreachBossMultiFlickImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"base_is_projectile",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSBreachBossHeadFireballImpact"] = {
name = "GSBreachBossHeadFireballImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"is_area_damage",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GABreachBossHandSlamImpact"] = {
name = "GABreachBossHandSlamImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSBreachBossPistolFlickSonicWave"] = {
name = "GSBreachBossPistolFlickSonicWave",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSBreachBossHandClapBlast"] = {
name = "GSBreachBossHandClapBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASBreachBossHandSlam"] = {
name = "EASBreachBossHandSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASBreachBossSummonEsh"] = {
name = "EASBreachBossSummonEsh",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASBreachBossSummonTul"] = {
name = "EASBreachBossSummonTul",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASBreachBossSummonEshTul"] = {
name = "EASBreachBossSummonEshTul",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASBreachBossOpenPortals"] = {
name = "EASBreachBossOpenPortals",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASBreachBossMultiFlick"] = {
name = "EASBreachBossMultiFlick",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASBreachBossTeleportStart"] = {
name = "EASBreachBossTeleportStart",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASBreachBossTeleportEnd"] = {
name = "EASBreachBossTeleportEnd",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTBreachBossFlickCascade"] = {
name = "GTBreachBossFlickCascade",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDABreachBossHandSlamLeft"] = {
name = "EDABreachBossHandSlamLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EDABreachBossHandSlamRight"] = {
name = "EDABreachBossHandSlamRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | PinnacleAtlasBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Adds Tags | pinnacle_boss |
i am boss of tier [3]
monster dropped item rarity +% [4800]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [3200]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [9000]
unique monster guarantee one rare [1]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| StateMachine.define_shared_state = | |
| StateMachine." | , |
| StateMachine.strafe_movement | 1; |
| StateMachine.collidable | 1; |
| StateMachine.invis_handle; | |
| StateMachine.on_or_create_state_strafe_movement_1 | { SetUsesDirectionalRunAnimations( true ); } |
| StateMachine.on_or_create_state_strafe_movement_0 | { SetUsesDirectionalRunAnimations( false ); } |
| StateMachine.on_or_create_state_collidable_0 | RemoveCollidability(); |
| StateMachine.on_or_create_state_collidable_1 | MakeCollidable(); |
| Actor.basic_action | ChangeToStance3 |
| Stats.monster_delay_item_drops_millis | 10000 |
Xesht, We That Are One Topic /1
| NPC | Name |
|---|---|
| Zolin | Congratulations on your success. |
Xesht Topic /2
| NPC | Name |
|---|---|
| Wraeclast Besieged | In his broken madness, Xesht spills forth the hordes, reaching out to wreak pain and ruination. |
| Xesht's Reliquary Key | They knew the truth, but had no choice Generations hence, perhaps, one day, there would be a chance |
Xesht, We That Are One Text Audio /97
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Xesht, We Who Are One
Xesht, We Who Are One is the boss monster of Breach mechanic. Found in the "Twisted Domain".
Drops
Guaranteed Unique
- Beyond Reach
- Xoph's Blood
- The Pandemonius
- Choir of the Storm
- Hand of Wisdom and Action
- Skin of the Loyal
- Controlled Metamorphosis
Additional drops
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.



















